update serializer with new properties
This commit is contained in:
parent
9560548722
commit
a73c20d7f5
@ -22,6 +22,9 @@
|
|||||||
#include <osg/Matrix>
|
#include <osg/Matrix>
|
||||||
#include <osg/Array>
|
#include <osg/Array>
|
||||||
|
|
||||||
|
///texture unit reserved for morphtarget TBO
|
||||||
|
#define MORPHTRANSHW_DEFAULTMORPHTEXTUREUNIT 7
|
||||||
|
|
||||||
namespace osgAnimation
|
namespace osgAnimation
|
||||||
{
|
{
|
||||||
class MorphGeometry;
|
class MorphGeometry;
|
||||||
@ -39,12 +42,13 @@ namespace osgAnimation
|
|||||||
|
|
||||||
virtual void operator()(MorphGeometry&);
|
virtual void operator()(MorphGeometry&);
|
||||||
|
|
||||||
inline void setShader(osg::Shader*s){_shader=s;}
|
inline void setShader( osg::Shader*s ) { _shader=s; }
|
||||||
inline osg::Shader * getShader()const{return _shader;}
|
inline const osg::Shader * getShader() const{ return _shader; }
|
||||||
|
inline osg::Shader * getShader() { return _shader; }
|
||||||
|
|
||||||
///texture unit reserved for morphtarget TBO default is 7
|
///texture unit reserved for morphtarget TBO default is 7
|
||||||
void setReservedTextureUnit(unsigned int t){_reservedTextureUnit=t;}
|
void setReservedTextureUnit(unsigned int t) { _reservedTextureUnit=t; }
|
||||||
unsigned int getReservedTextureUnit() const {return _reservedTextureUnit;}
|
unsigned int getReservedTextureUnit() const { return _reservedTextureUnit;}
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
|
||||||
|
@ -23,6 +23,8 @@
|
|||||||
#include <osg/Matrix>
|
#include <osg/Matrix>
|
||||||
#include <osg/Array>
|
#include <osg/Array>
|
||||||
|
|
||||||
|
#define RIGTRANSHW_DEFAULT_FIRST_VERTATTRIB_TARGETTED 11
|
||||||
|
|
||||||
namespace osgAnimation
|
namespace osgAnimation
|
||||||
{
|
{
|
||||||
class RigGeometry;
|
class RigGeometry;
|
||||||
@ -48,7 +50,8 @@ namespace osgAnimation
|
|||||||
unsigned int getFirstVertexAttributeTarget()const { return _minAttribIndex;}
|
unsigned int getFirstVertexAttributeTarget()const { return _minAttribIndex;}
|
||||||
|
|
||||||
void setShader(osg::Shader* shader) { _shader = shader; }
|
void setShader(osg::Shader* shader) { _shader = shader; }
|
||||||
osg::Shader* getShader() const { return _shader; }
|
const osg::Shader* getShader() const { return _shader; }
|
||||||
|
osg::Shader* getShader() { return _shader; }
|
||||||
|
|
||||||
osg::Vec4Array* getVertexAttrib(unsigned int index);
|
osg::Vec4Array* getVertexAttrib(unsigned int index);
|
||||||
unsigned int getNumVertexAttrib() const {return _boneWeightAttribArrays.size();}
|
unsigned int getNumVertexAttrib() const {return _boneWeightAttribArrays.size();}
|
||||||
|
@ -18,14 +18,11 @@
|
|||||||
#include <osg/TextureBuffer>
|
#include <osg/TextureBuffer>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
|
|
||||||
///texture unit reserved for morphtarget TBO
|
|
||||||
#define DEFAULTMORPHTEXTUREUNIT 7
|
|
||||||
|
|
||||||
using namespace osgAnimation;
|
using namespace osgAnimation;
|
||||||
|
|
||||||
MorphTransformHardware::MorphTransformHardware():
|
MorphTransformHardware::MorphTransformHardware():
|
||||||
_needInit(true),
|
_needInit(true),
|
||||||
_reservedTextureUnit(DEFAULTMORPHTEXTUREUNIT)
|
