Removed now redundent Font3D files
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ba10f56f86
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@ -11,10 +11,14 @@ ENDIF()
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SET(TARGET_SRC
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FreeTypeFont.cpp
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FreeTypeLibrary.cpp
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ReaderWriterFreeType.cpp )
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ReaderWriterFreeType.cpp
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)
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SET(TARGET_H
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FreeTypeFont.h
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FreeTypeLibrary.h )
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FreeTypeLibrary.h
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)
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SET(TARGET_ADDED_LIBRARIES osgText )
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SET(TARGET_LIBRARIES_VARS FREETYPE_LIBRARY )
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#### end var setup ###
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@ -1,533 +0,0 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include "FreeTypeFont3D.h"
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#include "FreeTypeLibrary.h"
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#include <freetype/ftoutln.h>
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#include <freetype/ftbbox.h>
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#include <limits.h>
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#include <fstream>
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#include <osg/Geometry>
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#include <osg/Notify>
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#include <osgDB/WriteFile>
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#include <osgUtil/SmoothingVisitor>
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#include <osgUtil/Tessellator>
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#include <osg/io_utils>
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namespace
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{
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struct Char3DInfo
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{
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Char3DInfo(int numSteps):
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_verts( new osg::Vec3Array ),
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_geometry( new osg::Geometry ),
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_idx(0),
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_numSteps(numSteps),
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_maxY(-FLT_MAX),
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_maxX(-FLT_MAX),
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_minX(FLT_MAX),
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_minY(FLT_MAX)
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{
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}
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~Char3DInfo()
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{
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}
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osg::Geometry* get()
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{
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int len = _verts->size()-_idx;
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if (len)
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{
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_geometry->addPrimitiveSet( new osg::DrawArrays( osg::PrimitiveSet::POLYGON, _idx, len ) );
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_idx = _verts->size();
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}
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_geometry->setVertexArray(_verts.get());
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return _geometry.get();
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}
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void addVertex(const osg::Vec3& pos)
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{
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if (!_verts->empty() && _verts->back()==pos)
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{
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// OSG_NOTICE<<"addVertex("<<pos<<") duplicate, ignoring"<<std::endl;
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return;
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}
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_verts->push_back( pos );
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setMinMax(pos);
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}
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void moveTo(const osg::Vec2& pos)
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{
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if (_verts->size())
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{
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int len = _verts->size()-_idx;
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_geometry->addPrimitiveSet( new osg::DrawArrays( osg::PrimitiveSet::POLYGON, _idx, len ) );
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}
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_idx = _verts->size();
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addVertex( osg::Vec3(pos.x(),pos.y(),0) );
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}
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void lineTo(const osg::Vec2& pos)
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{
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addVertex( osg::Vec3(pos.x(),pos.y(),0) );
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}
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void conicTo(const osg::Vec2& control, const osg::Vec2& pos)
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{
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osg::Vec3 p0 = _verts->back();
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osg::Vec3 p1 = osg::Vec3(control.x(),control.y(),0);
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osg::Vec3 p2 = osg::Vec3(pos.x(),pos.y(),0);
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double dt = 1.0/_numSteps;
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double u=0;
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for (int i=0; i<=_numSteps; ++i)
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{
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double w = 1;
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double bs = 1.0/( (1-u)*(1-u)+2*(1-u)*u*w +u*u );
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osg::Vec3 p = (p0*((1-u)*(1-u)) + p1*(2*(1-u)*u*w) + p2*(u*u))*bs;
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addVertex( p );
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u += dt;
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}
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}
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void cubicTo(const osg::Vec2& control1, const osg::Vec2& control2, const osg::Vec2& pos)
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{
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osg::Vec3 p0 = _verts->back();
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osg::Vec3 p1 = osg::Vec3(control1.x(),control1.y(),0);
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osg::Vec3 p2 = osg::Vec3(control2.x(),control2.y(),0);
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osg::Vec3 p3 = osg::Vec3(pos.x(),pos.y(),0);
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double cx = 3*(p1.x() - p0.x());
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double bx = 3*(p2.x() - p1.x()) - cx;
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double ax = p3.x() - p0.x() - cx - bx;
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double cy = 3*(p1.y() - p0.y());
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double by = 3*(p2.y() - p1.y()) - cy;
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double ay = p3.y() - p0.y() - cy - by;
