From Mike Weiblen, osgGLUTsimple and osgGLUTkeyboardmouse examples
This commit is contained in:
parent
e3091ac4bd
commit
a54a3b2bfb
@ -52,4 +52,4 @@ PERFORMER_INSTALLED ?= no
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DEMETER_INSTALLED ?= no
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DEMETER_INSTALLED ?= no
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GLUT_INSTALLED ?= no
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@ -251,3 +251,8 @@ endif
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ifeq ($(DEMETER_INSTALLED),yes)
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ifeq ($(DEMETER_INSTALLED),yes)
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EXAMPLE_DIRS += osgdemeter
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EXAMPLE_DIRS += osgdemeter
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endif
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endif
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ifeq ($(GLUT_INSTALLED),yes)
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EXAMPLE_DIRS += osgGLUTsimple
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EXAMPLE_DIRS += osgGLUTkeyboardmouse
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endif
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@ -0,0 +1,97 @@
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# Microsoft Developer Studio Project File - Name="Example osgGLUTkeyboardmouse" - Package Owner=<4>
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||||||
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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||||||
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||||||
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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CFG=Example osgGLUTkeyboardmouse - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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||||||
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!MESSAGE use the Export Makefile command and run
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||||||
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!MESSAGE
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||||||
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!MESSAGE NMAKE /f "osgGLUTkeyboardmouse.mak".
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||||||
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!MESSAGE
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||||||
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!MESSAGE You can specify a configuration when running NMAKE
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||||||
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!MESSAGE by defining the macro CFG on the command line. For example:
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||||||
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!MESSAGE
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||||||
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!MESSAGE NMAKE /f "osgGLUTkeyboardmouse.mak" CFG="Example osgGLUTkeyboardmouse - Win32 Release"
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||||||
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!MESSAGE
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||||||
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!MESSAGE Possible choices for configuration are:
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||||||
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!MESSAGE
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||||||
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!MESSAGE "Example osgGLUTkeyboardmouse - Win32 Release" (based on "Win32 (x86) Console Application")
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||||||
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!MESSAGE "Example osgGLUTkeyboardmouse - Win32 Debug" (based on "Win32 (x86) Console Application")
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||||||
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!MESSAGE
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||||||
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||||||
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# Begin Project
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||||||
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CPP=cl.exe
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||||||
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RSC=rc.exe
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||||||
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!IF "$(CFG)" == "Example osgGLUTkeyboardmouse - Win32 Release"
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||||||
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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||||||
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# PROP Ignore_Export_Lib 0
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|
# PROP Target_Dir ""
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MTL=midl.exe
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||||||
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /I "../../../../OpenThreads/include" /I "../../../../Producer/include" /I "../../../../3rdParty/include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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# ADD RSC /l 0x809 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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||||||
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LINK32=link.exe
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||||||
