Added playing of the imagesequence on creation of the imagesequence
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@ -52,6 +52,9 @@ osg::StateSet* createState()
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imageSequence->addImage(osgDB::readImageFile("Cubemap_axis/negy.png"));
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imageSequence->addImage(osgDB::readImageFile("Cubemap_axis/posz.png"));
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imageSequence->addImage(osgDB::readImageFile("Cubemap_axis/negz.png"));
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// start the image sequence playing
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imageSequence->play();
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#if 1
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osg::Texture2D* texture = new osg::Texture2D;
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