Updated ChangeLog
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ChangeLog
618
ChangeLog
@ -1,3 +1,621 @@
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2008-05-30 16:53 +0000 [r8390] robert:
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* From Jean-Sebastien Guay, "This is a fix for the warning we've
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been discussing on osg-users. CMake 2.6.0 allows quotes to be
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unescaped in strings in ADD_DEFINITIONS statements, where we had
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to escape them before (CMake 2.4.x). Setting CMake policy CMP0005
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to OLD removes the warning for 2.6.0, and the quotes are still
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escaped, so it still works with 2.4.x. "
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2008-05-30 12:59 +0000 [r8389] robert:
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* From Luc Frauciel, Added support for
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osgTerrain::ValidDataOperator. From Robert Osfield, added
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versioning to the above.
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2008-05-30 11:44 +0000 [r8387-8388] robert:
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* Updated packgage number for 2.5.1 developer release
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* Fixed cirular reference in DatabaseRequest
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2008-05-29 13:54 +0000 [r8386] robert:
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* Moved enum to public scope and rebuilt wrappers to fix wrapper
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build error
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2008-05-29 11:45 +0000 [r8385] robert:
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* Added code to catch erroneous Dof axis settings
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2008-05-29 11:13 +0000 [r8384] robert:
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* Improved the NaN depth detection within CullVisitor and debug
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output.
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2008-05-29 11:09 +0000 [r8383] robert:
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* Improved the NaN error detection and reporting.
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2008-05-28 17:56 +0000 [r8382] robert:
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* Added catch for NaN depth values
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2008-05-28 16:14 +0000 [r8381] robert:
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* From Wojiech Lewandowski, Workaround for wglMakeCurrent bug in
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NVidia drivers by calling wglMakeCurrent twice. This bug has been
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reported to NVidia, confirmed and fixed by NVidia but awaits
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verifiaction and release if a driver which fixes this bug.
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2008-05-28 14:37 +0000 [r8380] robert:
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* Updated wrappers
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2008-05-28 14:11 +0000 [r8379] robert:
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* From Adrian Egli, improvements to ParallelSplitShadowMap
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implementation
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2008-05-28 13:51 +0000 [r8378] robert:
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* From Thibault Genessay, "The PNG plugin crashes when you try to
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read a malformed file (attached is an example). This can happen
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in circumstances that are not manageable by the OSG itself (e.g.
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3rd party buggy program) but one would expect the plugin to be
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able to recover by returning ReadResult::ERROR_IN_READING_FILE.
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libpng provides two callbacks for warnings and errors - those are
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currently unused. By default, they point to function that call
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exit() or something similar (the default error callback never
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returns). This patch registers the callbacks using libpng's
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mechanisms, makes the warning callback emit an
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osg::notify(osg::WARN) message and the error callback throw an
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error. The reading process is enclosed in a try...catch block.
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Upon error, the memory is freed and
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ReadResult::ERROR_IN_READING_FILE is returned. "
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2008-05-28 13:45 +0000 [r8377] robert:
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* From Thibault Genessay, "On Windows, when setting a cursor
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through osgViewer::GraphicsWindow::setCursor() the new cursor
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type is recorded but not applied until windows sends another
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WM_SETCURSOR message. This delays the application of the cursor
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to the next mouse event. The attached file fixes this by setting
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the new cursor with a call to ::SetCursor() immediately. "
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2008-05-28 13:01 +0000 [r8376] robert:
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* From Michael Platings, "Yes it's definitely a driver problem - I
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submitted a bug report to nvidia 6 months ago and the issue is
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still "in progress". I've given up waiting for them! Platform -
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various Intel Windows XP SP2 PCs with various nvidia cards
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including GeForce 8800 GTS and Quadro FX 4500, and various driver
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versions including the latest WHQL 175.16. I investigated your
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concerns about glGenerateMipmapEXT being slower than
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GL_GENERATE_MIPMAP_SGIS, and for power-of-two textures, to my
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surprise it is. For a 512*512 texture, glGenerateMipmapEXT takes
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on average 10ms, while GL_GENERATE_MIPMAP_SGIS takes on average
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6ms. Therefore I have modified the code to only use
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glGenerateMipmapEXT if the texture has a non-power-of-two width
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or height. I am resubmitting all the files previously submitted
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(only "Texture.cpp" has significant changes since my previous
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submission, I've also replaced tabs with spaces in "Texture"). "
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2008-05-28 12:49 +0000 [r8375] robert:
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* From Mathieu Marache, first post: "I had the problem that debug
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and release version of the plugins had the same name under linux.
