Further work on new 3D text support
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32db4d6a98
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@ -407,93 +407,6 @@ public:
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};
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};
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/////////////////////////////////////////////////////////////////////////////////////////
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//
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// BevelProfile
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//
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BevelProfile::BevelProfile()
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{
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flatBevel();
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}
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void BevelProfile::flatBevel(float width)
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{
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_vertices.clear();
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if (width>0.5f) width = 0.5f;
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_vertices.push_back(osg::Vec2(0.0f,0.0f));
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_vertices.push_back(osg::Vec2(width,1.0f));
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if (width<0.5f) _vertices.push_back(osg::Vec2(1-width,1.0f));
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_vertices.push_back(osg::Vec2(1.0f,0.0f));
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}
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void BevelProfile::roundedBevel(float width, unsigned int numSteps)
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{
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_vertices.clear();
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if (width>0.5f) width = 0.5f;
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unsigned int i = 0;
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for(; i<=numSteps; ++i)
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{
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float angle = float(osg::PI)*0.5f*(float(i)/float(numSteps));
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_vertices.push_back( osg::Vec2((1.0f-cosf(angle))*width, sinf(angle)) );
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}
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// start the second half one into the curve if the width is half way across
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i = width<0.5f ? 0 : 1;
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for(; i<=numSteps; ++i)
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{
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float angle = float(osg::PI)*0.5f*(float(numSteps-i)/float(numSteps));
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_vertices.push_back( osg::Vec2(1.0-(1.0f-cosf(angle))*width, sin(angle)) );
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}
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}
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void BevelProfile::roundedBevel2(float width, unsigned int numSteps)
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{
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_vertices.clear();
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if (width>0.5f) width = 0.5f;
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float h = 0.1f;
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float r = 1.0f-h;
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_vertices.push_back(osg::Vec2(0.0,0.0));
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unsigned int i = 0;
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for(; i<=numSteps; ++i)
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{
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float angle = float(osg::PI)*0.5f*(float(i)/float(numSteps));
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_vertices.push_back( osg::Vec2((1.0f-cosf(angle))*width, h + sinf(angle)*r) );
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}
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// start the second half one into the curve if the width is half way across
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i = width<0.5f ? 0 : 1;
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for(; i<=numSteps; ++i)
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{
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float angle = float(osg::PI)*0.5f*(float(numSteps-i)/float(numSteps));
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_vertices.push_back( osg::Vec2(1.0-(1.0f-cosf(angle))*width, h + sin(angle)*r) );
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}
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_vertices.push_back(osg::Vec2(1.0,0.0));
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}
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void BevelProfile::print(std::ostream& fout)
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{
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OSG_NOTICE<<"print bevel"<<std::endl;
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for(Vertices::iterator itr = _vertices.begin();
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itr != _vertices.end();
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++itr)
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{
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OSG_NOTICE<<" "<<*itr<<std::endl;
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}
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}
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/////////////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////////////////
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//
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//
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// computeGlyphGeometry
