Added s/getUsage() method

This commit is contained in:
Robert Osfield 2007-06-30 14:30:44 +00:00
parent bb94377f20
commit aee902720e

View File

@ -93,6 +93,16 @@ class OSG_EXPORT BufferObject : public Object
virtual const char* libraryName() const { return "osg"; }
virtual const char* className() const { return "BufferObject"; }
/** Set what type of usage the buffer object will have. Options are:
* GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY,
* GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY,
* GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
*/
void setUsage(GLenum usage) { _usage = usage; }
/** Get the type of usage the buffer object has been set up for.*/
GLenum getUsage() const { return _usage; }
struct BufferEntry
{
BufferEntry(): dataSize(0),offset(0) {}