From Stephan Huber, "Attached you'll find a new ImageSequence.cpp which will fix an issue I had when moving the mouse cursor over the left window-border, as the index becomes negative. And I added a UdpSocket.cpp-file with more debuggin-output via some sprinkled printf-calls. "
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@ -353,10 +353,10 @@ void ImageSequence::update(osg::NodeVisitor* nv)
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if (useDirectTimeRequest)
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{
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int i = int(time/_timePerImage);
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int i = osg::maximum<int>(0, int(time/_timePerImage));
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if ((i>=int(_imageDataList.size()) || !_imageDataList[i]._image))
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{
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i = osg::clampTo<int>(i, 0, _imageDataList.size()-1);
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i = osg::minimum<int>(i, _imageDataList.size()-1);
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OSG_INFO<<"Requesting file, entry="<<i<<" : _fileNames[i]="<<_imageDataList[i]._filename<<std::endl;
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irh->requestImageFile(_imageDataList[i]._filename, this, i, time, fs, _imageDataList[i]._imageRequest, _readOptions.get());
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@ -191,7 +191,12 @@ public:
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{
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struct sockaddr_in bindSockAddr;
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SockaddrFromIpEndpointName( bindSockAddr, localEndpoint );
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{
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IpEndpointName temp = IpEndpointNameFromSockaddr(bindSockAddr);
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char address[30];
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temp.AddressAndPortAsString(address);
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printf("UdpSocket::Bind() %s \n", address);
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}
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if (bind(socket_, (struct sockaddr *)&bindSockAddr, sizeof(bindSockAddr)) < 0) {
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throw std::runtime_error("unable to bind udp socket\n");
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}
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@ -420,7 +425,7 @@ public:
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timeout.tv_usec = (long)((timeoutMs - (timeout.tv_sec * 1000)) * 1000);
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timeoutPtr = &timeout;
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}
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printf("UdpSocket::Run() waiting for select \n");
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if( select( fdmax + 1, &tempfds, 0, 0, timeoutPtr ) < 0 && errno != EINTR ){
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throw std::runtime_error("select failed\n");
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}
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@ -438,7 +443,7 @@ public:
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i != socketListeners_.end(); ++i ){
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if( FD_ISSET( i->second->impl_->Socket(), &tempfds ) ){
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printf("UdpSocket::Run() reading from socket \n");
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int size = i->second->ReceiveFrom( remoteEndpoint, data, MAX_BUFFER_SIZE );
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if( size > 0 ){
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i->first->ProcessPacket( data, size, remoteEndpoint );
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