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// computeGlyphGeometry
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@ -601,7 +514,7 @@ osg::Geometry* computeGlyphGeometry(osgText::Glyph3D* glyph, float bevelThicknes
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//
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//
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// computeTextGeometry
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// computeTextGeometry
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//
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//
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osg::Geometry* computeTextGeometry(osg::Geometry* glyphGeometry, BevelProfile& profile, float width)
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osg::Geometry* computeTextGeometry(osg::Geometry* glyphGeometry, const osgText::Bevel& profile, float width)
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{
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{
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osg::Vec3Array* orig_vertices = dynamic_cast<osg::Vec3Array*>(glyphGeometry->getVertexArray());
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osg::Vec3Array* orig_vertices = dynamic_cast<osg::Vec3Array*>(glyphGeometry->getVertexArray());
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if (!orig_vertices)
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if (!orig_vertices)
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@ -698,7 +611,7 @@ osg::Geometry* computeTextGeometry(osg::Geometry* glyphGeometry, BevelProfile& p
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unsigned int no_vertices_on_boundary = bevel->size()/2;
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unsigned int no_vertices_on_boundary = bevel->size()/2;
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osgText::BevelProfile::Vertices& profileVertices = profile.getVertices();
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const osgText::Bevel::Vertices& profileVertices = profile.getVertices();
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unsigned int no_vertices_on_bevel = profileVertices.size();
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unsigned int no_vertices_on_bevel = profileVertices.size();
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Indices bevelIndices;
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Indices bevelIndices;
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@ -781,7 +694,7 @@ osg::Geometry* computeTextGeometry(osg::Geometry* glyphGeometry, BevelProfile& p
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//
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//
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// computeShellGeometry
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// computeShellGeometry
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//
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//
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osg::Geometry* computeShellGeometry(osg::Geometry* glyphGeometry, BevelProfile& profile, float width)
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osg::Geometry* computeShellGeometry(osg::Geometry* glyphGeometry, const osgText::Bevel& profile, float width)
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{
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{
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osg::Vec3Array* orig_vertices = dynamic_cast<osg::Vec3Array*>(glyphGeometry->getVertexArray());
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osg::Vec3Array* orig_vertices = dynamic_cast<osg::Vec3Array*>(glyphGeometry->getVertexArray());
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if (!orig_vertices)
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if (!orig_vertices)
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@ -924,7 +837,7 @@ osg::Geometry* computeShellGeometry(osg::Geometry* glyphGeometry, BevelProfile&
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unsigned int no_vertices_on_boundary = bevel->size()/2;
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unsigned int no_vertices_on_boundary = bevel->size()/2;
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osgText::BevelProfile::Vertices& profileVertices = profile.getVertices();
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const osgText::Bevel::Vertices& profileVertices = profile.getVertices();
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unsigned int no_vertices_on_bevel = profileVertices.size();
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unsigned int no_vertices_on_bevel = profileVertices.size();
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Indices bevelIndices;
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Indices bevelIndices;
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@ -15,38 +15,16 @@
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#define OSGTEXT_GLYPHGEOMETRY 1
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#define OSGTEXT_GLYPHGEOMETRY 1
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#include <osgText/Font3D>
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#include <osgText/Font3D>
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#include "TextNode.h"
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namespace osgText
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namespace osgText
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{
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{
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class BevelProfile
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{
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public:
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typedef std::vector<osg::Vec2> Vertices;
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BevelProfile();
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void flatBevel(float width=0.25f);
