Added genwrapper.conf to OSG CVS
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genwrapper.conf
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322
genwrapper.conf
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#############################################################################
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# #
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# GenWrapper Configuration File #
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# #
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#############################################################################
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configure library "osgProducer"
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dependency win32-debug "Producerd.lib"
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dependency win32-release "Producer.lib"
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dependency unix "-losgUtil -losgDB -lProducer -losgGA -losgText"
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end
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configure library "osgFX"
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dependency unix "-losgUtil -losgDB"
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end
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configure library "osgParticle"
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dependency unix "-losgUtil -losgDB"
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end
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configure library "osgGA"
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dependency unix "-losgUtil"
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end
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configure library "osgSim"
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dependency unix "-losgUtil -losgText -losgDB"
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end
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configure library "osgTerrain"
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dependency win32-debug "gdal_iD.lib"
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dependency win32-release "gdal_i.lib"
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dependency unix "-losgDB -losgUtil -losgFX"
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end
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configure library "osgText"
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dependency unix "-losgDB"
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end
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configure library "osgViewer"
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dependency unix "-losgUtil -losgDB -losgGA"
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end
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#############################################################################
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suppress reflector "osg::CullStack"
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ignore file "osgViewer/GraphicsWindowX11"
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ignore file "osgViewer/GraphicsWindowWin32"
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ignore file "osgViewer/GraphicsWindowCocoa"
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#############################################################################
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configure file /osg\/GraphicsContext/
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emit before "#include <osg/Camera>
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"
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end
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#############################################################################
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# add <io_utils> header to Plane, Quat and Vec* files
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configure file /osg\/(Plane|Quat|(Vec(2|3|4)(f|d|b|ub)))/
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emit before "#include <osg/io_utils>
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"
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end
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# add ReaderWriter and Comparator objects to Vec*, Quat and Plane classes
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configure reflector /osg::(Plane|Quat|(Vec(2|3|4)(f|d|b|ub)))/
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readerwriter "osgIntrospection::StdReaderWriter<reflected_type>"
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comparator "osgIntrospection::PartialOrderComparator<reflected_type>"
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end
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# add GDAL includes in DataSet.cpp
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configure file /osgTerrain\/DataSet/
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emit before "#include <gdal_priv.h>
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"
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end
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# add StateGraph includes in RenderLeaf.cpp
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configure file /osgUtil\/RenderLeaf/
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emit before "#include <osgUtil/StateGraph>
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"
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end
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#############################################################################
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# Doxygen fails to detect that std::vector<T> is a base class for
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# osg::Vector*, so we need to specify that manually
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configure reflector "osg::VectorGLsizei"
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add base "std::vector<GLsizei>"
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end
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configure reflector "osg::VectorGLubyte"
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add base "std::vector<GLubyte>"
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end
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configure reflector "osg::VectorGLushort"
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add base "std::vector<GLushort>"
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end
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configure reflector "osg::VectorGLuint"
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add base "std::vector<GLuint>"
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end
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configure reflector "osgText::VectorUInt"
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add base "std::vector<unsigned int>"
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end
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#############################################################################
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# Doxygen fails to detect that std::vector<T> is a base class for
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# TemplateArray<> and TemplateIndexArray<> templates, so we need
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# to specify that manually
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configure reflector /osg::TemplateIndexArray< GLbyte.*/
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add base "std::vector<GLbyte>"
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end
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configure reflector /osg::TemplateIndexArray< GLubyte.*/
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add base "std::vector<GLubyte>"
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end
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configure reflector /osg::TemplateIndexArray< GLshort.*/
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add base "std::vector<GLshort>"
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end
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configure reflector /osg::TemplateIndexArray< GLushort.*/
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add base "std::vector<GLushort>"
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end
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configure reflector /osg::TemplateIndexArray< GLint.*/
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add base "std::vector<GLint>"
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end
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configure reflector /osg::TemplateIndexArray< GLuint.*/
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add base "std::vector<GLuint>"
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end
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configure reflector /osg::TemplateArray< GLfloat.*/
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add base "std::vector<GLfloat>"
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end
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configure reflector /osg::TemplateArray< osg::Vec2\s*\,.*/
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add base "std::vector<osg::Vec2>"
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end
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configure reflector /osg::TemplateArray< osg::Vec3\s*\,.*/
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add base "std::vector<osg::Vec3>"
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end
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configure reflector /osg::TemplateArray< osg::Vec4\s*\,.*/
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add base "std::vector<osg::Vec4>"
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end
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configure reflector /osg::TemplateArray< osg::Vec2b\s*\,.*/
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add base "std::vector<osg::Vec2b>"
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end
