Updated in prep for 3.6.4-rc4

OpenSceneGraph-3.6
Robert Osfield 5 years ago
parent e135a85c1a
commit b43a59aa5d

@ -1,6 +1,6 @@
OpenSceneGraph Library 3.6.4 OpenSceneGraph Library 3.6.4
569 Contributors: 570 Contributors:
Firstname Surname Firstname Surname
----------------- -----------------
@ -232,6 +232,7 @@ Dietmar Funck
Colin Cochran Colin Cochran
Christian Ruzicka Christian Ruzicka
Christian Buchner Christian Buchner
Chris Djali
Charles Cole Charles Cole
Blake Williams Blake Williams
Björn Hein Björn Hein
@ -539,8 +540,8 @@ Christian Kaser
Christian Ehrlicher Christian Ehrlicher
Chris White Chris White
Chris McGlone Chris McGlone
Chris Djali
Carlos Garcea Carlos Garcea
Capostrophic
Bryce Eldridge Bryce Eldridge
Bruno Herbelin Bruno Herbelin
Brian Keener Brian Keener

@ -1,3 +1,342 @@
Mon, 1 Jul 2019 16:15:21 +0100
Author : Colin McDonald
Trivial change to src/osgSim/LineOfSight.cpp to quieten down an info message in DatabaseCacheReadCallback::readNodeFile.
Mon, 1 Jul 2019 16:12:53 +0100
Author : Robert Osfield
Updated release candidate number to 4 in prep for 3.6.4-rc4 release.
Mon, 1 Jul 2019 15:48:29 +0100
Author : Robert Osfield
Removed stray tab
Tue, 25 Jun 2019 17:09:46 +1200
Author : jimcamel
Fixed bug where FFmpeg Image Stream would stop if paused for more than 10 secondsThe FFmpeg image stream class uses a 10 second timeout between frames to determine if the stream is dead and if so closes it. However, the timeout is determined using the variable lastUpdateTS which stores the last time the publishNewFrame function was called, and if the video has been playing and then is paused for longer than 10 seconds, when it is unpaused this timeout will fire and the stream will be closed, stopping the video playing beyond what has been buffered.
To stop this timeout from happening before the video starts playing, the timeout checks to see if the lastUpdateTS > 0 (at initialization it is set to 0). In this fix, we simply set the value of lastUpdateTS to 0 when the video is unpaused, this will force the check to skip on unpause, and from then on lastUpdateTS will have the correct value again.
The lastUpdateTS variable is private and only used for this one function, so there should be no side effects from the change.
Fri, 7 Jun 2019 12:45:45 +0200
Author : Riccardo Corsi
Bugfix due to copy-paste typo which prevented multi uv channel mesh to be imported correctly.
Mon, 1 Jul 2019 13:43:29 +0100
Author : Robert Osfield
Fixed layout
Mon, 1 Jul 2019 13:42:33 +0100
Author : Robert Osfield
Merge branch 'patch-27' of https://github.com/mp3butcher/OpenSceneGraph into patch-27
Thu, 30 May 2019 23:10:27 +0300
Author : Alexey Galitsyn
Fix not checking num lock state when remapping keypad keys on Windows.Num lock state was never checked during remapping keypad keys on Windows.
Now when num lock is active, keypad numeric keys and keypad delimeter key
should work as expected (return KEY_KP_0 to KEY_KP_9 and KEY_KP_Decimal
respectivly).
Mon, 1 Jul 2019 12:56:36 +0100
Author : Robert Osfield
Restructed the setting of the default osgDB::Options so it doesn't override the ObjectCacheHint setting when a user specified osgDB::Options object is passed in.
Mon, 1 Jul 2019 12:33:21 +0100
Author : Robert Osfield
Merge branch 'OpenSceneGraph-3.6_vas' of https://github.com/eligovision/OpenSceneGraph into OpenSceneGraph-3.6_vas
Mon, 1 Jul 2019 12:18:21 +0100
Author : Robert Osfield
Couldn't resolve warnings coming from the FBX headers so had to suppress warnings.
Tue, 21 May 2019 13:28:41 +0200
Author : Laurens Voerman
replaced "if (apm || !apm->valid())"
Tue, 21 May 2019 13:29:47 +0200
Author : Laurens Voerman
fix typo in header guard.
