Renamed all instance of AppCallback/AppVisitor to UpdateCallback/UpdateVisitor
inline with the decision to rename the "app phase" the "update phase".
This commit is contained in:
parent
eb42926ab1
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12
NEWS
12
NEWS
@ -2,7 +2,15 @@
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OSG News (most significant items from ChangeLog)
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================================================
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Support added for dynamic paging of Terrage databases.
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Support added for dynamic paging of Terrage databases, the required
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multi-threading is set up by defult. All the end user application need
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to do is load the database and the paging then happens automatically -
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without any need for intervention by the users application.
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The app phase of operations on the scene graph has been renamed
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the update phase to make its function clearer. The main phases are now
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named now does update, cull, draw. The AppVisitor, set/getAppCallback etc
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have be renamed UpdateVisitor, set/getUpdateCallback etc.
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Added new osgshadowtexture demo which illustrates how to create
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dynamic shadow textures in your scene.
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@ -14,8 +22,6 @@ OSG News (most significant items from ChangeLog)
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New osglogo demo.
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New osgshadowtexture demo.
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13th November 2002 - OpenSceneGraph-0.9.2.tar.gz
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@ -105,7 +105,7 @@ SOURCE=..\..\src\osgUtil\HighlightMapGenerator.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osgUtil\AppVisitor.cpp
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SOURCE=..\..\src\osgUtil\UpdateVisitor.cpp
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# End Source File
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# Begin Source File
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@ -205,7 +205,7 @@ SOURCE=..\..\include\osgUtil\ReflectionMapGenerator
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# End Source File
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# Begin Source File
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SOURCE=..\..\include\osgUtil\AppVisitor
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SOURCE=..\..\include\osgUtil\UpdateVisitor
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# End Source File
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# Begin Source File
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@ -172,21 +172,36 @@ class SG_EXPORT Drawable : public Object
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void compile(State& state);
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struct AppCallback : public virtual osg::Referenced
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struct UpdateCallback : public virtual osg::Referenced
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{
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/** do customized app code.*/
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virtual void update(osg::NodeVisitor *visitor, osg::Drawable* drawable) = 0;
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};
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/** Set the UpdateCallback which allows users to attach customize the undating of an object during the app traversal.*/
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void setUpdateCallback(UpdateCallback* ac);
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/** Get the non const UpdateCallback.*/
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UpdateCallback* getUpdateCallback() { return _updateCallback.get(); }
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#ifdef USE_DEPRECATED_API
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struct AppCallback : public UpdateCallback
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{
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/** do customized app code.*/
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virtual void app(osg::NodeVisitor *visitor, osg::Drawable* drawable) = 0;
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virtual void update(osg::NodeVisitor *visitor, osg::Drawable* drawable) { app(visitor,drawable); }
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};
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/** Set the AppCallback which allows users to attach customize the undating of an object during the app traversal.*/
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void setAppCallback(AppCallback* ac);
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/** deprecated.*/
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void setAppCallback(AppCallback* ac) { setUpdateCallback(ac); }
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/** Get the non const AppCallback.*/
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AppCallback* getAppCallback() { return _appCallback.get(); }
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/** Get the const AppCallback.*/
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const AppCallback* getAppCallback() const { return _appCallback.get(); }
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/** deprecated.*/
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AppCallback* getAppCallback() { return getUpdateCallback(); }
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/** deprecated.*/
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const AppCallback* getAppCallback() const { return getUpdateCallback(); }
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#endif
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struct CullCallback : public virtual osg::Referenced
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{
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@ -381,7 +396,7 @@ class SG_EXPORT Drawable : public Object
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typedef osg::buffered_value<uint> GLObjectList;
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mutable GLObjectList _globjList;
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ref_ptr<AppCallback> _appCallback;
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ref_ptr<UpdateCallback> _updateCallback;
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ref_ptr<DrawCallback> _drawCallback;
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ref_ptr<CullCallback> _cullCallback;
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@ -127,18 +127,29 @@ class SG_EXPORT Node : public Object
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inline unsigned int getNumParents() const { return _parents.size(); }
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/** Set app node callback, called during app traversal. */
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void setAppCallback(NodeCallback* nc);
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/** Set update node callback, called during update traversal. */
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void setUpdateCallback(NodeCallback* nc);
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/** Get app node callback, called during app traversal. */
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inline NodeCallback* getAppCallback() { return _appCallback.get(); }
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/** Get update node callback, called during update traversal. */
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inline NodeCallback* getUpdateCallback() { return _updateCallback.get(); }
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/** Get const app node callback, called during app traversal. */
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inline const NodeCallback* getAppCallback() const { return _appCallback.get(); }
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/** Get const update node callback, called during update traversal. */
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inline const NodeCallback* getUpdateCallback() const { return _updateCallback.get(); }
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#ifdef USE_DEPRECATED_API
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/** deprecated. */
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void setAppCallback(NodeCallback* nc) { setUpdateCallback(nc); }
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/** deprecated. */
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inline NodeCallback* getAppCallback() { return getUpdateCallback(); }
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/** deprecated. */
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inline const NodeCallback* getAppCallback() const { return getUpdateCallback(); }
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#endif
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/** Get the number of Children of this node which require App traversal,
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* since they have an AppCallback attached to them or their children.*/
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inline unsigned int getNumChildrenRequiringAppTraversal() const { return _numChildrenRequiringAppTraversal; }
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inline unsigned int getNumChildrenRequiringUpdateTraversal() const { return _numChildrenRequiringUpdateTraversal; }
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/** Set cull node callback, called during cull traversal. */
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@ -256,9 +267,9 @@ class SG_EXPORT Node : public Object
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friend class osg::Group;
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friend class osg::Drawable;
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ref_ptr<NodeCallback> _appCallback;
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unsigned int _numChildrenRequiringAppTraversal;
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void setNumChildrenRequiringAppTraversal(unsigned int num);
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ref_ptr<NodeCallback> _updateCallback;
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unsigned int _numChildrenRequiringUpdateTraversal;
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void setNumChildrenRequiringUpdateTraversal(unsigned int num);
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ref_ptr<NodeCallback> _cullCallback;
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@ -58,7 +58,7 @@ class SG_EXPORT NodeVisitor : public Referenced
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enum VisitorType
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{
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NODE_VISITOR = 0,
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APP_VISITOR,
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UPDATE_VISITOR,
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COLLECT_OCCLUDER_VISITOR,
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CULL_VISITOR
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};
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@ -60,7 +60,7 @@ class OSGGLUT_EXPORT Viewer : public Window, public osgGA::GUIActionAdapter
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virtual bool run();
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// called on each frame redraw..return the time in ms for each operation.