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These minors modification to Registry and the CMake support files
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enable to have both Release and Debug version of the plugins to
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coexist and be found by there respective runtimes." follow up
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post: "I've gone ahead and added a preprocessor directive with
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the editable CMAKE_DEBUG_POSTFIX. I modified Registry.cpp to take
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this new preprocessor directive called OSG_DEBUG_POSTFIX while
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looking for libraries in Debug mode for the windows (msvc) and
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the linux platforms. MinGW, cygwin and Apple are still left out
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this proposal." Notes from Robert Osfield, completed the work in
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change d entries to use OSG_DEBUG_POSTFIX
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2008-05-28 11:58 +0000 [r8374] robert:
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* Updated wrappers
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2008-05-28 11:19 +0000 [r8373] robert:
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* From Michael Platings, "On nvidia cards mipmap generation for
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non-power-of-two textures with GL_GENERATE_MIPMAP_SGIS is very
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slow (over half a second for a 720*576 texture). However,
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glGenerateMipmapEXT() performs well (16ms for the same texture),
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so I have modified the attached files to use
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Texture::generateMipmap() if glGenerateMipmapEXT is supported,
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instead of enabling & disabling GL_GENERATE_MIPMAP_SGIS." Notes,
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from Robert Osfield, I've tested the out of the previous path
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using GL_GENERATE_MIPMAP_SGIS and non power of two textures on
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NVidia 7800GT and Nvidia linux drivers with the image size
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720x576 and only get compile times of 56ms, so the above half
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second speed looks to be a driver bug. With Muchael's changes the
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cost goes done to less than 5ms, so it's certainly an effective
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change, even given that Michael's poor expereiences with
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GL_GENERATE_MIP_SGIS do look to be a driver bug.
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2008-05-27 20:53 +0000 [r8372] robert:
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* From Brad Anderegg, "This submission fixes two bugs and helps
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some performance problems we have been having with txp databases.
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The first bug is that the terrain tiles will page out to a lower
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LOD when they are right in front of you. The issue appears to be
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with the blacklisting heuristic which forces a tile to LOD 1,
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commenting out the usage of blacklisting with the LOD Nodes fixes
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our problem. This code change was made to line 29 of
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TXPPageLOD.cpp. The second bug we were experiencing is that the
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database reader options never make it through to the archive
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loader. The use case for us appeared when the FID codes for the
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terrain were no longer on the materials. As it turns out the
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archive was being created twice, once by TXPNode and once by the
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ReaderWriterTXP on getArchive() so the options never actually got
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set on the archive that was being loaded. The fix is to first
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create the archive by calling getArchive on the ReaderWriterTXP,
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which stores it in a map for reference later, and then passing
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that archive into the TXPNode for it to set its internal member.
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With this code change we only create one archive (not sure what
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creating two did) and our options flags get set properly on the
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database. The changes made are in TXPNode.h line 72 where the
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TXPArchive is now passed in. In the TXPNode.cpp the
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loadArchive(TXPArchive*) was changed to have the default behavior
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if NULL is passed in, if an archive is passed in then it does not
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load it since all the loading is done in the
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ReaderWriterTXP::getArchive(). The only other place that
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loadArchive is called is in TXPIO.cpp where a modification was
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made to pass in NULL which will have the same behavior as it used
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to. The last change is the little block of code starting on line
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57 of ReaderWriterTXP.cpp, this was changed so that it first
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calls getArchive() which caches the archives in a map does some
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loading stuff and returns a pointer to it which is then passed in
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as a parameter to TXPNode::loadArchive(). The performance changes
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were made to TXPParser.cpp line 163 where we use to
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osgUtil::Optimizer on the node before passing it off, and on line
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1456 we changed the geometry to use display lists. These small
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changes actually made drastic performance increases for us, as
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much as 1000% on certain laptops. As far as testing goes, we have
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tested these changes with at least 5 txp databases on a variety
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of different computers including Mac OS and Linux. The base
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version used is 2.4."