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void roundedBevel(float width=0.5f, unsigned int numSteps=10);
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void roundedBevel2(float width=0.5f, unsigned int numSteps=10);
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void print(std::ostream& fout);
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Vertices& getVertices() { return _vertices; }
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protected:
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Vertices _vertices;
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};
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extern osg::Geometry* computeGlyphGeometry(osgText::Glyph3D* glyph, float bevelThickness, float shellThickness);
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extern osg::Geometry* computeGlyphGeometry(osgText::Glyph3D* glyph, float bevelThickness, float shellThickness);
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extern osg::Geometry* computeTextGeometry(osg::Geometry* glyphGeometry, BevelProfile& profile, float width);
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extern osg::Geometry* computeTextGeometry(osg::Geometry* glyphGeometry, const Bevel& profile, float width);
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extern osg::Geometry* computeShellGeometry(osg::Geometry* glyphGeometry, BevelProfile& profile, float width);
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extern osg::Geometry* computeShellGeometry(osg::Geometry* glyphGeometry, const Bevel& profile, float width);
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}
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}
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@ -28,7 +28,7 @@ using namespace osgText;
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//
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//
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Bevel::Bevel()
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Bevel::Bevel()
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{
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{
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_thickness = 0.1f;
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_thickness = 0.02f;
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flatBevel();
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flatBevel();
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}
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}
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@ -191,8 +191,8 @@ void Layout::layout(TextNode& text) const
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osg::Vec3 size(characterSize, characterSize, 0.0);
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osg::Vec3 size(characterSize, characterSize, 0.0);
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if (style)
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if (style)
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{
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{
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size.y() = characterSize * style->getWidthRatio();
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size.y() = characterSize;
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size.z() = characterSize * style->getThicknessRatio();
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size.z() = characterSize;
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}
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}
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@ -242,8 +242,11 @@ void Layout::layout(TextNode& text) const
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OSG_NOTICE<<"pos = "<<pos<<", charcode="<<charcode<<", glyph="<<glyph<< std::endl;
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OSG_NOTICE<<"pos = "<<pos<<", charcode="<<charcode<<", glyph="<<glyph<< std::endl;
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if (glyph)
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if (glyph)
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{
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{
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technique->addCharacter(pos, size, glyph, style);
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osg::Vec3 local_scale( size );
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pos += osg::Vec3(size.x()*(glyph->getHorizontalAdvance()*characterWidthScale), 0.0f ,0.0f);
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local_scale *= (1.0f/font->getScale());
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technique->addCharacter(pos, local_scale, glyph, style);
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pos += osg::Vec3(size.x()*(glyph->getHorizontalWidth()/font->getScale()), 0.0f ,0.0f);
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}
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}
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}
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}
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@ -301,25 +304,26 @@ void TextTechnique::addCharacter(const osg::Vec3& position, const osg::Vec3& siz
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{
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{
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OSG_NOTICE<<"TextTechnique::addCharacter 3D("<<position<<", "<<size<<", "<<glyph<<", "<<style<<")"<<std::endl;
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OSG_NOTICE<<"TextTechnique::addCharacter 3D("<<position<<", "<<size<<", "<<glyph<<", "<<style<<")"<<std::endl;
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double scale = size.x() / glyph->getVerticalHeight();
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osg::ref_ptr<osg::PositionAttitudeTransform> transform = new osg::PositionAttitudeTransform;
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osg::ref_ptr<osg::PositionAttitudeTransform> transform = new osg::PositionAttitudeTransform;
