From Tree, removed dependency on Producer

This commit is contained in:
Robert Osfield 2005-04-22 14:40:06 +00:00
parent bf317d9cea
commit bba76cfa31
2 changed files with 24 additions and 26 deletions

View File

@ -16,8 +16,6 @@
#include <iostream>
#include <Producer/Keyboard>
#include <osgGA/MatrixManipulator>
#include <osg/Node>
#include <osg/Matrix>
@ -58,9 +56,9 @@ namespace osgGA {
class OSGGA_EXPORT UFOManipulator : public osgGA::MatrixManipulator
{
public:
public:
/** Default constructor */
UFOManipulator();
UFOManipulator();
/** return className
\return returns constant "UFO"
@ -70,18 +68,18 @@ class OSGGA_EXPORT UFOManipulator : public osgGA::MatrixManipulator
/** Set the current position with a matrix
\param matrix A viewpoint matrix.
*/
virtual void setByMatrix( const osg::Matrixd &matrix ) ;
virtual void setByMatrix( const osg::Matrixd &matrix ) ;
/** Set the current position with the invers matrix
\param invmatrix The inverse of a viewpoint matrix
*/
virtual void setByInverseMatrix( const osg::Matrixd &invmat);
virtual void setByInverseMatrix( const osg::Matrixd &invmat);
/** Get the current viewmatrix */
virtual osg::Matrixd getMatrix() const;
virtual osg::Matrixd getMatrix() const;
/** Get the current inverse view matrix */
virtual osg::Matrixd getInverseMatrix() const ;
virtual osg::Matrixd getInverseMatrix() const ;
/** Set the subgraph this manipulator is driving the eye through.
\param node root of subgraph
@ -105,7 +103,7 @@ class OSGGA_EXPORT UFOManipulator : public osgGA::MatrixManipulator
virtual void init(const GUIEventAdapter& ,GUIActionAdapter&);
/** Handles incoming osgGA events */
bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter &aa);
bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter &aa);
/** Reports Usage parameters to the application */
void getUsage(osg::ApplicationUsage& usage) const;
@ -115,11 +113,11 @@ class OSGGA_EXPORT UFOManipulator : public osgGA::MatrixManipulator
protected:
private:
private:
osg::ref_ptr<osg::Node> _node;
float _viewAngle;
osg::Matrixd _matrix;
osg::Matrixd _inverseMatrix;
float _viewAngle;
osg::Matrixd _matrix;
osg::Matrixd _inverseMatrix;
osg::Matrixd _offset;
double _minHeightAboveGround;

View File

@ -250,15 +250,15 @@ void UFOManipulator::_keyUp( const osgGA::GUIEventAdapter& ea, osgGA::GUIActionA
{
switch( ea.getKey() )
{
case Producer::KeyChar_Control_L:
case Producer::KeyChar_Control_R:
case osgGA::GUIEventAdapter::KEY_Control_L:
case osgGA::GUIEventAdapter::KEY_Control_R:
_ctrl = false;
_decelerateOffsetRate = true;
_straightenOffset = false;
break;
case Producer::KeyChar_Shift_L:
case Producer::KeyChar_Shift_R:
case osgGA::GUIEventAdapter::KEY_Shift_L:
case osgGA::GUIEventAdapter::KEY_Shift_R:
_shift = false;
_decelerateUpSideRate = true;
break;
@ -269,17 +269,17 @@ void UFOManipulator::_keyDown( const osgGA::GUIEventAdapter &ea, osgGA::GUIActio
{
switch( ea.getKey() )
{
case Producer::KeyChar_Control_L:
case Producer::KeyChar_Control_R:
case osgGA::GUIEventAdapter::KEY_Control_L:
case osgGA::GUIEventAdapter::KEY_Control_R:
_ctrl = true;
break;
case Producer::KeyChar_Shift_L :
case Producer::KeyChar_Shift_R :
case osgGA::GUIEventAdapter::KEY_Shift_L :
case osgGA::GUIEventAdapter::KEY_Shift_R :
_shift = true;
break;
case Producer::KeyChar_Up:
case osgGA::GUIEventAdapter::KEY_Up:
if( _ctrl )
{
_pitchOffsetRate -= _viewOffsetDelta;
@ -297,7 +297,7 @@ void UFOManipulator::_keyDown( const osgGA::GUIEventAdapter &ea, osgGA::GUIActio
}
break;
case Producer::KeyChar_Down:
case osgGA::GUIEventAdapter::KEY_Down:
if( _ctrl )
{
_pitchOffsetRate += _viewOffsetDelta;
@ -315,7 +315,7 @@ void UFOManipulator::_keyDown( const osgGA::GUIEventAdapter &ea, osgGA::GUIActio
}
break;
case Producer::KeyChar_Right:
case osgGA::GUIEventAdapter::KEY_Right:
if( _ctrl )
{
_yawOffsetRate += _viewOffsetDelta;
@ -333,7 +333,7 @@ void UFOManipulator::_keyDown( const osgGA::GUIEventAdapter &ea, osgGA::GUIActio
}
break;
case Producer::KeyChar_Left:
case osgGA::GUIEventAdapter::KEY_Left:
if( _ctrl )
{
_yawOffsetRate -= _viewOffsetDelta;
@ -351,7 +351,7 @@ void UFOManipulator::_keyDown( const osgGA::GUIEventAdapter &ea, osgGA::GUIActio
}
break;
case Producer::KeyChar_Return:
case osgGA::GUIEventAdapter::KEY_Return:
if( _ctrl )
{
_straightenOffset = true;