From Farshid Lashkari, "I've attached a small for the osg ReaderWriter. It was performing a case sensitive comparison to the file extension to determine whether to write the file in ascii or binary. This meant that if the filename was "model.OSGT" it would be treated as binary, instead of ascii. I've updated the plugin to ignore case."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14267 16af8721-9629-0410-8352-f15c8da7e697
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@ -257,7 +257,7 @@ public:
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Options* prepareWriting( WriteResult& result, const std::string& fileName, std::ios::openmode& mode, const Options* options ) const
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{
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std::string ext = osgDB::getFileExtension( fileName );
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std::string ext = osgDB::getLowerCaseFileExtension( fileName );
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if ( !acceptsExtension(ext) ) result = WriteResult::FILE_NOT_HANDLED;
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osg::ref_ptr<Options> local_opt = options ?
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