Windows build fix
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14686 16af8721-9629-0410-8352-f15c8da7e697
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@ -183,6 +183,10 @@ typedef char GLchar;
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#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
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#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
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#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
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#define GL_LINES_ADJACENCY_EXT 0x000A
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#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
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#define GL_TRIANGLES_ADJACENCY_EXT 0x000C
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#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
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#endif
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#ifndef GL_VERSION_3_2
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