Fixed the bounding sphere computation and handling of Drawable as the root of the scene graph
This commit is contained in:
parent
74f91037a7
commit
afcf54b108
@ -157,6 +157,8 @@ class OSG_EXPORT Drawable : public Node
|
||||
|
||||
_boundingSphereComputed = true;
|
||||
}
|
||||
_boundingSphere.set(_boundingBox.center(), _boundingBox.radius());
|
||||
|
||||
return _boundingBox;
|
||||
}
|
||||
|
||||
|
@ -989,10 +989,7 @@ void CullVisitor::apply(osg::Drawable& drawable)
|
||||
return;
|
||||
}
|
||||
|
||||
//else
|
||||
{
|
||||
if (getNodePath().back()->isCullingActive() && isCulled(bb)) return;
|
||||
}
|
||||
if (!getNodePath().empty() && getNodePath().back()->isCullingActive() && isCulled(bb)) return;
|
||||
|
||||
|
||||
if (_computeNearFar && bb.valid())
|
||||
|
Loading…
Reference in New Issue
Block a user