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virtual float app(unsigned int viewport);
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virtual float update(unsigned int viewport);
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virtual float cull(unsigned int viewport);
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virtual float draw(unsigned int viewport);
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@ -163,10 +163,10 @@ class OSGGLUT_EXPORT Viewer : public Window, public osgGA::GUIActionAdapter
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struct StatsRecord
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{ // gwm Jul 2001, added for display of statistics
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StatsRecord():
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timeApp(0), timeCull(0), timeDraw(0), timeFrame(0),
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timeUpdate(0), timeCull(0), timeDraw(0), timeFrame(0),
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frameend(0) {}
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float timeApp, timeCull, timeDraw, timeFrame;
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float timeUpdate, timeCull, timeDraw, timeFrame;
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osg::Timer_t frameend;
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};
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StatsRecord times[3]; // store up to 3 frames worth of times
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@ -140,9 +140,9 @@ class OSGUTIL_EXPORT SceneView : public osg::Referenced
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osg::NodeVisitor* getInitVisitor() { return _initVisitor.get(); }
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const osg::NodeVisitor* getInitVisitor() const { return _initVisitor.get(); }
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void setAppVisitor(osg::NodeVisitor* av) { _appVisitor = av; }
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osg::NodeVisitor* getAppVisitor() { return _appVisitor.get(); }
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const osg::NodeVisitor* getAppVisitor() const { return _appVisitor.get(); }
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void setUpdateVisitor(osg::NodeVisitor* av) { _updateVisitor = av; }
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osg::NodeVisitor* getUpdateVisitor() { return _updateVisitor.get(); }
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const osg::NodeVisitor* getUpdateVisitor() const { return _updateVisitor.get(); }
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void setCullVisitor(osgUtil::CullVisitor* cv) { _cullVisitor = cv; }
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osgUtil::CullVisitor* getCullVisitor() { return _cullVisitor.get(); }
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@ -261,13 +261,16 @@ class OSGUTIL_EXPORT SceneView : public osg::Referenced
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* The init traversal is called once for each SceneView, and should
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* be used to compile display list, texture objects intialize data
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* not otherwise intializaed during scene graph loading. Note, is
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* called automatically by app&cull if it hasn't already been called
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* called automatically by update&cull if it hasn't already been called
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* elsewhere. Also init() should only ever be called within a valid
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* graphics context.*/
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virtual void init();
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/** Do app traversal of attached scene graph using App NodeVisitor.*/
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virtual void app();
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virtual void update();
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#ifdef USE_DEPREACTED_API
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virtual void app() { update(); }
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#endif
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/** Do cull traversal of attached scene graph using Cull NodeVisitor.*/
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virtual void cull();
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@ -297,7 +300,7 @@ class OSGUTIL_EXPORT SceneView : public osg::Referenced
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bool _initCalled;
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osg::ref_ptr<osg::NodeVisitor> _initVisitor;
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osg::ref_ptr<osg::NodeVisitor> _appVisitor;
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osg::ref_ptr<osg::NodeVisitor> _updateVisitor;
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osg::Node::NodeMask _cullMask;
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osg::ref_ptr<osgUtil::CullVisitor> _cullVisitor;
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osg::ref_ptr<osgUtil::RenderGraph> _rendergraph;
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@ -2,8 +2,8 @@
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//Distributed under the terms of the GNU Library General Public License (LGPL)
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//as published by the Free Software Foundation.
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#ifndef OSGUTIL_APPVISITOR
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#define OSGUTIL_APPVISITOR 1
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#ifndef OSGUTIL_UPDATEVISITOR
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#define OSGUTIL_UPDATEVISITOR 1
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#include <osg/NodeVisitor>
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#include <osg/Node>
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@ -22,16 +22,16 @@
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namespace osgUtil {
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/**
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* Basic AppVisitor implementation for animating a scene.
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* Basic UpdateVisitor implementation for animating a scene.
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* This visitor traverses the scene graph, call each nodes appCallback if
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* it exists.
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*/
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class OSGUTIL_EXPORT AppVisitor : public osg::NodeVisitor
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class OSGUTIL_EXPORT UpdateVisitor : public osg::NodeVisitor
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{
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public:
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AppVisitor();
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virtual ~AppVisitor();
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UpdateVisitor();
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virtual ~UpdateVisitor();
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virtual void reset();
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@ -54,29 +54,29 @@ class OSGUTIL_EXPORT AppVisitor : public osg::NodeVisitor
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protected:
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/** prevent unwanted copy construction.*/
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AppVisitor(const AppVisitor&):osg::NodeVisitor() {}
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UpdateVisitor(const UpdateVisitor&):osg::NodeVisitor() {}
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/** prevent unwanted copy operator.*/
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AppVisitor& operator = (const AppVisitor&) { return *this; }
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UpdateVisitor& operator = (const UpdateVisitor&) { return *this; }
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inline void handle_callbacks_and_traverse(osg::Node& node)
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{
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osg::NodeCallback* callback = node.getAppCallback();
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osg::NodeCallback* callback = node.getUpdateCallback();
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if (callback) (*callback)(&node,this);
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else if (node.getNumChildrenRequiringAppTraversal()>0) traverse(node);
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else if (node.getNumChildrenRequiringUpdateTraversal()>0) traverse(node);
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}
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inline void handle_geode_callbacks(osg::Geode& node)
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{
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osg::NodeCallback* callback = node.getAppCallback();
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osg::NodeCallback* callback = node.getUpdateCallback();
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if (callback) (*callback)(&node,this);
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else if (node.getNumChildrenRequiringAppTraversal()>0) traverse(node);
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else if (node.getNumChildrenRequiringUpdateTraversal()>0) traverse(node);
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// call the app callbacks on the drawables.
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for(unsigned int i=0;i<node.getNumDrawables();++i)
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{
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osg::Drawable::AppCallback* callback = node.getDrawable(i)->getAppCallback();
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if (callback) callback->app(this,node.getDrawable(i));
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osg::Drawable::UpdateCallback* callback = node.getDrawable(i)->getUpdateCallback();
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if (callback) callback->update(this,node.getDrawable(i));
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}
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}
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@ -143,7 +143,7 @@ osg::Node* createMovingModel(const osg::Vec3& center, float radius)
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positioned->addChild(glider);
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osg::PositionAttitudeTransform* xform = new osg::PositionAttitudeTransform;
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xform->setAppCallback(new osg::PositionAttitudeTransform::AnimationPathCallback(animationPath,0.0,1.0));
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xform->setUpdateCallback(new osg::PositionAttitudeTransform::AnimationPathCallback(animationPath,0.0,1.0));
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xform->addChild(positioned);
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model->addChild(xform);
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@ -164,7 +164,7 @@ osg::Node* createMovingModel(const osg::Vec3& center, float radius)
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positioned->addChild(cessna);
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osg::MatrixTransform* xform = new osg::MatrixTransform;
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xform->setAppCallback(new osg::MatrixTransform::AnimationPathCallback(animationPath,0.0f,2.0));
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xform->setUpdateCallback(new osg::MatrixTransform::AnimationPathCallback(animationPath,0.0f,2.0));
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xform->addChild(positioned);
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model->addChild(xform);
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@ -49,13 +49,13 @@ void write_usage(std::ostream& out,const std::string& name)
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out << std::endl;
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}
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class AppCallback : public osg::NodeCallback
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class UpdateCallback : public osg::NodeCallback
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{
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virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
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{
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std::cout<<"app callback - pre traverse"<<node<<std::endl;
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std::cout<<"update callback - pre traverse"<<node<<std::endl;
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traverse(node,nv);
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std::cout<<"app callback - post traverse"<<node<<std::endl;
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std::cout<<"update callback - post traverse"<<node<<std::endl;
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}
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};
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@ -100,11 +100,11 @@ struct TransformCallback : public osg::Transform::ComputeTransformCallback
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}
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};
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struct DrawableAppCallback : public osg::Drawable::AppCallback
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struct DrawableUpdateCallback : public osg::Drawable::UpdateCallback
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{
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virtual void app(osg::NodeVisitor*, osg::Drawable* drawable)
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virtual void update(osg::NodeVisitor*, osg::Drawable* drawable)
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{
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std::cout<<"Drawable app callback "<<drawable<<std::endl;
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std::cout<<"Drawable update callback "<<drawable<<std::endl;
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}
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};
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@ -129,14 +129,14 @@ class InsertCallbacksVisitor : public osg::NodeVisitor
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virtual void apply(osg::Node& node)
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{
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node.setAppCallback(new AppCallback());
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node.setUpdateCallback(new UpdateCallback());
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node.setCullCallback(new CullCallback());
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traverse(node);
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}
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virtual void apply(osg::Geode& geode)
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{
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geode.setAppCallback(new AppCallback());
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geode.setUpdateCallback(new UpdateCallback());
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//note, it makes no sense to attach a cull callback to the node
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//at there are no nodes to traverse below the geode, only
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@ -146,7 +146,7 @@ class InsertCallbacksVisitor : public osg::NodeVisitor
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for(unsigned int i=0;i<geode.getNumDrawables();++i)
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{
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geode.getDrawable(i)->setAppCallback(new DrawableAppCallback());
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geode.getDrawable(i)->setUpdateCallback(new DrawableUpdateCallback());
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geode.getDrawable(i)->setCullCallback(new DrawableCullCallback());
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geode.getDrawable(i)->setDrawCallback(new DrawableDrawCallback());
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}
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@ -98,7 +98,7 @@ osg::Node* decorate_with_clip_node(osg::Node* subgraph)
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osg::MatrixTransform* transform= new osg::MatrixTransform;
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osg::NodeCallback* nc = new osgUtil::TransformCallback(subgraph->getBound().center(),osg::Vec3(0.0f,0.0f,1.0f),osg::inDegrees(45.0f));
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transform->setAppCallback(nc);
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transform->setUpdateCallback(nc);
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osg::ClipNode* clipnode = new osg::ClipNode;
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osg::BoundingSphere bs = subgraph->getBound();
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@ -166,9 +166,9 @@ class MySceneView : public SceneView {
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}
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// override the basic SceneView::app traversal.
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virtual void app()
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virtual void update()
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{
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SceneView::app();
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SceneView::update();
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switch (_viewerMode)
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{
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case(MASTER):
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@ -181,7 +181,7 @@ int main( int argc, char **argv )
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myTransform->addChild( createGeometryCube() );
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// move node in a circle at 90 degrees a sec.
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myTransform->setAppCallback(new MyTransformCallback(myTransform,osg::inDegrees(90.0f)));
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myTransform->setUpdateCallback(new MyTransformCallback(myTransform,osg::inDegrees(90.0f)));
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// add model to viewer.
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viewer.addViewport( myTransform );
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@ -632,7 +632,7 @@ osg::Node* createBackground()
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// create a tranform to move the background back and forward with.
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osg::MatrixTransform* transform = new osg::MatrixTransform();
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transform->setAppCallback(new MyTransformCallback(1.0f));
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transform->setUpdateCallback(new MyTransformCallback(1.0f));
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transform->addChild(geode);
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return transform;
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@ -124,7 +124,7 @@ osg::Node* createLights(osg::BoundingBox& bb,osg::StateSet* rootStateSet)
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animationPath->insert(8.0,osg::AnimationPath::ControlPoint(bb.corner(0)));
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animationPath->setLoopMode(osg::AnimationPath::SWING);
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mt->setAppCallback(new osg::MatrixTransform::AnimationPathCallback(animationPath));
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mt->setUpdateCallback(new osg::MatrixTransform::AnimationPathCallback(animationPath));
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}
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// create marker for point light.
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@ -225,7 +225,7 @@ osg::Node* createRoom(osg::Node* loadedModel)
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osg::PositionAttitudeTransform* pat = new osg::PositionAttitudeTransform();
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pat->setPivotPoint(loaded_bs.center());
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pat->setAppCallback(new ModelTransformCallback(loaded_bs));
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pat->setUpdateCallback(new ModelTransformCallback(loaded_bs));
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pat->addChild(loadedModel);
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bs = pat->getBound();
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@ -145,7 +145,7 @@ osg:: Node* createGlobe(const osg::BoundingBox& bb,float ratio)
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osg::MatrixTransform* xform = new osg::MatrixTransform;
|
||||
xform->setAppCallback(new osgUtil::TransformCallback(bb.center(),osg::Vec3(0.0f,0.0f,1.0f),osg::inDegrees(30.0f)));
|
||||
xform->setUpdateCallback(new osgUtil::TransformCallback(bb.center(),osg::Vec3(0.0f,0.0f,1.0f),osg::inDegrees(30.0f)));
|
||||
xform->addChild(geode);
|
||||
|
||||
return xform;
|
||||
|
@ -32,11 +32,11 @@
|
||||
PBuffer* g_pPixelBuffer;
|
||||
|
||||
|
||||
class MyAppCallback : public osg::NodeCallback
|
||||
class MyUpdateCallback : public osg::NodeCallback
|
||||
{
|
||||
public:
|
||||
|
||||
MyAppCallback(osg::Node* subgraph):
|
||||
MyUpdateCallback(osg::Node* subgraph):
|
||||
_subgraph(subgraph) {}
|
||||
|
||||
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
|
||||
@ -196,7 +196,7 @@ new_viewport->setViewport(0,0,width,height);
|
||||
|
||||
// call back which cretes a deformation field to oscilate the model.
|
||||
class MyGeometryCallback :
|
||||
public osg::Drawable::AppCallback,
|
||||
public osg::Drawable::UpdateCallback,
|
||||
public osg::Drawable::AttributeFunctor
|
||||
{
|
||||
public:
|
||||
@ -539,14 +539,14 @@ texture->setWrap(osg::Texture2D::WRAP_T,osg::Texture2D::CLAMP);
|
||||
|
||||
polyGeom->setStateSet(stateset);
|
||||
|
||||
polyGeom->setAppCallback(new MyGeometryCallback(origin,xAxis,yAxis,zAxis,1.0,1.0/width,0.2f));
|
||||
polyGeom->setUpdateCallback(new MyGeometryCallback(origin,xAxis,yAxis,zAxis,1.0,1.0/width,0.2f));
|
||||
|
||||
osg::Geode* geode = new osg::Geode();
|
||||
geode->addDrawable(polyGeom);
|
||||
|
||||
osg::Group* parent = new osg::Group;
|
||||
|
||||
parent->setAppCallback(new MyAppCallback(subgraph));
|
||||
parent->setUpdateCallback(new MyUpdateCallback(subgraph));
|
||||
|
||||
parent->setCullCallback(new MyCullCallback(subgraph,texture));
|
||||
|
||||
@ -630,7 +630,7 @@ int main( int argc, char **argv )
|
||||
loadedModelTransform->addChild(loadedModel);
|
||||
|
||||
osg::NodeCallback* nc = new osgUtil::TransformCallback(loadedModelTransform->getBound().center(),osg::Vec3(0.0f,0.0f,1.0f),osg::inDegrees(45.0f));
|
||||
loadedModelTransform->setAppCallback(nc);
|
||||
loadedModelTransform->setUpdateCallback(nc);
|
||||
|
||||
osg::Group* rootNode = new osg::Group();
|
||||
// rootNode->addChild(loadedModelTransform);
|
||||
|
@ -24,11 +24,11 @@
|
||||
#include <osgGLUT/glut>
|
||||
#include <osgGLUT/Viewer>
|
||||
|
||||
class MyAppCallback : public osg::NodeCallback
|
||||
class MyUpdateCallback : public osg::NodeCallback
|
||||
{
|
||||
public:
|
||||
|
||||
MyAppCallback(osg::Node* subgraph):
|
||||
MyUpdateCallback(osg::Node* subgraph):
|
||||
_subgraph(subgraph) {}
|
||||
|
||||
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
|
||||
@ -199,10 +199,9 @@ void MyCullCallback::doPreRender(osg::Node&, osgUtil::CullVisitor& cv)
|
||||
|
||||
}
|
||||
|
||||
|
||||
// call back which cretes a deformation field to oscilate the model.
|
||||
class MyGeometryCallback :
|
||||
public osg::Drawable::AppCallback,
|
||||
public osg::Drawable::UpdateCallback,
|
||||
public osg::Drawable::AttributeFunctor
|
||||
{
|
||||
public:
|
||||
@ -221,7 +220,7 @@ class MyGeometryCallback :
|
||||
_yAxis(y),
|
||||
_zAxis(z) {}
|
||||
|
||||
virtual void app(osg::NodeVisitor* nv,osg::Drawable* drawable)
|
||||
virtual void update(osg::NodeVisitor* nv,osg::Drawable* drawable)
|
||||
{
|
||||
const osg::FrameStamp* fs = nv->getFrameStamp();
|
||||
double referenceTime = fs->getReferenceTime();
|
||||
@ -538,14 +537,14 @@ osg::Node* createPreRenderSubGraph(osg::Node* subgraph)
|
||||
|
||||
polyGeom->setStateSet(stateset);
|
||||
|
||||
polyGeom->setAppCallback(new MyGeometryCallback(origin,xAxis,yAxis,zAxis,1.0,1.0/width,0.2f));
|
||||
polyGeom->setUpdateCallback(new MyGeometryCallback(origin,xAxis,yAxis,zAxis,1.0,1.0/width,0.2f));
|
||||
|
||||
osg::Geode* geode = new osg::Geode();
|
||||
geode->addDrawable(polyGeom);
|
||||
|
||||
osg::Group* parent = new osg::Group;
|
||||
|
||||
parent->setAppCallback(new MyAppCallback(subgraph));
|
||||
parent->setUpdateCallback(new MyUpdateCallback(subgraph));
|
||||
|
||||
parent->setCullCallback(new MyCullCallback(subgraph,image));
|
||||
|
||||
@ -629,7 +628,7 @@ int main( int argc, char **argv )
|
||||
loadedModelTransform->addChild(loadedModel);
|
||||
|
||||
osg::NodeCallback* nc = new osgUtil::TransformCallback(loadedModelTransform->getBound().center(),osg::Vec3(0.0f,0.0f,1.0f),osg::inDegrees(45.0f));
|
||||
loadedModelTransform->setAppCallback(nc);
|
||||
loadedModelTransform->setUpdateCallback(nc);
|
||||
|
||||
osg::Group* rootNode = new osg::Group();
|
||||
// rootNode->addChild(loadedModelTransform);
|
||||
|
@ -368,7 +368,7 @@ int main( int argc, char **argv )
|
||||
viewer.addViewport( rootNode );
|
||||
|
||||
osg::NodeCallback* nc = new osgUtil::TransformCallback(loadedModelTransform->getBound().center(),osg::Vec3(0.0f,0.0f,1.0f),osg::inDegrees(45.0f));
|
||||
loadedModelTransform->setAppCallback(nc);
|
||||
loadedModelTransform->setUpdateCallback(nc);
|
||||
|
||||
// register trackball, flight and drive.
|
||||
viewer.registerCameraManipulator(new osgGA::TrackballManipulator);
|
||||
|
@ -138,7 +138,7 @@ osg::Node* createMovingModel(const osg::Vec3& center, float radius)
|
||||
positioned->addChild(cessna);
|
||||
|
||||
osg::MatrixTransform* xform = new osg::MatrixTransform;
|
||||
xform->setAppCallback(new osg::MatrixTransform::AnimationPathCallback(animationPath,0.0f,2.0));
|
||||
xform->setUpdateCallback(new osg::MatrixTransform::AnimationPathCallback(animationPath,0.0f,2.0));
|
||||
xform->addChild(positioned);
|
||||
|
||||
model->addChild(xform);
|
||||
|
@ -381,13 +381,13 @@ class TextViewer: public osgGLUT::Viewer
|
||||
{
|
||||
public:
|
||||
|
||||
virtual float app(unsigned int viewport)
|
||||
virtual float update(unsigned int viewport)
|
||||
{
|
||||
float ret;
|
||||
ret=Viewer::app(viewport);
|
||||
ret=Viewer::update(viewport);
|
||||
if(_hudSceneView.valid() && viewport>=_viewportList.size()-1)
|
||||
{
|
||||
_hudSceneView->app();
|
||||
_hudSceneView->update();
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
@ -221,7 +221,7 @@ int main( int argc, char **argv )
|
||||
|
||||
|
||||
loadedModel->setStateSet(stateset);
|
||||
loadedModel->setAppCallback(new AnimateStateCallback());
|
||||
loadedModel->setUpdateCallback(new AnimateStateCallback());
|
||||
|
||||
// add model to viewer.
|
||||
viewer.addViewport( loadedModel );
|
||||
|
@ -195,7 +195,7 @@ osg::Node* createLayer(const osg::Vec3& offset,osg::Image* image,osg::Node* geom
|
||||
|
||||
local_offset += local_delta;
|
||||
|
||||
// top_transform->setAppCallback(new TextureCallback(texture));
|
||||
// top_transform->setUpdateCallback(new TextureCallback(texture));
|
||||
|
||||
}
|
||||
|
||||
|
@ -189,7 +189,7 @@ osg::Node* createModel()
|
||||
// A bit hacky, and my plan is to reimplement the osg::scaleImage and
|
||||
// osg::Image::copySubImage() without using GLU which will get round
|
||||
// this current limitation.
|
||||
geode->setAppCallback(new ConstructStateCallback());
|
||||
geode->setUpdateCallback(new ConstructStateCallback());
|
||||
|
||||
return geode;
|
||||
|
||||
|
@ -7,12 +7,12 @@ DOFTransform::DOFTransform():
|
||||
_animationOn(true),
|
||||
_increasingFlags(0xffff)
|
||||
{
|
||||
setNumChildrenRequiringAppTraversal(1);
|
||||
setNumChildrenRequiringUpdateTraversal(1);
|
||||
}
|
||||
|
||||
void DOFTransform::traverse(NodeVisitor& nv)
|
||||
{
|
||||
if (nv.getVisitorType()==NodeVisitor::APP_VISITOR)
|
||||
if (nv.getVisitorType()==NodeVisitor::UPDATE_VISITOR)
|
||||
{
|
||||
animate();
|
||||
}
|
||||
|
@ -214,15 +214,15 @@ void Drawable::flushDeletedDisplayLists(uint contextID)
|
||||
}
|
||||
}
|
||||
|
||||
void Drawable::setAppCallback(AppCallback* ac)
|
||||
void Drawable::setUpdateCallback(UpdateCallback* ac)
|
||||
{
|
||||
if (_appCallback==ac) return;
|
||||
if (_updateCallback==ac) return;
|
||||
|
||||
int delta = 0;
|
||||
if (_appCallback.valid()) --delta;
|
||||
if (_updateCallback.valid()) --delta;
|
||||
if (ac) ++delta;
|
||||
|
||||
_appCallback = ac;
|
||||
_updateCallback = ac;
|
||||
|
||||
if (delta!=0)
|
||||
{
|
||||
@ -230,7 +230,7 @@ void Drawable::setAppCallback(AppCallback* ac)
|
||||
itr!=_parents.end();
|
||||
++itr)
|
||||
{
|
||||
(*itr)->setNumChildrenRequiringAppTraversal((*itr)->getNumChildrenRequiringAppTraversal()+delta);
|
||||
(*itr)->setNumChildrenRequiringUpdateTraversal((*itr)->getNumChildrenRequiringUpdateTraversal()+delta);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -45,9 +45,9 @@ bool Geode::addDrawable( Drawable *drawable )
|
||||
// register as parent of drawable.
|
||||
drawable->addParent(this);
|
||||
|
||||
if (drawable->getAppCallback())
|
||||
if (drawable->getUpdateCallback())
|
||||
{
|
||||
setNumChildrenRequiringAppTraversal(getNumChildrenRequiringAppTraversal()+1);
|
||||
setNumChildrenRequiringUpdateTraversal(getNumChildrenRequiringUpdateTraversal()+1);
|
||||
}
|
||||
|
||||
dirtyBound();
|
||||
@ -75,20 +75,20 @@ bool Geode::removeDrawable(unsigned int pos,unsigned int numDrawablesToRemove)
|
||||
endOfRemoveRange=_drawables.size();
|
||||
}
|
||||
|
||||
unsigned int appCallbackRemoved = 0;
|
||||
unsigned int updateCallbackRemoved = 0;
|
||||
for(unsigned i=pos;i<endOfRemoveRange;++i)
|
||||
{
|
||||
// remove this Geode from the child parent list.
|
||||
_drawables[i]->removeParent(this);
|
||||
// update the number of app calbacks removed
|
||||
if (_drawables[i]->getAppCallback()) ++appCallbackRemoved;
|
||||
if (_drawables[i]->getUpdateCallback()) ++updateCallbackRemoved;
|
||||
}
|
||||
|
||||
_drawables.erase(_drawables.begin()+pos,_drawables.begin()+endOfRemoveRange);
|
||||
|
||||
if (appCallbackRemoved)
|
||||
if (updateCallbackRemoved)
|
||||
{
|
||||
setNumChildrenRequiringAppTraversal(getNumChildrenRequiringAppTraversal()-appCallbackRemoved);
|
||||
setNumChildrenRequiringUpdateTraversal(getNumChildrenRequiringUpdateTraversal()-updateCallbackRemoved);
|
||||
}
|
||||
|
||||
dirtyBound();
|
||||
@ -118,11 +118,11 @@ bool Geode::setDrawable( unsigned int i, Drawable* newDrawable )
|
||||
Drawable* origDrawable = _drawables[i].get();
|
||||
|
||||
int delta = 0;
|
||||
if (origDrawable->getAppCallback()) --delta;
|
||||
if (newDrawable->getAppCallback()) ++delta;
|
||||
if (origDrawable->getUpdateCallback()) --delta;
|
||||
if (newDrawable->getUpdateCallback()) ++delta;
|
||||
if (delta!=0)
|
||||
{
|
||||
setNumChildrenRequiringAppTraversal(getNumChildrenRequiringAppTraversal()+delta);
|
||||
setNumChildrenRequiringUpdateTraversal(getNumChildrenRequiringUpdateTraversal()+delta);
|
||||
}
|
||||
|
||||
// remove from origDrawable's parent list.
|
||||
|
@ -65,11 +65,11 @@ bool Group::addChild( Node *child )
|
||||
|
||||
// could now require app traversal thanks to the new subgraph,
|
||||
// so need to check and update if required.
|
||||
if (child->getNumChildrenRequiringAppTraversal()>0 ||
|
||||
child->getAppCallback())
|
||||
if (child->getNumChildrenRequiringUpdateTraversal()>0 ||
|
||||
child->getUpdateCallback())
|
||||
{
|
||||
setNumChildrenRequiringAppTraversal(
|
||||
getNumChildrenRequiringAppTraversal()+1
|
||||
setNumChildrenRequiringUpdateTraversal(
|
||||
getNumChildrenRequiringUpdateTraversal()+1
|
||||
);
|
||||
}
|
||||
|
||||
@ -123,7 +123,7 @@ bool Group::removeChild(unsigned int pos,unsigned int numChildrenToRemove)
|
||||
// remove this Geode from the child parent list.
|
||||
child->removeParent(this);
|
||||
|
||||
if (child->getNumChildrenRequiringAppTraversal()>0 || child->getAppCallback()) ++appCallbackRemoved;
|
||||
if (child->getNumChildrenRequiringUpdateTraversal()>0 || child->getUpdateCallback()) ++appCallbackRemoved;
|
||||
|
||||
if (child->getNumChildrenWithCullingDisabled()>0 || !child->getCullingActive()) ++numChildrenWithCullingDisabledRemoved;
|
||||
|
||||
@ -135,7 +135,7 @@ bool Group::removeChild(unsigned int pos,unsigned int numChildrenToRemove)
|
||||
|
||||
if (appCallbackRemoved)
|
||||
{
|
||||
setNumChildrenRequiringAppTraversal(getNumChildrenRequiringAppTraversal()-appCallbackRemoved);
|
||||
setNumChildrenRequiringUpdateTraversal(getNumChildrenRequiringUpdateTraversal()-appCallbackRemoved);
|
||||
}
|
||||
|
||||
if (numChildrenWithCullingDisabledRemoved)
|
||||
@ -192,21 +192,21 @@ bool Group::setChild( unsigned int i, Node* newNode )
|
||||
// could now require app traversal thanks to the new subgraph,
|
||||
// so need to check and update if required.
|
||||
int delta_numChildrenRequiringAppTraversal = 0;
|
||||
if (origNode->getNumChildrenRequiringAppTraversal()>0 ||
|
||||
origNode->getAppCallback())
|
||||
if (origNode->getNumChildrenRequiringUpdateTraversal()>0 ||
|
||||
origNode->getUpdateCallback())
|
||||
{
|
||||
--delta_numChildrenRequiringAppTraversal;
|
||||
}
|
||||
if (newNode->getNumChildrenRequiringAppTraversal()>0 ||
|
||||
newNode->getAppCallback())
|
||||
if (newNode->getNumChildrenRequiringUpdateTraversal()>0 ||
|
||||
newNode->getUpdateCallback())
|
||||
{
|
||||
++delta_numChildrenRequiringAppTraversal;
|
||||
}
|
||||
|
||||
if (delta_numChildrenRequiringAppTraversal!=0)
|
||||
{
|
||||
setNumChildrenRequiringAppTraversal(
|
||||
getNumChildrenRequiringAppTraversal()+delta_numChildrenRequiringAppTraversal
|
||||
setNumChildrenRequiringUpdateTraversal(
|
||||
getNumChildrenRequiringUpdateTraversal()+delta_numChildrenRequiringAppTraversal
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -16,7 +16,7 @@ MatrixTransform::MatrixTransform(const MatrixTransform& transform,const CopyOp&
|
||||
_inverseDirty(transform._inverseDirty),
|
||||
_animationPath(dynamic_cast<AnimationPath*>(copyop(transform._animationPath.get())))
|
||||
{
|
||||
if (_animationPath.valid()) setNumChildrenRequiringAppTraversal(getNumChildrenRequiringAppTraversal()+1);
|
||||
if (_animationPath.valid()) setNumChildrenRequiringUpdateTraversal(getNumChildrenRequiringUpdateTraversal()+1);
|
||||
}
|
||||
|
||||
MatrixTransform::MatrixTransform(const Matrix& mat )
|
||||
@ -38,7 +38,7 @@ void MatrixTransform::traverse(NodeVisitor& nv)
|
||||
{
|
||||
// if app traversal update the frame count.
|
||||
if (_animationPath.valid() &&
|
||||
nv.getVisitorType()==NodeVisitor::APP_VISITOR &&
|
||||
nv.getVisitorType()==NodeVisitor::UPDATE_VISITOR &&
|
||||
nv.getFrameStamp())
|
||||
{
|
||||
double time = nv.getFrameStamp()->getReferenceTime();
|
||||
@ -54,7 +54,7 @@ void MatrixTransform::AnimationPathCallback::operator()(Node* node, NodeVisitor*
|
||||
MatrixTransform* mt = dynamic_cast<MatrixTransform*>(node);
|
||||
if (mt &&
|
||||
_animationPath.valid() &&
|
||||
nv->getVisitorType()==NodeVisitor::APP_VISITOR &&
|
||||
nv->getVisitorType()==NodeVisitor::UPDATE_VISITOR &&
|
||||
nv->getFrameStamp())
|
||||
{
|
||||
double time = nv->getFrameStamp()->getReferenceTime();
|
||||
|
@ -13,7 +13,7 @@ Node::Node()
|
||||
_bsphere_computed = false;
|
||||
_nodeMask = 0xffffffff;
|
||||
|
||||
_numChildrenRequiringAppTraversal = 0;
|
||||
_numChildrenRequiringUpdateTraversal = 0;
|
||||
|
||||
_cullingActive = true;
|
||||
_numChildrenWithCullingDisabled = 0;
|
||||
@ -27,8 +27,8 @@ Node::Node(const Node& node,const CopyOp& copyop):
|
||||
_bsphere_computed(node._bsphere_computed),
|
||||
_name(node._name),
|
||||
_parents(), // leave empty as parentList is managed by Group.
|
||||
_appCallback(node._appCallback),
|
||||
_numChildrenRequiringAppTraversal(0), // assume no children yet.
|
||||
_updateCallback(node._updateCallback),
|
||||
_numChildrenRequiringUpdateTraversal(0), // assume no children yet.
|
||||
_cullCallback(node._cullCallback),
|
||||
_cullingActive(node._cullingActive),
|
||||
_numChildrenWithCullingDisabled(0), // assume no children yet.
|
||||
@ -77,24 +77,24 @@ osg::StateSet* Node::getOrCreateStateSet()
|
||||
}
|
||||
|
||||
|
||||
void Node::setAppCallback(NodeCallback* nc)
|
||||
void Node::setUpdateCallback(NodeCallback* nc)
|
||||
{
|
||||
// if no changes just return.
|
||||
if (_appCallback==nc) return;
|
||||
if (_updateCallback==nc) return;
|
||||
|
||||
// app callback has been changed, will need to update
|
||||
// both _appCallback and possibly the numChildrenRequiringAppTraversal
|
||||
// both _updateCallback and possibly the numChildrenRequiringAppTraversal
|
||||
// if the number of callbacks changes.
|
||||
|
||||
|
||||
// update the parents numChildrenRequiringAppTraversal
|
||||
// note, if _numChildrenRequiringAppTraversal!=0 then the
|
||||
// note, if _numChildrenRequiringUpdateTraversal!=0 then the
|
||||
// parents won't be affected by any app callback change,
|
||||
// so no need to inform them.
