Added #include <osg/io_utils>

This commit is contained in:
Robert Osfield 2005-04-08 09:36:42 +00:00
parent cc47a520ae
commit a8d4da8163
29 changed files with 36 additions and 26 deletions

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@ -9,29 +9,11 @@
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*/ */
#ifdef WIN32
/////////////////////////////////////////////////////////////////////////////
// Disable unavoidable warning messages:
// 4114: same type qualifier used more than once
// 4201: nonstandard extension used : nameless struct/union
// 4237: "keyword" reserved for future use
// 4251: class needs to have dll-interface to export class
// 4275: non DLL-interface class used as base for DLL-interface class
// 4290: C++ Exception Specification ignored
// 4503: ecorated name length exceeded, name was truncated
// 4786: string too long - truncated to 255 characters
//#pragma warning(disable : 4103 4114 4201 4237 4251 4275 4290 4335 4786)
#pragma warning(disable : 4503)
#endif // WIN32
#include <osg/Texture2D> #include <osg/Texture2D>
#include <osg/Geometry> #include <osg/Geometry>
#include <osg/State> #include <osg/State>
#include <osg/ShapeDrawable> #include <osg/ShapeDrawable>
#include <osg/io_utils>
#include <osgDB/ReadFile> #include <osgDB/ReadFile>
#include <osgDB/WriteFile> #include <osgDB/WriteFile>

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@ -10,6 +10,7 @@
#include <osg/Notify> #include <osg/Notify>
#include <osg/PositionAttitudeTransform> #include <osg/PositionAttitudeTransform>
#include <osg/AnimationPath> #include <osg/AnimationPath>
#include <osg/io_utils>
#include <osgDB/FileUtils> #include <osgDB/FileUtils>
#include <osgDB/FileNameUtils> #include <osgDB/FileNameUtils>

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@ -1,6 +1,7 @@
#include <osg/Notify> #include <osg/Notify>
#include <osg/Geometry> #include <osg/Geometry>
#include <osg/AnimationPath> #include <osg/AnimationPath>
#include <osg/io_utils>
#include <osgDB/Registry> #include <osgDB/Registry>
#include <osgDB/Input> #include <osgDB/Input>

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@ -1,4 +1,5 @@
#include <osg/AutoTransform> #include <osg/AutoTransform>
#include <osg/io_utils>
#include <osgDB/Registry> #include <osgDB/Registry>
#include <osgDB/Input> #include <osgDB/Input>

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@ -1,8 +1,9 @@
#include "osg/ClearNode" #include <osg/ClearNode>
#include <osg/io_utils>
#include "osgDB/Registry" #include <osgDB/Registry>
#include "osgDB/Input" #include <osgDB/Input>
#include "osgDB/Output" #include <osgDB/Output>
using namespace osg; using namespace osg;
using namespace osgDB; using namespace osgDB;

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@ -2,7 +2,8 @@
#pragma warning( disable : 4786 ) #pragma warning( disable : 4786 )
#endif #endif
#include "osg/Fog" #include <osg/Fog>
#include <osg/io_utils>
#include "osgDB/Registry" #include "osgDB/Registry"
#include "osgDB/Input" #include "osgDB/Input"

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@ -1,4 +1,5 @@
#include "osg/FragmentProgram" #include <osg/FragmentProgram>
#include <osg/io_utils>
#include <iostream> #include <iostream>
#include <sstream> #include <sstream>

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@ -1,5 +1,6 @@
#include <osg/Geometry> #include <osg/Geometry>
#include <osg/Notify> #include <osg/Notify>
#include <osg/io_utils>
#include <osgDB/Registry> #include <osgDB/Registry>
#include <osgDB/Input> #include <osgDB/Input>

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@ -1,4 +1,5 @@
#include "osg/LOD" #include "osg/LOD"
#include <osg/io_utils>
#include "osgDB/Registry" #include "osgDB/Registry"
#include "osgDB/Input" #include "osgDB/Input"

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@ -3,6 +3,7 @@
#endif #endif
#include "osg/Light" #include "osg/Light"
#include <osg/io_utils>
#include "osgDB/Registry" #include "osgDB/Registry"
#include "osgDB/Input" #include "osgDB/Input"

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@ -1,4 +1,5 @@
#include <osg/LightModel> #include <osg/LightModel>
#include <osg/io_utils>
#include <osgDB/Registry> #include <osgDB/Registry>
#include <osgDB/Input> #include <osgDB/Input>

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@ -3,6 +3,7 @@
#endif #endif
#include "osg/Material" #include "osg/Material"
#include <osg/io_utils>
#include "osgDB/Registry" #include "osgDB/Registry"
#include "osgDB/Input" #include "osgDB/Input"

