Moved computeBounds into public scope.
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@ -125,13 +125,12 @@ class OSG_EXPORT Group : public Node
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* for all graphics contexts. */
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virtual void releaseGLObjects(osg::State* = 0) const;
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virtual BoundingSphere computeBound() const;
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protected:
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virtual ~Group();
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virtual BoundingSphere computeBound() const;
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virtual void childRemoved(unsigned int /*pos*/, unsigned int /*numChildrenToRemove*/) {}
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virtual void childInserted(unsigned int /*pos*/) {}
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