Some small clean ups and editorializing of the NEWS file.
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NEWS
17
NEWS
@ -8,7 +8,7 @@ OSG News (most significant items from ChangeLog)
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Despite only 6 weeks passing between 0.9.0 and this latest 0.9.1 release
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there has been a number of significant new features, API clean ups and
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bug fixes. Follows is a quite run through the key improvements.
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bug fixes. Follows is a quick run through the key improvements.
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Addition of osg::Texture1D, Texture2D & Texture3D classes, Texture2D replaces
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the original osg::Texture, which has now become a pure virtual base class. All
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@ -17,9 +17,11 @@ OSG News (most significant items from ChangeLog)
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New osgtexture1D and osgtexture3D demos demonstrate the new texture classes in
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action.
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Port to HP UX.
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The build system has been updated to support HP-UX. This adds one of the last
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remaining mainstream platforms supported.
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New Inventor/VRML1.0 loader added.
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A new Inventor/VRML1.0 loader was added. The inventor format has been requested
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on numerous occasions, so this is a welcome addition.
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Support added to lwo plugin for loading the new lwo2 format.
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@ -28,7 +30,8 @@ OSG News (most significant items from ChangeLog)
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osg::TexEnv texture_env_add added.
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osg::Sequence implemented, and osgsequence demo added.
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A osg::Sequence node has finally been implemented. It is accompanied by a
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demo, osgsequence.
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osg::DOFTransformNode implemented.
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@ -40,9 +43,11 @@ OSG News (most significant items from ChangeLog)
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Support for fog coord and secondary colors extensions added to osg::Geometry.
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Improved osgbillboard example.
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osg::Billboard has been improved to allow rotations around all axes, as well
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as point rotations. Check osgbillboard for a new improved demo.
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Improved osglight example utilizing AnimationPath and PositionAttitudeTransform.
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The osglight example has been improved by utilizing AnimationPath and
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PositionAttitudeTransform to keep light sources in motion.
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osg::AnimationPath improved, now allowing swing and looping behavior and
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with two new app callbacks which can update PositionAttitudeTransform
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