Added BlendingPolicy support into osgTerrain::Terrain.
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@ -40,6 +40,7 @@ class OSGTERRAIN_EXPORT Terrain : public osg::Group
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* Defaults to 1.0, which means use all original sample points.*/
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void setSampleRatio(float ratio)
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{
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if (_sampleRatio == ratio) return;
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_sampleRatio = ratio;
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dirtyRegisteredTiles();
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}
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@ -51,6 +52,7 @@ class OSGTERRAIN_EXPORT Terrain : public osg::Group
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/** Set the vertical scale hint.*/
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void setVerticalScale(float scale)
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{
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if (_verticalScale == scale) return;
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_verticalScale = scale;
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dirtyRegisteredTiles();
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}
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@ -58,6 +60,22 @@ class OSGTERRAIN_EXPORT Terrain : public osg::Group
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/** Get the vertical scale hint.*/
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float getVerticalScale() const { return _verticalScale; }
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/** Set the default policy to use when deciding whether to enable/disable blending and use of transparent bin.
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* Note, the Terrain::BlendingPolicy value only sets the value for the TerrainTiles it encloses for the
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* TerrainTile's that have their policy set to INHERIT. INHERIT is the default BlendingPolicy for both
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* Terrain and TerrainTile, and if both are left to INERHIT then the policy used is ENABLE_BLENDING_WHEN_ALPHA_PRESENT. */
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void setBlendingPolicy(TerrainTile::BlendingPolicy policy)
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{
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if (_blendingPolicy == policy) return;
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_blendingPolicy = policy;
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dirtyRegisteredTiles();
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}
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/** Get the default policy to use when deciding whether to enable/disable blending and use of transparent bin.*/
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TerrainTile::BlendingPolicy getBlendingPolicy() const { return _blendingPolicy; }
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/** Get the TerrainTile for a given TileID.*/
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TerrainTile* getTile(const TileID& tileID);
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@ -89,6 +107,7 @@ class OSGTERRAIN_EXPORT Terrain : public osg::Group
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float _sampleRatio;
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float _verticalScale;
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TerrainTile::BlendingPolicy _blendingPolicy;
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mutable OpenThreads::Mutex _mutex;
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TerrainTileSet _terrainTileSet;
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@ -159,9 +159,10 @@ class OSGTERRAIN_EXPORT TerrainTile : public osg::Group
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enum BlendingPolicy
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{
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INHERIT, /** Default - check for the any BlendingPolicy set on the enclosing osgTerrain::Terrain node, and if it's also INHERIT then assume ENABLE_BLENDING_WHEN_ALPHA_PRESENT. */
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DO_NOT_SET_BLENDING,
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ENABLE_BLENDING,
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ENABLE_BLENDING_WHEN_ALPHA_PRESENT /** Default - check colour layers for alpha value and if present enable blending. */
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ENABLE_BLENDING_WHEN_ALPHA_PRESENT /** check colour layers for alpha value and if present enable blending. */
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};
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/** Set the policy to use when deciding whether to enable/disable blending and use of transparent bin.*/
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@ -802,19 +802,35 @@ void GeometryTechnique::applyColorLayers()
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void GeometryTechnique::applyTransparency()
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{
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if (_terrainTile->getBlendingPolicy()==TerrainTile::DO_NOT_SET_BLENDING)
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TerrainTile::BlendingPolicy blendingPolicy = _terrainTile->getBlendingPolicy();
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if (blendingPolicy == TerrainTile::INHERIT && _terrainTile->getTerrain())
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{
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OSG_INFO<<"GeometryTechnique::applyTransparency() inheriting policy from Terrain"<<std::endl;
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blendingPolicy = _terrainTile->getTerrain()->getBlendingPolicy();
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}
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if (blendingPolicy == TerrainTile::INHERIT)
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{
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OSG_INFO<<"GeometryTechnique::applyTransparency() policy is INHERIT, defaulting to ENABLE_BLENDING_WHEN_ALPHA_PRESENT"<<std::endl;
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blendingPolicy = TerrainTile::ENABLE_BLENDING_WHEN_ALPHA_PRESENT;
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}
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if (blendingPolicy == TerrainTile::DO_NOT_SET_BLENDING)
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{
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OSG_INFO<<"blendingPolicy == TerrainTile::DO_NOT_SET_BLENDING"<<std::endl;
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return;
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}
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bool enableBlending = false;
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if (_terrainTile->getBlendingPolicy()==TerrainTile::ENABLE_BLENDING)
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if (blendingPolicy == TerrainTile::ENABLE_BLENDING)
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{
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OSG_INFO<<"blendingPolicy == TerrainTile::ENABLE_BLENDING"<<std::endl;
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enableBlending = true;
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}
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else if (_terrainTile->getBlendingPolicy()==TerrainTile::ENABLE_BLENDING_WHEN_ALPHA_PRESENT)
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else if (blendingPolicy == TerrainTile::ENABLE_BLENDING_WHEN_ALPHA_PRESENT)
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{
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OSG_INFO<<"blendingPolicy == TerrainTile::ENABLE_BLENDING_WHEN_ALPHA_PRESENT"<<std::endl;
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for(unsigned int i=0; i<_terrainTile->getNumColorLayers(); ++i)
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{
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osg::Image* image = (_terrainTile->getColorLayer(i)!=0) ? _terrainTile->getColorLayer(i)->getImage() : 0;
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@ -21,7 +21,8 @@ using namespace osgTerrain;
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Terrain::Terrain():
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_sampleRatio(1.0),
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_verticalScale(1.0)
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_verticalScale(1.0),
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_blendingPolicy(TerrainTile::INHERIT)
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{
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_terrainTechnique = new GeometryTechnique;
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}
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@ -30,6 +31,7 @@ Terrain::Terrain(const Terrain& ts, const osg::CopyOp& copyop):
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osg::Group(ts,copyop),
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_sampleRatio(ts._sampleRatio),
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_verticalScale(ts._verticalScale),
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_blendingPolicy(ts._blendingPolicy),
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_terrainTechnique(ts._terrainTechnique)
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{
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}
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@ -62,7 +62,7 @@ TerrainTile::TerrainTile():
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_hasBeenTraversal(false),
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_requiresNormals(true),
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_treatBoundariesToValidDataAsDefaultValue(false),
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_blendingPolicy(ENABLE_BLENDING_WHEN_ALPHA_PRESENT)
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_blendingPolicy(INHERIT)
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{
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setThreadSafeRefUnref(true);
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}
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