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2008-05-27 17:42 +0000 [r8371] robert:
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* From Cedric Pinson, "By default it's the normal behaviour, it
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means it's "d" extension for debug library and executable. But if
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you want to change that you can. The reason is if you want to
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build an application that use a library that use openscenegraph
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you have to build the full chain in debug or in release. On
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windows you have no choice, but on linux you can link with both
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version without rebuilding everything ... The patch consist only
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to change the line on one line SET(CMAKE_DEBUG_POSTFIX "d") with
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SET(CMAKE_DEBUG_POSTFIX "d" CACHE STRING "add a postfix, usually
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d on windows")"
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2008-05-27 17:32 +0000 [r8370] robert:
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* From Lars Nilson, bug fix to Sector::computeMatrix()
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2008-05-27 16:32 +0000 [r8369] robert:
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* Added handling of \ within srings by using \\
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2008-05-27 15:42 +0000 [r8368] robert:
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* Updated wrappers
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2008-05-27 15:30 +0000 [r8366-8367] robert:
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* Reorginized the TerrainTile/TerrainTechnique dirty mechanism so
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that TerrainTile now holds the dirty flag and enables/disables
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event traversal in response dirty being set/unset. This allows
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terrain to be automatically updated in response to Terrain scale
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and sample ratio changes.
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* Introduced a TerrainHandler that adjust the sameple ratio and
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vertical scale of terrain interactively using the 'r','R' and
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'v','V' keys respecitvely.
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2008-05-27 13:11 +0000 [r8365] robert:
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* From John Vidar Larring, "Added vertical scale as a property of
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osgTerrain::Terrain. Lets you configure vertical scale when
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initializing the terrain model. E.g: osgTerrain::Terrain* terrain
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= findTopMostNodeOfType<osgTerrain::Terrain>(model.get()); if
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(!terrain) { terrain = new osgTerrain::Terrain;
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terrain->addChild(model.get()); terrain->setVerticalScale(2.0f);
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model = terrain; } viewerWindow->setSceneData(model.get()); "
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2008-05-27 12:07 +0000 [r8363-8364] robert:
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* Updated version numbers in prep for 2.5.1 release
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* From Gino van den Bergen, "I've refactored the single
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ReadedWriterVRML2.cpp into multiple files. The reason for doing
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this was to break up the horribly long function
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osg::ref_ptr<osg::Node>
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ReaderWriterVRML2::convertFromVRML(openvrml::node *obj) The fixes
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are: * Added the source's parent directory as search directory
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for image files. * The material properties are now set in the
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stateset of the Geode rather than the Geometry. This will allow
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geometries to be reused with different material properties in
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future updates. NB: I planned for a caching scheme in which
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multiple occurences of the same primitive (e.g., Cylinders with
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radius 0.8 and height 1.2), would use the same Geometry object.
