Added support for ClipPlane, ClipNode, TexGenNode to .ive

This commit is contained in:
Robert Osfield 2004-09-29 19:10:00 +00:00
parent 5be0004d52
commit a8739f952a
17 changed files with 394 additions and 39 deletions

View File

@ -128,6 +128,14 @@ SOURCE=..\..\..\src\osgPlugins\ive\BlinkSequence.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\ive\ClipPlane.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\ive\ClipNode.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\ive\ClusterCullingCallback.cpp
# End Source File
# Begin Source File
@ -340,6 +348,10 @@ SOURCE=..\..\..\src\osgPlugins\ive\TexGen.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\ive\TexGenNode.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\ive\TexMat.cpp
# End Source File
# Begin Source File
@ -412,6 +424,14 @@ SOURCE=..\..\..\src\osgPlugins\ive\BlinkSequence.h
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\ive\ClipPlane.h
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\ive\ClipNode.h
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\ive\ClusterCullingCallback.h
# End Source File
# Begin Source File
@ -628,6 +648,10 @@ SOURCE=..\..\..\src\osgPlugins\ive\TexGen.h
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\ive\TexGenNode.h
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\ive\TexMat.h
# End Source File
# Begin Source File

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@ -0,0 +1,72 @@
/**********************************************************************
*
* FILE: ClipNode.cpp
*
* DESCRIPTION: Read/Write osg::ClipNode in binary format to disk.
*
* CREATED BY: Auto generated by iveGenerated
* and later modified by Rune Schmidt Jensen.
*
* HISTORY: Created 21.3.2003
*
* Copyright 2003 VR-C
**********************************************************************/
#include "Exception.h"
#include "ClipNode.h"
#include "ClipPlane.h"
#include "Group.h"
#include "Light.h"
using namespace ive;
void ClipNode::write(DataOutputStream* out){
// Write ClipNode's identification.
out->writeInt(IVECLIPNODE);
// If the osg class is inherited by any other class we should also write this to file.
osg::Group* group = dynamic_cast<osg::Group*>(this);
if(group){
((ive::Group*)(group))->write(out);
}
else
throw Exception("ClipNode::write(): Could not cast this osg::ClipNode to an osg::Group.");
// Write ClipNode's properties.
out->writeUInt(getNumClipPlanes());
for (unsigned int i=0;i<getNumClipPlanes();++i)
{
((ive::ClipPlane*)getClipPlane(i))->write(out);
}
}
void ClipNode::read(DataInputStream* in){
// Peek on ClipNode's identification.
int id = in->peekInt();
if(id == IVECLIPNODE){
// Read ClipNode's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Group* group = dynamic_cast<osg::Group*>(this);
if(group){
((ive::Group*)(group))->read(in);
}
else
throw Exception("ClipNode::read(): Could not cast this osg::ClipNode to an osg::Object.");
// Read ClipNode's properties
unsigned int numClipPlanes = in->readUInt();
for (unsigned int i=0;i<numClipPlanes;++i)
{
osg::ClipPlane* clipPlane = new osg::ClipPlane;
((ive::ClipPlane*)clipPlane)->read(in);
addClipPlane(clipPlane);
}
}
else{
throw Exception("ClipNode::read(): Expected ClipNode identification.");
}
}

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@ -0,0 +1,15 @@
#ifndef IVE_ClipNode
#define IVE_ClipNode 1
#include <osg/ClipNode>
#include "ReadWrite.h"
namespace ive{
class ClipNode : public osg::ClipNode, public ReadWrite {
public:
void write(DataOutputStream* out);
void read(DataInputStream* in);
};
}
#endif

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@ -0,0 +1,80 @@
/**********************************************************************
*
* FILE: ClipPlane.cpp
*
* DESCRIPTION: Read/Write osg::ClipPlane (partially) in binary format to disk.
*
* CREATED BY: Stanislav Blinov
*
* HISTORY: Created 7.09.2004
*
* Copyright 2004 OtherSide
**********************************************************************/
#include "Exception.h"
#include "ClipPlane.h"
#include "Object.h"
using namespace ive;
void ClipPlane::write(DataOutputStream* out){
// write ClipPlane's identification
out->writeInt(IVECLIPPLANE);
// if the osg class is inherited by any other class we should also write this to file
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
((ive::Object*)(obj))->write(out);
else
throw Exception("ClipPlane::write(): Could not cast this osg::ClipPlane to an osg::Object.");
// write ClipPlane's properties
double plane[4];
getClipPlane(plane);
out->writeDouble(plane[0]);
out->writeDouble(plane[1]);
out->writeDouble(plane[2]);
out->writeDouble(plane[3]);
out->writeUInt(getClipPlaneNum());
}
void ClipPlane::read(DataInputStream* in){
// peek on ClipPlane's identification
int id = in->peekInt();
if(id == IVECLIPPLANE)
{
// read ClipPlane's identification
id = in->readInt();
// if the osg class is inherited by any other class we should also read this from file
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
((ive::Object*)(obj))->read(in);
else
throw Exception("ClipPlane::read(): Could not cast this osg::ClipPlane to an osg::Object.");
// Read ClipPlane's properties
double plane[4];
plane[0] = in->readDouble();
plane[1] = in->readDouble();
plane[2] = in->readDouble();
plane[3] = in->readDouble();
setClipPlane(plane);
setClipPlaneNum(in->readUInt());
}
else{
throw Exception("ClipPlane::read(): Expected ClipPlane identification.");
}
}

