fix obj-Plugin export texture file
Fix obj-plugin to support export texture file
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@ -18,7 +18,7 @@
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#include <osg/io_utils>
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#include <osg/io_utils>
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#include "OBJWriterNodeVisitor.h"
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#include "OBJWriterNodeVisitor.h"
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#include <osgDB/WriteFile>
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/** writes all values of an array out to a stream, applies a matrix beforehand if necessary */
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/** writes all values of an array out to a stream, applies a matrix beforehand if necessary */
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@ -421,7 +421,7 @@ void ObjPrimitiveIndexWriter::drawArrays(GLenum mode,GLint first,GLsizei count)
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}
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}
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OBJWriterNodeVisitor::OBJMaterial::OBJMaterial(osg::Material* mat, osg::Texture* tex) :
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OBJWriterNodeVisitor::OBJMaterial::OBJMaterial(osg::Material* mat, osg::Texture* tex, const osgDB::Options* options) :
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diffuse(1,1,1,1),
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diffuse(1,1,1,1),
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ambient(0.2,0.2,0.2,1),
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ambient(0.2,0.2,0.2,1),
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specular(0,0,0,1),
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specular(0,0,0,1),
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@ -443,9 +443,10 @@ OBJWriterNodeVisitor::OBJMaterial::OBJMaterial(osg::Material* mat, osg::Texture*
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if (tex) {
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if (tex) {
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osg::Image* img = tex->getImage(0);
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osg::Image* img = tex->getImage(0);
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if ((img) && (!img->getFileName().empty()))
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if ((img) && (!img->getFileName().empty())) {
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image = img->getFileName();
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image = img->getFileName();
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osgDB::writeImageFile(*img, image, options);
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}
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}
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}
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}
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}
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@ -50,13 +50,14 @@
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class OBJWriterNodeVisitor: public osg::NodeVisitor {
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class OBJWriterNodeVisitor: public osg::NodeVisitor {
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public:
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public:
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OBJWriterNodeVisitor(std::ostream& fout, const std::string materialFileName = "") :
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OBJWriterNodeVisitor(std::ostream& fout, const std::string materialFileName = "", const osgDB::Options* options = NULL) :
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osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
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osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
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_fout(fout),
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_fout(fout),
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_currentStateSet(new osg::StateSet()),
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_currentStateSet(new osg::StateSet()),
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_lastVertexIndex(1),
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_lastVertexIndex(1),
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_lastNormalIndex(1),
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_lastNormalIndex(1),
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_lastTexIndex(1)
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_lastTexIndex(1),
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_options(options)
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{
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{
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_fout << "# file written by OpenSceneGraph" << std::endl << std::endl;
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_fout << "# file written by OpenSceneGraph" << std::endl << std::endl;
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@ -113,7 +114,7 @@ class OBJWriterNodeVisitor: public osg::NodeVisitor {
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class OBJMaterial {
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class OBJMaterial {
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public:
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public:
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OBJMaterial() {}
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OBJMaterial() {}
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OBJMaterial(osg::Material* mat, osg::Texture* tex);
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OBJMaterial(osg::Material* mat, osg::Texture* tex, const osgDB::Options* options);
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osg::Vec4 diffuse, ambient, specular;
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osg::Vec4 diffuse, ambient, specular;
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float shininess;
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float shininess;
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@ -154,6 +155,7 @@ class OBJWriterNodeVisitor: public osg::NodeVisitor {
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std::map<std::string, unsigned int> _nameMap;
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std::map<std::string, unsigned int> _nameMap;
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unsigned int _lastVertexIndex, _lastNormalIndex, _lastTexIndex;
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unsigned int _lastVertexIndex, _lastNormalIndex, _lastTexIndex;
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MaterialMap _materialMap;
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MaterialMap _materialMap;
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osg::ref_ptr<const osgDB::Options> _options;
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};
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};
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@ -103,7 +103,7 @@ public:
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f.precision(localOptions.precision);
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f.precision(localOptions.precision);
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std::string materialFile = osgDB::getNameLessExtension(fileName) + ".mtl";
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std::string materialFile = osgDB::getNameLessExtension(fileName) + ".mtl";
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OBJWriterNodeVisitor nv(f, osgDB::getSimpleFileName(materialFile));
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OBJWriterNodeVisitor nv(f, osgDB::getSimpleFileName(materialFile), options);
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// we must cast away constness
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// we must cast away constness
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(const_cast<osg::Node*>(&node))->accept(nv);
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(const_cast<osg::Node*>(&node))->accept(nv);
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@ -131,7 +131,7 @@ public:
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// writing to a stream does not support materials
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// writing to a stream does not support materials
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OBJWriterNodeVisitor nv(fout);
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OBJWriterNodeVisitor nv(fout, "", options);
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// we must cast away constness
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// we must cast away constness
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(const_cast<osg::Node*>(&node))->accept(nv);
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(const_cast<osg::Node*>(&node))->accept(nv);
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