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Unfortunately, my planning moved me to other areas, but I might
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still finish the caching scheme in a quiet hour. For the time
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being I decided it would be a good thing to already submit my
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current changes. "
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2008-05-27 11:13 +0000 [r8362] robert:
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* From Mathias Froehlich, "Included a fix for my past pbuffer
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change. The version test fo 'need at least glx 1.1' was broken,
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even if no implementation had yet a chance to trigger that :)
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Attached a fix for that broken test. Based on rev 8358"
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2008-05-27 11:07 +0000 [r8361] robert:
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* From Andrew Bettison, "Problem: the LineStipple pattern when read
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from an OSG node file is always 0xFFFF, even though specified
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otherwise in the OSG file. Cause: possibly a copy/paste typo in
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src/osgPlugins/osg/LineStipple.cc, line 61: if
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(fr[0].matchWord("functionMask") && fr[1].getUInt(mask))
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Solution: change to: if (fr[0].matchWord("pattern") &&
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fr[1].getUInt(mask))"
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2008-05-27 11:04 +0000 [r8360] robert:
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* From Stephane Lamoliatte, "Here is a patch that fix the strange
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bug describe on the osg-user group. Finally it seems to not come
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from the empty geode. The origin of the problem seems to be the
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uniform initialization during the building of the program which
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call a glUseProgram. If your scene never display the node that
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contains the shader and if there is no other shader on the scene,
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this "glUseProgram" is the only one that is called during your
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simulation. So, this shader is applied on all the scene. I fix
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this bug by switching off the shader (by calling glUseProgram(0)
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) during the compilation of a state which does not contain the
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shader. "
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2008-05-27 10:50 +0000 [r8359] robert:
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* From Wang Rui, "I have just done some changes on the classic
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osgdb_gif plugin (based on OSG 2.5.0). I wish our developers may
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use the newly written GIF reading plugin to attach animate GIF
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files as textures now! In my opinion, a GIF is much smaller than
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AVI and MOVs, and much more efficient sometimes. Changes
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includes: 1. A new GifImageStream class (inherit from
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osg::ImageStream and OpenThreads::Thread) have already been added
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to implement different operations of a GIF movie, such like
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playing, pausing, rewinding, setting time and so on. 2. Some
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small changes to decode_row() and gif_read_stream(), which make
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the transparency of GIF images correctly. 3. Just a few changes
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to the ReaderWriterGIF::readGIFStream() function, which ensure
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that animate GIFs are loaded by GifImageStream (and the function
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returns GifImageStream objects) and static GIFs unchanged (still
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use the old method and returns osg::Image objects!). Attachments
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are the cpp file and an animate GIF file for further test. Just
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rebuild the osgdb_gif project and use osgviewer or osgmovie to
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view it. The plugin has been tested on Windows and Arch Linux."
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2008-05-26 22:36 +0000 [r8357-8358] robert:
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* From Philip Lowman, post 1: "Here is a collection of changes
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which should fix issues building the OSG with CMake 2.6.0 (along
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with some other changes) CMakeLists.txt: * Set CMP0003 to supress
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warning about linking against -lpthread (which is a non-absolute
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library location). (CMake 2.6.x fix) * Modified the WIN32_USE_MP
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and a couple of other Visual Studio specific flags to be in an
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IF(MSVC) block (minor tweak to reduce exposing this stuff on
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MinGW builds) * Includes my second set of glu tesselator
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autodetection changes that you seemed to want but haven't
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committed yet. src/OpenThreads/pthreads/CMakeLists.txt: *
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Eliminates warning when compiling on Linux about spaces in link
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line (CMake 2.6.x fix) CMakeModules/OsgMacroUtils.cmake: * Tweaks
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to make the macros behave properly under CMake 2.6.0 (doesn't
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change behavior under CMake 2.4.x)
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CMakeModules/Find3rdPartyDependencies.cmake: * Adds the
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NO_DEFAULT_PATH option to all of the search options so that
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things in C:\Program Files\OpenSceneGraph aren't accidently
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picked up during configure time and instead only things in the
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"3rdParty" folder are discovered. (general bugfix) " post 2: "Ok,
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hold the presses. I just discovered that for some odd reason the
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osgdb_* plugins under Linux aren't getting put under the
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osgPlugins-2.5.0 folder. Not exactly sure why this broke, the
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folder was there, just empty. I'll have to look into it this
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evening." post 3: "Fixed, was caused by the switch to
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CMAKE_LIBRARY_OUTPUT_DIRECTORY and some code in
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osgPlugins/CMakeLists.txt that effectively overrides
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LIBRARY_OUTPUT_PATH on non-MSVC compilers to dump the plugins in
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the plugins folder. I tweaked it to override
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CMAKE_LIBRARY_OUTPUT_DIRECTORY as well. Seems to work fine."
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* From Paul Martz, "When exporting a DrawArrays PrimitiveSet, the
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DAE plugin computes an incorrect nbVerticesPerPoly if the first
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index is not zero. The issue can be reproduced easily with:
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osgconv cessna.osg cessna.dae Examination of the resulting .dae
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file reveals several out-of-range tristrip indices; viewing the
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.dae file in osgviewer causes a crash when OSG tries to lookup
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those indices. Attached resolves this issue."
