From Ralf Habacker, removed redundent SwitchLayer::clear()
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@ -491,8 +491,6 @@ class OSGTERRAIN_EXPORT SwitchLayer : public CompositeLayer
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SwitchLayer(const SwitchLayer& switchLayer,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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SwitchLayer(const SwitchLayer& switchLayer,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgTerrain, SwitchLayer);
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META_Object(osgTerrain, SwitchLayer);
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void clear();
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void setActiveLayer(int i) { _activeLayer = i; }
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void setActiveLayer(int i) { _activeLayer = i; }
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int getActiveLayer() const { return _activeLayer; }
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int getActiveLayer() const { return _activeLayer; }
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