Rearranged the #ifdef's to prevent compile problems under NVidia 2.1 OGL drivers
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@ -20,6 +20,9 @@
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#ifndef GL_ARB_point_sprite
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#define GL_POINT_SPRITE_ARB 0x8861
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#define GL_COORD_REPLACE_ARB 0x8862
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#endif
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#ifndef GL_POINT_SPRITE_COORD_ORIGIN
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#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
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#define GL_LOWER_LEFT 0x8CA1
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#define GL_UPPER_LEFT 0x8CA2
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