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transform->setPosition(position);
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transform->setPosition(position);
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transform->setAttitude(osg::Quat(osg::inDegrees(90.0),osg::Vec3d(1.0,0.0,0.0)));
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transform->setAttitude(osg::Quat(osg::inDegrees(90.0),osg::Vec3d(1.0,0.0,0.0)));
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transform->setScale(osg::Vec3d(scale, scale, scale));
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transform->setScale(size);
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osg::ref_ptr<osg::Geode> geode = new osg::Geode;
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osg::ref_ptr<osg::Geode> geode = new osg::Geode;
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bool outline = false;
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const Bevel* bevel = style ? style->getBevel() : 0;
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float thickness = 5;
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bool outline = style ? style->getOutlineRatio()>0.0f : false;
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float width = 10;
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float width = style->getThicknessRatio();
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BevelProfile profile;
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float creaseAngle = 30.0f;
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float creaseAngle = 30.0f;
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bool smooth = true;
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bool smooth = true;
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if (bevel)
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{
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float thickness = bevel->getBevelThickness();
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osg::ref_ptr<osg::Geometry> glyphGeometry = osgText::computeGlyphGeometry(glyph, thickness, width);
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osg::ref_ptr<osg::Geometry> glyphGeometry = osgText::computeGlyphGeometry(glyph, thickness, width);
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osg::ref_ptr<osg::Geometry> textGeometry = osgText::computeTextGeometry(glyphGeometry.get(), profile, width);
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osg::ref_ptr<osg::Geometry> textGeometry = osgText::computeTextGeometry(glyphGeometry.get(), *bevel, width);
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osg::ref_ptr<osg::Geometry> shellGeometry = outline ? osgText::computeShellGeometry(glyphGeometry.get(), profile, width) : 0;
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osg::ref_ptr<osg::Geometry> shellGeometry = outline ? osgText::computeShellGeometry(glyphGeometry.get(), *bevel, width) : 0;
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if (textGeometry.valid()) geode->addDrawable(textGeometry.get());
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if (textGeometry.valid()) geode->addDrawable(textGeometry.get());
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if (shellGeometry.valid()) geode->addDrawable(shellGeometry.get());
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if (shellGeometry.valid()) geode->addDrawable(shellGeometry.get());
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@ -328,6 +332,10 @@ void TextTechnique::addCharacter(const osg::Vec3& position, const osg::Vec3& siz
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{
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{
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osgUtil::SmoothingVisitor::smooth(*textGeometry, osg::DegreesToRadians(creaseAngle));
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osgUtil::SmoothingVisitor::smooth(*textGeometry, osg::DegreesToRadians(creaseAngle));
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}
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}
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}
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else
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{
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}
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transform->addChild(geode.get());
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transform->addChild(geode.get());
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OSG_NOTICE<<"creaseAngle="<<creaseAngle<<std::endl;
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OSG_NOTICE<<"creaseAngle="<<creaseAngle<<std::endl;
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osgText::BevelProfile profile;
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osgText::Bevel profile;
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float ratio = 0.5;
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float ratio = 0.5;
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while(arguments.read("--rounded",ratio)) { profile.roundedBevel(ratio); }
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while(arguments.read("--rounded",ratio)) { profile.roundedBevel(ratio); }
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while(arguments.read("--rounded2",ratio)) { profile.roundedBevel2(ratio); }
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while(arguments.read("--rounded2",ratio)) { profile.roundedBevel2(ratio); }
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@ -169,10 +169,21 @@ int main(int argc, char** argv)
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osg::ref_ptr<osgText::Style> style = new osgText::Style;
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osg::ref_ptr<osgText::Style> style = new osgText::Style;
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float thickness = 0.0f;
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float thickness = 0.1f;
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while(arguments.read("--thickness",thickness)) {}