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@ -0,0 +1,15 @@
#ifndef IVE_ClipPlane
#define IVE_ClipPlane 1
#include <osg/ClipPlane>
#include "ReadWrite.h"
namespace ive{
class ClipPlane : public osg::ClipPlane, public ReadWrite {
public:
void write(DataOutputStream* out);
void read(DataInputStream* in);
};
}
#endif

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@ -21,6 +21,7 @@
#include "BlendFunc.h"
#include "Material.h"
#include "CullFace.h"
#include "ClipPlane.h"
#include "PolygonOffset.h"
#include "ShadeModel.h"
#include "Point.h"
@ -41,6 +42,8 @@
#include "MatrixTransform.h"
#include "Geode.h"
#include "LightSource.h"
#include "TexGenNode.h"
#include "ClipNode.h"
#include "Billboard.h"
#include "Sequence.h"
#include "LOD.h"
@ -311,6 +314,18 @@ osg::Vec4 DataInputStream::readVec4(){
return v;
}
osg::Plane DataInputStream::readPlane(){
osg::Plane v;
v[0]=readFloat();
v[1]=readFloat();
v[2]=readFloat();
v[3]=readFloat();
if (_verboseOutput) std::cout<<"read/writePlane() ["<<v<<"]"<<std::endl;
return v;
}
osg::UByte4 DataInputStream::readUByte4(){
osg::UByte4 v;
v.r()=readChar();
@ -634,6 +649,10 @@ osg::StateAttribute* DataInputStream::readStateAttribute()
attribute = new osg::CullFace();
((ive::CullFace*)(attribute))->read(this);
}
else if(attributeID == IVECLIPPLANE){
attribute = new osg::ClipPlane();
((ive::ClipPlane*)(attribute))->read(this);
}
else if(attributeID == IVEPOLYGONOFFSET){
attribute = new osg::PolygonOffset();
((ive::PolygonOffset*)(attribute))->read(this);
@ -835,6 +854,14 @@ osg::Node* DataInputStream::readNode()
node = new osg::LightSource();
((ive::LightSource*)(node))->read(this);
}
else if(nodeTypeID== IVETEXGENNODE){
node = new osg::TexGenNode();
((ive::TexGenNode*)(node))->read(this);
}
else if(nodeTypeID== IVECLIPNODE){
node = new osg::ClipNode();
((ive::ClipNode*)(node))->read(this);
}
else if(nodeTypeID== IVESEQUENCE){
node = new osg::Sequence();
((ive::Sequence*)(node))->read(this);

View File

@ -48,6 +48,7 @@ public:
osg::Vec2 readVec2();
osg::Vec3 readVec3();
osg::Vec4 readVec4();
osg::Plane readPlane();
osg::UByte4 readUByte4();
osg::Quat readQuat();
osg::Matrix readMatrix();

View File

@ -22,6 +22,7 @@
#include "BlendFunc.h"
#include "Material.h"
#include "CullFace.h"
#include "ClipPlane.h"
#include "PolygonOffset.h"
#include "ShadeModel.h"
#include "Point.h"
@ -43,6 +44,8 @@
#include "MatrixTransform.h"
#include "Geode.h"
#include "LightSource.h"
#include "TexGenNode.h"
#include "ClipNode.h"
#include "Billboard.h"
#include "Sequence.h"
#include "LOD.h"
@ -179,6 +182,16 @@ void DataOutputStream::writeVec4(const osg::Vec4& v){
if (_verboseOutput) std::cout<<"read/writeVec4() ["<<v<<"]"<<std::endl;
}
void DataOutputStream::writePlane(const osg::Plane& v)
{
writeFloat(v[0]);
writeFloat(v[1]);
writeFloat(v[2]);
writeFloat(v[3]);
if (_verboseOutput) std::cout<<"read/writePlane() ["<<v<<"]"<<std::endl;
}
void DataOutputStream::writeUByte4(const osg::UByte4& v){
writeChar(v.r());
writeChar(v.g());
@ -432,6 +445,10 @@ void DataOutputStream::writeStateAttribute(const osg::StateAttribute* attribute)
else if(dynamic_cast<const osg::CullFace*>(attribute)){
((ive::CullFace*)(attribute))->write(this);
}
// this is a Cliplane
else if(dynamic_cast<const osg::ClipPlane*>(attribute)){
((ive::ClipPlane*)(attribute))->write(this);
}
// This is a PolygonOffset
else if(dynamic_cast<const osg::PolygonOffset*>(attribute)){
((ive::PolygonOffset*)(attribute))->write(this);
@ -611,6 +628,12 @@ void DataOutputStream::writeNode(const osg::Node* node)
else if(dynamic_cast<const osg::LightSource*>(node)){
((ive::LightSource*)(node))->write(this);
}
else if(dynamic_cast<const osg::TexGenNode*>(node)){
((ive::TexGenNode*)(node))->write(this);
}
else if(dynamic_cast<const osg::ClipNode*>(node)){
((ive::ClipNode*)(node))->write(this);
}
else if(dynamic_cast<const osg::Sequence*>(node)){
((ive::Sequence*)(node))->write(this);
}