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double dt = 1.0/_numSteps;
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double u=0;
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for (int i=0; i<=_numSteps; ++i)
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{
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osg::Vec3 p = osg::Vec3( ax*u*u*u + bx*u*u + cx*u + p0.x(),ay*u*u*u + by*u*u + cy*u + p0.y(),0 );
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addVertex( p );
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u += dt;
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}
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}
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void setMinMax(const osg::Vec3& pos)
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{
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_maxY = std::max(_maxY, (double) pos.y());
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_minY = std::min(_minY, (double) pos.y());
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_maxX = std::max(_maxX, (double) pos.x());
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_minX = std::min(_minX, (double) pos.x());
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}
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osg::ref_ptr<osg::Vec3Array> _verts;
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osg::ref_ptr<osg::Geometry> _geometry;
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int _idx;
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int _numSteps;
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double _maxY;
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double _maxX;
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double _minX;
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double _minY;
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};
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#define FT_NUM(x) (x/64.0)
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int moveTo( const FT_Vector* to, void* user )
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{
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Char3DInfo* char3d = (Char3DInfo*)user;
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char3d->moveTo( osg::Vec2(FT_NUM(to->x),FT_NUM(to->y)) );
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return 0;
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}
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int lineTo( const FT_Vector* to, void* user )
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{
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Char3DInfo* char3d = (Char3DInfo*)user;
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char3d->lineTo( osg::Vec2(FT_NUM(to->x),FT_NUM(to->y)) );
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return 0;
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}
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int conicTo( const FT_Vector* control,const FT_Vector* to, void* user )
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{
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Char3DInfo* char3d = (Char3DInfo*)user;
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char3d->conicTo( osg::Vec2(FT_NUM(control->x),FT_NUM(control->y)), osg::Vec2(FT_NUM(to->x),FT_NUM(to->y)) );
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return 0;
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}
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int cubicTo( const FT_Vector* control1,const FT_Vector* control2,const FT_Vector* to, void* user )
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{
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Char3DInfo* char3d = (Char3DInfo*)user;
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char3d->cubicTo(
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osg::Vec2(FT_NUM(control1->x),FT_NUM(control1->y)),
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osg::Vec2(FT_NUM(control2->x),FT_NUM(control2->y)),
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osg::Vec2(FT_NUM(to->x),FT_NUM(to->y)) );
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return 0;
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}
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#undef FT_NUM
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}
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FreeTypeFont3D::FreeTypeFont3D(const std::string& filename, FT_Face face, unsigned int flags):
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_filename(filename),
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_buffer(0),
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_face(face),
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_flags(flags),
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_scale(1.0)
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{
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init();
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}
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FreeTypeFont3D::FreeTypeFont3D(FT_Byte* buffer, FT_Face face, unsigned int flags):
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_filename(""),
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_buffer(buffer),
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_face(face),
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_flags(flags),
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_scale(1.0)
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{
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init();
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}
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void FreeTypeFont3D::init()
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{
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FT_Error _error = FT_Set_Pixel_Sizes(_face, 32, 32);
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if (_error)
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{
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OSG_NOTICE << "FreeTypeFont3D: set pixel sizes failed ..." << std::endl;
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return;
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}
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FT_Set_Char_Size( _face, 64*64, 64*64, 600, 600);
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int glyphIndex = FT_Get_Char_Index( _face, 'M' );
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_error = FT_Load_Glyph( _face, glyphIndex, FT_LOAD_DEFAULT );
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if (_error)
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{
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OSG_NOTICE << "FreeTypeFont3D: initial glyph load failed ..." << std::endl;
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return;
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}
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if (_face->glyph->format != FT_GLYPH_FORMAT_OUTLINE)
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{
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OSG_NOTICE << "FreeTypeFont3D: not a vector font" << std::endl;
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return;
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}
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{
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Char3DInfo char3d(10);
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FT_Outline outline = _face->glyph->outline;
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FT_Outline_Funcs funcs;
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funcs.conic_to = (FT_Outline_ConicToFunc)&conicTo;
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funcs.line_to = (FT_Outline_LineToFunc)&lineTo;
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funcs.cubic_to = (FT_Outline_CubicToFunc)&cubicTo;
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funcs.move_to = (FT_Outline_MoveToFunc)&moveTo;
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funcs.shift = 0;
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funcs.delta = 0;
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_error = FT_Outline_Decompose(&outline,&funcs,&char3d);
