Updates to Transform and CullVistor to support new getLocalToWorldMatrix methods.
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@ -66,6 +66,11 @@ class SG_EXPORT Transform : public Group
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/** Get the transform mode.*/
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/** Get the transform mode.*/
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inline const MatrixMode getMatrixMode() const { return _mode; }
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inline const MatrixMode getMatrixMode() const { return _mode; }
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/** Does the tranform set up the projection matrix.*/
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inline const bool isProjectionTransform() const { return _mode==PROJECTION; }
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/** Does the tranform set up the modelview matrix.*/
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inline const bool isModelViewTransform() const { return _mode!=PROJECTION; }
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/** Callback attached to an Transform to specifiy how to compute the modelview or projection transformation
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/** Callback attached to an Transform to specifiy how to compute the modelview or projection transformation
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* for the transform below the Transform node.*/
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* for the transform below the Transform node.*/
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@ -115,16 +120,16 @@ class SG_EXPORT Transform : public Group
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/** Set the transform's matrix.*/
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/** Set the transform's matrix.*/
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void setMatrix(const Matrix& mat) { (*_matrix) = mat; dirtyBound(); }
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void setMatrix(const Matrix& mat) { (*_matrix) = mat; _inverseDirty=true; dirtyBound(); }
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/** Get the transform's matrix. */
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/** Get the transform's matrix. */
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inline const Matrix& getMatrix() const { return *_matrix; }
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inline const Matrix& getMatrix() const { return *_matrix; }
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/** preMult transform.*/
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/** preMult transform.*/
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void preMult(const Matrix& mat) { _matrix->preMult(mat); dirtyBound(); }
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void preMult(const Matrix& mat) { _matrix->preMult(mat); _inverseDirty=true; dirtyBound(); }
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/** postMult transform.*/
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/** postMult transform.*/
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void postMult(const Matrix& mat) { _matrix->postMult(mat); dirtyBound(); }
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void postMult(const Matrix& mat) { _matrix->postMult(mat); _inverseDirty=true; dirtyBound(); }
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protected :
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protected :
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@ -137,16 +142,43 @@ class SG_EXPORT Transform : public Group
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virtual const bool computeBound() const;
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virtual const bool computeBound() const;
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virtual const bool computeLocalToWorldMatrix(Matrix& matrix,NodeVisitor*) const
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virtual const bool computeLocalToWorldMatrix(Matrix& matrix,NodeVisitor*) const
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{
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if (_mode==VIEW)
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{
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computeInverse();
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matrix = *_inverse;
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return true;
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}
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else
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{
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{
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matrix = *_matrix;
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matrix = *_matrix;
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return true;
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return true;
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}
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}
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}
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virtual const bool computeWorldToLocalMatrix(Matrix& matrix,NodeVisitor*) const
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virtual const bool computeWorldToLocalMatrix(Matrix& matrix,NodeVisitor*) const
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{
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{
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matrix.invert(*_matrix);
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if (_mode==VIEW)
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{
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matrix = *_matrix;
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return true;
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return true;
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}
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}
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else
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{
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computeInverse();
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matrix = *_inverse;
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return true;
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}
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}
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inline void computeInverse() const
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{
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if (_inverseDirty)
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{
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_inverse->invert(*_matrix);
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_inverseDirty = false;
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}
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}
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Type _type;
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Type _type;
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@ -154,7 +186,8 @@ class SG_EXPORT Transform : public Group
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ref_ptr<ComputeTransformCallback> _computeTransformCallback;
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ref_ptr<ComputeTransformCallback> _computeTransformCallback;
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ref_ptr<Matrix> _matrix;
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ref_ptr<Matrix> _matrix;
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mutable ref_ptr<Matrix> _inverse;
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mutable bool _inverseDirty;
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};
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};
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@ -126,7 +126,10 @@ class OSGUTIL_EXPORT CullVisitor : public osg::NodeVisitor
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/** Get the viewport. */
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/** Get the viewport. */
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osg::Viewport* getViewport() { return _viewport.get(); }
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osg::Viewport* getViewport() { return _viewport.get(); }
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void pushCullViewState(osg::Matrix* matrix=NULL);
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inline void pushCullViewState() { pushCullViewState(NULL,NULL); }
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void pushCullViewState(osg::Matrix* matrix);
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void pushCullViewState(osg::Matrix* matrix,osg::Matrix* inverse);
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void popCullViewState();
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void popCullViewState();
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/** Push state set on the current state group.
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/** Push state set on the current state group.
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