Moved StatsHandler into its own seperate header/source in osgViewer.

This commit is contained in:
Robert Osfield 2007-01-23 11:01:20 +00:00
parent 1f05b14f4e
commit affb8f1289
6 changed files with 808 additions and 733 deletions

View File

@ -179,6 +179,10 @@ SOURCE=..\..\src\osgViewer\CompositeViewer.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\..\src\osgViewer\StatsHandler.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osgViewer\Version.cpp SOURCE=..\..\src\osgViewer\Version.cpp
# End Source File # End Source File
# End Group # End Group
@ -219,6 +223,10 @@ SOURCE=..\..\Include\osgViewer\SimpleViewer
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\..\Include\osgViewer\StatsHandler
# End Source File
# Begin Source File
SOURCE=..\..\Include\osgViewer\Version SOURCE=..\..\Include\osgViewer\Version
# End Source File # End Source File
# End Group # End Group

View File

@ -17,6 +17,7 @@
#include <osgText/Text> #include <osgText/Text>
#include <osgViewer/Viewer> #include <osgViewer/Viewer>
#include <osgViewer/StatsHandler>
#include <osgGA/TrackballManipulator> #include <osgGA/TrackballManipulator>
#include <osgGA/FlightManipulator> #include <osgGA/FlightManipulator>
@ -87,732 +88,6 @@ public:
bool _done; bool _done;
}; };
class StatsHandler : public osgGA::GUIEventHandler
{
public:
StatsHandler():
_statsType(NO_STATS),
_frameRateChildNum(0),
_viewerChildNum(0),
_sceneChildNum(0),
_numBlocks(8),
_blockMultiplier(10000.0) {}
enum StatsType
{
NO_STATS = 0,
FRAME_RATE = 1,
VIEWER_STATS = 2,
SCENE_STATS = 3,
LAST = 4
};
bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa)
{
osgViewer::Viewer* viewer = dynamic_cast<osgViewer::Viewer*>(&aa);
if (!viewer) return false;
switch(ea.getEventType())
{
case(osgGA::GUIEventAdapter::KEYDOWN):
{
if (ea.getKey()=='s')
{
if (viewer->getStats())
{
if (!_camera.valid())
{
setUpHUDCamera(viewer);
setUpScene(viewer);
}
++_statsType;
if (_statsType==LAST) _statsType = NO_STATS;
switch(_statsType)
{
case(NO_STATS):
{
_camera->setNodeMask(0x0);
_switch->setAllChildrenOff();
break;
}
case(FRAME_RATE):
{
_camera->setNodeMask(0xffffffff);
_switch->setValue(_frameRateChildNum, true);
break;
}
case(VIEWER_STATS):
{
_camera->setNodeMask(0xffffffff);
_switch->setValue(_viewerChildNum, true);
break;
}
case(SCENE_STATS):
{
_switch->setValue(_sceneChildNum, true);
_camera->setNodeMask(0xffffffff);
break;
}
default:
break;
}
}
return true;
}
if (ea.getKey()=='S')
{
if (viewer->getStats())
{
osg::notify(osg::NOTICE)<<std::endl<<"Stats report:"<<std::endl;
typedef std::vector<osg::Stats*> StatsList;
StatsList statsList;
statsList.push_back(viewer->getStats());
osgViewer::Viewer::Contexts contexts;
viewer->getContexts(contexts);
for(osgViewer::Viewer::Contexts::iterator gcitr = contexts.begin();
gcitr != contexts.end();
++gcitr)
{
osg::GraphicsContext::Cameras& cameras = (*gcitr)->getCameras();
for(osg::GraphicsContext::Cameras::iterator itr = cameras.begin();
itr != cameras.end();
++itr)
{
if ((*itr)->getStats())
{
statsList.push_back((*itr)->getStats());
}
}
}
for(int i = viewer->getStats()->getEarliestFrameNumber(); i<= viewer->getStats()->getLatestFrameNumber()-1; ++i)
{
for(StatsList::iterator itr = statsList.begin();
itr != statsList.end();
++itr)
{
if (itr==statsList.begin()) (*itr)->report(osg::notify(osg::NOTICE), i);
else (*itr)->report(osg::notify(osg::NOTICE), i, " ");
}
osg::notify(osg::NOTICE)<<std::endl;
}
}
return true;
}
}
default: break;
}
return false;
}
void setUpHUDCamera(osgViewer::Viewer* viewer)
{
osgViewer::Viewer::Windows windows;
viewer->getWindows(windows);
if (windows.empty()) return;
osgViewer::GraphicsWindow* window = windows.front();
_camera = new osg::Camera;
_camera->setGraphicsContext(window);
_camera->setViewport(0, 0, window->getTraits()->width, window->getTraits()->height);
_camera->setProjectionMatrix(osg::Matrix::ortho2D(0,1280,0,1024));
_camera->setReferenceFrame(osg::Transform::ABSOLUTE_RF);
_camera->setViewMatrix(osg::Matrix::identity());
// only clear the depth buffer
_camera->setClearMask(0);
viewer->setUpRenderingSupport();
}
struct TextDrawCallback : public virtual osg::Drawable::DrawCallback
{
TextDrawCallback(osg::Stats* stats, const std::string& name, int frameDelta, double multiplier = 1.0):
_stats(stats),
_attributeName(name),
_frameDelta(frameDelta),
_multiplier(multiplier) {}
/** do customized draw code.*/
virtual void drawImplementation(osg::RenderInfo& renderInfo,const osg::Drawable* drawable) const
{
osgText::Text* text = (osgText::Text*)drawable;
int frameNumber = renderInfo.getState()->getFrameStamp()->getFrameNumber();
double value;
if (_stats->getAttribute( frameNumber+_frameDelta, _attributeName, value))
{
sprintf(_tmpText,"%4.2f",value * _multiplier);
text->setText(_tmpText);
}
else
{
text->setText("");
}
text->drawImplementation(renderInfo);
}
osg::Stats* _stats;
std::string _attributeName;
int _frameDelta;
double _multiplier;
mutable char _tmpText[128];
};
struct BlockDrawCallback : public virtual osg::Drawable::DrawCallback
{
BlockDrawCallback(StatsHandler* statsHandler, float xPos, osg::Stats* viewerStats, osg::Stats* stats, const std::string& beginName, const std::string& endName, int frameDelta, int numFrames):
