Fixed shadowing warning
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431749bd78
commit
c0efaae364
@ -238,19 +238,19 @@ void *trpgPrintGraphParser::ReadHelper::Parse(trpgToken tok,trpgReadBuffer &buf)
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const trpgMaterial *baseMat;
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const trpgTexture *baseTex;
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int totSize;
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trpgrImageHelper *imageHelp = parse->GetImageHelp();
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trpgrImageHelper *parse_imageHelp = parse->GetImageHelp();
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int numImages=1;
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locMat.GetNumLocals(numImages);
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for (int imgN=0;imgN<numImages;imgN++) {
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// read all the images for each local material
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imageHelp->GetNthImageInfoForLocalMat(&locMat,imgN,&baseMat,&baseTex,totSize);
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parse_imageHelp->GetNthImageInfoForLocalMat(&locMat,imgN,&baseMat,&baseTex,totSize);
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// Fetch the whole image
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{
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char *pixels = new char[totSize];
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bool failed = false;
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try {
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failed = !imageHelp->GetNthImageForLocalMat(&locMat,imgN,pixels,totSize);
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failed = !parse_imageHelp->GetNthImageForLocalMat(&locMat,imgN,pixels,totSize);
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}
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catch (...) {
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failed = true;
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@ -275,7 +275,7 @@ void *trpgPrintGraphParser::ReadHelper::Parse(trpgToken tok,trpgReadBuffer &buf)
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char *pixels = new char[mipSize];
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bool failed = false;
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try {
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failed = !imageHelp->GetNthImageMipLevelForLocalMat(j,&locMat,imgN,pixels,mipSize);
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failed = !parse_imageHelp->GetNthImageMipLevelForLocalMat(j,&locMat,imgN,pixels,mipSize);
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}
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catch (...) {
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failed = true;
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