conflict with upstream/OpenSceneGraph-3.6 resolved

This commit is contained in:
valid-ptr 2021-03-24 17:40:15 +03:00 committed by konstantin.matveyev
parent 927d2f0f10
commit b728587fab

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@ -2352,19 +2352,19 @@ void Texture::applyTexImage2D_load(State& state, GLenum target, const Image* ima
OSG_NOTICE<<"Received a request to compress an image, but image size is not a multiple of four ("<<inwidth<<"x"<<inheight<<"). Reverting to uncompressed.\n"; OSG_NOTICE<<"Received a request to compress an image, but image size is not a multiple of four ("<<inwidth<<"x"<<inheight<<"). Reverting to uncompressed.\n";
switch(_internalFormat) switch(_internalFormat)
{ {
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
case GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG: case GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG:
case GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG: case GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG:
case GL_ETC1_RGB8_OES: case GL_ETC1_RGB8_OES:
case(GL_COMPRESSED_RGB8_ETC2): case(GL_COMPRESSED_RGB8_ETC2):
case(GL_COMPRESSED_SRGB8_ETC2): case(GL_COMPRESSED_SRGB8_ETC2):
case GL_COMPRESSED_RGB: _internalFormat = GL_RGB; break; case GL_COMPRESSED_RGB: _internalFormat = GL_RGB; break;
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
case GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG: case GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG:
case GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG: case GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG: