Introduced a TerrainHandler that adjust the sameple ratio and vertical scale
of terrain interactively using the 'r','R' and 'v','V' keys respecitvely.
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@ -181,6 +181,58 @@ class ElevationLayerBlendingCallback : public osg::NodeCallback
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};
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// class to handle events with a pick
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class TerrainHandler : public osgGA::GUIEventHandler {
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public:
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TerrainHandler(osgTerrain::Terrain* terrain):
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_terrain(terrain) {}
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bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa)
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{
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switch(ea.getEventType())
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{
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case(osgGA::GUIEventAdapter::KEYDOWN):
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{
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if (ea.getKey()=='r')
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{
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_terrain->setSampleRatio(_terrain->getSampleRatio()*0.5);
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osg::notify(osg::NOTICE)<<"Sample ratio "<<_terrain->getSampleRatio()<<std::endl;
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return true;
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}
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else if (ea.getKey()=='R')
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{
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_terrain->setSampleRatio(_terrain->getSampleRatio()/0.5);
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osg::notify(osg::NOTICE)<<"Sample ratio "<<_terrain->getSampleRatio()<<std::endl;
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return true;
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}
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else if (ea.getKey()=='v')
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{
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_terrain->setVerticalScale(_terrain->getVerticalScale()*1.25);
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osg::notify(osg::NOTICE)<<"Vertical scale "<<_terrain->getVerticalScale()<<std::endl;
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return true;
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}
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else if (ea.getKey()=='V')
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{
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_terrain->setVerticalScale(_terrain->getVerticalScale()/1.25);
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osg::notify(osg::NOTICE)<<"Vertical scale "<<_terrain->getVerticalScale()<<std::endl;
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return true;
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}
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return false;
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}
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default:
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return false;
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}
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}
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protected:
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~TerrainHandler() {}
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osg::ref_ptr<osgTerrain::Terrain> _terrain;
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};
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int main( int argc, char **argv )
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{
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// use an ArgumentParser object to manage the program arguments.
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@ -189,6 +241,12 @@ int main( int argc, char **argv )
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// construct the viewer.
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osgViewer::Viewer viewer(arguments);
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float verticalScale = 1.0f;
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while(arguments.read("-v",verticalScale)) {}
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float sampleRatio = 1.0f;
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while(arguments.read("-r",sampleRatio)) {}
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// add all the event handlers to the viewer
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{
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@ -259,11 +317,16 @@ int main( int argc, char **argv )
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{
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terrain = new osgTerrain::Terrain;
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terrain->addChild(rootnode);
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terrain->setSampleRatio(0.25f);
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rootnode = terrain;
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}
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terrain->setSampleRatio(sampleRatio);
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terrain->setVerticalScale(verticalScale);
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// register our custom handler for adjust Terrain settings
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viewer.addEventHandler(new TerrainHandler(terrain));
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osg::CoordinateSystemNode* csn = findTopMostNodeOfType<osg::CoordinateSystemNode>(rootnode);
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unsigned int numLayers = 1;
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