Refactored NodeTrackerManipulator to use osg::ObserverNodePath rather than it's only local equivilant.
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@ -15,6 +15,7 @@
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#define OSGGA_NODE_TRACKER_MANIPULATOR 1
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#include <osgGA/OrbitManipulator>
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#include <osg/ObserverNodePath>
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namespace osgGA {
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@ -33,15 +34,13 @@ class OSGGA_EXPORT NodeTrackerManipulator : public OrbitManipulator
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META_Object( osgGA, NodeTrackerManipulator );
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typedef std::vector< osg::observer_ptr<osg::Node> > ObserverNodePath;
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void setTrackNodePath(const osg::NodePath& nodePath);
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void setTrackNodePath(const ObserverNodePath& nodePath) { _trackNodePath = nodePath; }
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ObserverNodePath& getTrackNodePath() { return _trackNodePath; }
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void setTrackNodePath(const osg::ObserverNodePath& nodePath) { _trackNodePath = nodePath; }
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osg::ObserverNodePath& getTrackNodePath() { return _trackNodePath; }
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void setTrackNode(osg::Node* node);
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osg::Node* getTrackNode() { return _trackNodePath.empty() ? 0 : _trackNodePath.back().get(); }
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const osg::Node* getTrackNode() const { return _trackNodePath.empty() ? 0 : _trackNodePath.back().get(); }
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osg::Node* getTrackNode() { osg::NodePath nodePath; return _trackNodePath.getNodePath(nodePath) && !nodePath.empty() ? nodePath.back() : 0; }
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const osg::Node* getTrackNode() const { osg::NodePath nodePath; return _trackNodePath.getNodePath(nodePath) && !nodePath.empty() ? nodePath.back() : 0; }
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enum TrackerMode
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{
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@ -90,10 +89,6 @@ class OSGGA_EXPORT NodeTrackerManipulator : public OrbitManipulator
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virtual bool performMovementMiddleMouseButton(const double eventTimeDelta, const double dx, const double dy);
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virtual bool performMovementRightMouseButton(const double eventTimeDelta, const double dx, const double dy);
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osg::NodePath getNodePath() const;
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bool validateNodePath() const;
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void computeNodeWorldToLocal(osg::Matrixd& worldToLocal) const;
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void computeNodeLocalToWorld(osg::Matrixd& localToWorld) const;
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@ -102,8 +97,7 @@ class OSGGA_EXPORT NodeTrackerManipulator : public OrbitManipulator
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void computePosition(const osg::Vec3d& eye,const osg::Vec3d& lv,const osg::Vec3d& up);
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ObserverNodePath _trackNodePath;
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osg::ObserverNodePath _trackNodePath;
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TrackerMode _trackerMode;
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};
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@ -39,40 +39,10 @@ NodeTrackerManipulator::NodeTrackerManipulator( const NodeTrackerManipulator& m,
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void NodeTrackerManipulator::setTrackNodePath(const osg::NodePath& nodePath)
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{
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_trackNodePath.clear();
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_trackNodePath.reserve(nodePath.size());
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std::copy(nodePath.begin(), nodePath.end(), std::back_inserter(_trackNodePath));
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_trackNodePath.setNodePath(nodePath);
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}
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osg::NodePath NodeTrackerManipulator::getNodePath() const
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{
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osg::NodePath nodePath;
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for(ObserverNodePath::const_iterator itr = _trackNodePath.begin();
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itr != _trackNodePath.end();
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++itr)
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{
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nodePath.push_back(const_cast<osg::Node*>(itr->get()));
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}
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return nodePath;
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}
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bool NodeTrackerManipulator::validateNodePath() const
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{
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for(ObserverNodePath::const_iterator itr = _trackNodePath.begin();
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itr != _trackNodePath.begin();
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++itr)
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{
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if (*itr==0)
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{
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OSG_NOTICE<<"Warning: tracked node path has been invalidated by changes in the scene graph."<<std::endl;
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const_cast<ObserverNodePath&>(_trackNodePath).clear();
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return false;
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}
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}
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return true;
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}
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void NodeTrackerManipulator::setTrackerMode(TrackerMode mode)
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{
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_trackerMode = mode;
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@ -125,28 +95,33 @@ void NodeTrackerManipulator::setTrackNode(osg::Node* node)
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OSG_NOTICE<<"osgGA::NodeTrackerManipualtor::setTrackNode(..) taking first parent path, ignoring others."<<std::endl;
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}
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for(unsigned int i=0; i<nodePaths.size(); ++i)
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{
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OSG_NOTICE<<"NodePath "<<i<<std::endl;
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for(NodePath::iterator itr = nodePaths[i].begin();
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itr != nodePaths[i].end();
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++itr)
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{
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OSG_NOTICE<<" "<<(*itr)->className()<<std::endl;
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}
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}
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OSG_INFO<<"NodeTrackerManipulator::setTrackNode(Node*"<<node<<" "<<node->getName()<<"): Path set"<<std::endl;
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_trackNodePath.clear();
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setTrackNodePath( nodePaths.front() );
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setTrackNodePath( nodePaths[0] );
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}
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else
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{
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OSG_NOTICE<<"NodeTrackerManipulator::setTrackNode(Node*): Unable to set tracked node due to empty parental path."<<std::endl;
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}
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OSG_INFO<<"setTrackNode("<<node->getName()<<")"<<std::endl;
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for(unsigned int i=0; i<_trackNodePath.size(); ++i)
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{
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OSG_INFO<<" "<<_trackNodePath[i]->className()<<" '"<<_trackNodePath[i]->getName()<<"'"<<std::endl;
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}
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}
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void NodeTrackerManipulator::computeHomePosition()
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{
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osg::Node* node = _trackNodePath.empty() ? getNode() : _trackNodePath.back().get();
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osg::Node* node = getTrackNode();
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if(node)
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{
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const osg::BoundingSphere& boundingSphere=node->getBound();
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@ -168,17 +143,19 @@ void NodeTrackerManipulator::setByMatrix(const osg::Matrixd& matrix)
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void NodeTrackerManipulator::computeNodeWorldToLocal(osg::Matrixd& worldToLocal) const
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{
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if (validateNodePath())
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osg::NodePath nodePath;
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if (_trackNodePath.getNodePath(nodePath))
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{
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worldToLocal = osg::computeWorldToLocal(getNodePath());
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worldToLocal = osg::computeWorldToLocal(nodePath);
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}
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}
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void NodeTrackerManipulator::computeNodeLocalToWorld(osg::Matrixd& localToWorld) const
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{
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if (validateNodePath())
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osg::NodePath nodePath;
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if (_trackNodePath.getNodePath(nodePath))
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{
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localToWorld = osg::computeLocalToWorld(getNodePath());
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localToWorld = osg::computeLocalToWorld(nodePath);
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}
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}
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@ -189,8 +166,9 @@ void NodeTrackerManipulator::computeNodeCenterAndRotation(osg::Vec3d& nodeCenter
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computeNodeLocalToWorld(localToWorld);
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computeNodeWorldToLocal(worldToLocal);
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if (validateNodePath())
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nodeCenter = osg::Vec3d(_trackNodePath.back()->getBound().center())*localToWorld;
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osg::NodePath nodePath;
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if (_trackNodePath.getNodePath(nodePath))
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nodeCenter = osg::Vec3d(nodePath.back()->getBound().center())*localToWorld;
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else
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nodeCenter = osg::Vec3d(0.0f,0.0f,0.0f)*localToWorld;
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