_statsHandler(statsHandler),
_xPos(xPos),
_viewerStats(viewerStats),
_stats(stats),
_beginName(beginName),
_endName(endName),
_frameDelta(frameDelta),
_numFrames(numFrames) {}
/** do customized draw code.*/
virtual void drawImplementation(osg::RenderInfo& renderInfo,const osg::Drawable* drawable) const
{
osg::Geometry* geom = (osg::Geometry*)drawable;
osg::Vec3Array* vertices = (osg::Vec3Array*)geom->getVertexArray();
int frameNumber = renderInfo.getState()->getFrameStamp()->getFrameNumber();
int startFrame = frameNumber + _frameDelta - _numFrames + 1;
int endFrame = frameNumber + _frameDelta;
double referenceTime;
if (!_viewerStats->getAttribute( startFrame, "Reference time", referenceTime))
{
return;
}
unsigned int vi = 0;
double beginValue, endValue;
for(int i = startFrame; i <= endFrame; ++i)
{
if (_stats->getAttribute( i, _beginName, beginValue) &&
_stats->getAttribute( i, _endName, endValue) )
{
(*vertices)[vi++].x() = _xPos + (beginValue - referenceTime) * _statsHandler->_blockMultiplier;
(*vertices)[vi++].x() = _xPos + (beginValue - referenceTime) * _statsHandler->_blockMultiplier;
(*vertices)[vi++].x() = _xPos + (endValue - referenceTime) * _statsHandler->_blockMultiplier;
(*vertices)[vi++].x() = _xPos + (endValue - referenceTime) * _statsHandler->_blockMultiplier;
}
}
drawable->drawImplementation(renderInfo);
}
StatsHandler* _statsHandler;
float _xPos;
osg::Stats* _viewerStats;
osg::Stats* _stats;
std::string _beginName;
std::string _endName;
int _frameDelta;
int _numFrames;
};
osg::Geometry* createGeometry(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numBlocks)
{
osg::Geometry* geometry = new osg::Geometry;
geometry->setUseDisplayList(false);
osg::Vec3Array* vertices = new osg::Vec3Array;
geometry->setVertexArray(vertices);
vertices->reserve(numBlocks*4);
for(unsigned int i=0; i<numBlocks; ++i)
{
vertices->push_back(pos+osg::Vec3(i*20, height, 0.0));
vertices->push_back(pos+osg::Vec3(i*20, 0.0, 0.0));
vertices->push_back(pos+osg::Vec3(i*20+10.0, 0.0, 0.0));
vertices->push_back(pos+osg::Vec3(i*20+10.0, height, 0.0));
}
osg::Vec4Array* colours = new osg::Vec4Array;
colours->push_back(colour);
geometry->setColorArray(colours);
geometry->setColorBinding(osg::Geometry::BIND_OVERALL);
geometry->addPrimitiveSet(new osg::DrawArrays(GL_QUADS, 0, numBlocks*4));
return geometry;
}
struct FrameMarkerDrawCallback : public virtual osg::Drawable::DrawCallback
{
FrameMarkerDrawCallback(StatsHandler* statsHandler, float xPos, osg::Stats* viewerStats, int frameDelta, int numFrames):
_statsHandler(statsHandler),
_xPos(xPos),
_viewerStats(viewerStats),
_frameDelta(frameDelta),
_numFrames(numFrames) {}
/** do customized draw code.*/
virtual void drawImplementation(osg::RenderInfo& renderInfo,const osg::Drawable* drawable) const
{
osg::Geometry* geom = (osg::Geometry*)drawable;
osg::Vec3Array* vertices = (osg::Vec3Array*)geom->getVertexArray();
int frameNumber = renderInfo.getState()->getFrameStamp()->getFrameNumber();
int startFrame = frameNumber + _frameDelta - _numFrames + 1;
int endFrame = frameNumber + _frameDelta;
double referenceTime;
if (!_viewerStats->getAttribute( startFrame, "Reference time", referenceTime))
{
return;
}
unsigned int vi = 0;
double currentReferenceTime;
for(int i = startFrame; i <= endFrame; ++i)
{
if (_viewerStats->getAttribute( i, "Reference time", currentReferenceTime))
{
(*vertices)[vi++].x() = _xPos + (currentReferenceTime - referenceTime) * _statsHandler->_blockMultiplier;
(*vertices)[vi++].x() = _xPos + (currentReferenceTime - referenceTime) * _statsHandler->_blockMultiplier;
}
}
drawable->drawImplementation(renderInfo);
}
StatsHandler* _statsHandler;
float _xPos;
osg::Stats* _viewerStats;
std::string _endName;
int _frameDelta;
int _numFrames;
};
osg::Geometry* createFrameMarkers(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numBlocks)
{
osg::Geometry* geometry = new osg::Geometry;
geometry->setUseDisplayList(false);
osg::Vec3Array* vertices = new osg::Vec3Array;
geometry->setVertexArray(vertices);
vertices->reserve(numBlocks*2);
for(unsigned int i=0; i<numBlocks; ++i)
{
vertices->push_back(pos+osg::Vec3(double(i)*_blockMultiplier*0.01, height, 0.0));
vertices->push_back(pos+osg::Vec3(double(i)*_blockMultiplier*0.01, 0.0, 0.0));
}
osg::Vec4Array* colours = new osg::Vec4Array;
colours->push_back(colour);
geometry->setColorArray(colours);
geometry->setColorBinding(osg::Geometry::BIND_OVERALL);
geometry->addPrimitiveSet(new osg::DrawArrays(GL_LINES, 0, numBlocks*2));
return geometry;
}
osg::Geometry* createTick(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numTicks)
{
osg::Geometry* geometry = new osg::Geometry;
geometry->setUseDisplayList(false);
osg::Vec3Array* vertices = new osg::Vec3Array;
geometry->setVertexArray(vertices);
vertices->reserve(numTicks*2);
for(unsigned int i=0; i<numTicks; ++i)
{
float tickHeight = (i%10) ? height : height * 2.0;
vertices->push_back(pos+osg::Vec3(double(i)*_blockMultiplier*0.001, tickHeight , 0.0));
vertices->push_back(pos+osg::Vec3(double(i)*_blockMultiplier*0.001, 0.0, 0.0));
}
osg::Vec4Array* colours = new osg::Vec4Array;
colours->push_back(colour);
geometry->setColorArray(colours);