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2008-05-26 21:53 +0000 [r8356] robert:
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* From Art Tevs, "I've attached a patch for the Texture2DArray
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which solves problems of loading image data into the texture
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array. So here are a small description: - Solves issues of
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loading image data into the texture memory - Print a warning if
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images are of different dimensions or have different internal
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formats (GL specification requires images to be the same) Patch
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is tested and seems to work fine. It shouldn't break any other
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functionality. It should go into include/osg and src/osg "
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2008-05-26 21:44 +0000 [r8355] robert:
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* Fixed copyright notice typo
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2008-05-26 21:33 +0000 [r8353-8354] robert:
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* From Paul Martz, "The attached code changes StateSet::merge() so
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that it copies RenderBin data such as the rendering hint and
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RenderBin details from rhs into "this", only if "this" has
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RenderBin mode set to INHERIT. It replaces a comment by you
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indicating something along these lines should be done. To me,
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this seems like the right thing to do."
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* From Gino, "According to the 1.4.1 COLLADA spec (2nd ed) the
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standard behavior for fx_sampler_wrap_common is as follows CLAMP
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->GL_CLAMP_TO_EDGE NONE->GL_CLAMP_TO_BORDER The current 2.5.0
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daePlugin assumes the following binding CLAMP ->GL_CLAMP
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NONE->GL_REPEAT Notably the GL_CLAMP binding will result in
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visible black seams on input files that use otherwise matching
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textures. Replacing GL_CLAMP by GL_CLAMP_TO_EDGE solves this
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problem. I've updated both the read and write functions. "
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2008-05-26 21:18 +0000 [r8352] robert:
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* From Philip Lowman, "I changed the test name to be a little
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easier to understand and defaulted Linux & Windows builds to
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false and to skip the compile check as you desired. "
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2008-05-26 21:10 +0000 [r8350-8351] robert:
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* Updated wrappers
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* From Paul Melis, "Here is an update to the osgviewerWX example.
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Keyboard events were not always received because the
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GraphicsWindowWX wasn't receiving focus. It now receives focus
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when the mouse enters the window. * I split the mouse handling
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from a monolithic method to separate ones, slightly cleaner than
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a whole bunch of if()'s, especially with another case of the
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mouse entering the canvas. * I changed the EVT_KEY_DOWN handler
|
||||
to an EVT_CHAR handler, although that now makes the up and down
|
||||
handler assymetric. The new down-handler returns translated key
|
||||
codes, so when you press the S key (without anything else), it
|
||||
actually returns 's' and not 'S' as the EVT_KEY_DOWN did. This
|
||||
means that statistics can be called up in the viewer window,
|
||||
while the example previously only printed a "Stats output:" line
|
||||
to the console. I'm not truly happy that the up handler returns
|
||||
_untranslated_ key codes. But solving this completely would
|
||||
probably mean adding some table that translated from wxWidgets'
|
||||
untranslated key codes to OSG's internal ones. This might be
|
||||
interesting to add, as anyone using OSG + wxWidgets in any
|
||||
serious manner would also have to add this. * I commented out the
|
||||
evt.Skip()'s in the keyboard handlers as these would only be
|
||||
necessary if there were some key events that are not handled. But
|
||||
currently all key events are simply forwarded. * I changed the
|
||||
handling of a mouse drag to a more general mouse move"
|
||||
|
||||
2008-05-26 21:04 +0000 [r8349] robert:
|
||||
|
||||
* From Colin McDonald, "I had to tighten a declaration in
|
||||
OpenFlight/FltWriteResult.h, as the Solaris SunStudio 11 compiler
|
||||
was being picky and wouldn't compile."
|
||||
|
||||
2008-05-26 20:46 +0000 [r8348] robert:
|
||||
|
||||
* Added debug block to output the location of the master camera for
|
||||
each View in a Viewer.