|
||||
if (_numChildrenRequiringAppTraversal==0 && !_parents.empty())
|
||||
if (_numChildrenRequiringUpdateTraversal==0 && !_parents.empty())
|
||||
{
|
||||
int delta = 0;
|
||||
if (_appCallback.valid()) --delta;
|
||||
if (_updateCallback.valid()) --delta;
|
||||
if (nc) ++delta;
|
||||
if (delta!=0)
|
||||
{
|
||||
@ -105,32 +105,32 @@ void Node::setAppCallback(NodeCallback* nc)
|
||||
itr != _parents.end();
|
||||
++itr)
|
||||
{
|
||||
(*itr)->setNumChildrenRequiringAppTraversal(
|
||||
(*itr)->getNumChildrenRequiringAppTraversal()+delta );
|
||||
(*itr)->setNumChildrenRequiringUpdateTraversal(
|
||||
(*itr)->getNumChildrenRequiringUpdateTraversal()+delta );
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// set the app callback itself.
|
||||
_appCallback = nc;
|
||||
_updateCallback = nc;
|
||||
|
||||
}
|
||||
|
||||
void Node::setNumChildrenRequiringAppTraversal(unsigned int num)
|
||||
void Node::setNumChildrenRequiringUpdateTraversal(unsigned int num)
|
||||
{
|
||||
// if no changes just return.
|
||||
if (_numChildrenRequiringAppTraversal==num) return;
|
||||
if (_numChildrenRequiringUpdateTraversal==num) return;
|
||||
|
||||
// note, if _appCallback is set then the
|
||||
// note, if _updateCallback is set then the
|
||||
// parents won't be affected by any changes to
|
||||
// _numChildrenRequiringAppTraversal so no need to inform them.
|
||||
if (!_appCallback && !_parents.empty())
|
||||
// _numChildrenRequiringUpdateTraversal so no need to inform them.
|
||||
if (!_updateCallback && !_parents.empty())
|
||||
{
|
||||
|
||||
// need to pass on changes to parents.
|
||||
int delta = 0;
|
||||
if (_numChildrenRequiringAppTraversal>0) --delta;
|
||||
if (_numChildrenRequiringUpdateTraversal>0) --delta;
|
||||
if (num>0) ++delta;
|
||||
if (delta!=0)
|
||||
{
|
||||
@ -141,8 +141,8 @@ void Node::setNumChildrenRequiringAppTraversal(unsigned int num)
|
||||
itr != _parents.end();
|
||||
++itr)
|
||||
{
|
||||
(*itr)->setNumChildrenRequiringAppTraversal(
|
||||
(*itr)->getNumChildrenRequiringAppTraversal()+delta
|
||||
(*itr)->setNumChildrenRequiringUpdateTraversal(
|
||||
(*itr)->getNumChildrenRequiringUpdateTraversal()+delta
|
||||
);
|
||||
}
|
||||
|
||||
@ -150,7 +150,7 @@ void Node::setNumChildrenRequiringAppTraversal(unsigned int num)
|
||||
}
|
||||
|
||||
// finally update this objects value.
|
||||
_numChildrenRequiringAppTraversal=num;
|
||||
_numChildrenRequiringUpdateTraversal=num;
|
||||
|
||||
}
|
||||
|
||||
|
@ -46,7 +46,7 @@ void PositionAttitudeTransform::AnimationPathCallback::operator()(Node* node, No
|
||||
PositionAttitudeTransform* pat = dynamic_cast<PositionAttitudeTransform*>(node);
|
||||
if (pat &&
|
||||
_animationPath.valid() &&
|
||||
nv->getVisitorType()==NodeVisitor::APP_VISITOR &&
|
||||
nv->getVisitorType()==NodeVisitor::UPDATE_VISITOR &&
|
||||
nv->getFrameStamp())
|
||||
{
|
||||
double time = nv->getFrameStamp()->getReferenceTime();
|
||||
|
@ -19,7 +19,7 @@ Sequence::Sequence() :
|
||||
_nrepsremain(0),
|
||||
_mode(STOP)
|
||||
{
|
||||
setNumChildrenRequiringAppTraversal(1);
|
||||
setNumChildrenRequiringUpdateTraversal(1);
|
||||
}
|
||||
|
||||
Sequence::Sequence(const Sequence& seq, const CopyOp& copyop) :
|
||||
@ -35,7 +35,7 @@ Sequence::Sequence(const Sequence& seq, const CopyOp& copyop) :
|
||||
_nrepsremain(seq._nrepsremain),
|
||||
_mode(seq._mode)
|
||||
{
|
||||
setNumChildrenRequiringAppTraversal(getNumChildrenRequiringAppTraversal()+1);
|
||||
setNumChildrenRequiringUpdateTraversal(getNumChildrenRequiringUpdateTraversal()+1);
|
||||
}
|
||||
|
||||
void Sequence::setTime(int frame, float t)
|
||||
@ -105,7 +105,7 @@ void Sequence::setMode(SequenceMode mode)
|
||||
void Sequence::traverse(NodeVisitor& nv)
|
||||
{
|
||||
// if app traversal update the frame count.
|
||||
if (nv.getVisitorType()==NodeVisitor::APP_VISITOR && _mode == START && _nrepsremain)
|
||||
if (nv.getVisitorType()==NodeVisitor::UPDATE_VISITOR && _mode == START && _nrepsremain)
|
||||
{
|
||||
const FrameStamp* framestamp = nv.getFrameStamp();
|
||||
if (framestamp)
|
||||
|
@ -855,8 +855,8 @@ void PrimitiveShapeVisitor::apply(const Sphere& sphere)
|
||||
float rTop = cosf(lTop)*sphere.getRadius();
|
||||
float zTop = sinf(lTop)*sphere.getRadius();
|
||||
float vTop = vBase+vDelta;
|
||||
float nzTop= sinf(lTop);
|
||||
float nRatioTop= cosf(lTop);
|
||||
//float nzTop= sinf(lTop);
|
||||
//float nRatioTop= cosf(lTop);
|
||||
|
||||
_functor.begin(GL_QUAD_STRIP);
|
||||
|
||||
|
@ -372,7 +372,7 @@ void Viewer::requestWarpPointer(int x,int y)
|
||||
}
|
||||
|
||||
|
||||
float Viewer::app(unsigned int viewport)
|
||||
float Viewer::update(unsigned int viewport)
|
||||
{
|
||||
osg::Timer_t beforeApp = _timer.tick();
|
||||
|
||||
@ -403,7 +403,7 @@ float Viewer::app(unsigned int viewport)
|
||||
// do app traversal.
