From Mathias Froehlich, "Attached a new state attribute implementing the glClipControl that appeared with GL4.5."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14928 16af8721-9629-0410-8352-f15c8da7e697
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include/osg/ClipControl
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85
include/osg/ClipControl
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSG_CLIPCONTROL
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#define OSG_CLIPCONTROL 1
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#include <osg/StateAttribute>
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#ifndef GL_VERSION_4_5
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#define GL_NEGATIVE_ONE_TO_ONE 0x935E
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#define GL_ZERO_TO_ONE 0x935F
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#endif
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namespace osg {
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/** Encapsulate OpenGL glClipControl functions.
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*/
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class OSG_EXPORT ClipControl : public StateAttribute
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{
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public :
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enum Origin
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{
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LOWER_LEFT = GL_LOWER_LEFT,
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UPPER_LEFT = GL_UPPER_LEFT
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};
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enum DepthMode
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{
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NEGATIVE_ONE_TO_ONE = GL_NEGATIVE_ONE_TO_ONE,
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ZERO_TO_ONE = GL_ZERO_TO_ONE
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};
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ClipControl(Origin origin=LOWER_LEFT, DepthMode depthMode=NEGATIVE_ONE_TO_ONE);
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/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
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ClipControl(const ClipControl& clipControl,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
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META_StateAttribute(osg, ClipControl, CLIPCONTROL);
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/** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/
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virtual int compare(const StateAttribute& sa) const
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{
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// check the types are equal and then create the rhs variable
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// used by the COMPARE_StateAttribute_Parameter macros below.
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COMPARE_StateAttribute_Types(ClipControl,sa)
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// compare each parameter in turn against the rhs.
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COMPARE_StateAttribute_Parameter(_origin)
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COMPARE_StateAttribute_Parameter(_depthMode)
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return 0; // passed all the above comparison macros, must be equal.
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}
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void setOrigin(Origin origin) { _origin = origin; }
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Origin getOrigin() const { return _origin; }
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void setDepthMode(DepthMode depthMode) { _depthMode = depthMode; }
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DepthMode getDepthMode() const { return _depthMode; }
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virtual void apply(State& state) const;
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protected:
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virtual ~ClipControl();
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Origin _origin;
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DepthMode _depthMode;
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};
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}
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#endif
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@ -167,6 +167,7 @@ class OSG_EXPORT GLExtensions : public osg::Referenced
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bool isShaderAtomicCountersSupported;
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bool isRectangleSupported;
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bool isCubeMapSupported;
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bool isClipControlSupported;
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void (GL_APIENTRY * glDrawBuffers)(GLsizei n, const GLenum *bufs);
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void (GL_APIENTRY * glAttachShader)(GLuint program, GLuint shader);
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@ -267,6 +268,7 @@ class OSG_EXPORT GLExtensions : public osg::Referenced
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void (GL_APIENTRY * glUniformMatrix4x2fv)( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value );
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void (GL_APIENTRY * glUniformMatrix3x4fv)( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value );
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void (GL_APIENTRY * glUniformMatrix4x3fv)( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value );
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void (GL_APIENTRY * glClipControl)( GLenum origin, GLenum depthMode );
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void (GL_APIENTRY * glProgramParameteri)( GLuint program, GLenum pname, GLint value );
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void (GL_APIENTRY * glPatchParameteri)( GLenum pname, GLint value );
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void (GL_APIENTRY * glPatchParameterfv)( GLenum pname, const GLfloat* values );
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@ -166,6 +166,7 @@ class OSG_EXPORT StateAttribute : public Object
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HINT,
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SAMPLEMASKI,
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PRIMITIVERESTARTINDEX,
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CLIPCONTROL,
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/// osgFX namespace
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VALIDATOR,
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@ -46,6 +46,7 @@ SET(TARGET_H
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${HEADER_PATH}/Capability
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${HEADER_PATH}/ClampColor
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${HEADER_PATH}/ClearNode
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${HEADER_PATH}/ClipControl
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${HEADER_PATH}/ClipNode
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${HEADER_PATH}/ClipPlane
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${HEADER_PATH}/ClusterCullingCallback
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@ -246,6 +247,7 @@ SET(TARGET_SRC
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CameraView.cpp
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ClampColor.cpp
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ClearNode.cpp
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ClipControl.cpp
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ClipNode.cpp
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ClipPlane.cpp
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ClusterCullingCallback.cpp
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44
src/osg/ClipControl.cpp
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44
src/osg/ClipControl.cpp
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/ClipControl>
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#include <osg/GLExtensions>
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#include <osg/State>
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using namespace osg;
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ClipControl::ClipControl(Origin origin, DepthMode depthMode):
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_origin(origin),
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_depthMode(depthMode)
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{
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}
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ClipControl::ClipControl(const ClipControl& clipControl, const CopyOp& copyop):
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StateAttribute(clipControl, copyop),
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_origin(clipControl._origin),
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_depthMode(clipControl._depthMode)
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{
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}
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ClipControl::~ClipControl()
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{
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}
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void ClipControl::apply(State& state) const
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{
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const GLExtensions* extensions = state.get<GLExtensions>();
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if (!extensions->isClipControlSupported) return;
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extensions->glClipControl((GLenum)_origin, (GLenum)_depthMode);
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}
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@ -467,6 +467,8 @@ GLExtensions::GLExtensions(unsigned int contextID)
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isGLExtensionSupported(contextID,"GL_EXT_texture_cube_map") ||
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(glVersion >= 1.3f);
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isClipControlSupported = isGLExtensionSupported(contextID,"GL_ARB_clip_control") ||
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(glVersion >= 4.5f);
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isGlslSupported = ( glVersion >= 2.0f ) ||
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@ -601,6 +603,9 @@ GLExtensions::GLExtensions(unsigned int contextID)
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setGLExtensionFuncPtr(glUniformMatrix3x4fv, "glUniformMatrix3x4fv" );
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setGLExtensionFuncPtr(glUniformMatrix4x3fv, "glUniformMatrix4x3fv" );
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// ARB_clip_control
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setGLExtensionFuncPtr(glClipControl, "glClipControl");
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// EXT_geometry_shader4
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setGLExtensionFuncPtr(glProgramParameteri, "glProgramParameteri", "glProgramParameteriEXT" );
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