Fixed a bug in the Optimizer where BIND_PER_PRIMITIVE_SET primitives where being eroneously merged.

Added missing support for reading geometry indices from the .osg format.

Added handling of geometry indices into the primitive functor in osg::Geometry.

Moved the method implementions of AnimationPathManipulator into src/osgGA and added extra convinience
methods for setting the manipulator with an hand built AnimationPath.

FCVS: 	VisualStudio/osgPlugins/iv/iv.dsp
This commit is contained in:
Robert Osfield 2002-10-08 14:10:55 +00:00
parent bfedea5636
commit c59fc9a2b7
7 changed files with 341 additions and 275 deletions

View File

@ -1,392 +1,204 @@
# Microsoft Developer Studio Project File - Name="Core osgGA" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=Core osgGA - Win32 Release
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!MESSAGE use the Export Makefile command and run
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CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../include" /D "NDEBUG" /D "_MBCS" /D "_USRDLL" /D "OSGGA_LIBRARY" /D "WIN32" /D "_WINDOWS" /YX /FD /c
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BSC32=bscmake.exe
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LINK32=link.exe
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# ADD LINK32 glu32.lib opengl32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../bin/osgGA.dll" /libpath:"../../lib"
!ELSEIF "$(CFG)" == "Core osgGA - Win32 Debug"
# PROP BASE Use_MFC 0
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BSC32=bscmake.exe
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# ADD LINK32 glu32.lib opengl32.lib /nologo /dll /debug /machine:I386 /out:"../../bin/osgGAd.dll" /pdbtype:sept /libpath:"../../lib"
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SOURCE=..\..\src\osgGA\SetSceneViewVisitor.cpp
# End Source File
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SOURCE=..\..\src\osgGA\StateSetManipulator.cpp
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SOURCE=..\..\Include\osgGA\DriveManipulator
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SOURCE=..\..\Include\osgGA\Export
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SOURCE=..\..\Include\osgGA\FlightManipulator
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SOURCE=..\..\Include\osgGA\GUIActionAdapter
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SOURCE=..\..\Include\osgGA\SetSceneViewVisitor
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View File

@ -22,85 +22,32 @@ namespace osgGA{
// px py pz = World position in catesian coordinates
// ax ay az aw = Orientation (attitude) defined as a quaternion
class AnimationPathManipulator : public osgGA::CameraManipulator
class OSGGA_EXPORT AnimationPathManipulator : public CameraManipulator
{
public:
AnimationPathManipulator( std::string filename )
{
_animationPath = new osg::AnimationPath;
_animationPath->setLoopMode(osg::AnimationPath::LOOP);
AnimationPathManipulator( osg::AnimationPath* animationPath=0 );
FILE *fp = fopen( filename.c_str(), "r" );
if( fp == NULL )
{
osg::notify(osg::WARN) << "AnimationPathManipulator: Cannot open animation path file \"" << filename << "\".\n";
_valid = false;
return;
}
while( !feof( fp ))
{
double time;
osg::Vec3 position;
osg::Quat rotation;
fscanf( fp, "%lf %f %f %f %f %f %f %f\n",
&time, &position[0], &position[1], &position[2],
&rotation[0], &rotation[1], &rotation[2], &rotation[3] );
AnimationPathManipulator( const std::string& filename );
void setAnimationPath( osg::AnimationPath* animationPath ) { _animationPath=animationPath; }
osg::AnimationPath* getAnimationPath() { return _animationPath.get(); }
const osg::AnimationPath* getAnimationPath() const { return _animationPath.get(); }
if( !feof(fp))
_animationPath->insert(time,osg::AnimationPath::ControlPoint(position,rotation));
}
fclose(fp);
_valid = true;
}
bool valid() const { return _animationPath.valid(); }
bool valid() { return _valid; }
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& us)
{
if( !_valid ) return false;
us = us;
bool retval = false;
switch( ea.getEventType() )
{
case GUIEventAdapter::FRAME:
handleFrame( ea.time() );
break;
case GUIEventAdapter::KEYBOARD:
switch( ea.getKey())
{
default:
retval = false;
}
break;
}
return retval;
}
virtual bool handle(const GUIEventAdapter& ea,GUIActionAdapter& us);
private:
bool _valid;
void handleFrame( double time )
{
osg::AnimationPath::ControlPoint cp;
_animationPath->getInterpolatedControlPoint( time, cp );
void handleFrame( double time );
osg::Matrix mat;
cp.getMatrix( mat );
osg::Vec3 eye(mat(3,0), mat(3,1), mat(3,2));
mat(3,0) = 0.0;
mat(3,1) = 0.0;
mat(3,2) = 0.0;
osg::Vec3 look = eye + (osg::Vec3(0,1,0) * mat);
osg::Vec3 up = osg::Vec3(0,0,1) * mat;
if( _camera.valid() )
_camera->setView( eye, look, up );
}
osg::AnimationPath *_animationPath;
osg::ref_ptr<osg::AnimationPath> _animationPath;
};