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while(arguments.read("--thickness",thickness)) {}
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style->setThicknessRatio(thickness);
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style->setThicknessRatio(thickness);
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// set up any bevel if required
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float r;
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osg::ref_ptr<osgText::Bevel> bevel;
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while(arguments.read("--rounded",r)) { bevel = new osgText::Bevel; bevel->roundedBevel2(r); }
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while(arguments.read("--rounded")) { bevel = new osgText::Bevel; bevel->roundedBevel2(0.25); }
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while(arguments.read("--flat",r)) { bevel = new osgText::Bevel; bevel->flatBevel(r); }
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while(arguments.read("--flat")) { bevel = new osgText::Bevel; bevel->flatBevel(0.25); }
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while(arguments.read("--bevel-thickness",r)) { if (bevel.valid()) bevel->setBevelThickness(r); }
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style->setBevel(bevel);
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osgText::TextNode* text = new osgText::TextNode;
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osgText::TextNode* text = new osgText::TextNode;
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text->setText(word);
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text->setText(word);
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text->setFont(font.get());
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text->setFont(font.get());
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@ -180,6 +191,8 @@ int main(int argc, char** argv)
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text->setTextTechnique(new osgText::TextTechnique);
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text->setTextTechnique(new osgText::TextTechnique);
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text->update();
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text->update();
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viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
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viewer.addEventHandler(new osgViewer::StatsHandler);
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viewer.setSceneData(text);
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viewer.setSceneData(text);
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return viewer.run();
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return viewer.run();
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#include <osgText/TextBase>
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#include <osgText/TextBase>
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#include <osgText/Font3D>
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#include <osgText/Font>
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namespace osgText {
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namespace osgText {
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/** Set the Font to use to render the text.
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/** Set the Font to use to render the text.
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* setFont(0) sets the use of the default font.*/
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* setFont(0) sets the use of the default font.*/
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inline void setFont(Font3D* font=0) { setFont(osg::ref_ptr<Font3D>(font)); };
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void setFont(Font* font);
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/** Set the Font to use to render the text.*/
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void setFont(osg::ref_ptr<Font3D> font);
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/** Set the font, loaded from the specified front file, to use to render the text,
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/** Set the font, loaded from the specified front file, to use to render the text,
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* setFont("") sets the use of the default font.
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* setFont("") sets the use of the default font.
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@ -87,7 +82,7 @@ public:
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void setFont(const std::string& fontfile);
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void setFont(const std::string& fontfile);
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/** Get the font. Return 0 if default is being used.*/
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/** Get the font. Return 0 if default is being used.*/
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const Font3D* getFont() const { return _font.get(); }
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const Font* getFont() const { return _font.get(); }
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@ -156,7 +151,7 @@ protected:
|
|||||||
|
|
||||||
TextRenderInfo _textRenderInfo;
|
TextRenderInfo _textRenderInfo;
|
||||||
|
|
||||||
osg::ref_ptr<Font3D> _font;
|
osg::ref_ptr<Font> _font;
|
||||||
|
|
||||||
float _characterDepth;
|
float _characterDepth;
|
||||||
|
|
||||||
|
@ -35,7 +35,8 @@ struct Char3DInfo
|
|||||||
_maxY(-FLT_MAX),
|
_maxY(-FLT_MAX),
|
||||||
_maxX(-FLT_MAX),
|
_maxX(-FLT_MAX),
|
||||||
_minX(FLT_MAX),
|
_minX(FLT_MAX),
|
||||||
_minY(FLT_MAX)
|
_minY(FLT_MAX),
|
||||||
|
_coord_scale(1.0/64.0)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
~Char3DInfo()
|
~Char3DInfo()
|
||||||
@ -55,8 +56,12 @@ struct Char3DInfo
|
|||||||
return _geometry.get();
|
return _geometry.get();
|
||||||
}
|
}
|
||||||
|
|
||||||