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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# ADD LINK32 glut32.lib opengl32.lib /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgGLUTkeyboardmouse.exe" /libpath:"../../../lib" /libpath:"../../../../OpenThreads/lib/win32" /libpath:"../../../../Producer/lib" /libpath:"../../../../3rdParty/lib"
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||||||
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!ELSEIF "$(CFG)" == "Example osgGLUTkeyboardmouse - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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||||||
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# PROP Ignore_Export_Lib 0
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||||||
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# PROP Target_Dir ""
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||||||
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MTL=midl.exe
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||||||
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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||||||
|
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /I "../../../../OpenThreads/include" /I "../../../../Producer/include" /I "../../../../3rdParty/include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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||||||
|
# ADD RSC /l 0x809 /d "_DEBUG"
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||||||
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BSC32=bscmake.exe
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||||||
|
# ADD BASE BSC32 /nologo
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||||||
|
# ADD BSC32 /nologo
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||||||
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LINK32=link.exe
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||||||
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 glut32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgGLUTkeyboardmoused.exe" /pdbtype:sept /libpath:"../../../lib" /libpath:"../../../../OpenThreads/lib/win32" /libpath:"../../../../Producer/lib" /libpath:"../../../../3rdParty/lib"
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# SUBTRACT LINK32 /incremental:no
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||||||
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!ENDIF
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||||||
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# Begin Target
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||||||
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||||||
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# Name "Example osgGLUTkeyboardmouse - Win32 Release"
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# Name "Example osgGLUTkeyboardmouse - Win32 Debug"
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# Begin Source File
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SOURCE=..\..\..\examples\osgGLUTkeyboardmouse\osgGLUTkeyboardmouse.cpp
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# End Source File
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||||||
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# End Target
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||||||
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# Begin Group "Resource Files"
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||||||
|
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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||||||
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# End Group
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||||||
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# End Project
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97
VisualStudio/examples/osgGLUTsimple/osgGLUTsimple.dsp
Normal file
97
VisualStudio/examples/osgGLUTsimple/osgGLUTsimple.dsp
Normal file
@ -0,0 +1,97 @@
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|||||||
|
# Microsoft Developer Studio Project File - Name="Example osgGLUTsimple" - Package Owner=<4>
|
||||||
|
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||||
|
# ** DO NOT EDIT **
|
||||||
|
|
||||||
|
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||||
|
|
||||||
|
CFG=Example osgGLUTsimple - Win32 Release
|
||||||
|
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||||
|
!MESSAGE use the Export Makefile command and run
|
||||||
|
!MESSAGE
|
||||||
|
!MESSAGE NMAKE /f "osgGLUTsimple.mak".
|
||||||
|
!MESSAGE
|
||||||
|
!MESSAGE You can specify a configuration when running NMAKE
|
||||||
|
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||||
|
!MESSAGE
|
||||||
|
!MESSAGE NMAKE /f "osgGLUTsimple.mak" CFG="Example osgGLUTsimple - Win32 Release"
|
||||||
|
!MESSAGE
|
||||||
|
!MESSAGE Possible choices for configuration are:
|
||||||
|
!MESSAGE
|
||||||
|
!MESSAGE "Example osgGLUTsimple - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||||
|
!MESSAGE "Example osgGLUTsimple - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||||
|
!MESSAGE
|
||||||
|
|
||||||
|
# Begin Project
|
||||||
|
# PROP AllowPerConfigDependencies 0
|
||||||
|
# PROP Scc_ProjName ""
|
||||||
|
# PROP Scc_LocalPath ""
|
||||||
|
CPP=cl.exe
|
||||||
|
RSC=rc.exe
|
||||||
|
|
||||||
|
!IF "$(CFG)" == "Example osgGLUTsimple - Win32 Release"
|
||||||
|
|
||||||
|
# PROP BASE Use_MFC 0
|
||||||
|
# PROP BASE Use_Debug_Libraries 0
|
||||||
|
# PROP BASE Output_Dir "Release"
|
||||||
|
# PROP BASE Intermediate_Dir "Release"
|
||||||
|
# PROP BASE Target_Dir ""
|
||||||
|
# PROP Use_MFC 0
|
||||||
|
# PROP Use_Debug_Libraries 0
|
||||||
|
# PROP Output_Dir "Release"
|
||||||
|
# PROP Intermediate_Dir "Release"
|
||||||
|
# PROP Ignore_Export_Lib 0
|
||||||
|
# PROP Target_Dir ""
|
||||||
|
MTL=midl.exe
|
||||||
|
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||||
|
