@ -2352,19 +2352,19 @@ void Texture::applyTexImage2D_load(State& state, GLenum target, const Image* ima
OSG_NOTICE < < " Received a request to compress an image, but image size is not a multiple of four ( " < < inwidth < < " x " < < inheight < < " ). Reverting to uncompressed. \n " ;
switch ( _internalFormat )
{
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT :
case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT :
case GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG :
case GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG :
case GL_ETC1_RGB8_OES :
case ( GL_COMPRESSED_RGB8_ETC2 ) :
case ( GL_COMPRESSED_SRGB8_ETC2 ) :
case GL_COMPRESSED_RGB : _internalFormat = GL_RGB ; break ;
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT :
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT :
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT :
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT :
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT :
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT :
case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT :
case GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG :
case GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG :
case GL_ETC1_RGB8_OES :
case ( GL_COMPRESSED_RGB8_ETC2 ) :
case ( GL_COMPRESSED_SRGB8_ETC2 ) :
case GL_COMPRESSED_RGB : _internalFormat = GL_RGB ; break ;
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT :
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT :
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT :
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT :
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT :
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT :
case GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG :
case GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG :