From Mathias Froehlich, "Attached a new state attribute implementing the glClipControl that appeared with GL4.5."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14928 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
parent
5cd478e4bb
commit
b4cd40cf7c
85
include/osg/ClipControl
Normal file
85
include/osg/ClipControl
Normal file
@ -0,0 +1,85 @@
|
|||||||
|
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
||||||
|
*
|
||||||
|
* This library is open source and may be redistributed and/or modified under
|
||||||
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||||
|
* (at your option) any later version. The full license is in LICENSE file
|
||||||
|
* included with this distribution, and on the openscenegraph.org website.
|
||||||
|
*
|
||||||
|
* This library is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* OpenSceneGraph Public License for more details.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef OSG_CLIPCONTROL
|
||||||
|
#define OSG_CLIPCONTROL 1
|
||||||
|
|
||||||
|
#include <osg/StateAttribute>
|
||||||
|
|
||||||
|
#ifndef GL_VERSION_4_5
|
||||||
|
#define GL_NEGATIVE_ONE_TO_ONE 0x935E
|
||||||
|
#define GL_ZERO_TO_ONE 0x935F
|
||||||
|
#endif
|
||||||
|
|
||||||
|
namespace osg {
|
||||||
|
|
||||||
|
/** Encapsulate OpenGL glClipControl functions.
|
||||||
|
*/
|
||||||
|
class OSG_EXPORT ClipControl : public StateAttribute
|
||||||
|
{
|
||||||
|
public :
|
||||||
|
|
||||||
|
enum Origin
|
||||||
|
{
|
||||||
|
LOWER_LEFT = GL_LOWER_LEFT,
|
||||||
|
UPPER_LEFT = GL_UPPER_LEFT
|
||||||
|
};
|
||||||
|
|
||||||
|
enum DepthMode
|
||||||
|
{
|
||||||
|
NEGATIVE_ONE_TO_ONE = GL_NEGATIVE_ONE_TO_ONE,
|
||||||
|
ZERO_TO_ONE = GL_ZERO_TO_ONE
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
ClipControl(Origin origin=LOWER_LEFT, DepthMode depthMode=NEGATIVE_ONE_TO_ONE);
|
||||||
|
|
||||||
|
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
|
||||||
|
ClipControl(const ClipControl& clipControl,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
|
||||||
|
|
||||||
|
|
||||||
|
META_StateAttribute(osg, ClipControl, CLIPCONTROL);
|
||||||
|
|
||||||
|
/** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/
|
||||||
|
virtual int compare(const StateAttribute& sa) const
|
||||||
|
{
|
||||||
|
// check the types are equal and then create the rhs variable
|
||||||
|
// used by the COMPARE_StateAttribute_Parameter macros below.
|
||||||
|
COMPARE_StateAttribute_Types(ClipControl,sa)
|
||||||
|
|
||||||
|
// compare each parameter in turn against the rhs.
|
||||||
|
COMPARE_StateAttribute_Parameter(_origin)
|
||||||
|
COMPARE_StateAttribute_Parameter(_depthMode)
|
||||||
|
|
||||||
|
return 0; // passed all the above comparison macros, must be equal.
