Added usage of object cache + fixed handling of projection matrix.
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@ -128,7 +128,11 @@ int main( int argc, char **argv )
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PointsEventHandler* peh = new PointsEventHandler;
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viewer.getEventHandlerList().push_front(peh);
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float width, height, distance;
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osg::DisplaySettings::instance()->setSplitStereoAutoAjustAspectRatio(false);
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float width = osg::DisplaySettings::instance()->getScreenWidth();
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float height = osg::DisplaySettings::instance()->getScreenHeight();
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float distance = osg::DisplaySettings::instance()->getScreenDistance();
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bool sizesSpecified = false;
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while (arguments.read("-s", width, height, distance))
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{
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@ -162,9 +166,15 @@ int main( int argc, char **argv )
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osg::Timer timer;
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osg::Timer_t start_tick = timer.tick();
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// allow sharing of models.
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osgDB::Registry::instance()->setUseObjectCacheHint(true);
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// read the scene from the list of file specified commandline args.
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osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
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// switch sharing of loaded models back off.
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osgDB::Registry::instance()->setUseObjectCacheHint(false);
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// if no model has been successfully loaded report failure.
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if (!loadedModel)
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{
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@ -194,13 +204,10 @@ int main( int argc, char **argv )
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// create the windows and run the threads.
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viewer.realize();
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if (sizesSpecified)
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{
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double vfov = osg::RadiansToDegrees(atan2(height/2.0,distance)*2.0);
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double hfov = osg::RadiansToDegrees(atan2(width/2.0,distance)*2.0);
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double vfov = osg::RadiansToDegrees(atan2(height/2.0,distance)*2.0);
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double hfov = osg::RadiansToDegrees(atan2(width/2.0,distance)*2.0);
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viewer.setLensPerspective( hfov, vfov, 0.1, 1000.0);
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}
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viewer.setLensPerspective( hfov, vfov, 0.1, 1000.0);
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// set all the sceneview's up so that their left and right add cull masks are set up.
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for(osgProducer::OsgCameraGroup::SceneHandlerList::iterator itr=viewer.getSceneHandlerList().begin();
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