|
||||
|
||||
getViewportSceneView(viewport)->setFrameStamp(_frameStamp.get());
|
||||
getViewportSceneView(viewport)->app();
|
||||
getViewportSceneView(viewport)->update();
|
||||
|
||||
osg::Timer_t beforeCull = _timer.tick();
|
||||
|
||||
@ -511,7 +511,7 @@ void Viewer::showStats(const unsigned int /*viewport*/)
|
||||
if (_printStats>=Statistics::STAT_GRAPHS && _printStats!=Statistics::STAT_PRIMSPERVIEW && _printStats!=Statistics::STAT_PRIMSPERBIN) { // more stats - graphs this time
|
||||
|
||||
int sampleIndex = 2;
|
||||
float timeApp=times[sampleIndex].timeApp;
|
||||
float timeUpdate=times[sampleIndex].timeUpdate;
|
||||
float timeCull=times[sampleIndex].timeCull;
|
||||
float timeDraw=times[sampleIndex].timeDraw;
|
||||
float timeFrame=times[sampleIndex].timeFrame;
|
||||
@ -524,7 +524,7 @@ void Viewer::showStats(const unsigned int /*viewport*/)
|
||||
|
||||
char clin[72]; // buffer to print
|
||||
glColor4fv((GLfloat * )&app_color);
|
||||
sprintf(clin,"App %.2f ms.", timeApp);
|
||||
sprintf(clin,"App %.2f ms.", timeUpdate);
|
||||
displaytext((int)(.15f*tmax),(int)(0.98f*vh),clin);
|
||||
|
||||
glColor4fv((GLfloat * )&cull_color);
|
||||
@ -539,7 +539,7 @@ void Viewer::showStats(const unsigned int /*viewport*/)
|
||||
sprintf(clin,"Frame %.2f ms.", timeFrame);
|
||||
displaytext((int)(.75*tmax),(int)(0.98f*vh),clin);
|
||||
|
||||
/* osg::notify(osg::NOTICE) << "Time of App "<<timeApp<<"ms "<< std::endl;
|
||||
/* osg::notify(osg::NOTICE) << "Time of App "<<timeUpdate<<"ms "<< std::endl;
|
||||
osg::notify(osg::NOTICE) << "Time of Cull "<<timeCull<<"ms "<< std::endl;
|
||||
osg::notify(osg::NOTICE) << "Time of Draw "<<timeDraw<<"ms "<< std::endl;
|
||||
osg::notify(osg::NOTICE) << "Frame time "<<frameTime<< std::endl;
|
||||
@ -568,15 +568,15 @@ void Viewer::showStats(const unsigned int /*viewport*/)
|
||||
for (i=0; i<3; i++) {
|
||||
glColor4fv((GLfloat * )&app_color);
|
||||
glVertex2f(tstart,0.95f*vh);
|
||||
glVertex2f(tstart+times[i].timeApp,0.95f*vh);
|
||||
glVertex2f(tstart+times[i].timeUpdate,0.95f*vh);
|
||||
glColor4fv((GLfloat * )&cull_color);
|
||||
glVertex2f(tstart+times[i].timeApp,0.93f*vh);
|
||||
glVertex2f(tstart+times[i].timeApp+times[i].timeCull, 0.93f*vh);
|
||||
glVertex2f(tstart+times[i].timeUpdate,0.93f*vh);
|
||||
glVertex2f(tstart+times[i].timeUpdate+times[i].timeCull, 0.93f*vh);
|
||||
glColor4fv((GLfloat * )&draw_color);
|
||||
glVertex2f(tstart+times[i].timeApp+times[i].timeCull, 0.91f*vh);
|
||||
glVertex2f(tstart+times[i].timeApp+times[i].timeCull+times[i].timeDraw, 0.91f*vh);
|
||||
glVertex2f(tstart+times[i].timeUpdate+times[i].timeCull, 0.91f*vh);
|
||||
glVertex2f(tstart+times[i].timeUpdate+times[i].timeCull+times[i].timeDraw, 0.91f*vh);
|
||||
glColor4fv((GLfloat * )&swap_color);
|
||||
glVertex2f(tstart+times[i].timeApp+times[i].timeCull+times[i].timeDraw, 0.90f*vh);
|
||||
glVertex2f(tstart+times[i].timeUpdate+times[i].timeCull+times[i].timeDraw, 0.90f*vh);
|
||||
glVertex2f(tstart+times[i].timeFrame, 0.90f*vh);
|
||||
tstart+=times[i].timeFrame;
|
||||
}
|
||||
@ -689,7 +689,7 @@ void Viewer::display()
|
||||
_frameStamp->setReferenceTime(clockSeconds());
|
||||
|
||||
// application traverasal.
|
||||
times[2].timeApp=0.0f;
|
||||
times[2].timeUpdate=0.0f;
|
||||
|
||||
// cull traverasal.
|
||||
times[2].timeCull=0.0f;
|
||||
@ -699,8 +699,8 @@ void Viewer::display()
|
||||
|
||||
for(unsigned int i = 0; i < getNumViewports(); i++ )
|
||||
{
|
||||
// application traverasal.
|
||||
times[2].timeApp+=app(i);
|
||||
// update traverasal.
|
||||
times[2].timeUpdate+=update(i);
|
||||
|
||||
|
||||
// cull traverasal.
|
||||
|
@ -126,7 +126,7 @@ public:
|
||||
// so that it visits 'invisible' nodes to update visibility. Or could use
|
||||
// a visitor with setTraversalMode(TraversalMode==TRAVERSE_ALL_CHILDREN)?
|
||||
traverse(node,nv);
|
||||
// std::cout<<"app callback - post traverse"<< (float)_frameStamp->getReferenceTime() <<std::endl;
|
||||
// std::cout<<"update callback - post traverse"<< (float)_frameStamp->getReferenceTime() <<std::endl;
|
||||
}
|
||||
private:
|
||||
};
|
||||
@ -752,7 +752,7 @@ class ReaderWriterGEO : public ReaderWriter
|
||||
if (!bhv.empty()) { // then check for a string content/colour.. action
|
||||
bool ok=false;
|
||||
geoBehaviourDrawableCB *gcb=new geoBehaviourDrawableCB;
|
||||
text->setAppCallback(gcb);
|
||||
text->setUpdateCallback(gcb);
|
||||
for (std::vector< georecord *>::const_iterator rcitr=bhv.begin();
|
||||
rcitr!=bhv.end();
|
||||
++rcitr)
|
||||
@ -778,7 +778,7 @@ class ReaderWriterGEO : public ReaderWriter
|
||||
if (hasColorAction(bhv) || vinf->hasVertexActions()) {
|
||||
osg::Geometry *nugeom=gi.getGeom();
|
||||
geoBehaviourDrawableCB *gcb=new geoBehaviourDrawableCB;
|
||||
nugeom->setAppCallback(gcb);
|
||||
nugeom->setUpdateCallback(gcb);
|
||||
nugeom->setUseDisplayList(false); // as we are updating arrays, cannot change colours
|
||||
for (std::vector< georecord *>::const_iterator rcitr=bhv.begin();
|
||||
rcitr!=bhv.end();
|
||||
@ -956,7 +956,7 @@ class ReaderWriterGEO : public ReaderWriter
|
||||
// also test for other properties of a unique material:
|
||||
// - use material/vertex colours;
|
||||
geoInfo gu(txidx,shademodel, bothsides);
|
||||
if (gu==&(*itrint) && !(*itrint).getGeom()->getAppCallback()) igeom=igidx;
|
||||
if (gu==&(*itrint) && !(*itrint).getGeom()->getUpdateCallback()) igeom=igidx;
|
||||
igidx++;
|
||||
}
|
||||
std::vector< georecord *>bhv=grec->getBehaviour(); // behaviours attached to facets, eg colour!