geometry->setColorBinding(osg::Geometry::BIND_OVERALL);
geometry->addPrimitiveSet(new osg::DrawArrays(GL_LINES, 0, numTicks*2));
return geometry;
}
void setUpScene(osgViewer::Viewer* viewer)
{
_switch = new osg::Switch;
_camera->addChild(_switch.get());
osg::StateSet* stateset = _switch->getOrCreateStateSet();
stateset->setMode(GL_LIGHTING,osg::StateAttribute::OFF);
stateset->setMode(GL_DEPTH_TEST,osg::StateAttribute::OFF);
std::string font("fonts/arial.ttf");
// collect all the relevant camers
typedef std::vector<osg::Camera*> Cameras;
Cameras cameras;
if (viewer->getCamera()->getStats())
{
cameras.push_back(viewer->getCamera());
}
for(unsigned int si=0; si<viewer->getNumSlaves(); ++si)
{
if (viewer->getSlave(si)._camera->getStats())
{
cameras.push_back(viewer->getSlave(si)._camera.get());
}
}
// check for querry time support
unsigned int numCamrasWithTimerQuerySupport = 0;
for(Cameras::iterator citr = cameras.begin();
citr != cameras.end();
++citr)
{
unsigned int contextID = (*citr)->getGraphicsContext()->getState()->getContextID();
const osg::Drawable::Extensions* extensions = osg::Drawable::getExtensions(contextID, false);
if (extensions && extensions->isTimerQuerySupported())
{
++numCamrasWithTimerQuerySupport;
}
}
bool aquireGPUStats = numCamrasWithTimerQuerySupport==cameras.size();
float leftPos = 10.0f;
float startBlocks = aquireGPUStats ? 250.0f : 150.0f;
float characterSize = 20.0f;
osg::Vec3 pos(leftPos,1000.0f,0.0f);
osg::Vec4 colorFR(1.0f,1.0f,1.0f,1.0f);
osg::Vec4 colorUpdate( 0.0f,1.0f,0.0f,1.0f);
// frame rate stats
{
osg::Geode* geode = new osg::Geode();
_frameRateChildNum = _switch->getNumChildren();
_switch->addChild(geode, false);
osg::ref_ptr<osgText::Text> frameRateLabel = new osgText::Text;
geode->addDrawable( frameRateLabel.get() );
frameRateLabel->setColor(colorFR);
frameRateLabel->setFont(font);
frameRateLabel->setCharacterSize(characterSize);
frameRateLabel->setPosition(pos);
frameRateLabel->setText("Frame Rate: ");
pos.x() = frameRateLabel->getBound().xMax();
osg::ref_ptr<osgText::Text> frameRateValue = new osgText::Text;
geode->addDrawable( frameRateValue.get() );
frameRateValue->setColor(colorFR);
frameRateValue->setFont(font);
frameRateValue->setCharacterSize(characterSize);
frameRateValue->setPosition(pos);
frameRateValue->setText("0.0");
frameRateValue->setDrawCallback(new TextDrawCallback(viewer->getStats(),"Frame rate",-1));
pos.y() -= characterSize*1.5f;
}
// viewer stats
{
osg::Group* group = new osg::Group;
_viewerChildNum = _switch->getNumChildren();
_switch->addChild(group, false);
osg::Geode* geode = new osg::Geode();
group->addChild(geode);
float topOfViewerStats = pos.y() + characterSize * 1.5;
{
pos.x() = leftPos;
osg::ref_ptr<osgText::Text> eventLabel = new osgText::Text;
geode->addDrawable( eventLabel.get() );
eventLabel->setColor(colorUpdate);
eventLabel->setFont(font);
eventLabel->setCharacterSize(characterSize);
eventLabel->setPosition(pos);
eventLabel->setText("Event: ");
pos.x() = eventLabel->getBound().xMax();
osg::ref_ptr<osgText::Text> eventValue = new osgText::Text;
geode->addDrawable( eventValue.get() );
eventValue->setColor(colorUpdate);
eventValue->setFont(font);
eventValue->setCharacterSize(characterSize);
eventValue->setPosition(pos);
eventValue->setText("0.0");
eventValue->setDrawCallback(new TextDrawCallback(viewer->getStats(),"Event traversal time taken",-1, 1000.0));
pos.x() = startBlocks;
osg::Geometry* geometry = createGeometry(pos, characterSize *0.8, colorUpdate, _numBlocks);
geometry->setDrawCallback(new BlockDrawCallback(this, startBlocks, viewer->getStats(), viewer->getStats(), "Event traversal begin time", "Event traversal end time", -1, _numBlocks));
geode->addDrawable(geometry);
pos.y() -= characterSize*1.5f;
}
{
pos.x() = leftPos;
osg::ref_ptr<osgText::Text> updateLabel = new osgText::Text;
geode->addDrawable( updateLabel.get() );
updateLabel->setColor(colorUpdate);
updateLabel->setFont(font);
updateLabel->setCharacterSize(characterSize);
updateLabel->setPosition(pos);
updateLabel->setText("Update: ");
pos.x() = updateLabel->getBound().xMax();
osg::ref_ptr<osgText::Text> updateValue = new osgText::Text;
geode->addDrawable( updateValue.get() );
updateValue->setColor(colorUpdate);
updateValue->setFont(font);
updateValue->setCharacterSize(characterSize);
updateValue->setPosition(pos);
updateValue->setText("0.0");
updateValue->setDrawCallback(new TextDrawCallback(viewer->getStats(),"Update traversal time taken",-1, 1000.0));
pos.x() = startBlocks;
osg::Geometry* geometry = createGeometry(pos, characterSize *0.8, colorUpdate, _numBlocks);
geometry->setDrawCallback(new BlockDrawCallback(this, startBlocks, viewer->getStats(), viewer->getStats(), "Update traversal begin time", "Update traversal end time", -1, _numBlocks));
geode->addDrawable(geometry);
pos.y() -= characterSize*1.5f;
}
pos.x() = leftPos;
// add camera stats
for(Cameras::iterator citr = cameras.begin();
citr != cameras.end();
++citr)
{
group->addChild(createCameraStats(font, pos, startBlocks, aquireGPUStats, characterSize, viewer->getStats(), *citr));
}
// add frame ticks
{
osg::Geode* geode = new osg::Geode;
group->addChild(geode);