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /I "../../../../OpenThreads/include" /I "../../../../Producer/include" /I "../../../../3rdParty/include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||||
|
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
||||||
|
# ADD RSC /l 0x809 /d "NDEBUG"
|
||||||
|
BSC32=bscmake.exe
|
||||||
|
# ADD BASE BSC32 /nologo
|
||||||
|
# ADD BSC32 /nologo
|
||||||
|
LINK32=link.exe
|
||||||
|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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||||||
|
# ADD LINK32 glut32.lib opengl32.lib /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgGLUTsimple.exe" /libpath:"../../../lib" /libpath:"../../../../OpenThreads/lib/win32" /libpath:"../../../../Producer/lib" /libpath:"../../../../3rdParty/lib"
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||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "Example osgGLUTsimple - Win32 Debug"
|
||||||
|
|
||||||
|
# PROP BASE Use_MFC 0
|
||||||
|
# PROP BASE Use_Debug_Libraries 1
|
||||||
|
# PROP BASE Output_Dir "Debug"
|
||||||
|
# PROP BASE Intermediate_Dir "Debug"
|
||||||
|
# PROP BASE Target_Dir ""
|
||||||
|
# PROP Use_MFC 0
|
||||||
|
# PROP Use_Debug_Libraries 1
|
||||||
|
# PROP Output_Dir "Debug"
|
||||||
|
# PROP Intermediate_Dir "Debug"
|
||||||
|
# PROP Ignore_Export_Lib 0
|
||||||
|
# PROP Target_Dir ""
|
||||||
|
MTL=midl.exe
|
||||||
|
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||||
|
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /I "../../../../OpenThreads/include" /I "../../../../Producer/include" /I "../../../../3rdParty/include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
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||||||
|
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
||||||
|
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||||
|
BSC32=bscmake.exe
|
||||||
|
# ADD BASE BSC32 /nologo
|
||||||
|
# ADD BSC32 /nologo
|
||||||
|
LINK32=link.exe
|
||||||
|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 glut32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgGLUTsimpled.exe" /pdbtype:sept /libpath:"../../../lib" /libpath:"../../../../OpenThreads/lib/win32" /libpath:"../../../../Producer/lib" /libpath:"../../../../3rdParty/lib"
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||||||
|
# SUBTRACT LINK32 /incremental:no
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||||||
|
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
|
# Begin Target
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||||||
|
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||||||
|
# Name "Example osgGLUTsimple - Win32 Release"
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# Name "Example osgGLUTsimple - Win32 Debug"
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# Begin Source File
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SOURCE=..\..\..\examples\osgGLUTsimple\osgGLUTsimple.cpp
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# End Source File
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||||||
|
# End Target
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||||||
|
# Begin Group "Resource Files"
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||||||
|
|
||||||
|
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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||||||
|
# End Group
|
||||||
|
# End Project
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18
examples/osgGLUTkeyboardmouse/GNUmakefile
Normal file
18
examples/osgGLUTkeyboardmouse/GNUmakefile
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TOPDIR = ../..
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include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgGLUTkeyboardmouse.cpp\
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LIBS += -losgDB -losgUtil -losg -lglut $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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INSTFILES = \
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$(CXXFILES)\
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GNUmakefile.inst=GNUmakefile
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EXEC = osgGLUTkeyboardmouse
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INC += $(X_INC)
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LDFLAGS += -L/usr/X11R6/lib
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include $(TOPDIR)/Make/makerules
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14
examples/osgGLUTkeyboardmouse/GNUmakefile.inst
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14
examples/osgGLUTkeyboardmouse/GNUmakefile.inst
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TOPDIR = ../..
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include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgGLUTkeyboardmouse.cpp\
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LIBS += -losgDB -losgUtil -losg -lglut $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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EXEC = osgGLUTkeyboardmouse
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INC += $(X_INC)
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LDFLAGS +=
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include $(TOPDIR)/Make/makerules
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151
examples/osgGLUTkeyboardmouse/osgGLUTkeyboardmouse.cpp
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151
examples/osgGLUTkeyboardmouse/osgGLUTkeyboardmouse.cpp
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// C++ source file - (C) 2003 Robert Osfield, released under the OSGPL.
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// (C) 2005 Mike Weiblen http://mew.cx/ released under the OSGPL.
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// Simple example using GLUT to create an OpenGL window and OSG for rendering.