View File

@ -857,15 +857,123 @@ void Geometry::accept(PrimitiveFunctor& functor)
{
if (!_vertexArray.valid() || _vertexArray->empty()) return;
functor.setVertexArray(_vertexArray->size(),&(_vertexArray->front()));
for(PrimitiveSetList::iterator itr=_primitives.begin();
itr!=_primitives.end();
++itr)
if (!_vertexIndices.valid())
{
(*itr)->accept(functor);
functor.setVertexArray(_vertexArray->size(),&(_vertexArray->front()));
for(PrimitiveSetList::iterator itr=_primitives.begin();
itr!=_primitives.end();
++itr)
{
(*itr)->accept(functor);
}
}
else
{
for(PrimitiveSetList::iterator itr=_primitives.begin();
itr!=_primitives.end();
++itr)
{
PrimitiveSet* primitiveset = itr->get();
GLenum mode=primitiveset->getMode();
switch(primitiveset->getType())
{
case(PrimitiveSet::DrawArraysPrimitiveType):
{
const DrawArrays* drawArray = static_cast<const DrawArrays*>(primitiveset);
functor.begin(mode);
unsigned int indexEnd = drawArray->getFirst()+drawArray->getCount();
for(unsigned int vindex=drawArray->getFirst();
vindex<indexEnd;
++vindex)
{
functor.vertex((*_vertexArray)[_vertexIndices->index(vindex)]);
}
functor.end();
break;
}
case(PrimitiveSet::DrawArrayLengthsPrimitiveType):
{
const DrawArrayLengths* drawArrayLengths = static_cast<const DrawArrayLengths*>(primitiveset);
unsigned int vindex=drawArrayLengths->getFirst();
for(DrawArrayLengths::const_iterator primItr=drawArrayLengths->begin();
primItr!=drawArrayLengths->end();
++primItr)
{
functor.begin(mode);
for(GLsizei primCount=0;primCount<*primItr;++primCount)
{
functor.vertex((*_vertexArray)[_vertexIndices->index(vindex)]);
++vindex;
}
functor.end();
}
break;
}
case(PrimitiveSet::DrawElementsUBytePrimitiveType):
{
const DrawElementsUByte* drawElements = static_cast<const DrawElementsUByte*>(primitiveset);
functor.begin(mode);
unsigned int primCount=0;
for(DrawElementsUByte::const_iterator primItr=drawElements->begin();
primItr!=drawElements->end();
++primCount,++primItr)
{
unsigned int vindex=*primItr;
functor.vertex((*_vertexArray)[_vertexIndices->index(vindex)]);
}
functor.end();
break;
}
case(PrimitiveSet::DrawElementsUShortPrimitiveType):
{
const DrawElementsUShort* drawElements = static_cast<const DrawElementsUShort*>(primitiveset);
functor.begin(mode);
for(DrawElementsUShort::const_iterator primItr=drawElements->begin();
primItr!=drawElements->end();
++primItr)
{
unsigned int vindex=*primItr;
functor.vertex((*_vertexArray)[_vertexIndices->index(vindex)]);
}
functor.end();
break;
}
case(PrimitiveSet::DrawElementsUIntPrimitiveType):
{
const DrawElementsUInt* drawElements = static_cast<const DrawElementsUInt*>(primitiveset);
functor.begin(mode);
for(DrawElementsUInt::const_iterator primItr=drawElements->begin();
primItr!=drawElements->end();
++primItr)
{
unsigned int vindex=*primItr;
functor.vertex((*_vertexArray)[_vertexIndices->index(vindex)]);
}
functor.end();
break;
}
default:
{
break;
}
}
}
}
}
bool Geometry::verifyBindings() const