osg::Vec4 colourTicks(1.0f,1.0f,1.0f, 0.5f);
pos.x() = startBlocks;
pos.y() += characterSize*0.5;
float height = topOfViewerStats - pos.y();
osg::Geometry* ticks = createTick(pos, 5.0f, colourTicks, 100);
geode->addDrawable(ticks);
osg::Geometry* frameMarkers = createFrameMarkers(pos, height, colourTicks, _numBlocks + 1);
frameMarkers->setDrawCallback(new FrameMarkerDrawCallback(this, startBlocks, viewer->getStats(), 0, _numBlocks + 1));
geode->addDrawable(frameMarkers);
}
}
// scene stats
{
pos.x() = leftPos;
osg::Geode* geode = new osg::Geode();
{
osgText::Text* text = new osgText::Text;
geode->addDrawable( text );
text->setFont(font);
text->setCharacterSize(characterSize);
text->setPosition(pos);
text->setText("Scene Stats to do...");
pos.y() -= characterSize*1.5f;
}
_sceneChildNum = _switch->getNumChildren();
_switch->addChild(geode, false);
}
}
osg::Node* createCameraStats(const std::string& font, osg::Vec3& pos, float startBlocks, bool aquireGPUStats, float characterSize, osg::Stats* viewerStats, osg::Camera* camera)
{
osg::Stats* stats = camera->getStats();
if (!stats) return 0;
osg::Group* group = new osg::Group;
osg::Geode* geode = new osg::Geode();
group->addChild(geode);
float leftPos = pos.x();
osg::Vec4 colorCull( 0.0f,1.0f,1.0f,1.0f);
osg::Vec4 colorDraw( 1.0f,1.0f,0.0f,1.0f);
osg::Vec4 colorGPU( 1.0f,0.5f,0.0f,1.0f);
{
pos.x() = leftPos;
osg::ref_ptr<osgText::Text> cullLabel = new osgText::Text;
geode->addDrawable( cullLabel.get() );
cullLabel->setColor(colorCull);
cullLabel->setFont(font);
cullLabel->setCharacterSize(characterSize);
cullLabel->setPosition(pos);
cullLabel->setText("Cull: ");
pos.x() = cullLabel->getBound().xMax();
osg::ref_ptr<osgText::Text> cullValue = new osgText::Text;
geode->addDrawable( cullValue.get() );
cullValue->setColor(colorCull);
cullValue->setFont(font);
cullValue->setCharacterSize(characterSize);
cullValue->setPosition(pos);
cullValue->setText("0.0");
cullValue->setDrawCallback(new TextDrawCallback(stats,"Cull traversal time taken",-1, 1000.0));
pos.x() = startBlocks;
osg::Geometry* geometry = createGeometry(pos, characterSize *0.8, colorCull, _numBlocks);
geometry->setDrawCallback(new BlockDrawCallback(this, startBlocks, viewerStats, stats, "Cull traversal begin time", "Cull traversal end time", -1, _numBlocks));
geode->addDrawable(geometry);
pos.y() -= characterSize*1.5f;
}
{
pos.x() = leftPos;
osg::ref_ptr<osgText::Text> drawLabel = new osgText::Text;
geode->addDrawable( drawLabel.get() );
drawLabel->setColor(colorDraw);
drawLabel->setFont(font);
drawLabel->setCharacterSize(characterSize);
drawLabel->setPosition(pos);
drawLabel->setText("Draw: ");
pos.x() = drawLabel->getBound().xMax();
osg::ref_ptr<osgText::Text> drawValue = new osgText::Text;
geode->addDrawable( drawValue.get() );
drawValue->setColor(colorDraw);
drawValue->setFont(font);
drawValue->setCharacterSize(characterSize);
drawValue->setPosition(pos);
drawValue->setText("0.0");
drawValue->setDrawCallback(new TextDrawCallback(stats,"Draw traversal time taken",-1, 1000.0));
pos.x() = startBlocks;
osg::Geometry* geometry = createGeometry(pos, characterSize *0.8, colorDraw, _numBlocks);
geometry->setDrawCallback(new BlockDrawCallback(this, startBlocks, viewerStats, stats, "Draw traversal begin time", "Draw traversal end time", -1, _numBlocks));
geode->addDrawable(geometry);
pos.y() -= characterSize*1.5f;
}
if (aquireGPUStats)
{
pos.x() = leftPos;
osg::ref_ptr<osgText::Text> gpuLabel = new osgText::Text;
geode->addDrawable( gpuLabel.get() );
gpuLabel->setColor(colorGPU);
gpuLabel->setFont(font);
gpuLabel->setCharacterSize(characterSize);
gpuLabel->setPosition(pos);
gpuLabel->setText("GPU: ");
pos.x() = gpuLabel->getBound().xMax();
osg::ref_ptr<osgText::Text> gpuValue = new osgText::Text;
geode->addDrawable( gpuValue.get() );
gpuValue->setColor(colorGPU);
gpuValue->setFont(font);
gpuValue->setCharacterSize(characterSize);
gpuValue->setPosition(pos);
gpuValue->setText("0.0");
gpuValue->setDrawCallback(new TextDrawCallback(stats,"GPU draw time taken",-1, 1000.0));
pos.x() = startBlocks;
osg::Geometry* geometry = createGeometry(pos, characterSize *0.8, colorGPU, _numBlocks);
geometry->setDrawCallback(new BlockDrawCallback(this, startBlocks, viewerStats, stats, "GPU draw begin time", "GPU draw end time", -1, _numBlocks));
geode->addDrawable(geometry);
pos.y() -= characterSize*1.5f;
}
pos.x() = leftPos;
return group;
}
int _statsType;
osg::ref_ptr<osg::Camera> _camera;
osg::ref_ptr<osg::Switch> _switch;
unsigned int _frameRateChildNum;
unsigned int _viewerChildNum;
unsigned int _sceneChildNum;
unsigned int _numBlocks;
double _blockMultiplier;
};
int main(int argc, char** argv) int main(int argc, char** argv)
{ {
@ -893,7 +168,7 @@ int main(int argc, char** argv)
viewer.addEventHandler(new ThreadingHandler); viewer.addEventHandler(new ThreadingHandler);
// add the stats handler // add the stats handler
viewer.addEventHandler(new StatsHandler); viewer.addEventHandler(new osgViewer::StatsHandler);
// load the data // load the data
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);

View File

@ -25,8 +25,6 @@
namespace osgViewer{ namespace osgViewer{
// WARNING ** Under development do not use, yet :-)
