Removed redudent NodeVisitor::s/getUserData() as osg::Object provide this.
Added using run entry to InteractiveImageHandler to quieten warning git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14247 16af8721-9629-0410-8352-f15c8da7e697
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@ -168,21 +168,6 @@ class OSG_EXPORT NodeVisitor : public virtual Object
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/** Get the traversal mode.*/
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inline TraversalMode getTraversalMode() const { return _traversalMode; }
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/**
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* Set user data, data must be subclassed from Referenced to allow
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* automatic memory handling. If your own data isn't directly
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* subclassed from Referenced then create an adapter object
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* which points to your own objects and handles the memory addressing.
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*/
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inline void setUserData(Referenced* obj) { _userData = obj; }
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/** Get user data.*/
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inline Referenced* getUserData() { return _userData.get(); }
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/** Get const user data.*/
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inline const Referenced* getUserData() const { return _userData.get(); }
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/** Method for handling traversal of a nodes.
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If you intend to use the visitor for actively traversing
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the scene graph then make sure the accept() methods call
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@ -340,8 +325,6 @@ class OSG_EXPORT NodeVisitor : public virtual Object
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NodePath _nodePath;
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ref_ptr<Referenced> _userData;
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ref_ptr<DatabaseRequestHandler> _databaseRequestHandler;
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ref_ptr<ImageRequestHandler> _imageRequestHandler;
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@ -514,6 +514,8 @@ public:
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META_Object(osgViewer, InteractiveImageHandler);
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using osgGA::GUIEventHandler::run;
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virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa, osg::Object*, osg::NodeVisitor* nv);
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virtual bool cull(osg::NodeVisitor* nv, osg::Drawable* drawable, osg::RenderInfo* renderInfo) const;
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