View File

@ -0,0 +1,80 @@
#include <osgGA/AnimationPathManipulator>
#include <stdio.h>
using namespace osgGA;
AnimationPathManipulator::AnimationPathManipulator(osg::AnimationPath* animationPath)
{
_animationPath = animationPath;
}
AnimationPathManipulator::AnimationPathManipulator( const std::string& filename )
{
_animationPath = osgNew osg::AnimationPath;
_animationPath->setLoopMode(osg::AnimationPath::LOOP);
FILE *fp = fopen( filename.c_str(), "r" );
if( fp == NULL )
{
osg::notify(osg::WARN) << "AnimationPathManipulator: Cannot open animation path file \"" << filename << "\".\n";
_valid = false;
return;
}
while( !feof( fp ))
{
double time;
osg::Vec3 position;
osg::Quat rotation;
fscanf( fp, "%lf %f %f %f %f %f %f %f\n",
&time, &position[0], &position[1], &position[2],
&rotation[0], &rotation[1], &rotation[2], &rotation[3] );
if( !feof(fp))
_animationPath->insert(time,osg::AnimationPath::ControlPoint(position,rotation));
}
fclose(fp);
}
bool AnimationPathManipulator::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& us)
{
if( !valid() ) return false;
us = us;
bool retval = false;
switch( ea.getEventType() )
{
case GUIEventAdapter::FRAME:
handleFrame( ea.time() );
break;
case GUIEventAdapter::KEYBOARD:
switch( ea.getKey())
{
default:
retval = false;
}
break;
default:
break;
}
return retval;
}
void AnimationPathManipulator::handleFrame( double time )
{
osg::AnimationPath::ControlPoint cp;
_animationPath->getInterpolatedControlPoint( time, cp );
osg::Matrix mat;
cp.getMatrix( mat );
osg::Vec3 eye(mat(3,0), mat(3,1), mat(3,2));
mat(3,0) = 0.0;
mat(3,1) = 0.0;
mat(3,2) = 0.0;
osg::Vec3 look = eye + (osg::Vec3(0,1,0) * mat);
osg::Vec3 up = osg::Vec3(0,0,1) * mat;
if( _camera.valid() )
_camera->setView( eye, look, up );
}

View File

@ -3,6 +3,7 @@ include $(TOPDIR)/Make/makedefs
CXXFILES = \
AnimationPathManipulator.cpp\
CameraManipulator.cpp\
DriveManipulator.cpp\
FlightManipulator.cpp\

View File

@ -99,6 +99,18 @@ bool Geometry_readLocalData(Object& obj, Input& fr)
}
if (fr.matchSequence("VertexIndices %w %i {"))
{
++fr;
IndexArray* indices = dynamic_cast<IndexArray*>(Array_readLocalData(fr));
if (indices)
{
geom.setVertexIndices(indices);
iteratorAdvanced = true;
}
}
Geometry::AttributeBinding normalBinding=Geometry::BIND_OFF;
if (fr[0].matchWord("NormalBinding") && Geometry_matchBindingTypeStr(fr[1].getStr(),normalBinding))
{
@ -138,6 +150,16 @@ bool Geometry_readLocalData(Object& obj, Input& fr)
iteratorAdvanced = true;
++fr;
}
if (fr.matchSequence("NormalIndices %w %i {"))
{
++fr;
IndexArray* indices = dynamic_cast<IndexArray*>(Array_readLocalData(fr));
if (indices)
{
geom.setNormalIndices(indices);
iteratorAdvanced = true;
}
}
Geometry::AttributeBinding colorBinding=Geometry::BIND_OFF;
if (fr[0].matchWord("ColorBinding") && Geometry_matchBindingTypeStr(fr[1].getStr(),colorBinding))
@ -158,6 +180,18 @@ bool Geometry_readLocalData(Object& obj, Input& fr)
}
}
if (fr.matchSequence("ColorIndices %w %i {"))
{
++fr;
IndexArray* indices = dynamic_cast<IndexArray*>(Array_readLocalData(fr));
if (indices)
{
geom.setColorIndices(indices);
iteratorAdvanced = true;
}
}
Geometry::AttributeBinding secondaryColorBinding=Geometry::BIND_OFF;
if (fr[0].matchWord("SecondaryColorBinding") && Geometry_matchBindingTypeStr(fr[1].getStr(),secondaryColorBinding))
{
@ -177,6 +211,16 @@ bool Geometry_readLocalData(Object& obj, Input& fr)
}
}
if (fr.matchSequence("SecondaryColorIndices %w %i {"))
{
++fr;
IndexArray* indices = dynamic_cast<IndexArray*>(Array_readLocalData(fr));
if (indices)
{
geom.setSecondaryColorIndices(indices);
iteratorAdvanced = true;
}
}
Geometry::AttributeBinding fogCoordBinding=Geometry::BIND_OFF;
@ -219,6 +263,18 @@ bool Geometry_readLocalData(Object& obj, Input& fr)
++fr;
}
if (fr.matchSequence("FogCoordIndices %w %i {"))
{
++fr;
IndexArray* indices = dynamic_cast<IndexArray*>(Array_readLocalData(fr));
if (indices)
{
geom.setFogCoordIndices(indices);
iteratorAdvanced = true;
}
}
if (fr.matchSequence("TexCoordArray %i %w %i {"))
{
int unit=0;
@ -234,6 +290,20 @@ bool Geometry_readLocalData(Object& obj, Input& fr)
}
if (fr.matchSequence("TexCoordIndices %i %w %i {"))
{
int unit=0;
fr[1].getInt(unit);
fr+=2;
IndexArray* indices = dynamic_cast<IndexArray*>(Array_readLocalData(fr));
if (indices)
{
geom.setTexCoordIndices(unit,indices);
iteratorAdvanced = true;
}
}
return iteratorAdvanced;
}
@ -479,6 +549,40 @@ void Array_writeLocalData(Output& fw, Iterator first, Iterator last,int noItemsP
}
template<class Iterator>
void Array_writeLocalDataAsInts(Output& fw, Iterator first, Iterator last,int noItemsPerLine=8)
{
fw.indent() << "{"<<std::endl;
fw.moveIn();
int column=0;
for(Iterator itr=first;
itr!=last;
++itr)
{
if (column==0) fw.indent();
fw << (int)*itr;
++column;
if (column==noItemsPerLine)
{
fw << std::endl;
column = 0;
}
else
{
fw << " ";
}
}
if (column!=0) fw << std::endl;
fw.moveOut();
fw.indent()<<"}"<<std::endl;
}
bool Array_writeLocalData(const Array& array,Output& fw)
{
switch(array.getType())
@ -487,7 +591,7 @@ bool Array_writeLocalData(const Array& array,Output& fw)
{
const ByteArray& carray = static_cast<const ByteArray&>(array);
fw<<array.className()<<" "<<carray.size()<<std::endl;
Array_writeLocalData(fw,carray.begin(),carray.end());
Array_writeLocalDataAsInts(fw,carray.begin(),carray.end());
return true;
}
break;
@ -511,7 +615,7 @@ bool Array_writeLocalData(const Array& array,Output& fw)
{
const UByteArray& carray = static_cast<const UByteArray&>(array);
fw<<array.className()<<" "<<carray.size()<<std::endl;
Array_writeLocalData(fw,carray.begin(),carray.end());
Array_writeLocalDataAsInts(fw,carray.begin(),carray.end());
return true;
}
break;