void addVertex(const osg::Vec3& pos)
|
void addVertex(osg::Vec3 pos)
|
||||||
{
|
{
|
||||||
|
_previous = pos;
|
||||||
|
|
||||||
|
pos *= _coord_scale;
|
||||||
|
|
||||||
if (!_verts->empty() && _verts->back()==pos)
|
if (!_verts->empty() && _verts->back()==pos)
|
||||||
{
|
{
|
||||||
// OSG_NOTICE<<"addVertex("<<pos<<") duplicate, ignoring"<<std::endl;
|
// OSG_NOTICE<<"addVertex("<<pos<<") duplicate, ignoring"<<std::endl;
|
||||||
@ -84,7 +89,7 @@ struct Char3DInfo
|
|||||||
}
|
}
|
||||||
void conicTo(const osg::Vec2& control, const osg::Vec2& pos)
|
void conicTo(const osg::Vec2& control, const osg::Vec2& pos)
|
||||||
{
|
{
|
||||||
osg::Vec3 p0 = _verts->back();
|
osg::Vec3 p0 = _previous;
|
||||||
osg::Vec3 p1 = osg::Vec3(control.x(),control.y(),0);
|
osg::Vec3 p1 = osg::Vec3(control.x(),control.y(),0);
|
||||||
osg::Vec3 p2 = osg::Vec3(pos.x(),pos.y(),0);
|
osg::Vec3 p2 = osg::Vec3(pos.x(),pos.y(),0);
|
||||||
|
|
||||||
@ -103,7 +108,7 @@ struct Char3DInfo
|
|||||||
|
|
||||||
void cubicTo(const osg::Vec2& control1, const osg::Vec2& control2, const osg::Vec2& pos)
|
void cubicTo(const osg::Vec2& control1, const osg::Vec2& control2, const osg::Vec2& pos)
|
||||||
{
|
{
|
||||||
osg::Vec3 p0 = _verts->back();
|
osg::Vec3 p0 = _previous;
|
||||||
osg::Vec3 p1 = osg::Vec3(control1.x(),control1.y(),0);
|
osg::Vec3 p1 = osg::Vec3(control1.x(),control1.y(),0);
|
||||||
osg::Vec3 p2 = osg::Vec3(control2.x(),control2.y(),0);
|
osg::Vec3 p2 = osg::Vec3(control2.x(),control2.y(),0);
|
||||||
osg::Vec3 p3 = osg::Vec3(pos.x(),pos.y(),0);
|
osg::Vec3 p3 = osg::Vec3(pos.x(),pos.y(),0);
|
||||||
@ -136,44 +141,45 @@ struct Char3DInfo
|
|||||||
|
|
||||||
osg::ref_ptr<osg::Vec3Array> _verts;
|
osg::ref_ptr<osg::Vec3Array> _verts;
|
||||||
osg::ref_ptr<osg::Geometry> _geometry;
|
osg::ref_ptr<osg::Geometry> _geometry;
|
||||||
|
osg::Vec3 _previous;
|
||||||
int _idx;
|
int _idx;
|
||||||
int _numSteps;
|
int _numSteps;
|
||||||
double _maxY;
|
double _maxY;
|
||||||
double _maxX;
|
double _maxX;
|
||||||
double _minX;
|
double _minX;
|
||||||
double _minY;
|
double _minY;
|
||||||
|
double _coord_scale;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
#define FT_NUM(x) (x/64.0)
|
|
||||||
int moveTo( const FT_Vector* to, void* user )
|
int moveTo( const FT_Vector* to, void* user )
|
||||||
{
|
{
|
||||||
Char3DInfo* char3d = (Char3DInfo*)user;
|
Char3DInfo* char3d = (Char3DInfo*)user;
|
||||||
char3d->moveTo( osg::Vec2(FT_NUM(to->x),FT_NUM(to->y)) );
|
char3d->moveTo( osg::Vec2(to->x,to->y) );
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
int lineTo( const FT_Vector* to, void* user )
|
int lineTo( const FT_Vector* to, void* user )
|
||||||
{
|
{
|
||||||
Char3DInfo* char3d = (Char3DInfo*)user;
|
Char3DInfo* char3d = (Char3DInfo*)user;
|
||||||
char3d->lineTo( osg::Vec2(FT_NUM(to->x),FT_NUM(to->y)) );
|
char3d->lineTo( osg::Vec2(to->x,to->y) );
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
int conicTo( const FT_Vector* control,const FT_Vector* to, void* user )
|
int conicTo( const FT_Vector* control,const FT_Vector* to, void* user )
|
||||||
{
|
{
|
||||||
Char3DInfo* char3d = (Char3DInfo*)user;
|
Char3DInfo* char3d = (Char3DInfo*)user;
|
||||||
char3d->conicTo( osg::Vec2(FT_NUM(control->x),FT_NUM(control->y)), osg::Vec2(FT_NUM(to->x),FT_NUM(to->y)) );
|
char3d->conicTo( osg::Vec2(control->x,control->y), osg::Vec2(to->x,to->y) );
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
int cubicTo( const FT_Vector* control1,const FT_Vector* control2,const FT_Vector* to, void* user )
|
int cubicTo( const FT_Vector* control1,const FT_Vector* control2,const FT_Vector* to, void* user )
|
||||||
{
|
{
|
||||||
Char3DInfo* char3d = (Char3DInfo*)user;
|
Char3DInfo* char3d = (Char3DInfo*)user;
|
||||||
char3d->cubicTo(
|
char3d->cubicTo(
|
||||||
osg::Vec2(FT_NUM(control1->x),FT_NUM(control1->y)),
|
osg::Vec2(control1->x,control1->y),
|
||||||
osg::Vec2(FT_NUM(control2->x),FT_NUM(control2->y)),
|
osg::Vec2(control2->x,control2->y),
|
||||||
osg::Vec2(FT_NUM(to->x),FT_NUM(to->y)) );
|
osg::Vec2(to->x,to->y) );
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
#undef FT_NUM
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -183,7 +189,8 @@ FreeTypeFont::FreeTypeFont(const std::string& filename, FT_Face face, unsigned i
|
|||||||
_buffer(0),
|
_buffer(0),
|
||||||
_face(face),
|
_face(face),
|
||||||
_flags(flags),
|
_flags(flags),
|
||||||
_scale(1.0f)
|
_scale(1.0f),
|
||||||
|
_freetype_scale(1.0f)
|
||||||
{
|
{
|
||||||
init();
|
init();
|
||||||
}
|
}
|
||||||
@ -194,7 +201,8 @@ FreeTypeFont::FreeTypeFont(FT_Byte* buffer, FT_Face face, unsigned int flags):
|
|||||||
_buffer(buffer),
|
_buffer(buffer),
|
||||||
_face(face),
|
_face(face),
|
||||||
_flags(flags),
|
_flags(flags),
|
||||||
_scale(1.0f)
|
_scale(1.0f),
|
||||||
|
_freetype_scale(1.0f)
|
||||||
{
|
{
|
||||||
init();
|
init();
|
||||||
}
|
}
|
||||||
@ -279,7 +287,13 @@ void FreeTypeFont::init()
|
|||||||
// long xmax = ft_ceiling( bb.xMax );
|
// long xmax = ft_ceiling( bb.xMax );
|
||||||
// double width = (xmax - xmin)/64.0;
|
// double width = (xmax - xmin)/64.0;
|
||||||
|
|
||||||
_scale = 1.0/height;
|
#if 1
|
||||||
|
_freetype_scale = 1.0f/height;
|
||||||
|
_scale = 1.0f;
|
||||||
|
#else
|
||||||
|
_freetype_scale = 1.0f;
|
||||||
|
_scale = 1.0f/height;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -407,12 +421,14 @@ osgText::Glyph* FreeTypeFont::getGlyph(const osgText::FontResolution& fontRes, u
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
FT_Glyph_Metrics* metrics = &(glyphslot->metrics);
|
FT_Glyph_Metrics* metrics = &(_face->glyph->metrics);
|
||||||
|
|
||||||
glyph->setHorizontalBearing(osg::Vec2((float)metrics->horiBearingX/64.0f,(float)(metrics->horiBearingY-metrics->height)/64.0f)); // bottom left.
|
float coord_scale = _freetype_scale/64.0f;
|
||||||
glyph->setHorizontalAdvance((float)metrics->horiAdvance/64.0f);
|
|
||||||
glyph->setVerticalBearing(osg::Vec2((float)metrics->vertBearingX/64.0f,(float)(metrics->vertBearingY-metrics->height)/64.0f)); // top middle.