|
||||||
|
}
|
||||||
|
|
||||||
|
void setOrigin(Origin origin) { _origin = origin; }
|
||||||
|
Origin getOrigin() const { return _origin; }
|
||||||
|
|
||||||
|
void setDepthMode(DepthMode depthMode) { _depthMode = depthMode; }
|
||||||
|
DepthMode getDepthMode() const { return _depthMode; }
|
||||||
|
|
||||||
|
virtual void apply(State& state) const;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
|
||||||
|
virtual ~ClipControl();
|
||||||
|
|
||||||
|
Origin _origin;
|
||||||
|
DepthMode _depthMode;
|
||||||
|
};
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
@ -167,6 +167,7 @@ class OSG_EXPORT GLExtensions : public osg::Referenced
|
|||||||
bool isShaderAtomicCountersSupported;
|
bool isShaderAtomicCountersSupported;
|
||||||
bool isRectangleSupported;
|
bool isRectangleSupported;
|
||||||
bool isCubeMapSupported;
|
bool isCubeMapSupported;
|
||||||
|
bool isClipControlSupported;
|
||||||
|
|
||||||
void (GL_APIENTRY * glDrawBuffers)(GLsizei n, const GLenum *bufs);
|
void (GL_APIENTRY * glDrawBuffers)(GLsizei n, const GLenum *bufs);
|
||||||
void (GL_APIENTRY * glAttachShader)(GLuint program, GLuint shader);
|
void (GL_APIENTRY * glAttachShader)(GLuint program, GLuint shader);
|
||||||
@ -267,6 +268,7 @@ class OSG_EXPORT GLExtensions : public osg::Referenced
|
|||||||
void (GL_APIENTRY * glUniformMatrix4x2fv)( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value );
|
void (GL_APIENTRY * glUniformMatrix4x2fv)( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value );
|
||||||
void (GL_APIENTRY * glUniformMatrix3x4fv)( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value );
|
void (GL_APIENTRY * glUniformMatrix3x4fv)( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value );
|
||||||
void (GL_APIENTRY * glUniformMatrix4x3fv)( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value );
|
void (GL_APIENTRY * glUniformMatrix4x3fv)( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value );
|
||||||
|
void (GL_APIENTRY * glClipControl)( GLenum origin, GLenum depthMode );
|
||||||
void (GL_APIENTRY * glProgramParameteri)( GLuint program, GLenum pname, GLint value );
|
void (GL_APIENTRY * glProgramParameteri)( GLuint program, GLenum pname, GLint value );
|
||||||
void (GL_APIENTRY * glPatchParameteri)( GLenum pname, GLint value );
|
void (GL_APIENTRY * glPatchParameteri)( GLenum pname, GLint value );
|
||||||
void (GL_APIENTRY * glPatchParameterfv)( GLenum pname, const GLfloat* values );
|
void (GL_APIENTRY * glPatchParameterfv)( GLenum pname, const GLfloat* values );
|
||||||
|
@ -166,6 +166,7 @@ class OSG_EXPORT StateAttribute : public Object
|
|||||||
HINT,
|
HINT,
|
||||||
SAMPLEMASKI,
|
SAMPLEMASKI,
|
||||||
PRIMITIVERESTARTINDEX,
|
PRIMITIVERESTARTINDEX,
|
||||||
|
CLIPCONTROL,
|
||||||
|
|
||||||
/// osgFX namespace
|
/// osgFX namespace
|
||||||
VALIDATOR,
|
VALIDATOR,
|
||||||
|
@ -46,6 +46,7 @@ SET(TARGET_H
|
|||||||
${HEADER_PATH}/Capability
|
${HEADER_PATH}/Capability
|
||||||
${HEADER_PATH}/ClampColor
|
${HEADER_PATH}/ClampColor
|
||||||
${HEADER_PATH}/ClearNode
|
${HEADER_PATH}/ClearNode
|
||||||
|
${HEADER_PATH}/ClipControl
|
||||||
${HEADER_PATH}/ClipNode
|
${HEADER_PATH}/ClipNode
|
||||||
${HEADER_PATH}/ClipPlane
|
${HEADER_PATH}/ClipPlane
|
||||||
${HEADER_PATH}/ClusterCullingCallback
|
${HEADER_PATH}/ClusterCullingCallback
|
||||||
@ -246,6 +247,7 @@ SET(TARGET_SRC
|
|||||||
CameraView.cpp
|
CameraView.cpp
|
||||||
ClampColor.cpp
|
ClampColor.cpp
|
||||||
ClearNode.cpp
|
ClearNode.cpp
|
||||||
|
ClipControl.cpp
|
||||||
ClipNode.cpp
|
ClipNode.cpp
|
||||||
ClipPlane.cpp
|
ClipPlane.cpp
|
||||||
ClusterCullingCallback.cpp
|
ClusterCullingCallback.cpp
|
||||||
|
44
src/osg/ClipControl.cpp
Normal file
44
src/osg/ClipControl.cpp
Normal file
@ -0,0 +1,44 @@
|
|||||||
|
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
||||||
|
*
|
||||||
|
* This library is open source and may be redistributed and/or modified under
|
||||||
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||||
|
* (at your option) any later version. The full license is in LICENSE file
|
||||||
|
* included with this distribution, and on the openscenegraph.org website.
|
||||||
|
*
|
||||||
|
* This library is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* OpenSceneGraph Public License for more details.
|
||||||
|
*/
|
||||||
|
#include <osg/ClipControl>
|
||||||
|
|
||||||
|
#include <osg/GLExtensions>
|
||||||
|
#include <osg/State>
|
||||||
|
|
||||||
|
using namespace osg;
|
||||||
|
|
||||||
|
ClipControl::ClipControl(Origin origin, DepthMode depthMode):
|
||||||
|
_origin(origin),
|
||||||
|
_depthMode(depthMode)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
ClipControl::ClipControl(const ClipControl& clipControl, const CopyOp& copyop):
|
||||||
|
StateAttribute(clipControl, copyop),
|
||||||
|
_origin(clipControl._origin),
|
||||||
|
_depthMode(clipControl._depthMode)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
ClipControl::~ClipControl()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void ClipControl::apply(State& state) const
|
||||||
|
{
|
||||||
|
const GLExtensions* extensions = state.get<GLExtensions>();
|
||||||
|
|
||||||
|
if (!extensions->isClipControlSupported) return;
|
||||||
|
|
||||||
|
extensions->glClipControl((GLenum)_origin, (GLenum)_depthMode);
|
||||||
|
}
|
@ -467,6 +467,8 @@ GLExtensions::GLExtensions(unsigned int contextID)
|
|||||||
isGLExtensionSupported(contextID,"GL_EXT_texture_cube_map") ||
|
isGLExtensionSupported(contextID,"GL_EXT_texture_cube_map") ||
|
||||||
(glVersion >= 1.3f);
|
(glVersion >= 1.3f);
|
||||||
|
|
||||||
|
isClipControlSupported = isGLExtensionSupported(contextID,"GL_ARB_clip_control") ||
|
||||||
|
(glVersion >= 4.5f);
|
||||||
|
|
||||||
|
|
||||||
isGlslSupported = ( glVersion >= 2.0f ) ||
|
isGlslSupported = ( glVersion >= 2.0f ) ||
|
||||||
@ -601,6 +603,9 @@ GLExtensions::GLExtensions(unsigned int contextID)
|
|||||||
setGLExtensionFuncPtr(glUniformMatrix3x4fv, "glUniformMatrix3x4fv" );
|
setGLExtensionFuncPtr(glUniformMatrix3x4fv, "glUniformMatrix3x4fv" );
|
||||||
setGLExtensionFuncPtr(glUniformMatrix4x3fv, "glUniformMatrix4x3fv" );
|
setGLExtensionFuncPtr(glUniformMatrix4x3fv, "glUniformMatrix4x3fv" );
|
||||||
|
|
||||||
|
// ARB_clip_control
|
||||||
|
setGLExtensionFuncPtr(glClipControl, "glClipControl");
|
||||||
|
|
||||||
// EXT_geometry_shader4
|
// EXT_geometry_shader4
|
||||||
setGLExtensionFuncPtr(glProgramParameteri, "glProgramParameteri", "glProgramParameteriEXT" );
|
setGLExtensionFuncPtr(glProgramParameteri, "glProgramParameteri", "glProgramParameteriEXT" );
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user