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if (_error)
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{
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OSG_NOTICE << "FreeTypeFont3D: - outline decompose failed ..." << std::endl;
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return;
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}
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FT_BBox bb;
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FT_Outline_Get_BBox(&outline,&bb);
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long ymin = ft_floor( bb.yMin );
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long ymax = ft_ceiling( bb.yMax );
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double height = double(ymax - ymin)/64.0;
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// long xmin = ft_floor( bb.xMin );
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// long xmax = ft_ceiling( bb.xMax );
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// double width = (xmax - xmin)/64.0;
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_scale = 1.0/height;
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}
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}
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FreeTypeFont3D::~FreeTypeFont3D()
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{
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if(_face)
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{
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FreeTypeLibrary* freeTypeLibrary = FreeTypeLibrary::instance();
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if (freeTypeLibrary)
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{
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// remove myself from the local registry to ensure that
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// not dangling pointers remain
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freeTypeLibrary->removeFont3DImplmentation(this);
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// free the freetype font face itself
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FT_Done_Face(_face);
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_face = 0;
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// release memory held for FT_Face to work
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if (_buffer)
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{
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delete [] _buffer;
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_buffer = 0;
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}
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}
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}
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}
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osgText::Glyph3D * FreeTypeFont3D::getGlyph(unsigned int charcode)
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(FreeTypeLibrary::instance()->getMutex());
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//
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// GT: fix for symbol fonts (i.e. the Webdings font) as the wrong character are being
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// returned, for symbol fonts in windows (FT_ENCONDING_MS_SYMBOL in freetype) the correct
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// values are from 0xF000 to 0xF0FF not from 0x000 to 0x00FF (0 to 255) as you would expect.
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// Microsoft uses a private field for its symbol fonts
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//
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unsigned int charindex = charcode;
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if (_face->charmap != NULL)
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{
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if (_face->charmap->encoding == FT_ENCODING_MS_SYMBOL)
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{
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charindex |= 0xF000;
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}
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}
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FT_Error error = FT_Load_Char( _face, charindex, FT_LOAD_DEFAULT|_flags );
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if (error)
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{
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OSG_WARN << "FT_Load_Char(...) error 0x"<<std::hex<<error<<std::dec<<std::endl;
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return 0;
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}
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if (_face->glyph->format != FT_GLYPH_FORMAT_OUTLINE)
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{
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OSG_WARN << "FreeTypeFont3D::getGlyph : not a vector font" << std::endl;
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return 0;
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}
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// ** init FreeType to describe the glyph
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Char3DInfo char3d(_facade->getNumberCurveSamples());
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FT_Outline outline = _face->glyph->outline;
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FT_Outline_Funcs funcs;
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funcs.conic_to = (FT_Outline_ConicToFunc)&conicTo;
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funcs.line_to = (FT_Outline_LineToFunc)&lineTo;
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funcs.cubic_to = (FT_Outline_CubicToFunc)&cubicTo;
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funcs.move_to = (FT_Outline_MoveToFunc)&moveTo;
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funcs.shift = 0;
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funcs.delta = 0;
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// ** record description
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FT_Error _error = FT_Outline_Decompose(&outline, &funcs, &char3d);
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if (_error)
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{
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OSG_WARN << "FreeTypeFont3D::getGlyph : - outline decompose failed ..." << std::endl;
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return 0;
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}
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// ** create geometry for each part of the glyph
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osg::ref_ptr<osg::Geometry> frontGeo(new osg::Geometry);
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osg::ref_ptr<osg::Vec3Array> rawVertices = new osg::Vec3Array(*(char3d._verts));
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osg::Geometry::PrimitiveSetList rawPrimitives;
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for(osg::Geometry::PrimitiveSetList::iterator itr = char3d.get()->getPrimitiveSetList().begin();
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itr != char3d.get()->getPrimitiveSetList().end();
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++itr)
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{
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rawPrimitives.push_back(dynamic_cast<osg::PrimitiveSet*>((*itr)->clone(osg::CopyOp::DEEP_COPY_ALL)));
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}
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frontGeo->setVertexArray(char3d.get()->getVertexArray());
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frontGeo->setPrimitiveSetList(char3d.get()->getPrimitiveSetList());
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osg::ref_ptr<osg::Geometry> wallGeo(new osg::Geometry);
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wallGeo->setVertexArray(frontGeo->getVertexArray());
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osg::ref_ptr<osg::Geometry> backGeo(new osg::Geometry);
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backGeo->setVertexArray(frontGeo->getVertexArray());
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// ** for convenience.
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osg::Vec3Array * vertices = char3d._verts.get();
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// ** duplicate the vertex for the back face
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// ** with a depth equal to the font depth
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std::size_t len = vertices->size();
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std::size_t dlen = len * 2;
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vertices->reserve(dlen);
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osg::Vec3Array::iterator begin = vertices->begin();
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osg::Vec3Array::iterator it = vertices->begin();
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for (std::size_t i = 0; i != len; ++i, ++it)
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vertices->push_back(*it);
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// std::copy(begin, begin + len, begin + len + 1); TOCHECK
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// ** and decal new vertices
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unsigned int depth = _facade->getFontDepth();
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for (std::size_t i = len; i != dlen; ++i)
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{
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(*vertices)[i].z() -= depth;
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}
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osg::Vec3Array::iterator end;
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// ** create wall and back face from the front polygon
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// ** then accumulate them in the appropriate geometry wallGeo and backGeo
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for (std::size_t i=0; i < frontGeo->getNumPrimitiveSets(); ++i)
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{
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// ** get the front polygon
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osg::ref_ptr<osg::DrawArrays> daFront(dynamic_cast<osg::DrawArrays*>(frontGeo->getPrimitiveSet(i)));
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unsigned int idx = daFront->getFirst();
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unsigned int cnt = daFront->getCount();
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// ** reverse vertices to draw the front face in the CCW
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std::reverse(begin + idx, begin + idx + cnt);
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// ** create the back polygon
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osg::ref_ptr<osg::DrawArrays> daBack(new osg::DrawArrays(osg::PrimitiveSet::POLYGON, idx + len, cnt));
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backGeo->addPrimitiveSet(daBack.get());
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// ** create the wall triangle strip
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osg::ref_ptr<osg::DrawElementsUInt> deWall(new osg::DrawElementsUInt(osg::PrimitiveSet::TRIANGLE_STRIP));
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wallGeo->addPrimitiveSet(deWall.get());
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// ** link triangle strip
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deWall->push_back(idx + len);
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for (unsigned int j = 1; j < cnt; ++j)
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{
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deWall->push_back(idx + cnt - j);
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deWall->push_back(idx + len + j);
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}
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deWall->push_back(idx);
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deWall->push_back(idx + len);
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deWall->push_back(idx + cnt - 1);
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}
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// ** tesselate front and back face
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{
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osgUtil::Tessellator ts;
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ts.setWindingType(osgUtil::Tessellator::TESS_WINDING_POSITIVE);
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ts.setTessellationType(osgUtil::Tessellator::TESS_TYPE_GEOMETRY);
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ts.retessellatePolygons(*frontGeo);
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}
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{
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osgUtil::Tessellator ts;
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ts.setWindingType(osgUtil::Tessellator::TESS_WINDING_POSITIVE);
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ts.setTessellationType(osgUtil::Tessellator::TESS_TYPE_GEOMETRY);
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ts.retessellatePolygons(*backGeo);
|
||||
}
|
||||
|
||||
// ** generate normal
|
||||
{
|
||||
osgUtil::SmoothingVisitor sm;
|
||||
osg::ref_ptr<osg::Geode> geode(new osg::Geode);
|
||||
geode->addDrawable(wallGeo.get());
|
||||
geode->accept(sm);
|
||||
}
|
||||
|
||||
// ** save vertices and PrimitiveSetList of each face in the Glyph3D PrimitiveSet face list
|
||||
osgText::Glyph3D * glyph3D = new osgText::Glyph3D(charcode);
|
||||
|
||||
// copy the raw primitive set list before we tessellate it.
|
||||
glyph3D->getRawFacePrimitiveSetList() = rawPrimitives;
|
||||
glyph3D->setRawVertexArray(rawVertices.get());
|
||||
|
||||
glyph3D->setVertexArray(dynamic_cast<osg::Vec3Array*>(frontGeo->getVertexArray()));
|
||||
glyph3D->setNormalArray(dynamic_cast<osg::Vec3Array*>(wallGeo->getNormalArray()));
|
||||
|
||||
glyph3D->getFrontPrimitiveSetList() = frontGeo->getPrimitiveSetList();
|
||||
glyph3D->getWallPrimitiveSetList() = wallGeo->getPrimitiveSetList();
|
||||
glyph3D->getBackPrimitiveSetList() = backGeo->getPrimitiveSetList();
|
||||
|
||||
|
||||
FT_Glyph_Metrics* metrics = &(_face->glyph->metrics);
|
||||
|
||||
glyph3D->setHorizontalBearing(osg::Vec2((float)metrics->horiBearingX/64.0f,(float)(metrics->horiBearingY-metrics->height)/64.0f)); // bottom left.
|
||||
glyph3D->setHorizontalAdvance((float)metrics->horiAdvance/64.0f);
|
||||
glyph3D->setVerticalBearing(osg::Vec2((float)metrics->vertBearingX/64.0f,(float)(metrics->vertBearingY-metrics->height)/64.0f)); // top middle.
|
||||
glyph3D->setVerticalAdvance((float)metrics->vertAdvance/64.0f);
|
||||
|
||||
glyph3D->setWidth((float)metrics->width / 64.0f);
|
||||
glyph3D->setHeight((float)metrics->height / 64.0f);
|
||||
|
||||
|
||||
FT_BBox ftbb;
|
||||
FT_Outline_Get_BBox(&outline, &ftbb);
|
||||
|
||||
long xmin = ft_floor( ftbb.xMin );
|
||||
long xmax = ft_ceiling( ftbb.xMax );
|
||||
long ymin = ft_floor( ftbb.yMin );
|
||||
long ymax = ft_ceiling( ftbb.yMax );
|
||||
|
||||
osg::BoundingBox bb(xmin / 64.0f, ymin / 64.0f, 0.0f, xmax / 64.0f, ymax / 64.0f, 0.0f);
|
||||
|
||||
glyph3D->setBoundingBox(bb);
|
||||
|
||||
return glyph3D;
|
||||
}
|
||||
|
||||
osg::Vec2 FreeTypeFont3D::getKerning(unsigned int leftcharcode,unsigned int rightcharcode, osgText::KerningType kerningType)
|
||||
{
|
||||
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(FreeTypeLibrary::instance()->getMutex());
|
||||
|
||||
if (!FT_HAS_KERNING(_face) || (kerningType == osgText::KERNING_NONE)) return osg::Vec2(0.0f,0.0f);
|
||||
|
||||
FT_Kerning_Mode mode = (kerningType==osgText::KERNING_DEFAULT) ? ft_kerning_default : ft_kerning_unfitted;
|
||||
|
||||
// convert character code to glyph index
|
||||
FT_UInt left = FT_Get_Char_Index( _face, leftcharcode );
|
||||
FT_UInt right = FT_Get_Char_Index( _face, rightcharcode );
|
||||
|
||||
// get the kerning distances.
|
||||
FT_Vector kerning;
|
||||
|
||||
FT_Error error = FT_Get_Kerning( _face, // handle to face object
|
||||
left, // left glyph index
|
||||
right, // right glyph index
|
||||
mode, // kerning mode
|
||||
&kerning ); // target vector
|
||||
|
||||
if (error)
|
||||
{
|
||||
OSG_WARN << "FT_Get_Kerning(...) returned error code " <<std::hex<<error<<std::dec<< std::endl;
|
||||
return osg::Vec2(0.0f,0.0f);
|
||||
}
|
||||
|
||||
return osg::Vec2((float)kerning.x/64.0f,(float)kerning.y/64.0f);
|
||||
}
|
||||
|
||||
bool FreeTypeFont3D::hasVertical() const
|
||||
{
|
||||
return FT_HAS_VERTICAL(_face)!=0;
|
||||
}
|
||||
|
||||
float FreeTypeFont3D::getScale() const
|
||||
{
|
||||
return _scale;
|
||||
}
|
@ -1,58 +0,0 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#ifndef FREETYPE_FONT3D
|
||||
#define FREETYPE_FONT3D 1
|
||||
|
||||
#include <osgText/Font3D>
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
|
||||
class FreeTypeFont3D : public osgText::Font3D::Font3DImplementation
|
||||
{
|
||||
// declare the interface to a font.
