Changed the default field of Y to 45 degrees, as this is probably a better
default than 30 degrees (what it was temproarily) or the 90 degrees that it was originally.
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@ -14,7 +14,7 @@ Camera::Camera()
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_adjustAspectRatioMode = ADJUST_HORIZONTAL;
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// projection details.
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setPerspective(30,1.0,1.0,1000.0);
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setPerspective(45.0,1.0,1.0,1000.0);
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// look at details.
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_lookAtType =USE_HOME_POSITON;
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