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@ -46,6 +46,7 @@ public:
void writeVec2(const osg::Vec2& v);
void writeVec3(const osg::Vec3& v);
void writeVec4(const osg::Vec4& v);
void writePlane(const osg::Plane& v);
void writeUByte4(const osg::UByte4& v);
void writeQuat(const osg::Quat& q);
void writeBinding(osg::Geometry::AttributeBinding b);

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@ -3,74 +3,77 @@ include $(TOPDIR)/Make/makedefs
CXXFILES =\
AlphaFunc.cpp\
AnimationPath.cpp\
AnimationPathCallback.cpp\
AnimationPath.cpp\
AzimElevationSector.cpp\
AzimSector.cpp\
Billboard.cpp\
BlendFunc.cpp\
BlinkSequence.cpp\
ClipNode.cpp\
ClipPlane.cpp\
ClusterCullingCallback.cpp\
ConeSector.cpp\
ConvexPlanarOccluder.cpp\
ConvexPlanarPolygon.cpp\
CoordinateSystemNode.cpp\
ClusterCullingCallback.cpp\
CullFace.cpp\
DataInputStream.cpp\
DataOutputStream.cpp\
DirectionalSector.cpp\
DOFTransform.cpp\
Drawable.cpp\
DrawArrayLengths.cpp\
DrawArrays.cpp\
DrawElementsUByte.cpp\
DrawElementsUShort.cpp\
DrawElementsUInt.cpp\
Drawable.cpp\
DrawElementsUShort.cpp\
ElevationSector.cpp\
EllipsoidModel.cpp\
Exception.cpp\
FragmentProgram.cpp\
Geode.cpp\
Geometry.cpp\
Group.cpp\
Image.cpp\
Impostor.cpp\
LOD.cpp\
Light.cpp\
LightSource.cpp\
LightModel.cpp\
LightPoint.cpp\
LightPointNode.cpp\
LightSource.cpp\
LineWidth.cpp\
LOD.cpp\
Material.cpp\
MatrixTransform.cpp\
MultiSwitch.cpp\
Node.cpp\
LineWidth.cpp\
Object.cpp\
OccluderNode.cpp\
PagedLOD.cpp\
PositionAttitudeTransform.cpp\
PolygonOffset.cpp\
Point.cpp\
PolygonOffset.cpp\
PositionAttitudeTransform.cpp\
PrimitiveSet.cpp\
ReaderWriterIVE.cpp\
Sequence.cpp\
ShadeModel.cpp\
Shape.cpp\
ShapeDrawable.cpp\
Switch.cpp\
StateSet.cpp\
TexEnv.cpp\
Switch.cpp\
TexEnvCombine.cpp\
TexEnv.cpp\
TexGen.cpp\
TexGenNode.cpp\
TexMat.cpp\
Texture.cpp\
Texture1D.cpp\
Texture2D.cpp\
Texture3D.cpp\
Texture.cpp\
TextureCubeMap.cpp\
FragmentProgram.cpp\
VertexProgram.cpp\
Transform.cpp\
ReaderWriterIVE.cpp\
AzimElevationSector.cpp\
AzimSector.cpp\
BlinkSequence.cpp\
ConeSector.cpp\
DirectionalSector.cpp\
ElevationSector.cpp\
LightPoint.cpp\
LightPointNode.cpp\
VertexProgram.cpp\
VisibilityGroup.cpp\
LIBS += -losgSim -losgText $(OSG_LIBS) $(OTHER_LIBS)

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@ -11,7 +11,8 @@
#define VERSION_0002 0x00000002
#define VERSION_0003 0x00000003
#define VERSION_0004 0x00000004
#define VERSION VERSION_0004
#define VERSION_0005 0x00000005
#define VERSION VERSION_0005
/* The BYTE_SEX tag is used to check the endian

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@ -31,6 +31,8 @@ namespace ive {
#define IVEDOFTRANSFORM 0x00000022
#define IVECOORDINATESYSTEMNODE 0x00000023
#define IVEELLIPSOIDMODEL 0x00000024
#define IVETEXGENNODE 0x00000025
#define IVECLIPNODE 0x00000026
// Node callbacks
#define IVENODECALLBACK 0x00000050
@ -59,6 +61,7 @@ namespace ive {
#define IVEFRAGMENTPROGRAM 0x0000012E
#define IVEVERTEXPROGRAM 0x0000012F
#define IVELIGHTMODEL 0x00001121
#define IVECLIPPLANE 0x00001122
// Drawables
#define IVEDRAWABLE 0x00001000

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@ -15,18 +15,6 @@
#include "Exception.h"
#include "StateSet.h"
#include "Object.h"
#include "BlendFunc.h"
#include "Material.h"
#include "Material.h"
#include "CullFace.h"
#include "PolygonOffset.h"
#include "ShadeModel.h"
#include "Texture1D.h"
#include "Texture2D.h"
#include "TextureCubeMap.h"
#include "TexEnv.h"
#include "TexEnvCombine.h"
#include "TexGen.h"
#include <osg/StateAttribute>

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@ -33,7 +33,13 @@ void TexGen::write(DataOutputStream* out){
// Write mode
out->writeInt(getMode());
// Notice no support for planes yet
if ( out->getVersion() >= VERSION_0005 )
{
out->writePlane(getPlane(osg::TexGen::S));
out->writePlane(getPlane(osg::TexGen::T));
out->writePlane(getPlane(osg::TexGen::R));
out->writePlane(getPlane(osg::TexGen::Q));
}
}
void TexGen::read(DataInputStream* in){
@ -52,6 +58,14 @@ void TexGen::read(DataInputStream* in){
// Read TexGen's properties
setMode((osg::TexGen::Mode)in->readInt());
if ( in->getVersion() >= VERSION_0005 )
{
setPlane(osg::TexGen::S, in->readPlane());
setPlane(osg::TexGen::T, in->readPlane());
setPlane(osg::TexGen::R, in->readPlane());
setPlane(osg::TexGen::Q, in->readPlane());
}
}
else{
throw Exception("TexGen::read(): Expected TexGen identification.");

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@ -0,0 +1,73 @@
/**********************************************************************
*
* FILE: TexGenNode.cpp
*
* DESCRIPTION: Read/Write osg::TexGenNode in binary format to disk.
*
* CREATED BY: Auto generated by iveGenerated
* and later modified by Rune Schmidt Jensen.
*
* HISTORY: Created 21.3.2003
*
* Copyright 2003 VR-C
**********************************************************************/
#include "Exception.h"
#include "TexGenNode.h"
#include "Group.h"
#include "TexGen.h"
using namespace ive;
void TexGenNode::write(DataOutputStream* out){
// Write TexGenNode's identification.
out->writeInt(IVETEXGENNODE);
// If the osg class is inherited by any other class we should also write this to file.
osg::Group* group = dynamic_cast<osg::Group*>(this);
if(group){
((ive::Group*)(group))->write(out);
}
else
throw Exception("TexGenNode::write(): Could not cast this osg::TexGenNode to an osg::Group.");
// Write TexGenNode's properties.
out->writeUInt(getTextureUnit());
// Write out light
out->writeBool(getTexGen()!=0);
if(getTexGen())
{
((ive::TexGen*)(getTexGen()))->write(out);
}
}
void TexGenNode::read(DataInputStream* in){
// Peek on TexGenNode's identification.
int id = in->peekInt();
if(id == IVETEXGENNODE){
// Read TexGenNode's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Group* group = dynamic_cast<osg::Group*>(this);
if(group){
((ive::Group*)(group))->read(in);
}
else
throw Exception("TexGenNode::read(): Could not cast this osg::TexGenNode to an osg::Object.");
// Read TexGenNode's properties
setTextureUnit(in->readUInt());
// Read texgen
if(in->readBool()){
osg::TexGen* texgen = new osg::TexGen();
((ive::TexGen*)(texgen))->read(in);
setTexGen(texgen);
}
}
else{
throw Exception("TexGenNode::read(): Expected TexGenNode identification.");
}
}

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@ -0,0 +1,15 @@
#ifndef IVE_TEXGENNODE
#define IVE_TEXGENNODE 1
#include <osg/TexGenNode>
#include "ReadWrite.h"
namespace ive{
class TexGenNode : public osg::TexGenNode, public ReadWrite {
public:
void write(DataOutputStream* out);
void read(DataInputStream* in);
};
}
#endif