|
||||
public:
|
||||
|
||||
FreeTypeFont3D(const std::string& filename, FT_Face face, unsigned int flags);
|
||||
FreeTypeFont3D(FT_Byte* buffer, FT_Face face, unsigned int flags);
|
||||
|
||||
virtual std::string getFileName() const { return _filename; }
|
||||
|
||||
virtual osgText::Glyph3D * getGlyph(unsigned int charcode);
|
||||
|
||||
virtual osg::Vec2 getKerning(unsigned int leftcharcode,unsigned int rightcharcode, osgText::KerningType _kerningType);
|
||||
|
||||
virtual bool hasVertical() const;
|
||||
|
||||
virtual float getScale() const;
|
||||
|
||||
protected:
|
||||
|
||||
void init();
|
||||
|
||||
long ft_round( long x ) { return (( x + 32 ) & -64); }
|
||||
long ft_floor( long x ) { return (x & -64); }
|
||||
long ft_ceiling( long x ){ return (( x + 63 ) & -64); }
|
||||
|
||||
virtual ~FreeTypeFont3D();
|
||||
|
||||
std::string _filename;
|
||||
FT_Byte* _buffer;
|
||||
FT_Face _face;
|
||||
unsigned int _flags;
|
||||
|
||||
double _scale;
|
||||
};
|
||||
|
||||
#endif
|
@ -1,315 +0,0 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#include <osgText/Font3D>
|
||||
#include <osgText/Text>
|
||||
|
||||
//#include <osg/State>
|
||||
#include <osg/Notify>
|
||||
//#include <osg/ApplicationUsage>
|
||||
|
||||
#include <osgDB/ReadFile>
|
||||
#include <osgDB/FileUtils>
|
||||
#include <osgDB/FileNameUtils>
|
||||
//#include <osg/GLU>
|
||||
|
||||
#include <OpenThreads/ReentrantMutex>
|
||||
|
||||
|
||||
using namespace std;
|
||||
|
||||
//static osg::ApplicationUsageProxy Font3D_e0(osg::ApplicationUsage::ENVIRONMENTAL_VARIABLE,"OSG_TEXT3D_INCREMENTAL_SUBLOADING <type>","ON | OFF");
|
||||
|
||||
static OpenThreads::ReentrantMutex s_Font3DFileMutex;
|
||||
|
||||
namespace osgText
|
||||
{
|
||||
|
||||
std::string findFont3DFile(const std::string& str)
|
||||
{
|
||||
// try looking in OSGFILEPATH etc first for fonts.
|
||||
std::string filename = osgDB::findDataFile(str);
|
||||
if (!filename.empty()) return filename;
|
||||
|
||||
OpenThreads::ScopedLock<OpenThreads::ReentrantMutex> lock(s_Font3DFileMutex);
|
||||
|
||||
static osgDB::FilePathList s_FontFilePath;
|
||||
static bool initialized = false;
|
||||
if (!initialized)
|
||||
{
|
||||
initialized = true;
|
||||
#if defined(WIN32)
|
||||
osgDB::convertStringPathIntoFilePathList(
|
||||
".;C:/winnt/fonts;C:/windows/fonts",
|
||||
s_FontFilePath);
|
||||
|
||||
char *ptr;
|
||||
if ((ptr = getenv( "windir" )))
|
||||
{
|
||||
std::string winFontPath = ptr;
|
||||
winFontPath += "\\fonts";
|
||||
s_FontFilePath.push_back(winFontPath);
|
||||
}
|
||||
#else
|
||||
osgDB::convertStringPathIntoFilePathList(
|
||||
".:/usr/share/fonts/ttf:/usr/share/fonts/ttf/western:/usr/share/fonts/ttf/decoratives",
|
||||
s_FontFilePath);
|
||||
#endif
|
||||
}
|
||||
|
||||
filename = osgDB::findFileInPath(str,s_FontFilePath);
|
||||
if (!filename.empty()) return filename;
|
||||
|
||||
// Try filename without pathname, if it has a path
|
||||
filename = osgDB::getSimpleFileName(str);
|
||||
if(filename!=str)
|
||||
{
|
||||
filename = osgDB::findFileInPath(filename,s_FontFilePath);
|
||||
if (!filename.empty()) return filename;
|
||||
}
|
||||
else
|
||||
{
|
||||
filename = osgText::findFont3DFile(std::string("fonts/")+filename);
|
||||
if (!filename.empty()) return filename;
|
||||
}
|
||||
|
||||
// Not found, return empty string
|
||||
OSG_WARN<<"Warning: font file \""<<str<<"\" not found."<<std::endl;
|
||||
return std::string();
|
||||
}
|
||||
|
||||
osgText::Font3D* readFont3DFile(const std::string& filename, const osgDB::ReaderWriter::Options* userOptions)
|
||||
{
|
||||
if (filename=="") return 0;
|
||||
|
||||
// unsure filename have not .text3d at the end
|
||||
std::string tmpFilename;
|
||||
std::string text3dExt = ".text3d";
|
||||
std::string ext = osgDB::getFileExtensionIncludingDot(filename);
|
||||
if (ext == text3dExt)
|
||||
tmpFilename = filename.substr(filename.size() - ext.size(), ext.size());
|
||||
else
|
||||
tmpFilename = filename;
|
||||
|
||||
//search font file
|
||||
std::string foundFile = findFont3DFile(tmpFilename);
|
||||
if (foundFile.empty()) return 0;
|
||||
|
||||
//unsure filename have .text3d at the end
|
||||
foundFile += text3dExt;
|
||||
|
||||
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_Font3DFileMutex);
|
||||
|
||||
osg::ref_ptr<osgDB::ReaderWriter::Options> localOptions;
|
||||
if (!userOptions)
|
||||
{
|
||||
localOptions = new osgDB::ReaderWriter::Options;
|
||||
localOptions->setObjectCacheHint(osgDB::ReaderWriter::Options::CACHE_OBJECTS);
|
||||
}
|
||||
|
||||
osg::Object* object = osgDB::readObjectFile(foundFile, userOptions ? userOptions : localOptions.get());
|
||||
|
||||
// if the object is a font then return it.
