update serializer with new properties
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9560548722
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@ -22,6 +22,9 @@
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#include <osg/Matrix>
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#include <osg/Array>
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///texture unit reserved for morphtarget TBO
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#define MORPHTRANSHW_DEFAULTMORPHTEXTUREUNIT 7
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namespace osgAnimation
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{
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class MorphGeometry;
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@ -40,7 +43,8 @@ namespace osgAnimation
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virtual void operator()(MorphGeometry&);
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inline void setShader( osg::Shader*s ) { _shader=s; }
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inline osg::Shader * getShader()const{return _shader;}
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inline const osg::Shader * getShader() const{ return _shader; }
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inline osg::Shader * getShader() { return _shader; }
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///texture unit reserved for morphtarget TBO default is 7
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void setReservedTextureUnit(unsigned int t) { _reservedTextureUnit=t; }
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@ -23,6 +23,8 @@
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#include <osg/Matrix>
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#include <osg/Array>
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#define RIGTRANSHW_DEFAULT_FIRST_VERTATTRIB_TARGETTED 11
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namespace osgAnimation
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{
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class RigGeometry;
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@ -48,7 +50,8 @@ namespace osgAnimation
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unsigned int getFirstVertexAttributeTarget()const { return _minAttribIndex;}
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void setShader(osg::Shader* shader) { _shader = shader; }
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osg::Shader* getShader() const { return _shader; }
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const osg::Shader* getShader() const { return _shader; }
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osg::Shader* getShader() { return _shader; }
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osg::Vec4Array* getVertexAttrib(unsigned int index);
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unsigned int getNumVertexAttrib() const {return _boneWeightAttribArrays.size();}
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@ -18,14 +18,11 @@
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#include <osg/TextureBuffer>
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#include <sstream>
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///texture unit reserved for morphtarget TBO
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#define DEFAULTMORPHTEXTUREUNIT 7
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using namespace osgAnimation;
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MorphTransformHardware::MorphTransformHardware():
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_needInit(true),
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_reservedTextureUnit(DEFAULTMORPHTEXTUREUNIT)
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_reservedTextureUnit(MORPHTRANSHW_DEFAULTMORPHTEXTUREUNIT)
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{
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}
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@ -20,13 +20,11 @@
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using namespace osgAnimation;
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#define DEFAULT_FIRST_VERTATTRIB_TARGETTED 11
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RigTransformHardware::RigTransformHardware():
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_bonesPerVertex (0),
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_nbVertices (0),
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_needInit (true),
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_minAttribIndex(DEFAULT_FIRST_VERTATTRIB_TARGETTED)
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_minAttribIndex(RIGTRANSHW_DEFAULT_FIRST_VERTATTRIB_TARGETTED)
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{}
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RigTransformHardware::RigTransformHardware(const RigTransformHardware& rth, const osg::CopyOp& copyop):
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@ -23,7 +23,10 @@ namespace wrap_osgAnimationRigTransformHardWare{
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REGISTER_OBJECT_WRAPPER( osgAnimation_RigTransformHardware,
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new osgAnimation::RigTransformHardware,
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osgAnimation::RigTransformHardware,
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"osg::Object osgAnimation::RigTransform osgAnimation::RigTransformHardware" ){}
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"osg::Object osgAnimation::RigTransform osgAnimation::RigTransformHardware" ){
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ADD_OBJECT_SERIALIZER(Shader,osg::Shader,NULL);
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ADD_UINT_SERIALIZER(FirstVertexAttributeTarget,RIGTRANSHW_DEFAULT_FIRST_VERTATTRIB_TARGETTED);
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}
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}
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namespace wrap_osgAnimationMorphTransform{
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@ -42,5 +45,8 @@ namespace wrap_osgAnimationMorphTransformHardware{
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REGISTER_OBJECT_WRAPPER( osgAnimation_MorphTransformHardware,
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new osgAnimation::MorphTransformHardware,
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osgAnimation::MorphTransformHardware,
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"osg::Object osgAnimation::MorphTransform osgAnimation::MorphTransformHardware" ){}
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"osg::Object osgAnimation::MorphTransform osgAnimation::MorphTransformHardware" ){
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ADD_OBJECT_SERIALIZER(Shader,osg::Shader,NULL);
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ADD_UINT_SERIALIZER(ReservedTextureUnit,MORPHTRANSHW_DEFAULTMORPHTEXTUREUNIT);
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}
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}
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