|
||||
@ -1277,13 +1277,13 @@ class ReaderWriterGEO : public ReaderWriter
|
||||
{
|
||||
if ((*rcitr)->getType()==DB_DSK_INTERNAL_VARS) {
|
||||
theHeader->addInternalVars(**rcitr);
|
||||
// theHeader->setAppCallback(theHeader->getInternalVars());
|
||||
// theHeader->setUpdateCallback(theHeader->getInternalVars());
|
||||
}
|
||||
if ((*rcitr)->getType()==DB_DSK_FLOAT_VAR) {
|
||||
if (theHeader) theHeader->addUserVar((**rcitr));
|
||||
}
|
||||
}
|
||||
theHeader->setAppCallback(new geoHeaderCB);
|
||||
theHeader->setUpdateCallback(new geoHeaderCB);
|
||||
}
|
||||
for (itr=geomatlist.begin(); itr< geomatlist.end(); itr++) {
|
||||
osg::Material *mt=new osg::Material;
|
||||
@ -1379,7 +1379,7 @@ class ReaderWriterGEO : public ReaderWriter
|
||||
if (!bhv.empty()) { // then add a DCS/matrix_transform
|
||||
mtr=new MatrixTransform;
|
||||
geoBehaviourCB *gcb=new geoBehaviourCB;
|
||||
mtr->setAppCallback(gcb);
|
||||
mtr->setUpdateCallback(gcb);
|
||||
|
||||
for (std::vector< georecord *>::const_iterator rcitr=bhv.begin();
|
||||
rcitr!=bhv.end();
|
||||
@ -1908,7 +1908,7 @@ void internalVars::update(const osg::FrameStamp *_frameStamp) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
// std::cout<<"app callback - post traverse"<< (float)_frameStamp->getReferenceTime() <<std::endl;
|
||||
// std::cout<<"update callback - post traverse"<< (float)_frameStamp->getReferenceTime() <<std::endl;
|
||||
}
|
||||
|
||||
// now register with Registry to instantiate the above
|
||||
|
@ -616,7 +616,7 @@ void geoBehaviourCB::operator() (osg::Node *node, osg::NodeVisitor* nv)
|
||||
traverse(node,nv);
|
||||
}
|
||||
|
||||
void geoBehaviourDrawableCB::app(osg::NodeVisitor *,osg::Drawable *dr) {
|
||||
void geoBehaviourDrawableCB::update(osg::NodeVisitor *,osg::Drawable *dr) {
|
||||
Matrix mtr;
|
||||
int prevvtr=-1; // previously moved vertex
|
||||
Vec3 pos;
|
||||
|
@ -20,12 +20,12 @@ public:
|
||||
protected:
|
||||
};
|
||||
|
||||
class geoBehaviourDrawableCB: public osg::Drawable::AppCallback {
|
||||
class geoBehaviourDrawableCB: public osg::Drawable::UpdateCallback {
|
||||
public:
|
||||
geoBehaviourDrawableCB() { }
|
||||
~geoBehaviourDrawableCB() { }
|
||||
void addBehaviour(geoBehaviour *gb) {gblist.push_back(gb);}
|
||||
void app(osg::NodeVisitor *,osg::Drawable *dr);
|
||||
void update(osg::NodeVisitor *,osg::Drawable *dr);
|
||||
private:
|
||||
std::vector<geoBehaviour *> gblist;
|
||||
};
|
||||
|
@ -37,11 +37,11 @@ public:
|
||||
};
|
||||
~geoHeader() {}
|
||||
void setUserUpdate(double (*ufn)(const double time,const double val, const std::string name) )
|
||||
{ // pass the address of a user written function in the App process.
|
||||
{ // pass the address of a user written function in the Update phase.
|
||||
uvarupdate=ufn;
|
||||
}
|
||||
void setExternUpdate(double (*ufn)(const double time,const double val, const std::string name) )
|
||||
{ // pass the address of a user written function in the App process.
|
||||
{ // pass the address of a user written function in the Update phase.
|
||||
extvarupdate=ufn;
|
||||
}
|
||||
double (* uvarupdate)(const double t, const double val, const std::string name); // called when variables are updated, you write this!
|
||||
|
@ -8,7 +8,7 @@ namespace txp
|
||||
TerrapageNode::TerrapageNode():
|
||||
_pageManager(0)
|
||||
{
|
||||
setNumChildrenRequiringAppTraversal(1);
|
||||
setNumChildrenRequiringUpdateTraversal(1);
|
||||
}
|
||||
|
||||
TerrapageNode::TerrapageNode(const TerrapageNode& pager,const osg::CopyOp&):
|
||||
@ -19,7 +19,7 @@ TerrapageNode::TerrapageNode(const TerrapageNode& pager,const osg::CopyOp&):
|
||||
_pageManager(0),
|
||||
_lastRecordEyePoint(pager._lastRecordEyePoint)
|
||||
{
|
||||
setNumChildrenRequiringAppTraversal(getNumChildrenRequiringAppTraversal()+1);
|
||||
setNumChildrenRequiringUpdateTraversal(getNumChildrenRequiringUpdateTraversal()+1);
|
||||
}
|
||||
|
||||
TerrapageNode::~TerrapageNode()
|
||||
@ -32,7 +32,7 @@ void TerrapageNode::traverse(osg::NodeVisitor& nv)
|
||||
{
|
||||
if (_pageManager)
|
||||
{
|
||||
if (nv.getVisitorType()==osg::NodeVisitor::APP_VISITOR)
|
||||
if (nv.getVisitorType()==osg::NodeVisitor::UPDATE_VISITOR)
|
||||
{
|
||||
updateSceneGraph();
|
||||
}
|
||||
|
@ -1,18 +0,0 @@
|
||||
#include <osgUtil/AppVisitor>
|
||||
|
||||
using namespace osg;
|
||||
using namespace osgUtil;
|
||||
|
||||
AppVisitor::AppVisitor():NodeVisitor(APP_VISITOR,TRAVERSE_ACTIVE_CHILDREN)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
AppVisitor::~AppVisitor()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void AppVisitor::reset()
|
||||
{
|
||||
}
|
@ -3,7 +3,7 @@ include $(TOPDIR)/Make/makedefs
|
||||
|
||||
|
||||
CXXFILES = \
|
||||
AppVisitor.cpp\
|
||||
UpdateVisitor.cpp\
|
||||
CullVisitor.cpp\
|
||||
DisplayListVisitor.cpp\
|
||||
DisplayRequirementsVisitor.cpp\
|
||||
|
@ -878,7 +878,7 @@ void Optimizer::RemoveRedundantNodesVisitor::apply(osg::Group& group)
|
||||
if (group.getNumParents()>0 && group.getNumChildren()<=1)
|
||||
{
|
||||
if (!group.getUserData() &&
|
||||
!group.getAppCallback() &&
|
||||
!group.getUpdateCallback() &&
|
||||
!group.getStateSet() &&
|
||||
group.getNodeMask()==0xffffffff)
|
||||
{
|
||||
|
@ -1,5 +1,5 @@
|
||||
#include <osgUtil/SceneView>
|
||||
#include <osgUtil/AppVisitor>
|
||||
#include <osgUtil/UpdateVisitor>
|
||||
#include <osgUtil/DisplayListVisitor>
|
||||
|
||||
#include <osg/Notify>
|
||||
@ -80,7 +80,7 @@ void SceneView::setDefaults()
|
||||
_initVisitor = dlv;
|
||||
#endif
|
||||
|
||||
_appVisitor = new AppVisitor;
|
||||
_updateVisitor = new UpdateVisitor;
|
||||
|
||||
_cullVisitor = new CullVisitor;
|
||||
|
||||
@ -137,7 +137,7 @@ void SceneView::init()
|
||||
}
|
||||
}
|
||||
|
||||
void SceneView::app()
|
||||
void SceneView::update()
|
||||
{
|
||||
if (!_initCalled) init();
|
||||
|
||||
@ -155,19 +155,19 @@ void SceneView::app()
|
||||
std::cout<<" Number of active objects ="<<osg::Referenced::createdCount()-osg::Referenced::deletedCount()<<std::endl;
|
||||
#endif
|
||||
|
||||
if (_sceneData.valid() && _appVisitor.valid())
|
||||
if (_sceneData.valid() && _updateVisitor.valid())
|
||||
{
|
||||
_appVisitor->reset();
|
||||
_updateVisitor->reset();
|
||||
|
||||
_appVisitor->setFrameStamp(_frameStamp.get());
|
||||
_updateVisitor->setFrameStamp(_frameStamp.get());
|
||||
|
||||
// use the frame number for the traversal number.
|
||||
if (_frameStamp.valid())
|
||||
{
|
||||
_appVisitor->setTraversalNumber(_frameStamp->getFrameNumber());
|
||||
_updateVisitor->setTraversalNumber(_frameStamp->getFrameNumber());
|
||||
}
|
||||
|
||||
_sceneData->accept(*_appVisitor.get());
|
||||
_sceneData->accept(*_updateVisitor.get());
|
||||
|
||||
// now force a recompute of the bounding volume while we are still in
|
||||
// the read/write app phase, this should prevent the need to recompute
|
||||
|
18
src/osgUtil/UpdateVisitor.cpp
Normal file
18
src/osgUtil/UpdateVisitor.cpp
Normal file
@ -0,0 +1,18 @@
|
||||
#include <osgUtil/UpdateVisitor>
|
||||
|
||||
using namespace osg;
|
||||
using namespace osgUtil;
|
||||
|
||||
UpdateVisitor::UpdateVisitor():NodeVisitor(UPDATE_VISITOR,TRAVERSE_ACTIVE_CHILDREN)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
UpdateVisitor::~UpdateVisitor()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void UpdateVisitor::reset()
|
||||
{
|
||||
}
|
Loading…
Reference in New Issue
Block a user