From Sebastian Messerschmidt, "Attached you find a change adding a getNumSamples() function to retrieve the value set via setNumSamples."

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14515 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield 2014-11-21 10:44:01 +00:00
parent b9a529148a
commit c71016bd3c

View File

@ -59,6 +59,7 @@ class OSG_EXPORT Texture2DMultisample : public Texture
} }
inline void setNumSamples( int samples ) { _numSamples = samples; } inline void setNumSamples( int samples ) { _numSamples = samples; }
GLsizei getNumSamples() const { return _numSamples; }
// unnecessary for Texture2DMultisample // unnecessary for Texture2DMultisample
virtual void setImage(unsigned int /*face*/, Image* /*image*/) {} virtual void setImage(unsigned int /*face*/, Image* /*image*/) {}