Changed DisplaySettings::setShaderHint(..) messages to INFO
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9ea9ab6ae2
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@ -1132,28 +1132,28 @@ void DisplaySettings::setShaderHint(ShaderHint hint, bool setShaderValues)
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setValue("OSG_PRECISION_FLOAT", "precision highp float;");
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setValue("OSG_VARYING_IN", "in");
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setValue("OSG_VARYING_OUT", "out");
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OSG_NOTICE<<"DisplaySettings::SHADER_GLES3"<<std::endl;
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OSG_INFO<<"DisplaySettings::SHADER_GLES3"<<std::endl;
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break;
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case(SHADER_GLES2) :
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setValue("OSG_GLSL_VERSION", "");
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setValue("OSG_PRECISION_FLOAT", "precision highp float;");
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setValue("OSG_VARYING_IN", "varying");
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setValue("OSG_VARYING_OUT", "varying");
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OSG_NOTICE<<"DisplaySettings::SHADER_GLES2"<<std::endl;
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OSG_INFO<<"DisplaySettings::SHADER_GLES2"<<std::endl;
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break;
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case(SHADER_GL3) :
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setValue("OSG_GLSL_VERSION", "#version 330");
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setValue("OSG_PRECISION_FLOAT", "");
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setValue("OSG_VARYING_IN", "in");
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setValue("OSG_VARYING_OUT", "out");
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OSG_NOTICE<<"DisplaySettings::SHADER_GL3"<<std::endl;
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OSG_INFO<<"DisplaySettings::SHADER_GL3"<<std::endl;
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break;
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case(SHADER_GL2) :
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setValue("OSG_GLSL_VERSION", "");
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setValue("OSG_PRECISION_FLOAT", "");
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setValue("OSG_VARYING_IN", "varying");
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setValue("OSG_VARYING_OUT", "varying");
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OSG_NOTICE<<"DisplaySettings::SHADER_GL2"<<std::endl;
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OSG_INFO<<"DisplaySettings::SHADER_GL2"<<std::endl;
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break;
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case(SHADER_NONE) :
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setValue("OSG_GLSL_VERSION", "");
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