|
glyph->setHorizontalBearing(osg::Vec2((float)metrics->horiBearingX * coord_scale,(float)(metrics->horiBearingY-metrics->height) * coord_scale)); // bottom left.
|
||||||
glyph->setVerticalAdvance((float)metrics->vertAdvance/64.0f);
|
glyph->setHorizontalAdvance((float)metrics->horiAdvance * coord_scale);
|
||||||
|
glyph->setVerticalBearing(osg::Vec2((float)metrics->vertBearingX * coord_scale,(float)(metrics->vertBearingY-metrics->height) * coord_scale)); // top middle.
|
||||||
|
glyph->setVerticalAdvance((float)metrics->vertAdvance * coord_scale);
|
||||||
|
|
||||||
// cout << " in getGlyph() implementation="<<this<<" "<<_filename<<" facade="<<_facade<<endl;
|
// cout << " in getGlyph() implementation="<<this<<" "<<_filename<<" facade="<<_facade<<endl;
|
||||||
|
|
||||||
@ -451,8 +467,11 @@ osgText::Glyph3D * FreeTypeFont::getGlyph3D(unsigned int charcode)
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
float coord_scale = _freetype_scale/64.0f;
|
||||||
|
|
||||||
// ** init FreeType to describe the glyph
|
// ** init FreeType to describe the glyph
|
||||||
FreeType::Char3DInfo char3d(_facade->getNumberCurveSamples());
|
FreeType::Char3DInfo char3d(_facade->getNumberCurveSamples());
|
||||||
|
char3d._coord_scale = coord_scale;
|
||||||
|
|
||||||
FT_Outline outline = _face->glyph->outline;
|
FT_Outline outline = _face->glyph->outline;
|
||||||
FT_Outline_Funcs funcs;
|
FT_Outline_Funcs funcs;
|
||||||
@ -596,14 +615,13 @@ osgText::Glyph3D * FreeTypeFont::getGlyph3D(unsigned int charcode)
|
|||||||
|
|
||||||
FT_Glyph_Metrics* metrics = &(_face->glyph->metrics);
|
FT_Glyph_Metrics* metrics = &(_face->glyph->metrics);
|
||||||
|
|
||||||
glyph3D->setHorizontalBearing(osg::Vec2((float)metrics->horiBearingX/64.0f,(float)(metrics->horiBearingY-metrics->height)/64.0f)); // bottom left.
|
glyph3D->setHorizontalBearing(osg::Vec2((float)metrics->horiBearingX * coord_scale,(float)(metrics->horiBearingY-metrics->height) * coord_scale)); // bottom left.
|
||||||
glyph3D->setHorizontalAdvance((float)metrics->horiAdvance/64.0f);
|
glyph3D->setHorizontalAdvance((float)metrics->horiAdvance * coord_scale);
|
||||||
glyph3D->setVerticalBearing(osg::Vec2((float)metrics->vertBearingX/64.0f,(float)(metrics->vertBearingY-metrics->height)/64.0f)); // top middle.
|
glyph3D->setVerticalBearing(osg::Vec2((float)metrics->vertBearingX * coord_scale,(float)(metrics->vertBearingY-metrics->height) * coord_scale)); // top middle.