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configure reflector /osg::TemplateArray< osg::Vec3b\s*\,.*/
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add base "std::vector<osg::Vec3b>"
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end
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configure reflector /osg::TemplateArray< osg::Vec4b\s*\,.*/
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add base "std::vector<osg::Vec4b>"
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end
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configure reflector /osg::TemplateArray< osg::Vec2s\s*\,.*/
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add base "std::vector<osg::Vec2s>"
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end
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configure reflector /osg::TemplateArray< osg::Vec3s\s*\,.*/
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add base "std::vector<osg::Vec3s>"
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end
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configure reflector /osg::TemplateArray< osg::Vec4s\s*\,.*/
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add base "std::vector<osg::Vec4s>"
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end
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configure reflector /osg::TemplateArray< osg::Vec4ub\s*\,.*/
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add base "std::vector<osg::Vec4ub>"
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end
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configure file "osg/Array"
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emit after "
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STD_VECTOR_REFLECTOR(std::vector<osg::Vec2>);
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STD_VECTOR_REFLECTOR(std::vector<osg::Vec3>);
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STD_VECTOR_REFLECTOR(std::vector<osg::Vec4>);
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STD_VECTOR_REFLECTOR(std::vector<osg::Vec2b>);
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STD_VECTOR_REFLECTOR(std::vector<osg::Vec3b>);
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STD_VECTOR_REFLECTOR(std::vector<osg::Vec4b>);
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STD_VECTOR_REFLECTOR(std::vector<osg::Vec2s>);
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STD_VECTOR_REFLECTOR(std::vector<osg::Vec3s>);
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STD_VECTOR_REFLECTOR(std::vector<osg::Vec4s>);
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STD_VECTOR_REFLECTOR(std::vector<osg::Vec4ub>);
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STD_VECTOR_REFLECTOR(std::vector<GLubyte>);
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STD_VECTOR_REFLECTOR(std::vector<GLbyte>);
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STD_VECTOR_REFLECTOR(std::vector<GLushort>);
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STD_VECTOR_REFLECTOR(std::vector<GLshort>);
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STD_VECTOR_REFLECTOR(std::vector<GLuint>);
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STD_VECTOR_REFLECTOR(std::vector<GLint>);
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"
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end
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#############################################################################
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# StateSet and related types need some advanced tweaking
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configure reflector "std::map< osg::StateAttribute::GLMode, osg::StateAttribute::GLModeValue >"
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replace with "STD_MAP_REFLECTOR_WITH_TYPES(std::map< osg::StateAttribute::GLMode COMMA osg::StateAttribute::GLModeValue >, osg::StateAttribute::GLMode, osg::StateAttribute::Values);"
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end
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configure reflector "osg::StateSet"
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# remove indexed property "Mode" because its index would not belong to a
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# finite set of values
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configure property "Mode"
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replace with ""
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end
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end
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configure reflector "osg::Geometry"
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# define the count method for some Property
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configure property "TexCoordData"
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count_method "__unsigned_int__getNumTexCoordArrays"
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end
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configure property "TexCoordIndices"
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count_method "__unsigned_int__getNumTexCoordArrays"
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end
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configure property "VertexAttribBinding"
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count_method "__unsigned_int__getNumVertexAttribArrays"
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end
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configure property "VertexAttribData"
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count_method "__unsigned_int__getNumVertexAttribArrays"
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end
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configure property "VertexAttribIndices"
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count_method "__unsigned_int__getNumVertexAttribArrays"
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end
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configure property "VertexAttribNormalize"
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count_method "__unsigned_int__getNumVertexAttribArrays"
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end
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end
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#############################################################################
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# Doxygen fails to detect that /osg::Texture(1D|2D|3D|Rectangle)/ and
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# osgText::Font::GlyphTexture are not-abstract class, so we need
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# to specify that manually
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configure reflector /osg::Texture(1D|2D|3D|Rectangle)/
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object-type
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end
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configure reflector "osgText::Font::GlyphTexture"
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object-type
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end
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#############################################################################
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# must suppress reflector for osgDB::Output because some of its methods
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# are not supported by osgIntrospection (they return non-const references)
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suppress reflector "osgDB::Output"
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#############################################################################
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# some types are incorrectly detected as value type or object type. Here we
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# specify the type kind explicitly
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configure reflector "osgProducer::KeyboardMouseCallback"
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object-type
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end
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configure reflector "osgDB::ReentrantMutex"
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object-type
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end
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configure reflector "osgDB::ReadWriteMutex"
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object-type
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end
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#############################################################################
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# Doxygen doesn't parse ReadFunc and WriteFunc correctly...
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configure reflector "osgDB::DotOsgWrapper::ReadFunc"
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replace with "TYPE_NAME_ALIAS(bool (*)(osg::Object&,osgDB::Input&), osgDB::DotOsgWrapper::ReadFunc);
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"
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end
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configure reflector "osgDB::DotOsgWrapper::WriteFunc"
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replace with "TYPE_NAME_ALIAS(bool (*)(const osg::Object&,osgDB::Output&), osgDB::DotOsgWrapper::WriteFunc);
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"
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end
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#############################################################################
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# temporary workaround for problems related to ambiguous name resolution
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suppress reflector "osg::ref_ptr< const osg::StateAttribute >"
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suppress reflector "osg::ref_ptr< const osgFX::Effect >"
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#############################################################################
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