|
||||
|
||||
2008-05-26 17:30 +0000 [r8347] robert:
|
||||
|
||||
* Added continuous recording of the animation path to the
|
||||
RecordAnimationPathHandler
|
||||
|
||||
2008-05-26 16:25 +0000 [r8346] robert:
|
||||
|
||||
* Introduce --pbuffer-only width height option, and added fps
|
||||
reporting to stats output
|
||||
|
||||
2008-05-26 15:41 +0000 [r8345] robert:
|
||||
|
||||
* Added basic --pbuffer width height support
|
||||
|
||||
2008-05-26 14:30 +0000 [r8344] robert:
|
||||
|
||||
* Added better stats reporting
|
||||
|
||||
2008-05-26 12:01 +0000 [r8342-8343] robert:
|
||||
|
||||
* Added feedback of pixel format chosen for read back
|
||||
|
||||
* Added automatic selection of the pixel type according to the
|
||||
window type
|
||||
|
||||
2008-05-26 11:53 +0000 [r8341] robert:
|
||||
|
||||
* Added option for doing triple buffering, and set the default read
|
||||
format to GL_RGBA
|
||||
|
||||
2008-05-25 22:06 +0000 [r8340] robert:
|
||||
|
||||
* Switch to using an inital draw callback when use --start-frame
|
||||
|
||||
2008-05-25 21:52 +0000 [r8339] robert:
|
||||
|
||||
* Added option for setting whether the front or back buffer should
|
||||
be read using --front and --back command line options.
|
||||
|
||||
2008-05-25 21:35 +0000 [r8338] robert:
|
||||
|
||||
* Added option for controlling whether the front buffer is read at
|
||||
the start of the frame or the back buffer at the end of the
|
||||
frame.
|
||||
|
||||
2008-05-25 11:21 +0000 [r8337] robert:
|
||||
|
||||
* Added check for pkg-config so that build only use related package
|
||||
checks when it's supported
|
||||
|
||||
2008-05-24 11:05 +0000 [r8336] robert:
|
||||
|
||||
* Added #define's for PixelBufferObject extensions. Added docs for
|
||||
Camera::DrawCallback
|
||||
|
||||
2008-05-24 09:24 +0000 [r8335] robert:
|
||||
|
||||
* Added RenderStage::setClear*() methods from Camera::getClear*()
|
||||
sources
|
||||
|
||||
2008-05-24 08:13 +0000 [r8334] robert:
|
||||
|
||||
* Changed default format to GL_BGR
|
||||
|
||||
2008-05-23 16:26 +0000 [r8333] robert:
|
||||
|
||||
* Added single buffered and double buffered PBO support, and
|
||||
--no-pbo, --single-pbo and --double-pbo command line parameters
|
||||
|
||||
2008-05-22 17:50 +0000 [r8332] robert:
|
||||
|
||||
* Added basic glReadPixels code
|
||||
|
||||
2008-05-22 15:43 +0000 [r8331] robert:
|
||||
|
||||
* Added camera final callback attachment code.
|
||||
|
||||
2008-05-22 13:11 +0000 [r8329-8330] robert:
|
||||
|
||||
* Fixed name of source file
|
||||
|
||||
* Added new osgscreencapture example folder, implementation to
|
||||
follow
|
||||
|
||||
2008-05-22 12:38 +0000 [r8328] robert:
|
||||
|
||||
* Reorginaized the DatabaseQueue's to avoid warnings under Windows
|
||||
|
||||
2008-05-22 11:21 +0000 [r8327] robert:
|
||||
|
||||
* Fixed warning by adding in missing return
|
||||
|
||||
2008-05-22 08:31 +0000 [r8326] robert:
|
||||
|
||||
* Checking in missed header
|
||||
|
||||
2008-05-21 21:09 +0000 [r8325] robert:
|
||||
|
||||
* Refactored DatabasePager and related classes to introduce support
|
||||
for multi-threaded paging, where the Pager manages threads of
|
||||
reading local and http files via seperate threads. This makes it
|
||||
possible to smoothly browse large databases where parts of the
|
||||
data are locally cached while others are on a remote server.
|
||||
Previously with this type of dataset the pager would stall all
|
||||
paging while http requests were being served, even when parts of
|
||||
the models are still loadable virtue of being in the local cache.
|
||||
Also as part of the refactoring the DatabaseRequest are now
|
||||
stored in the ProxyNode/PagedLOD nodes to facilitate quite
|
||||
updating in the cull traversal, with the new code avoiding mutex
|
||||
locks and searches. Previous on big databases the overhead
|
||||
involved in make database requests could accumulate to a point
|
||||
where it'd cause the cull traversal to break frame. The overhead
|
||||
now is negligable. Finally OSG_FILE_CACHE support has been moved
|
||||
from the curl plugin into the DatabasePager. Eventually this
|
||||
functionality will be moved out into osgDB for more general
|
||||
usage.