/** Scene holds the highe level reference to a single scene graph.*/ /** Scene holds the highe level reference to a single scene graph.*/
class OSGVIEWER_EXPORT Scene : public virtual osg::Referenced class OSGVIEWER_EXPORT Scene : public virtual osg::Referenced
{ {

View File

@ -0,0 +1,70 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGVIEWER_STATSHANDLER
#define OSGVIEWER_STATSHANDLER 1
#include <osgViewer/Viewer>
#include <osgText/Text>
#include <osg/Geometry>
namespace osgViewer {
class StatsHandler : public osgGA::GUIEventHandler
{
public:
StatsHandler();
enum StatsType
{
NO_STATS = 0,
FRAME_RATE = 1,
VIEWER_STATS = 2,
SCENE_STATS = 3,
LAST = 4
};
bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa);
double getBlockMultiplier() const { return _blockMultiplier; }
protected:
void setUpHUDCamera(osgViewer::Viewer* viewer);
osg::Geometry* createGeometry(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numBlocks);
osg::Geometry* createFrameMarkers(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numBlocks);
osg::Geometry* createTick(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numTicks);
osg::Node* createCameraStats(const std::string& font, osg::Vec3& pos, float startBlocks, bool aquireGPUStats, float characterSize, osg::Stats* viewerStats, osg::Camera* camera);
void setUpScene(osgViewer::Viewer* viewer);
int _statsType;
osg::ref_ptr<osg::Camera> _camera;
osg::ref_ptr<osg::Switch> _switch;
unsigned int _frameRateChildNum;
unsigned int _viewerChildNum;
unsigned int _sceneChildNum;
unsigned int _numBlocks;
double _blockMultiplier;
};
}
#endif

View File

@ -3,12 +3,13 @@ include $(TOPDIR)/Make/makedefs
CXXFILES = \ CXXFILES = \
SimpleViewer.cpp\
View.cpp\
Scene.cpp\
Viewer.cpp\
CompositeViewer.cpp\ CompositeViewer.cpp\
Scene.cpp\
SimpleViewer.cpp\
StatsHandler.cpp\
Version.cpp\ Version.cpp\
View.cpp\
Viewer.cpp\
ifeq ($(OS),Darwin) ifeq ($(OS),Darwin)

View File

@ -0,0 +1,723 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgViewer/StatsHandler>
namespace osgViewer
{
StatsHandler::StatsHandler():
_statsType(NO_STATS),
_frameRateChildNum(0),
_viewerChildNum(0),
_sceneChildNum(0),
_numBlocks(8),
_blockMultiplier(10000.0)
{
}
bool StatsHandler::handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa)
{
osgViewer::Viewer* viewer = dynamic_cast<osgViewer::Viewer*>(&aa);
if (!viewer) return false;
switch(ea.getEventType())
{
case(osgGA::GUIEventAdapter::KEYDOWN):
{
if (ea.getKey()=='s')
{
if (viewer->getStats())
{
if (!_camera.valid())
{
setUpHUDCamera(viewer);
setUpScene(viewer);
}
++_statsType;
if (_statsType==LAST) _statsType = NO_STATS;
switch(_statsType)
{
case(NO_STATS):
{
_camera->setNodeMask(0x0);
_switch->setAllChildrenOff();
break;
}
case(FRAME_RATE):
{
_camera->setNodeMask(0xffffffff);
_switch->setValue(_frameRateChildNum, true);
break;
}
case(VIEWER_STATS):
{
_camera->setNodeMask(0xffffffff);
_switch->setValue(_viewerChildNum, true);
break;
}
case(SCENE_STATS):
{
_switch->setValue(_sceneChildNum, true);
_camera->setNodeMask(0xffffffff);
break;
}
default:
break;
}
}
return true;
}
if (ea.getKey()=='S')
{
if (viewer->getStats())
{
osg::notify(osg::NOTICE)<<std::endl<<"Stats report:"<<std::endl;
typedef std::vector<osg::Stats*> StatsList;
StatsList statsList;
statsList.push_back(viewer->getStats());
osgViewer::Viewer::Contexts contexts;
viewer->getContexts(contexts);
for(osgViewer::Viewer::Contexts::iterator gcitr = contexts.begin();
gcitr != contexts.end();
++gcitr)
{
osg::GraphicsContext::Cameras& cameras = (*gcitr)->getCameras();
for(osg::GraphicsContext::Cameras::iterator itr = cameras.begin();
itr != cameras.end();
++itr)
{
if ((*itr)->getStats())
{
statsList.push_back((*itr)->getStats());
}
}
}
for(int i = viewer->getStats()->getEarliestFrameNumber(); i<= viewer->getStats()->getLatestFrameNumber()-1; ++i)
{
for(StatsList::iterator itr = statsList.begin();
itr != statsList.end();
++itr)
{
if (itr==statsList.begin()) (*itr)->report(osg::notify(osg::NOTICE), i);
else (*itr)->report(osg::notify(osg::NOTICE), i, " ");
}
osg::notify(osg::NOTICE)<<std::endl;
}
}
return true;
}
}
default: break;
}
return false;
}
void StatsHandler::setUpHUDCamera(osgViewer::Viewer* viewer)
{
osgViewer::Viewer::Windows windows;
viewer->getWindows(windows);
if (windows.empty()) return;
osgViewer::GraphicsWindow* window = windows.front();
_camera = new osg::Camera;
_camera->setGraphicsContext(window);
_camera->setViewport(0, 0, window->getTraits()->width, window->getTraits()->height);
_camera->setProjectionMatrix(osg::Matrix::ortho2D(0,1280,0,1024));
_camera->setReferenceFrame(osg::Transform::ABSOLUTE_RF);
_camera->setViewMatrix(osg::Matrix::identity());
// only clear the depth buffer
_camera->setClearMask(0);
viewer->setUpRenderingSupport();
}
struct TextDrawCallback : public virtual osg::Drawable::DrawCallback
{
TextDrawCallback(osg::Stats* stats, const std::string& name, int frameDelta, double multiplier = 1.0):
_stats(stats),
_attributeName(name),
_frameDelta(frameDelta),
_multiplier(multiplier) {}
/** do customized draw code.*/
virtual void drawImplementation(osg::RenderInfo& renderInfo,const osg::Drawable* drawable) const
{