|
||||
osgText::Font3D* font3D = dynamic_cast<osgText::Font3D*>(object);
|
||||
if (font3D) return font3D;
|
||||
|
||||
// otherwise if the object has zero references then delete it by doing another unref().
|
||||
if (object && object->referenceCount()==0) object->unref();
|
||||
return 0;
|
||||
}
|
||||
|
||||
osgText::Font3D* readFont3DStream(std::istream& stream, const osgDB::ReaderWriter::Options* userOptions)
|
||||
{
|
||||
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_Font3DFileMutex);
|
||||
|
||||
osg::ref_ptr<osgDB::ReaderWriter::Options> localOptions;
|
||||
if (!userOptions)
|
||||
{
|
||||
localOptions = new osgDB::ReaderWriter::Options;
|
||||
localOptions->setObjectCacheHint(osgDB::ReaderWriter::Options::CACHE_OBJECTS);
|
||||
localOptions->setPluginData("3D", (void*) 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
userOptions->setPluginData("3D", (void*) 1);
|
||||
}
|
||||
|
||||
// there should be a better way to get the FreeType ReaderWriter by name...
|
||||
osgDB::ReaderWriter *reader = osgDB::Registry::instance()->getReaderWriterForExtension("ttf");
|
||||
if (reader == 0) return 0;
|
||||
|
||||
osgDB::ReaderWriter::ReadResult rr = reader->readObject(stream, userOptions ? userOptions : localOptions.get());
|
||||
if (rr.error())
|
||||
{
|
||||
OSG_WARN << rr.message() << std::endl;
|
||||
return 0;
|
||||
}
|
||||
if (!rr.validObject()) return 0;
|
||||
|
||||
osg::Object *object = rr.takeObject();
|
||||
|
||||
// if the object is a font then return it.
|
||||
osgText::Font3D* font3D = dynamic_cast<osgText::Font3D*>(object);
|
||||
if (font3D) return font3D;
|
||||
|
||||
// otherwise if the object has zero references then delete it by doing another unref().
|
||||
if (object && object->referenceCount()==0) object->unref();
|
||||
return 0;
|
||||
}
|
||||
|
||||
osg::ref_ptr<Font3D> readRefFont3DFile(const std::string& filename, const osgDB::ReaderWriter::Options* userOptions)
|
||||
{
|
||||
if (filename=="") return 0;
|
||||
|
||||
std::string tmpFilename;
|
||||
std::string text3dExt = ".text3d";
|
||||
std::string ext = osgDB::getFileExtensionIncludingDot(filename);
|
||||
if (ext == text3dExt)
|
||||
tmpFilename = filename.substr(0, filename.size() - ext.size());
|
||||
else
|
||||
tmpFilename = filename;
|
||||
|
||||
std::string foundFile = findFont3DFile(tmpFilename);
|
||||
if (foundFile.empty()) return 0;
|
||||
|
||||
foundFile += text3dExt;
|
||||
|
||||
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_Font3DFileMutex);
|
||||
|
||||
osg::ref_ptr<osgDB::ReaderWriter::Options> localOptions;
|
||||
if (!userOptions)
|
||||
{
|
||||
localOptions = new osgDB::ReaderWriter::Options;
|
||||
localOptions->setObjectCacheHint(osgDB::ReaderWriter::Options::CACHE_OBJECTS);
|
||||
}
|
||||
|
||||
osg::ref_ptr<osg::Object> object = osgDB::readRefObjectFile(foundFile, userOptions ? userOptions : localOptions.get());
|
||||
|
||||
// if the object is a font then return it.
