Added setting of the Scene's FrameStamp on each CompositeViewer::updateTraversal() call to fix animation path issue.

This commit is contained in:
Robert Osfield 2007-07-11 13:48:41 +00:00
parent c58a2235bb
commit b93539ee09

View File

@ -1191,8 +1191,8 @@ void CompositeViewer::updateTraversal()
sitr != scenes.end();
++sitr)
{
(*sitr)->setFrameStamp(_frameStamp.get());
(*sitr)->updateTraversal();
}