Warning fixes for Win32.
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@ -52,7 +52,7 @@ public:
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bool nextLayer();
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bool previousLayer();
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void setAutoSteppingActive(bool flag) { _autoSteppingActive = true; }
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void setAutoSteppingActive(bool flag = true) { _autoSteppingActive = flag; }
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bool getAutoSteppingActive() const { return _autoSteppingActive; }
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void setTimeDelayBetweenSlides(double dt) { _timePerSlide = dt; }
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@ -16,6 +16,8 @@
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#include <OpenThreads/Mutex>
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#include <osgProducer/Export> // To disable MSVC warnings
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#include <Producer/RenderSurface> // For definition of KeySymbol
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#include <Producer/KeyboardMouse>
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@ -122,10 +122,10 @@ class Statistics : public osg::Drawable::PrimitiveFunctor
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}
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virtual void vertex(float,float,float) { vertex(); }
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virtual void vertex(const osg::Vec3&) { vertex(); }
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virtual void vertex(const osg::Vec2& vert) { vertex(); }
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virtual void vertex(const osg::Vec4& vert) { vertex(); }
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virtual void vertex(float x,float y) { vertex(); }
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virtual void vertex(float x,float y,float z,float w) { vertex(); }
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virtual void vertex(const osg::Vec2&) { vertex(); }
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virtual void vertex(const osg::Vec4&) { vertex(); }
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virtual void vertex(float,float) { vertex(); }
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virtual void vertex(float,float,float,float) { vertex(); }
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virtual void end()
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{
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@ -1299,7 +1299,7 @@ void ConvertFromFLT::setTexture ( FaceRecord *rec, SFace *pSFace, osg::StateSet
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//use scale_rgb and scale_alpha of osg::TexEnvCombine to make this effect
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// Julian Ortiz, June 18th 2003.
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flt::AttrData *detailTextureAttrData;
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flt::AttrData *detailTextureAttrData = NULL;
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if (pSFace->iDetailTexturePattern != -1) {
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int nIndex2 = (int)pSFace->iDetailTexturePattern;
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detailTextureAttrData = pTexturePool->getTexture(nIndex2,rec->getFlightVersion());
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@ -165,7 +165,7 @@ Lwo2::ReadFile( const string& filename )
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unsigned char
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Lwo2::_read_char()
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{
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char c;
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char c = 0;
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if (_fin.is_open())
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{
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_fin.read(&c, 1);
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@ -59,7 +59,7 @@ public:
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inline void AddStripStat(int val) { stripStat[MIN(14,val)]++; totalStripTri += val; totalTri += val; numStrip++;}
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inline void AddFanStat(int val) { fanStat[MIN(14,val)]++; totalFanTri += val; totalTri += val; numFan++;}
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inline void AddBagStat(int val) { totalBagTri += val; totalTri += val;}
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inline void AddQuadStat(int val) { totalQuad++; }
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inline void AddQuadStat(int val) { totalQuad += val; }
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};
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/* Geometry Helper
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