Wed, 15 May 2019 11:49:17 +0200
Author : Laurens Voerman
fix typo in ReaderWriterFBX: writObject -> writeObject
Fri, 14 Jun 2019 15:28:46 +0100
Author : OpenSceneGraph git repository
Merge pull request #760 from LaurensVoerman/readObjectimplement readObject for all relevant readerWriters
Fri, 14 Jun 2019 15:01:15 +0100
Author : OpenSceneGraph git repository
Merge pull request #759 from AnyOldName3/more-tgaVarious TGA improvements
Fri, 14 Jun 2019 14:32:31 +0100
Author : OpenSceneGraph git repository
Merge pull request #758 from LaurensVoerman/osgt_indentationfix indentation for osgt files for windows dynamic library build.
Fri, 14 Jun 2019 14:29:32 +0100
Author : OpenSceneGraph git repository
Merge pull request #757 from LaurensVoerman/rendererNoRefCountfix compile error if OSGUTIL_RENDERBACKEND_USE_REF_PTR not defined in include/osgUtil/RenderLeaf
Sat, 8 Jun 2019 01:17:21 +0200
Author : Julien Valentin
update traversedebug preventing traversal to disable OQN
Fri, 31 May 2019 15:27:18 +0200
Author : Julien Valentin
add enable check in traverseQuery
Wed, 15 May 2019 14:35:39 +0300
Author : Konstantin S. Matveyev
typo fix
Wed, 15 May 2019 14:27:10 +0300
Author : valid-ptr
VertexArrayState's lazy disabling of vertex attributes mechanism major fix: _vertexAttribArrays must be 'shared'
Tue, 14 May 2019 14:25:30 +0200
Author : Laurens Voerman
implement readObject for all relevant readerWriters
Mon, 13 May 2019 21:56:07 +0100
Author : AnyOldName3
Add support for Targa type 3 and 11 images (greyscale)
Mon, 13 May 2019 17:25:29 +0200
Author : Laurens Voerman
fix indentation for osgt files for windows dynamic library build.
Mon, 13 May 2019 17:02:53 +0200
Author : Laurens Voerman
fix compile error if OSGUTIL_RENDERBACKEND_USE_REF_PTR not defined in include/osgUtil/RenderLeaf
Sat, 11 May 2019 00:00:41 +0100
Author : AnyOldName3
Avoid wasting memory loading optional TGA fields as RLE image data
Fri, 10 May 2019 00:04:49 +0100
Author : AnyOldName3
Add support for type 9 (colour mapped, compressed) TGA images.
Fri, 10 May 2019 00:04:08 +0100
Author : AnyOldName3
Check TGA footer if present to see if attribute channel contains alpha data
Wed, 8 May 2019 10:17:06 +0100
Author : Robert Osfield
Merged ELSEIF fix from master
Tue, 30 Apr 2019 11:03:02 +0200
Author : Laurens Voerman
add missing E to ELSIF# Conflicts:
# src/osgViewer/CMakeLists.txt
Wed, 8 May 2019 00:59:40 +0100
Author : AnyOldName3
Consistently check for failed memory allocation
Wed, 8 May 2019 00:56:42 +0100
Author : AnyOldName3
Switch to using safe buffers (fixing a memory leak)
Sat, 4 May 2019 01:19:31 +0100
Author : AnyOldName3
Cleanup TGA header interpretation* Read the colour map `First Entry Index` field. If non-zero, error out as the format specification is vague as to what it does and different readers interpret it differently.
* Rename the variable that holds the colour map entry size as the existing name could be misinterpreted as the size of the pointer, not the thing pointed to.
* Handle images reporting themselves as 15 bits per pixel in the same way as Truevision's example code.
Fri, 26 Apr 2019 10:46:04 +0100
Author : Robert Osfield
Fixed indentation
Fri, 19 Apr 2019 13:04:35 +0800
Author : Wei Lisi
remove tabs
Fri, 5 Apr 2019 14:31:21 -0700
Author : flashk
Update fbxRMesh.cpp
Tue, 26 Mar 2019 22:37:50 +0800
Author : Wei Lisi
clean up
Tue, 26 Mar 2019 21:01:24 +0800
Author : Wei Lisi
fix fbx hierarchy issue
Wed, 28 Nov 2018 14:21:37 -0600
Author : Derek Quam
Fix two bugs introduced when removing the Geode visitor from the FBX exporter.In the Geometry visitor, use getNodePath to check if the Geometry node
is root instead of getNumParents.