|
||||||
glyph3D->setVerticalAdvance((float)metrics->vertAdvance/64.0f);
|
glyph3D->setVerticalAdvance((float)metrics->vertAdvance * coord_scale);
|
||||||
|
|
||||||
glyph3D->setWidth((float)metrics->width / 64.0f);
|
|
||||||
glyph3D->setHeight((float)metrics->height / 64.0f);
|
|
||||||
|
|
||||||
|
glyph3D->setWidth((float)metrics->width * coord_scale);
|
||||||
|
glyph3D->setHeight((float)metrics->height * coord_scale);
|
||||||
|
|
||||||
FT_BBox ftbb;
|
FT_BBox ftbb;
|
||||||
FT_Outline_Get_BBox(&outline, &ftbb);
|
FT_Outline_Get_BBox(&outline, &ftbb);
|
||||||
@ -613,7 +631,7 @@ osgText::Glyph3D * FreeTypeFont::getGlyph3D(unsigned int charcode)
|
|||||||
long ymin = ft_floor( ftbb.yMin );
|
long ymin = ft_floor( ftbb.yMin );
|
||||||
long ymax = ft_ceiling( ftbb.yMax );
|
long ymax = ft_ceiling( ftbb.yMax );
|
||||||
|
|
||||||
osg::BoundingBox bb(xmin / 64.0f, ymin / 64.0f, 0.0f, xmax / 64.0f, ymax / 64.0f, 0.0f);
|
osg::BoundingBox bb(xmin * coord_scale, ymin * coord_scale, 0.0f, xmax * coord_scale, ymax * coord_scale, 0.0f);
|
||||||
|
|
||||||
glyph3D->setBoundingBox(bb);
|
glyph3D->setBoundingBox(bb);
|
||||||
|
|
||||||
|
@ -58,6 +58,7 @@ protected:
|
|||||||
FT_Face _face;
|
FT_Face _face;
|
||||||
unsigned int _flags;
|
unsigned int _flags;
|
||||||
float _scale;
|
float _scale;
|
||||||
|
float _freetype_scale;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -342,6 +342,8 @@ osg::Texture::FilterMode Font::getMagFilterHint() const
|
|||||||
|
|
||||||
Glyph* Font::getGlyph(const FontResolution& fontRes, unsigned int charcode)
|
Glyph* Font::getGlyph(const FontResolution& fontRes, unsigned int charcode)
|
||||||
{
|
{
|
||||||
|
OSG_NOTICE<<"Font::getGlyph("<<charcode<<")"<<std::endl;
|
||||||
|
|
||||||
{
|
{
|
||||||
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_glyphMapMutex);
|
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_glyphMapMutex);
|
||||||
FontSizeGlyphMap::iterator itr = _sizeGlyphMap.find(fontRes);
|
FontSizeGlyphMap::iterator itr = _sizeGlyphMap.find(fontRes);
|
||||||
@ -364,6 +366,8 @@ Glyph* Font::getGlyph(const FontResolution& fontRes, unsigned int charcode)
|
|||||||
|
|
||||||
Glyph3D* Font::getGlyph3D(unsigned int charcode)
|
Glyph3D* Font::getGlyph3D(unsigned int charcode)
|
||||||
{
|
{
|
||||||
|
OSG_NOTICE<<"Font::getGlyph3D("<<charcode<<")"<<std::endl;
|
||||||
|
|
||||||
{
|
{
|
||||||
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_glyphMapMutex);
|
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_glyphMapMutex);
|
||||||
Glyph3DMap::iterator itr = _glyph3DMap.find(charcode);
|
Glyph3DMap::iterator itr = _glyph3DMap.find(charcode);
|
||||||
|
@ -102,7 +102,7 @@ void Text3D::accept(osg::PrimitiveFunctor& pf) const
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Text3D::setFont(osg::ref_ptr<Font3D> font)
|
void Text3D::setFont(Font* font)
|
||||||
{
|
{
|
||||||
_font = font;
|
_font = font;
|
||||||
|
|
||||||
@ -111,7 +111,7 @@ void Text3D::setFont(osg::ref_ptr<Font3D> font)
|
|||||||
|
|
||||||
void Text3D::setFont(const std::string & fontfile)
|
void Text3D::setFont(const std::string & fontfile)
|
||||||
{
|
{
|
||||||
setFont(readRefFont3DFile(fontfile));
|
setFont(readRefFontFile(fontfile));
|
||||||
}
|
}
|
||||||
|
|
||||||
String::iterator Text3D::computeLastCharacterOnLine(osg::Vec2& cursor, String::iterator first,String::iterator last)
|
String::iterator Text3D::computeLastCharacterOnLine(osg::Vec2& cursor, String::iterator first,String::iterator last)
|
||||||
|
@ -11,7 +11,7 @@ static bool checkFont( const osgText::Text3D& text )
|
|||||||
static bool readFont( osgDB::InputStream& is, osgText::Text3D& text )
|
static bool readFont( osgDB::InputStream& is, osgText::Text3D& text )
|
||||||
{
|
{
|
||||||
std::string fontName; is.readWrappedString( fontName );
|
std::string fontName; is.readWrappedString( fontName );
|
||||||
text.setFont( osgText::readFont3DFile(fontName) );
|
text.setFont( osgText::readFontFile(fontName) );
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user