|
||||
osgText::Font3D* font3D = dynamic_cast<osgText::Font3D*>(object.get());
|
||||
if (font3D) return osg::ref_ptr<Font3D>(font3D);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
osg::ref_ptr<Font3D> readRefFont3DStream(std::istream& stream, const osgDB::ReaderWriter::Options* userOptions)
|
||||
{
|
||||
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_Font3DFileMutex);
|
||||
|
||||
osg::ref_ptr<osgDB::ReaderWriter::Options> localOptions;
|
||||
if (!userOptions)
|
||||
{
|
||||
localOptions = new osgDB::ReaderWriter::Options;
|
||||
localOptions->setObjectCacheHint(osgDB::ReaderWriter::Options::CACHE_OBJECTS);
|
||||
localOptions->setPluginData("3D", (void*) 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
userOptions->setPluginData("3D", (void*) 1);
|
||||
}
|
||||
|
||||
// there should be a better way to get the FreeType ReaderWriter by name...
|
||||
osgDB::ReaderWriter *reader = osgDB::Registry::instance()->getReaderWriterForExtension("ttf");
|
||||
if (reader == 0) return 0;
|
||||
|
||||
osgDB::ReaderWriter::ReadResult rr = reader->readObject(stream, userOptions ? userOptions : localOptions.get());
|
||||
if (rr.error())
|
||||
{
|
||||
OSG_WARN << rr.message() << std::endl;
|
||||
return 0;
|
||||
}
|
||||
if (!rr.validObject()) return 0;
|
||||
|
||||
// if the object is a font then return it.
|
||||
osgText::Font3D* font3D = dynamic_cast<osgText::Font3D*>(rr.getObject());
|
||||
if (font3D) return osg::ref_ptr<Font3D>(font3D);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Font3D::Font3D(Font3DImplementation* implementation):
|
||||
osg::Object(true),
|
||||
_depth(1),
|
||||
_width(64),
|
||||
_height(64),
|
||||
_numCurveSamples(10)
|
||||
{
|
||||
setImplementation(implementation);
|
||||
}
|
||||
|
||||
Font3D::~Font3D()
|
||||
{
|
||||
if (_implementation.valid()) _implementation->_facade = 0;
|
||||
}
|
||||
|
||||
void Font3D::setImplementation(Font3DImplementation* implementation)
|
||||
{
|
||||
if (_implementation.valid()) _implementation->_facade = 0;
|
||||
_implementation = implementation;
|
||||
if (_implementation.valid()) _implementation->_facade = this;
|
||||
}
|
||||
|
||||
Font3D::Font3DImplementation* Font3D::getImplementation()
|
||||
{
|
||||
return _implementation.get();
|
||||
}
|
||||
|
||||
const Font3D::Font3DImplementation* Font3D::getImplementation() const
|
||||
{
|
||||
return _implementation.get();
|
||||
}
|
||||
|
||||
std::string Font3D::getFileName() const
|
||||
{
|
||||
if (_implementation.valid()) return _implementation->getFileName();
|
||||
return "";
|
||||
}
|
||||
|
||||
Glyph3D* Font3D::getGlyph(unsigned int charcode)
|
||||
{
|
||||
Glyph3D * glyph3D = NULL;
|
||||
|
||||
Glyph3DMap::iterator itr = _glyph3DMap.find(charcode);
|
||||
if (itr!=_glyph3DMap.end()) glyph3D = itr->second.get();
|
||||
|
||||
else if (_implementation.valid())
|
||||
{
|
||||
glyph3D = _implementation->getGlyph(charcode);
|
||||
if (glyph3D) _glyph3DMap[charcode] = glyph3D;
|
||||
}
|
||||
|
||||
return glyph3D;
|
||||
}
|
||||
|
||||
void Font3D::setThreadSafeRefUnref(bool threadSafe)
|
||||
{
|
||||
Glyph3DMap::iterator it,end = _glyph3DMap.end();
|
||||
|
||||
for (it=_glyph3DMap.begin(); it!=end; ++it)
|
||||
it->second->setThreadSafeRefUnref(threadSafe);
|
||||
}
|
||||
|
||||
osg::Vec2 Font3D::getKerning(unsigned int leftcharcode,unsigned int rightcharcode, KerningType kerningType)
|
||||
{
|
||||
if (_implementation.valid()) return _implementation->getKerning(leftcharcode,rightcharcode,kerningType);
|
||||
else return osg::Vec2(0.0f,0.0f);
|
||||
}
|
||||
bool Font3D::hasVertical() const
|
||||
{
|
||||
if (_implementation.valid()) return _implementation->hasVertical();
|
||||
else return false;
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user