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// Derived from osgGLUTsimple.cpp and osgkeyboardmouse.cpp
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#include <iostream>
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#ifdef WIN32
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#include <windows.h>
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#endif
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#include <GL/glut.h>
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#include <osg/Timer>
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#include <osgUtil/SceneView>
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#include <osgDB/ReadFile>
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osg::ref_ptr<osgUtil::SceneView> sceneView;
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osg::Timer_t start_tick;
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unsigned int frameNum;
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int lastx, lasty;
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osg::Vec3 centerPos;
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float viewRot, viewElev, viewRadius;
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void display(void)
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{
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// set up the frame stamp for current frame to record the current time and frame number so that animtion code can advance correctly
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osg::ref_ptr<osg::FrameStamp> frameStamp = new osg::FrameStamp;
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frameStamp->setReferenceTime(osg::Timer::instance()->delta_s(start_tick,osg::Timer::instance()->tick()));
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frameStamp->setFrameNumber( frameNum++ );
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// pass frame stamp to the SceneView so that the update, cull and draw traversals all use the same FrameStamp
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sceneView->setFrameStamp( frameStamp.get() );
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// set the view
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osg::Vec3 viewPos(
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viewRadius * cos(viewElev) * sin(viewRot),
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viewRadius * cos(viewElev) * cos(viewRot),
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viewRadius * sin(viewElev));
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sceneView->setViewMatrixAsLookAt( centerPos-viewPos, centerPos, osg::Vec3(0.0f,0.0f,1.0f) );
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// do the update traversal the scene graph - such as updating animations
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sceneView->update();
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// do the cull traversal, collect all objects in the view frustum into a sorted set of rendering bins
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sceneView->cull();
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// draw the rendering bins.
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sceneView->draw();
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// Swap Buffers
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glutSwapBuffers();
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glutPostRedisplay();
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}
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void reshape( int w, int h )
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{
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// update the viewport dimensions, in case the window has been resized.
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sceneView->setViewport( 0, 0, w, h );
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}
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void mousedown( int /*button*/, int /*state*/, int x, int y )
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{
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lastx = x;
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lasty = y;
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}
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void mousemove( int x, int y )
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{
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viewRot += (x - lastx) / 100.0f;
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viewElev -= (y - lasty) / 100.0f;
|
||||||
|
|
||||||
|
if( viewElev < -1.5f ) viewElev = -1.5f;
|
||||||
|
if( viewElev > 1.5f ) viewElev = 1.5f;
|
||||||
|
|
||||||
|
lastx = x;
|
||||||
|
lasty = y;
|
||||||
|
}
|
||||||
|
|
||||||
|
void keyboard( unsigned char key, int /*x*/, int /*y*/ )
|
||||||
|
{
|
||||||
|
switch( key )
|
||||||
|
{
|
||||||
|
case 27:
|
||||||
|
exit(0);
|
||||||
|
break;
|
||||||
|
case ' ':
|
||||||
|
viewRot = 0.0f;
|
||||||
|
viewElev = 0.0f;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void menu( int selection )
|
||||||
|
{
|
||||||
|
std::cout << "menu selection = " << selection << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
int main( int argc, char **argv )
|
||||||
|
{
|
||||||
|
glutInit(&argc, argv);
|
||||||
|
|
||||||
|
if (argc<2)
|
||||||
|
{
|
||||||
|
std::cout << argv[0] <<": requires filename argument." << std::endl;
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
// load the scene.
|
||||||
|
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFile(argv[1]);
|
||||||
|
if (!loadedModel)
|
||||||
|
{
|
||||||
|
std::cout << argv[0] <<": No data loaded." << std::endl;
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
glutInitDisplayMode( GLUT_DOUBLE | GLUT_RGBA | GLUT_DEPTH | GLUT_ALPHA );
|
||||||
|
glutInitWindowPosition( 100, 100 );
|
||||||
|
glutInitWindowSize( 800, 600 );
|
||||||
|
glutCreateWindow( argv[0] );
|
||||||
|
glutDisplayFunc( display );
|
||||||
|
glutReshapeFunc( reshape );
|
||||||
|
glutMouseFunc( mousedown );
|
||||||
|
glutMotionFunc( mousemove );
|
||||||
|
glutKeyboardFunc( keyboard );
|
||||||
|
|
||||||
|
glutCreateMenu( menu );
|
||||||
|
glutAddMenuEntry( "item 0", 0 );
|
||||||
|
glutAddMenuEntry( "item 1", 1 );
|
||||||
|
glutAttachMenu( GLUT_RIGHT_BUTTON );
|
||||||
|
|
||||||
|
// create the view of the scene.