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@ -3,6 +3,7 @@
#endif #endif
#include "osg/Point" #include "osg/Point"
#include <osg/io_utils>
#include "osgDB/Registry" #include "osgDB/Registry"
#include "osgDB/Input" #include "osgDB/Input"

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@ -1,4 +1,5 @@
#include "osg/PositionAttitudeTransform" #include "osg/PositionAttitudeTransform"
#include <osg/io_utils>
#include "osgDB/Registry" #include "osgDB/Registry"
#include "osgDB/Input" #include "osgDB/Input"

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@ -1,5 +1,6 @@
#include "osg/ProxyNode" #include "osg/ProxyNode"
#include "osg/Notify" #include "osg/Notify"
#include <osg/io_utils>
#include "osgDB/Registry" #include "osgDB/Registry"
#include "osgDB/Input" #include "osgDB/Input"

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@ -1,5 +1,6 @@
#include <osg/Shape> #include <osg/Shape>
#include <osg/Notify> #include <osg/Notify>
#include <osg/io_utils>
#include <osgDB/Registry> #include <osgDB/Registry>
#include <osgDB/Input> #include <osgDB/Input>

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@ -1,5 +1,6 @@
#include <osg/ShapeDrawable> #include <osg/ShapeDrawable>
#include <osg/Notify> #include <osg/Notify>
#include <osg/io_utils>
#include <osgDB/Registry> #include <osgDB/Registry>
#include <osgDB/Input> #include <osgDB/Input>

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@ -1,4 +1,5 @@
#include "osg/TexEnv" #include "osg/TexEnv"
#include <osg/io_utils>
#include "osgDB/Registry" #include "osgDB/Registry"
#include "osgDB/Input" #include "osgDB/Input"

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@ -1,4 +1,5 @@
#include "osg/TexEnvCombine" #include "osg/TexEnvCombine"
#include <osg/io_utils>
#include "osgDB/Registry" #include "osgDB/Registry"
#include "osgDB/Input" #include "osgDB/Input"

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@ -1,5 +1,6 @@
#include <osg/Texture> #include <osg/Texture>
#include <osg/Notify> #include <osg/Notify>
#include <osg/io_utils>
#include <osgDB/Registry> #include <osgDB/Registry>
#include <osgDB/Input> #include <osgDB/Input>

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@ -1,4 +1,5 @@
#include "osg/VertexProgram" #include "osg/VertexProgram"
#include <osg/io_utils>
#include <iostream> #include <iostream>
#include <sstream> #include <sstream>

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@ -1,4 +1,5 @@
#include <osgFX/Cartoon> #include <osgFX/Cartoon>
#include <osg/io_utils>
#include <osgDB/Registry> #include <osgDB/Registry>
#include <osgDB/Input> #include <osgDB/Input>

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@ -1,4 +1,5 @@
#include <osgFX/Scribe> #include <osgFX/Scribe>
#include <osg/io_utils>
#include <osgDB/Registry> #include <osgDB/Registry>
#include <osgDB/Input> #include <osgDB/Input>

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@ -1,4 +1,5 @@
#include <osgFX/SpecularHighlights> #include <osgFX/SpecularHighlights>
#include <osg/io_utils>
#include <osgDB/Registry> #include <osgDB/Registry>
#include <osgDB/Input> #include <osgDB/Input>

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@ -1,5 +1,5 @@
#include <osgParticle/ParticleEffect> #include <osgParticle/ParticleEffect>
#include <osg/io_utils>
#include <osgDB/Registry> #include <osgDB/Registry>
#include <osgDB/Input> #include <osgDB/Input>

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@ -1,4 +1,5 @@
#include <osgSim/BlinkSequence> #include <osgSim/BlinkSequence>
#include <osg/io_utils>
#include <iostream> #include <iostream>
#include <string> #include <string>

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@ -1,4 +1,5 @@
#include "osgSim/DOFTransform" #include "osgSim/DOFTransform"
#include <osg/io_utils>
#include "osgDB/Registry" #include "osgDB/Registry"
#include "osgDB/Input" #include "osgDB/Input"

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@ -1,4 +1,6 @@
#include <osg/Notify> #include <osg/Notify>
#include <osg/io_utils>
#include <osgDB/Registry> #include <osgDB/Registry>
#include "IO_LightPoint.h" #include "IO_LightPoint.h"

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@ -1,4 +1,5 @@
#include <osgSim/Sector> #include <osgSim/Sector>
#include <osg/io_utils>
#include <iostream> #include <iostream>
#include <string> #include <string>