Reset the state inside buildFaces to prevent duplication when a
Group is inside of Group.
Tue, 13 Nov 2018 08:47:06 -0600
Author : Derek Quam
Fix duplicate geometries in FBX export.The fix to allow the export of orphaned Geometry nodes accidentally
duplicated those geometry nodes in 'normal' scene trees. This commit
refactors the code to rely on the visitor to traverse the Geometry as
opposed to traversing the Geometry in the Geode visit and the Geometry
visit.
Fri, 26 Apr 2019 09:36:51 +0100
Author : OpenSceneGraph git repository
Merge pull request #745 from eligovision/OpenSceneGraph-3.6_cmake CMake: OSG_WINDOWING_SYSTEM fixed
Sun, 14 Apr 2019 00:47:36 +0300
Author : Konstantin S. Matveyev
CMake: Win32 option added to OSG_WINDOWING_SYSTEM
Sun, 14 Apr 2019 00:04:11 +0300
Author : valid-ptr
CMake: OSG_WINDOWING_SYSTEM fixed; FORCE flag removed
Fri, 12 Apr 2019 13:57:35 +0100
Author : Robert Osfield
cMerge branch 'OpenSceneGraph-3.6' of https://github.com/openscenegraph/OpenSceneGraph into OpenSceneGraph-3.6
Fri, 12 Apr 2019 13:55:39 +0100
Author : Robert Osfield
Added ability to set which tree rendering techniques to build (via --featuers bitmask command line) and output scene to using -o outputfilename.extension command line.
Thu, 11 Apr 2019 12:42:22 +0100
Author : OpenSceneGraph git repository
Merge pull request #737 from eligovision/OpenSceneGraph-3.6_androidosgDB::DynamicLibrary: local lib loading on Android fixed
Fri, 29 Mar 2019 16:25:43 +0300
Author : Konstantin S. Matveyev
osgDB::DynamicLibrary: local lib loading on Android fixed
Tue, 26 Mar 2019 06:52:09 +0100
Author : Jeongseok Lee
Update CMakeModules/FindCOLLADA.cmakeKeeping old style operator to align with OSG CMake 2.8.0 support.
Co-Authored-By: eknabe <44489094+eknabe@users.noreply.github.com>
Mon, 25 Mar 2019 14:09:04 +0000
Author : Robert Osfield
Added basic load and compile stats collection enabled by --stats command line.
Mon, 25 Mar 2019 12:42:28 +0000
Author : Robert Osfield
Added a call to the CullSetting::readCommnadLine(..) to make sure the --NO_CULLING and --VIEW_FRUSTUM, --VIEW_FRUSTUM_SIDES command line parameters are honoured
Mon, 25 Mar 2019 12:40:41 +0000
Author : Robert Osfield
Added --NO_CULLING, --VIEW_FRSUTUM and --VIEW_FRUSTUM_SIDES/--vfs command line options for setting the Camera CullingMode value
Wed, 20 Mar 2019 09:09:56 -0700
Author : Jeongseok Lee
Update comments and fix cmake version check
Tue, 19 Mar 2019 14:33:42 +0000
Author : OpenSceneGraph git repository
Merge pull request #727 from ccochran/OpenSceneGraph-3.6Fixes Android build for osgViewer.
Mon, 18 Mar 2019 08:55:05 -0600
Author : Colin Cochran
Fixes osgViewer CMake build for Android.Adds FORCE to overwrite the cached OWG_WINDOWING_SYSTEM variable.
Sat, 16 Mar 2019 11:59:28 -0600
Author : Colin Cochran
Fixes Android build for osgViewer.Previously, cmake attempted to build cocoa windowing system source even if MAKE_SYSTEM_NAME was set to ANDROID.