osgText::Text* text = (osgText::Text*)drawable;
int frameNumber = renderInfo.getState()->getFrameStamp()->getFrameNumber();
double value;
if (_stats->getAttribute( frameNumber+_frameDelta, _attributeName, value))
{
sprintf(_tmpText,"%4.2f",value * _multiplier);
text->setText(_tmpText);
}
else
{
text->setText("");
}
text->drawImplementation(renderInfo);
}
osg::Stats* _stats;
std::string _attributeName;
int _frameDelta;
double _multiplier;
mutable char _tmpText[128];
};
struct BlockDrawCallback : public virtual osg::Drawable::DrawCallback
{
BlockDrawCallback(StatsHandler* statsHandler, float xPos, osg::Stats* viewerStats, osg::Stats* stats, const std::string& beginName, const std::string& endName, int frameDelta, int numFrames):
_statsHandler(statsHandler),
_xPos(xPos),
_viewerStats(viewerStats),
_stats(stats),
_beginName(beginName),
_endName(endName),
_frameDelta(frameDelta),
_numFrames(numFrames) {}
/** do customized draw code.*/
virtual void drawImplementation(osg::RenderInfo& renderInfo,const osg::Drawable* drawable) const
{
osg::Geometry* geom = (osg::Geometry*)drawable;
osg::Vec3Array* vertices = (osg::Vec3Array*)geom->getVertexArray();
int frameNumber = renderInfo.getState()->getFrameStamp()->getFrameNumber();
int startFrame = frameNumber + _frameDelta - _numFrames + 1;
int endFrame = frameNumber + _frameDelta;
double referenceTime;
if (!_viewerStats->getAttribute( startFrame, "Reference time", referenceTime))
{
return;
}
unsigned int vi = 0;
double beginValue, endValue;
for(int i = startFrame; i <= endFrame; ++i)
{
if (_stats->getAttribute( i, _beginName, beginValue) &&
_stats->getAttribute( i, _endName, endValue) )
{
(*vertices)[vi++].x() = _xPos + (beginValue - referenceTime) * _statsHandler->getBlockMultiplier();
(*vertices)[vi++].x() = _xPos + (beginValue - referenceTime) * _statsHandler->getBlockMultiplier();
(*vertices)[vi++].x() = _xPos + (endValue - referenceTime) * _statsHandler->getBlockMultiplier();
(*vertices)[vi++].x() = _xPos + (endValue - referenceTime) * _statsHandler->getBlockMultiplier();
}
}
drawable->drawImplementation(renderInfo);
}
StatsHandler* _statsHandler;
float _xPos;
osg::Stats* _viewerStats;
osg::Stats* _stats;
std::string _beginName;
std::string _endName;
int _frameDelta;
int _numFrames;
};
osg::Geometry* StatsHandler::createGeometry(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numBlocks)
{
osg::Geometry* geometry = new osg::Geometry;
geometry->setUseDisplayList(false);
osg::Vec3Array* vertices = new osg::Vec3Array;
geometry->setVertexArray(vertices);
vertices->reserve(numBlocks*4);
for(unsigned int i=0; i<numBlocks; ++i)
{
vertices->push_back(pos+osg::Vec3(i*20, height, 0.0));
vertices->push_back(pos+osg::Vec3(i*20, 0.0, 0.0));
vertices->push_back(pos+osg::Vec3(i*20+10.0, 0.0, 0.0));
vertices->push_back(pos+osg::Vec3(i*20+10.0, height, 0.0));
}
osg::Vec4Array* colours = new osg::Vec4Array;
colours->push_back(colour);
geometry->setColorArray(colours);
geometry->setColorBinding(osg::Geometry::BIND_OVERALL);
geometry->addPrimitiveSet(new osg::DrawArrays(GL_QUADS, 0, numBlocks*4));
return geometry;
}
struct FrameMarkerDrawCallback : public virtual osg::Drawable::DrawCallback
{
FrameMarkerDrawCallback(StatsHandler* statsHandler, float xPos, osg::Stats* viewerStats, int frameDelta, int numFrames):
_statsHandler(statsHandler),
_xPos(xPos),
_viewerStats(viewerStats),
_frameDelta(frameDelta),
_numFrames(numFrames) {}
/** do customized draw code.*/
virtual void drawImplementation(osg::RenderInfo& renderInfo,const osg::Drawable* drawable) const
{
osg::Geometry* geom = (osg::Geometry*)drawable;
osg::Vec3Array* vertices = (osg::Vec3Array*)geom->getVertexArray();
int frameNumber = renderInfo.getState()->getFrameStamp()->getFrameNumber();
int startFrame = frameNumber + _frameDelta - _numFrames + 1;
int endFrame = frameNumber + _frameDelta;
double referenceTime;
if (!_viewerStats->getAttribute( startFrame, "Reference time", referenceTime))
{
return;
}
unsigned int vi = 0;
double currentReferenceTime;
for(int i = startFrame; i <= endFrame; ++i)
{
if (_viewerStats->getAttribute( i, "Reference time", currentReferenceTime))
{
(*vertices)[vi++].x() = _xPos + (currentReferenceTime - referenceTime) * _statsHandler->getBlockMultiplier();
(*vertices)[vi++].x() = _xPos + (currentReferenceTime - referenceTime) * _statsHandler->getBlockMultiplier();
}
}
drawable->drawImplementation(renderInfo);
}
StatsHandler* _statsHandler;
float _xPos;
osg::Stats* _viewerStats;
std::string _endName;
int _frameDelta;
int _numFrames;
};
osg::Geometry* StatsHandler::createFrameMarkers(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numBlocks)
{
osg::Geometry* geometry = new osg::Geometry;
geometry->setUseDisplayList(false);
osg::Vec3Array* vertices = new osg::Vec3Array;
geometry->setVertexArray(vertices);
vertices->reserve(numBlocks*2);
for(unsigned int i=0; i<numBlocks; ++i)
{
vertices->push_back(pos+osg::Vec3(double(i)*_blockMultiplier*0.01, height, 0.0));
vertices->push_back(pos+osg::Vec3(double(i)*_blockMultiplier*0.01, 0.0, 0.0));
}
osg::Vec4Array* colours = new osg::Vec4Array;
colours->push_back(colour);
geometry->setColorArray(colours);
geometry->setColorBinding(osg::Geometry::BIND_OVERALL);