|
||||||
|
sceneView = new osgUtil::SceneView;
|
||||||
|
sceneView->setDefaults();
|
||||||
|
sceneView->setSceneData(loadedModel.get());
|
||||||
|
|
||||||
|
// initialize the view to look at the center of the scene graph
|
||||||
|
const osg::BoundingSphere& bs = loadedModel->getBound();
|
||||||
|
centerPos = bs.center();
|
||||||
|
viewRot = 0.0f;
|
||||||
|
viewElev = 0.0f;
|
||||||
|
viewRadius = 2.0f * bs.radius();
|
||||||
|
|
||||||
|
// record the timer tick at the start of rendering.
|
||||||
|
start_tick = osg::Timer::instance()->tick();
|
||||||
|
frameNum = 0;
|
||||||
|
|
||||||
|
glutMainLoop();
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*EOF*/
|
18
examples/osgGLUTsimple/GNUmakefile
Normal file
18
examples/osgGLUTsimple/GNUmakefile
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
TOPDIR = ../..
|
||||||
|
include $(TOPDIR)/Make/makedefs
|
||||||
|
|
||||||
|
CXXFILES =\
|
||||||
|
osgGLUTsimple.cpp\
|
||||||
|
|
||||||
|
LIBS += -losgDB -losgUtil -losg -lglut $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||||
|
|
||||||
|
INSTFILES = \
|
||||||
|
$(CXXFILES)\
|
||||||
|
GNUmakefile.inst=GNUmakefile
|
||||||
|
|
||||||
|
EXEC = osgGLUTsimple
|
||||||
|
|
||||||
|
INC += $(X_INC)
|
||||||
|
LDFLAGS += -L/usr/X11R6/lib
|
||||||
|
|
||||||
|
include $(TOPDIR)/Make/makerules
|
14
examples/osgGLUTsimple/GNUmakefile.inst
Normal file
14
examples/osgGLUTsimple/GNUmakefile.inst
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
TOPDIR = ../..
|
||||||
|
include $(TOPDIR)/Make/makedefs
|
||||||
|
|
||||||
|
CXXFILES =\
|
||||||
|
osgGLUTsimple.cpp\
|
||||||
|
|
||||||
|
LIBS += -losgDB -losgUtil -losg -lglut $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||||
|
|
||||||
|
EXEC = osgGLUTsimple
|
||||||
|
|
||||||
|
INC += $(X_INC)
|
||||||
|
LDFLAGS +=
|
||||||
|
|
||||||
|
include $(TOPDIR)/Make/makerules
|
95
examples/osgGLUTsimple/osgGLUTsimple.cpp
Normal file
95
examples/osgGLUTsimple/osgGLUTsimple.cpp
Normal file
@ -0,0 +1,95 @@
|
|||||||
|
// C++ source file - (C) 2003 Robert Osfield, released under the OSGPL.
|
||||||
|
// (C) 2005 Mike Weiblen http://mew.cx/ released under the OSGPL.
|
||||||
|
// Simple example using GLUT to create an OpenGL window and OSG for rendering.
