Added missing _pause(false) into AnimationPathCallback default contructor.

This commit is contained in:
Robert Osfield 2004-02-20 20:47:35 +00:00
parent a992676a98
commit a6541a27bf

View File

@ -192,6 +192,7 @@ class SG_EXPORT AnimationPathCallback : public NodeCallback
_timeMultiplier(1.0),
_firstTime(DBL_MAX),
_latestTime(0.0),
_pause(false),
_pauseTime(0.0) {}
AnimationPathCallback(const AnimationPathCallback& apc,const CopyOp& copyop):