|
||||
|
||||
2008-05-20 09:28 +0000 [r8324] robert:
|
||||
|
||||
* Moved the compile to after the updateSceneView
|
||||
|
||||
2008-05-14 20:22 +0000 [r8323] robert:
|
||||
|
||||
* Updated wrappers
|
||||
|
||||
2008-05-14 17:03 +0000 [r8322] robert:
|
||||
|
||||
* Introduced preliminary support for asynchronous file read
|
||||
requests, ReaderWriter::ReadResult now has a FILE_REQUEST enum.
|
||||
ReaderWriter::Options now has a s/getAsynchronousFileReadHint()
|
||||
parameter methods. libcurl based plugin now detects enabing of
|
||||
the AsynchronousFileReadHint, but as yet does not handle async
|
||||
requests - handling everything syncronously. DatabasePager now by
|
||||
default will enable AsynchronousFileReadHint for http based file
|
||||
requests
|
||||
|
||||
2008-05-14 14:59 +0000 [r8321] robert:
|
||||
|
||||
* Moved the cache file writing into StreamObject so that the cache
|
||||
file is only created once data is being read.
|
||||
|
||||
2008-05-14 13:16 +0000 [r8320] robert:
|
||||
|
||||
* Introduced a thread safe map which manages a single EasyCurl
|
||||
object per thread.
|
||||
|
||||
2008-05-14 12:47 +0000 [r8319] robert:
|
||||
|
||||
* Refactor curl usage so that a new EasyCurl class wraps up the
|
||||
curl handle and reading from curl.
|
||||
|
||||
2008-05-13 18:28 +0000 [r8318] robert:
|
||||
|
||||
* Fixed lat/long ordering
|
||||
|
||||
2008-05-13 17:27 +0000 [r8317] robert:
|
||||
|
||||
* Added support for -e level minX minY maxX maxY extents controls
|
||||
|
||||
2008-05-13 14:08 +0000 [r8316] robert:
|
||||
|
||||
* Added --file-cache directoryname command line option support to
|
||||
readNodeFiles(ArgumentParser&) to make it easier to specify a
|
||||
local file cache, in place of the default OSG_FILE_CACHE env var.
|
||||
|
||||
2008-05-13 12:36 +0000 [r8315] robert:
|
||||
|
||||
* Further work on computing of lat/long range of PagedLOD subgraphs
|
||||
|
||||
2008-05-13 10:56 +0000 [r8314] robert:
|
||||
|
||||
* From Steven Thomas, "Subject: Collada fix There was a problem
|
||||
converting a file to Collada by using osgconv like this: osgconv
|
||||
file.osg file.dae You would get an error message: I/O error :
|
||||
Permission denied I/O error : Permission denied error :
|
||||
xmlNewTextWriterFilename : out of memory! Error:
|
||||
daeLIBXMLPlugin::write(file://cessna.dae) failed Warning: Error
|
||||
in writing to "cessna.dae". This was due to some bad URI
|
||||
processing code in the Collada plugin. The attached file fixes
|
||||
this by using the Collada DOM's URI processing functions. After
|
||||
this change the file will convert successfully in the local
|
||||
directory. "
|
||||
|
||||
2008-05-12 16:59 +0000 [r8313] robert:
|
||||
|
||||
* Added signal handling code, and prelimary lat/long computation
|
||||
|
||||
2008-05-12 15:42 +0000 [r8312] robert:
|
||||
|
||||
* Added missing getBound() method
|
||||
|
||||
2008-05-12 12:16 +0000 [r8309-8310] robert:
|
||||
|
||||
* Update ChangeLog and wrappers for 2.5.0 dev release
|
||||
|
||||
* Updated AUTHORS for 2.5.0 release
|
||||
|
||||
2008-05-12 11:39 +0000 [r8308] robert:
|
||||
|
||||
* From Mathias Froehlich, Fixed FrameBufferObject attachement code
|
||||
|
Loading…
Reference in New Issue
Block a user