_reservedTextureUnit(MORPHTRANSHW_DEFAULTMORPHTEXTUREUNIT)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -20,13 +20,11 @@
|
|||||||
|
|
||||||
using namespace osgAnimation;
|
using namespace osgAnimation;
|
||||||
|
|
||||||
#define DEFAULT_FIRST_VERTATTRIB_TARGETTED 11
|
|
||||||
|
|
||||||
RigTransformHardware::RigTransformHardware():
|
RigTransformHardware::RigTransformHardware():
|
||||||
_bonesPerVertex (0),
|
_bonesPerVertex (0),
|
||||||
_nbVertices (0),
|
_nbVertices (0),
|
||||||
_needInit (true),
|
_needInit (true),
|
||||||
_minAttribIndex(DEFAULT_FIRST_VERTATTRIB_TARGETTED)
|
_minAttribIndex(RIGTRANSHW_DEFAULT_FIRST_VERTATTRIB_TARGETTED)
|
||||||
{}
|
{}
|
||||||
|
|
||||||
RigTransformHardware::RigTransformHardware(const RigTransformHardware& rth, const osg::CopyOp& copyop):
|
RigTransformHardware::RigTransformHardware(const RigTransformHardware& rth, const osg::CopyOp& copyop):
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
#include <osgAnimation/RigTransformHardware>
|
#include <osgAnimation/RigTransformHardware>
|
||||||
#include <osgAnimation/RigTransformSoftware>
|
#include <osgAnimation/RigTransformSoftware>
|
||||||
#include <osgAnimation/MorphTransformSoftware>
|
#include <osgAnimation/MorphTransformSoftware>
|
||||||
#include <osgAnimation/MorphTransformHardware>
|
#include <osgAnimation/MorphTransformHardware>
|
||||||
#include <osgDB/ObjectWrapper>
|
#include <osgDB/ObjectWrapper>
|
||||||
#include <osgDB/InputStream>
|
#include <osgDB/InputStream>
|
||||||
#include <osgDB/OutputStream>
|
#include <osgDB/OutputStream>
|
||||||
|
|
||||||
@ -23,7 +23,10 @@ namespace wrap_osgAnimationRigTransformHardWare{
|
|||||||
REGISTER_OBJECT_WRAPPER( osgAnimation_RigTransformHardware,
|
REGISTER_OBJECT_WRAPPER( osgAnimation_RigTransformHardware,
|
||||||
new osgAnimation::RigTransformHardware,
|
new osgAnimation::RigTransformHardware,
|
||||||
osgAnimation::RigTransformHardware,
|
osgAnimation::RigTransformHardware,
|
||||||
"osg::Object osgAnimation::RigTransform osgAnimation::RigTransformHardware" ){}
|
"osg::Object osgAnimation::RigTransform osgAnimation::RigTransformHardware" ){
|
||||||
|
ADD_OBJECT_SERIALIZER(Shader,osg::Shader,NULL);
|
||||||
|
ADD_UINT_SERIALIZER(FirstVertexAttributeTarget,RIGTRANSHW_DEFAULT_FIRST_VERTATTRIB_TARGETTED);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace wrap_osgAnimationMorphTransform{
|
namespace wrap_osgAnimationMorphTransform{
|
||||||
@ -42,5 +45,8 @@ namespace wrap_osgAnimationMorphTransformHardware{
|
|||||||
REGISTER_OBJECT_WRAPPER( osgAnimation_MorphTransformHardware,
|
REGISTER_OBJECT_WRAPPER( osgAnimation_MorphTransformHardware,
|
||||||
new osgAnimation::MorphTransformHardware,
|
new osgAnimation::MorphTransformHardware,
|
||||||
osgAnimation::MorphTransformHardware,
|
osgAnimation::MorphTransformHardware,
|
||||||
"osg::Object osgAnimation::MorphTransform osgAnimation::MorphTransformHardware" ){}
|
"osg::Object osgAnimation::MorphTransform osgAnimation::MorphTransformHardware" ){
|
||||||
|
ADD_OBJECT_SERIALIZER(Shader,osg::Shader,NULL);
|
||||||
|
ADD_UINT_SERIALIZER(ReservedTextureUnit,MORPHTRANSHW_DEFAULTMORPHTEXTUREUNIT);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user