From Bob Kuehne, "he attached are conversions of the 3 main places i found in osg where tokens are used to represent bitmasks with 'magic' numbers, like 32. i've changed these to a more representative bitshift representation, showing clearly in which bit you can expect this token to manifest. ie, converted things like:

from:            DEEP_COPY_STATESETS         = 8,
to:              DEEP_COPY_STATESETS         = 1<<3,

showing clearly that this isn't the _value_ 8, but the _bit_ 8. this is an old pattern i see (and like to promulgate) to make code a bit more readable and maintainable. 
"
This commit is contained in:
Robert Osfield 2008-04-16 15:23:12 +00:00
parent 3ef40a2301
commit c10acfcc47
3 changed files with 38 additions and 38 deletions

View File

@ -41,17 +41,17 @@ class OSG_EXPORT CopyOp
enum Options
{
SHALLOW_COPY = 0,
DEEP_COPY_OBJECTS = 1,
DEEP_COPY_NODES = 2,
DEEP_COPY_DRAWABLES = 4,
DEEP_COPY_STATESETS = 8,
DEEP_COPY_STATEATTRIBUTES = 16,
DEEP_COPY_TEXTURES = 32,
DEEP_COPY_IMAGES = 64,
DEEP_COPY_ARRAYS = 128,
DEEP_COPY_PRIMITIVES = 256,
DEEP_COPY_SHAPES = 512,
DEEP_COPY_UNIFORMS = 1024,
DEEP_COPY_OBJECTS = 1<<0,
DEEP_COPY_NODES = 1<<1,
DEEP_COPY_DRAWABLES = 1<<2,
DEEP_COPY_STATESETS = 1<<3,
DEEP_COPY_STATEATTRIBUTES = 1<<4,
DEEP_COPY_TEXTURES = 1<<5,
DEEP_COPY_IMAGES = 1<<6,
DEEP_COPY_ARRAYS = 1<<7,
DEEP_COPY_PRIMITIVES = 1<<8,
DEEP_COPY_SHAPES = 1<<9,
DEEP_COPY_UNIFORMS = 1<<10,
DEEP_COPY_ALL = 0xffffffff
};

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@ -61,22 +61,22 @@ class OSGDB_EXPORT ReaderWriter : public osg::Object
CACHE_NONE = 0,
/// cache nodes loaded via readNode(filename)
CACHE_NODES = 1,
CACHE_NODES = 1<<0,
/// cache images loaded via readImage(filename)
CACHE_IMAGES = 2,
CACHE_IMAGES = 1<<1,
/// cache heightfield loaded via readHeightField(filename)
CACHE_HEIGHTFIELDS = 4,
CACHE_HEIGHTFIELDS = 1<<2,
/// cache heightfield loaded via readHeightField(filename)
CACHE_ARCHIVES = 8,
CACHE_ARCHIVES = 1<<3,
/// cache objects loaded via readObject(filename)
CACHE_OBJECTS = 16,
CACHE_OBJECTS = 1<<4,
/// cache shaders loaded via readShader(filename)
CACHE_SHADERS = 32,
CACHE_SHADERS = 1<<5,
/// cache on all read*(filename) calls
CACHE_ALL = CACHE_NODES |

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@ -28,30 +28,30 @@ class OSGGA_EXPORT GUIEventAdapter : public osg::Object
public:
enum MouseButtonMask {
LEFT_MOUSE_BUTTON=1,
MIDDLE_MOUSE_BUTTON=2,
RIGHT_MOUSE_BUTTON=4
LEFT_MOUSE_BUTTON = 1<<0,
MIDDLE_MOUSE_BUTTON = 1<<1,
RIGHT_MOUSE_BUTTON = 1<<2
};
enum EventType {
NONE=0,
PUSH=1,
RELEASE=2,
DOUBLECLICK=4,
DRAG=8,
MOVE=16,
KEYDOWN=32,
KEYUP=64,
FRAME=128,
RESIZE=256,
SCROLL=512,
PEN_PRESSURE=1024,
PEN_ORIENTATION=2048,
PEN_PROXIMITY_ENTER=4096,
PEN_PROXIMITY_LEAVE=8192,
CLOSE_WINDOW=16384,
QUIT_APPLICATION=32768,
USER=65536
NONE = 0,
PUSH = 1<<0,
RELEASE = 1<<1,
DOUBLECLICK = 1<<2,
DRAG = 1<<3,
MOVE = 1<<4,
KEYDOWN = 1<<5,
KEYUP = 1<<6,
FRAME = 1<<7,
RESIZE = 1<<8,
SCROLL = 1<<9,
PEN_PRESSURE = 1<<10,
PEN_ORIENTATION = 1<<11,
PEN_PROXIMITY_ENTER = 1<<12,
PEN_PROXIMITY_LEAVE = 1<<13,
CLOSE_WINDOW = 1<<14,
QUIT_APPLICATION = 1<<15,
USER = 1<<16
};
enum KeySymbol