geometry->addPrimitiveSet(new osg::DrawArrays(GL_LINES, 0, numBlocks*2));
return geometry;
}
osg::Geometry* StatsHandler::createTick(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numTicks)
{
osg::Geometry* geometry = new osg::Geometry;
geometry->setUseDisplayList(false);
osg::Vec3Array* vertices = new osg::Vec3Array;
geometry->setVertexArray(vertices);
vertices->reserve(numTicks*2);
for(unsigned int i=0; i<numTicks; ++i)
{
float tickHeight = (i%10) ? height : height * 2.0;
vertices->push_back(pos+osg::Vec3(double(i)*_blockMultiplier*0.001, tickHeight , 0.0));
vertices->push_back(pos+osg::Vec3(double(i)*_blockMultiplier*0.001, 0.0, 0.0));
}
osg::Vec4Array* colours = new osg::Vec4Array;
colours->push_back(colour);
geometry->setColorArray(colours);
geometry->setColorBinding(osg::Geometry::BIND_OVERALL);
geometry->addPrimitiveSet(new osg::DrawArrays(GL_LINES, 0, numTicks*2));
return geometry;
}
void StatsHandler::setUpScene(osgViewer::Viewer* viewer)
{
_switch = new osg::Switch;
_camera->addChild(_switch.get());
osg::StateSet* stateset = _switch->getOrCreateStateSet();
stateset->setMode(GL_LIGHTING,osg::StateAttribute::OFF);
stateset->setMode(GL_DEPTH_TEST,osg::StateAttribute::OFF);
std::string font("fonts/arial.ttf");
// collect all the relevant camers
typedef std::vector<osg::Camera*> Cameras;
Cameras cameras;
if (viewer->getCamera()->getStats())
{
cameras.push_back(viewer->getCamera());
}
for(unsigned int si=0; si<viewer->getNumSlaves(); ++si)
{
if (viewer->getSlave(si)._camera->getStats())
{
cameras.push_back(viewer->getSlave(si)._camera.get());
}
}
// check for querry time support
unsigned int numCamrasWithTimerQuerySupport = 0;
for(Cameras::iterator citr = cameras.begin();
citr != cameras.end();
++citr)
{
unsigned int contextID = (*citr)->getGraphicsContext()->getState()->getContextID();
const osg::Drawable::Extensions* extensions = osg::Drawable::getExtensions(contextID, false);
if (extensions && extensions->isTimerQuerySupported())
{
++numCamrasWithTimerQuerySupport;
}
}
bool aquireGPUStats = numCamrasWithTimerQuerySupport==cameras.size();
float leftPos = 10.0f;
float startBlocks = aquireGPUStats ? 250.0f : 150.0f;
float characterSize = 20.0f;
osg::Vec3 pos(leftPos,1000.0f,0.0f);
osg::Vec4 colorFR(1.0f,1.0f,1.0f,1.0f);
osg::Vec4 colorUpdate( 0.0f,1.0f,0.0f,1.0f);
// frame rate stats
{
osg::Geode* geode = new osg::Geode();
_frameRateChildNum = _switch->getNumChildren();
_switch->addChild(geode, false);
osg::ref_ptr<osgText::Text> frameRateLabel = new osgText::Text;
geode->addDrawable( frameRateLabel.get() );
frameRateLabel->setColor(colorFR);
frameRateLabel->setFont(font);
frameRateLabel->setCharacterSize(characterSize);
frameRateLabel->setPosition(pos);
frameRateLabel->setText("Frame Rate: ");
pos.x() = frameRateLabel->getBound().xMax();
osg::ref_ptr<osgText::Text> frameRateValue = new osgText::Text;
geode->addDrawable( frameRateValue.get() );
frameRateValue->setColor(colorFR);
frameRateValue->setFont(font);
frameRateValue->setCharacterSize(characterSize);
frameRateValue->setPosition(pos);
frameRateValue->setText("0.0");
frameRateValue->setDrawCallback(new TextDrawCallback(viewer->getStats(),"Frame rate",-1));
pos.y() -= characterSize*1.5f;
}
// viewer stats
{
osg::Group* group = new osg::Group;
_viewerChildNum = _switch->getNumChildren();
_switch->addChild(group, false);
osg::Geode* geode = new osg::Geode();
group->addChild(geode);
float topOfViewerStats = pos.y() + characterSize * 1.5;
{
pos.x() = leftPos;
osg::ref_ptr<osgText::Text> eventLabel = new osgText::Text;
geode->addDrawable( eventLabel.get() );
eventLabel->setColor(colorUpdate);
eventLabel->setFont(font);
eventLabel->setCharacterSize(characterSize);
eventLabel->setPosition(pos);
eventLabel->setText("Event: ");
pos.x() = eventLabel->getBound().xMax();
osg::ref_ptr<osgText::Text> eventValue = new osgText::Text;
geode->addDrawable( eventValue.get() );
eventValue->setColor(colorUpdate);
eventValue->setFont(font);
eventValue->setCharacterSize(characterSize);
eventValue->setPosition(pos);
eventValue->setText("0.0");
eventValue->setDrawCallback(new TextDrawCallback(viewer->getStats(),"Event traversal time taken",-1, 1000.0));
pos.x() = startBlocks;
osg::Geometry* geometry = createGeometry(pos, characterSize *0.8, colorUpdate, _numBlocks);
geometry->setDrawCallback(new BlockDrawCallback(this, startBlocks, viewer->getStats(), viewer->getStats(), "Event traversal begin time", "Event traversal end time", -1, _numBlocks));
geode->addDrawable(geometry);
pos.y() -= characterSize*1.5f;
}
{
pos.x() = leftPos;
osg::ref_ptr<osgText::Text> updateLabel = new osgText::Text;
geode->addDrawable( updateLabel.get() );
updateLabel->setColor(colorUpdate);
updateLabel->setFont(font);
updateLabel->setCharacterSize(characterSize);
updateLabel->setPosition(pos);
updateLabel->setText("Update: ");
pos.x() = updateLabel->getBound().xMax();
osg::ref_ptr<osgText::Text> updateValue = new osgText::Text;
geode->addDrawable( updateValue.get() );
updateValue->setColor(colorUpdate);
updateValue->setFont(font);
updateValue->setCharacterSize(characterSize);
updateValue->setPosition(pos);
updateValue->setText("0.0");
