Moved the include<osg/GLExtensions> from the State header into State.cpp, and
added it into other files which now required it.
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814dcc9677
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c2c6bb5ca6
@ -13,8 +13,6 @@
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#include <osg/DisplaySettings>
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#include <osg/Polytope>
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#include <osg/GLExtensions>
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#include <vector>
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#include <map>
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@ -8,6 +8,7 @@
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#include <osg/Depth>
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#include <osg/Billboard>
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#include <osg/Material>
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#include <osg/GLExtensions>
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#include <osgGA/TrackballManipulator>
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#include <osgGA/FlightManipulator>
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@ -1,5 +1,6 @@
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#include <osg/Geometry>
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#include <osg/Notify>
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#include <osg/GLExtensions>
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using namespace osg;
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@ -1,6 +1,6 @@
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#include <osg/State>
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#include <osg/Notify>
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#include <osg/GLExtensions>
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#include <osg/GLU>
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#include <algorithm>
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