|
||||||
|
// Derived from osgsimple.cpp
|
||||||
|
|
||||||
|
#include <iostream>
|
||||||
|
#ifdef WIN32
|
||||||
|
#include <windows.h>
|
||||||
|
#endif
|
||||||
|
#include <GL/glut.h>
|
||||||
|
#include <osg/Timer>
|
||||||
|
#include <osgUtil/SceneView>
|
||||||
|
#include <osgDB/ReadFile>
|
||||||
|
|
||||||
|
osg::ref_ptr<osgUtil::SceneView> sceneView;
|
||||||
|
osg::Timer_t start_tick;
|
||||||
|
unsigned int frameNum;
|
||||||
|
osg::Matrix viewMatrix;
|
||||||
|
|
||||||
|
void display(void)
|
||||||
|
{
|
||||||
|
// set up the frame stamp for current frame to record the current time and frame number so that animtion code can advance correctly
|
||||||
|
osg::ref_ptr<osg::FrameStamp> frameStamp = new osg::FrameStamp;
|
||||||
|
frameStamp->setReferenceTime(osg::Timer::instance()->delta_s(start_tick,osg::Timer::instance()->tick()));
|
||||||
|
frameStamp->setFrameNumber( frameNum++ );
|
||||||
|
|
||||||
|
// pass frame stamp to the SceneView so that the update, cull and draw traversals all use the same FrameStamp
|
||||||
|
sceneView->setFrameStamp( frameStamp.get() );
|
||||||
|
|
||||||
|
// set the view
|
||||||
|
sceneView->setViewMatrix( viewMatrix );
|
||||||
|
|
||||||
|
// do the update traversal the scene graph - such as updating animations
|
||||||
|
sceneView->update();
|
||||||
|
|
||||||
|
// do the cull traversal, collect all objects in the view frustum into a sorted set of rendering bins
|
||||||
|
sceneView->cull();
|
||||||
|
|
||||||
|
// draw the rendering bins.
|
||||||
|
sceneView->draw();
|
||||||
|
|
||||||
|
// Swap Buffers
|
||||||
|
glutSwapBuffers();
|
||||||
|
glutPostRedisplay();
|
||||||
|
}
|
||||||
|
|
||||||
|
void reshape( int w, int h )
|
||||||
|
{
|
||||||
|
// update the viewport dimensions, in case the window has been resized.
|
||||||
|
sceneView->setViewport( 0, 0, w, h );
|
||||||
|
}
|
||||||
|
|
||||||
|
int main( int argc, char **argv )
|
||||||
|
{
|
||||||
|
glutInit(&argc, argv);
|
||||||
|
|
||||||
|
if (argc<2)
|
||||||
|
{
|
||||||
|
std::cout << argv[0] <<": requires filename argument." << std::endl;
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
// load the scene.
|
||||||
|
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFile(argv[1]);
|
||||||
|
if (!loadedModel)
|
||||||
|
{
|
||||||
|
std::cout << argv[0] <<": No data loaded." << std::endl;
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
glutInitDisplayMode( GLUT_DOUBLE | GLUT_RGBA | GLUT_DEPTH | GLUT_ALPHA );
|
||||||
|
glutInitWindowPosition( 100, 100 );
|
||||||
|
glutInitWindowSize( 800, 600 );
|
||||||
|
glutCreateWindow( argv[0] );
|
||||||
|
glutDisplayFunc( display );
|
||||||
|
glutReshapeFunc( reshape );
|
||||||
|
|
||||||
|
// create the view of the scene.
|
||||||
|
sceneView = new osgUtil::SceneView;
|
||||||
|
sceneView->setDefaults();
|
||||||
|
sceneView->setSceneData(loadedModel.get());
|
||||||
|
|
||||||
|
// initialize the view to look at the center of the scene graph
|
||||||
|
const osg::BoundingSphere& bs = loadedModel->getBound();
|
||||||
|
viewMatrix.makeLookAt(bs.center()-osg::Vec3(0.0,2.0f*bs.radius(),0.0),bs.center(),osg::Vec3(0.0f,0.0f,1.0f));
|
||||||
|
|
||||||
|
// record the timer tick at the start of rendering.
|
||||||
|
start_tick = osg::Timer::instance()->tick();
|
||||||
|
frameNum = 0;
|
||||||
|
|
||||||
|
glutMainLoop();
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*EOF*/
|
Loading…
Reference in New Issue
Block a user