View File

@ -1045,12 +1045,18 @@ struct LessGeometry
if (lhs->getStateSet()<rhs->getStateSet()) return true;
if (rhs->getStateSet()<lhs->getStateSet()) return false;
if (lhs->getNormalBinding()<rhs->getNormalBinding()) return true;
if (rhs->getNormalBinding()<lhs->getNormalBinding()) return false;
if (lhs->getColorBinding()<rhs->getColorBinding()) return true;
if (rhs->getColorBinding()<lhs->getColorBinding()) return false;
if (lhs->getNormalBinding()<rhs->getNormalBinding()) return true;
if (rhs->getNormalBinding()<lhs->getNormalBinding()) return false;
if (lhs->getSecondaryColorBinding()<rhs->getSecondaryColorBinding()) return true;
if (rhs->getSecondaryColorBinding()<lhs->getSecondaryColorBinding()) return false;
if (lhs->getFogCoordBinding()<rhs->getFogCoordBinding()) return true;
if (rhs->getFogCoordBinding()<lhs->getFogCoordBinding()) return false;
if (lhs->getNumTexCoordArrays()<rhs->getNumTexCoordArrays()) return true;
if (rhs->getNumTexCoordArrays()<lhs->getNumTexCoordArrays()) return false;
@ -1205,7 +1211,11 @@ bool Optimizer::MergeGeometryVisitor::mergeGeode(osg::Geode& geode)
osg::Geometry* geom = dynamic_cast<osg::Geometry*>(geode.getDrawable(i));
if (geom)
{
if (geom->getNumPrimitiveSets()>0)
if (geom->getNumPrimitiveSets()>0 &&
geom->getNormalBinding()!=osg::Geometry::BIND_PER_PRIMITIVE_SET &&
geom->getColorBinding()!=osg::Geometry::BIND_PER_PRIMITIVE_SET &&
geom->getSecondaryColorBinding()!=osg::Geometry::BIND_PER_PRIMITIVE_SET &&
geom->getFogCoordBinding()!=osg::Geometry::BIND_PER_PRIMITIVE_SET)
{
osg::Geometry::PrimitiveSetList& primitives = geom->getPrimitiveSetList();
unsigned int primNo=0;
@ -1312,6 +1322,10 @@ bool Optimizer::MergeGeometryVisitor::mergeGeometry(osg::Geometry& lhs,osg::Geom
lhs.setColorArray(rhs.getColorArray());
}
// need to implement handle secondary color array.
// need to implement handle fog coord array.
for(unsigned int unit=0;unit<lhs.getNumTexCoordArrays();++unit)
{
// we need to add the handling of the other array types...