Fri, 15 Mar 2019 15:46:58 +0300
Author : Capostrophic
Replace redundant asCullVisitor usage with a type check
Sat, 16 Mar 2019 11:30:21 +0000
Author : OpenSceneGraph git repository
Merge pull request #726 from Capostrophic/linearinterpolatorOverride default behavior for linear vector interpolations
Fri, 15 Mar 2019 21:29:13 +0300
Author : Capostrophic
Override default behavior for linear vector interpolations
Tue, 26 Feb 2019 17:19:06 +0000
Author : Chris Djali
Resolve OpenGL error caused by confusion between geometry shader implementations.There are two types of Geometry Shaders in OpenGL. One is provided by `GL_EXT_geometry_shader4` and `GL_ARB_geometry_shader4` and requires that certain parameters are set with calls to `glProgramParameteri` before the program is linked. The other is provided by OpenGL 3.2 as a core feature and by the GLES extensions `GL_EXT_geometry_shader` and `GL_OES_geometry_shader` and requires these parameters to be set in the GLSL source itself.
The value of `isGeometryShader4Supported` is being used to determine if the `glProgramParameteri` calls should occur, so it should only be `true` when one of the extensions requiring them is present.
Tue, 5 Mar 2019 09:32:55 -0800
Author : flashk
Update StackedTransform.cpp
Sun, 10 Mar 2019 15:43:48 +0300
Author : Capostrophic
Avoid unnecessary matrix type conversion in osgParticle
Thu, 14 Mar 2019 10:13:15 +0000
Author : Robert Osfield
Removed the optional code path hack
Wed, 13 Mar 2019 20:05:12 +0300
Author : Capostrophic
Add OSG_USE_FLOAT_QUAT build option to use single precision quaternions
Thu, 14 Mar 2019 09:39:40 +0000
Author : OpenSceneGraph git repository
Merge pull request #724 from AnyOldName3/more-gitignoreAdd missing files to .gitignore
Wed, 13 Mar 2019 23:13:41 +0000
Author : AnyOldName3
Add Visual Studio cache/options directory to .gitignore
Wed, 13 Mar 2019 23:13:00 +0000
Author : AnyOldName3
Add missing documentation build files to .gitignore
Mon, 25 Feb 2019 15:06:54 +0000
Author : Robert Osfield
Streamline the animation path completion message
Tue, 29 Jan 2019 14:40:16 +0100
Author : Daniel Trstenjak
OcclusionQueryNode: reset the test result of the invalid geometryThere're cases that the occlusion test result has been retrieved
after the query geometry has been changed, it's the result of the
geometry before the change.
Tue, 29 Jan 2019 11:37:28 +0100
Author : Daniel Trstenjak
OcclusionQueryNode: ensure a valid query geometryIf the query geometry is invalid then don't do any occlusion queries and
never traverse the subgraphs.
Mon, 4 Feb 2019 14:46:42 +0100
Author : Björn Blissing
Add search location for textures in FBX pluginThe FBX plugin may fail texture lookup even if the texture is located in
the same folder as the model file. This change tries, as a last resort,
to check if the texture filename is available in the same folder as the
model.
Wed, 20 Feb 2019 16:54:23 +0000
Author : OpenSceneGraph git repository
Merge pull request #704 from mp3butcher/patch-24uncomment INLINE_DRAWABLE_DRAW
Wed, 20 Feb 2019 16:31:58 +0000
Author : Robert Osfield
Added override for broken bindings
Mon, 28 Jan 2019 01:40:35 +0100
Author : Julien Valentin
uncomment INLINE_DRAWABLE_DRAW
Sat, 26 Jan 2019 19:36:30 +0000
Author : Robert Osfield
Updates for 3.6.4-rc3
Sat, 26 Jan 2019 18:21:47 +0000 Sat, 26 Jan 2019 18:21:47 +0000
Author : OpenSceneGraph git repository Author : OpenSceneGraph git repository
Merge pull request #702 from mp3butcher/fix36add MeshReindexation flag Merge pull request #702 from mp3butcher/fix36add MeshReindexation flag

@ -25,7 +25,7 @@ If details below are not sufficient then head over to the openscenegraph.org to
Robert Osfield. Robert Osfield.
Project Lead. Project Lead.
26th January 2019. 2nd July 2019.
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