updateValue->setDrawCallback(new TextDrawCallback(viewer->getStats(),"Update traversal time taken",-1, 1000.0));
pos.x() = startBlocks;
osg::Geometry* geometry = createGeometry(pos, characterSize *0.8, colorUpdate, _numBlocks);
geometry->setDrawCallback(new BlockDrawCallback(this, startBlocks, viewer->getStats(), viewer->getStats(), "Update traversal begin time", "Update traversal end time", -1, _numBlocks));
geode->addDrawable(geometry);
pos.y() -= characterSize*1.5f;
}
pos.x() = leftPos;
// add camera stats
for(Cameras::iterator citr = cameras.begin();
citr != cameras.end();
++citr)
{
group->addChild(createCameraStats(font, pos, startBlocks, aquireGPUStats, characterSize, viewer->getStats(), *citr));
}
// add frame ticks
{
osg::Geode* geode = new osg::Geode;
group->addChild(geode);
osg::Vec4 colourTicks(1.0f,1.0f,1.0f, 0.5f);
pos.x() = startBlocks;
pos.y() += characterSize*0.5;
float height = topOfViewerStats - pos.y();
osg::Geometry* ticks = createTick(pos, 5.0f, colourTicks, 100);
geode->addDrawable(ticks);
osg::Geometry* frameMarkers = createFrameMarkers(pos, height, colourTicks, _numBlocks + 1);
frameMarkers->setDrawCallback(new FrameMarkerDrawCallback(this, startBlocks, viewer->getStats(), 0, _numBlocks + 1));
geode->addDrawable(frameMarkers);
}
}
// scene stats
{
pos.x() = leftPos;
osg::Geode* geode = new osg::Geode();
{
osgText::Text* text = new osgText::Text;
geode->addDrawable( text );
text->setFont(font);
text->setCharacterSize(characterSize);
text->setPosition(pos);
text->setText("Scene Stats to do...");
pos.y() -= characterSize*1.5f;
}
_sceneChildNum = _switch->getNumChildren();
_switch->addChild(geode, false);
}
}
osg::Node* StatsHandler::createCameraStats(const std::string& font, osg::Vec3& pos, float startBlocks, bool aquireGPUStats, float characterSize, osg::Stats* viewerStats, osg::Camera* camera)
{
osg::Stats* stats = camera->getStats();
if (!stats) return 0;
osg::Group* group = new osg::Group;
osg::Geode* geode = new osg::Geode();
group->addChild(geode);
float leftPos = pos.x();
osg::Vec4 colorCull( 0.0f,1.0f,1.0f,1.0f);
osg::Vec4 colorDraw( 1.0f,1.0f,0.0f,1.0f);
osg::Vec4 colorGPU( 1.0f,0.5f,0.0f,1.0f);
{
pos.x() = leftPos;
osg::ref_ptr<osgText::Text> cullLabel = new osgText::Text;
geode->addDrawable( cullLabel.get() );
cullLabel->setColor(colorCull);
cullLabel->setFont(font);
cullLabel->setCharacterSize(characterSize);
cullLabel->setPosition(pos);
cullLabel->setText("Cull: ");
pos.x() = cullLabel->getBound().xMax();
osg::ref_ptr<osgText::Text> cullValue = new osgText::Text;
geode->addDrawable( cullValue.get() );
cullValue->setColor(colorCull);
cullValue->setFont(font);
cullValue->setCharacterSize(characterSize);
cullValue->setPosition(pos);
cullValue->setText("0.0");
cullValue->setDrawCallback(new TextDrawCallback(stats,"Cull traversal time taken",-1, 1000.0));
pos.x() = startBlocks;
osg::Geometry* geometry = createGeometry(pos, characterSize *0.8, colorCull, _numBlocks);
geometry->setDrawCallback(new BlockDrawCallback(this, startBlocks, viewerStats, stats, "Cull traversal begin time", "Cull traversal end time", -1, _numBlocks));
geode->addDrawable(geometry);
pos.y() -= characterSize*1.5f;
}
{
pos.x() = leftPos;
osg::ref_ptr<osgText::Text> drawLabel = new osgText::Text;
geode->addDrawable( drawLabel.get() );
drawLabel->setColor(colorDraw);
drawLabel->setFont(font);
drawLabel->setCharacterSize(characterSize);
drawLabel->setPosition(pos);
drawLabel->setText("Draw: ");
pos.x() = drawLabel->getBound().xMax();
osg::ref_ptr<osgText::Text> drawValue = new osgText::Text;
geode->addDrawable( drawValue.get() );
drawValue->setColor(colorDraw);
drawValue->setFont(font);
drawValue->setCharacterSize(characterSize);
drawValue->setPosition(pos);
drawValue->setText("0.0");
drawValue->setDrawCallback(new TextDrawCallback(stats,"Draw traversal time taken",-1, 1000.0));
pos.x() = startBlocks;
osg::Geometry* geometry = createGeometry(pos, characterSize *0.8, colorDraw, _numBlocks);
geometry->setDrawCallback(new BlockDrawCallback(this, startBlocks, viewerStats, stats, "Draw traversal begin time", "Draw traversal end time", -1, _numBlocks));
geode->addDrawable(geometry);
pos.y() -= characterSize*1.5f;
}
if (aquireGPUStats)
{
pos.x() = leftPos;
osg::ref_ptr<osgText::Text> gpuLabel = new osgText::Text;
geode->addDrawable( gpuLabel.get() );
gpuLabel->setColor(colorGPU);
gpuLabel->setFont(font);
gpuLabel->setCharacterSize(characterSize);
gpuLabel->setPosition(pos);
gpuLabel->setText("GPU: ");
pos.x() = gpuLabel->getBound().xMax();
osg::ref_ptr<osgText::Text> gpuValue = new osgText::Text;
geode->addDrawable( gpuValue.get() );
gpuValue->setColor(colorGPU);
gpuValue->setFont(font);
gpuValue->setCharacterSize(characterSize);
gpuValue->setPosition(pos);
gpuValue->setText("0.0");
gpuValue->setDrawCallback(new TextDrawCallback(stats,"GPU draw time taken",-1, 1000.0));
pos.x() = startBlocks;
osg::Geometry* geometry = createGeometry(pos, characterSize *0.8, colorGPU, _numBlocks);
geometry->setDrawCallback(new BlockDrawCallback(this, startBlocks, viewerStats, stats, "GPU draw begin time", "GPU draw end time", -1, _numBlocks));
geode->addDrawable(geometry);
pos.y() -= characterSize*1.5f;
}
pos.x() = leftPos;
return group;
}
}