Build fixes to keep up with changes in head inclusions/API in osgDB
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@ -14,6 +14,7 @@
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#include <osg/ApplicationUsage>
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#include <osg/ApplicationUsage>
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#include <osg/CoordinateSystemNode>
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#include <osg/CoordinateSystemNode>
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#include <osg/Geometry>
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#include <osg/Geometry>
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#include <osg/PagedLOD>
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#include <osg/io_utils>
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#include <osg/io_utils>
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#include <osgTerrain/TerrainTile>
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#include <osgTerrain/TerrainTile>
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@ -142,8 +142,6 @@ public:
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: osgViewer::Renderer(camera),
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: osgViewer::Renderer(camera),
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_cullOnly(true)
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_cullOnly(true)
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{
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{
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setTargetFrameRate(1);
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setMinimumTimeAvailableForGLCompileAndDeletePerFrame(1);
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}
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}
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/** Set flag to omit drawing in renderingTraversals */
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/** Set flag to omit drawing in renderingTraversals */
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@ -4,6 +4,7 @@
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#include <osg/Notify>
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#include <osg/Notify>
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#include <osg/StateSet>
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#include <osg/StateSet>
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#include <osg/Switch>
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#include <osg/Switch>
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#include <osg/LOD>
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#include <iostream>
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#include <iostream>
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#include "VTXReader.h"
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#include "VTXReader.h"
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