Added a based SDL viewer - osgsimpleviewerSDL

This commit is contained in:
Robert Osfield 2006-09-30 20:06:26 +00:00
parent ef2498f3d1
commit a1afd67bc8
5 changed files with 159 additions and 4 deletions

View File

@ -23,6 +23,8 @@ XINE_INSTALLED ?= no
QT3_INSTALLED ?= no
SDL_INSTALLED ?= no
ifeq ($(OS),Darwin)
DARWIN_QUICKTIME ?= yes
endif

View File

@ -283,14 +283,14 @@ ifeq ($(PRODUCER_INSTALLED),yes)
endif
ifeq ($(GLUT_INSTALLED),yes)
EXAMPLE_DIRS += osgGLUTsimple
EXAMPLE_DIRS += osgGLUTkeyboardmouse
endif
ifeq ($(QT3_INSTALLED),yes)
EXAMPLE_DIRS += osgsimpleviewerQT3
endif
ifeq ($(SDL_INSTALLED),yes)
EXAMPLE_DIRS += osgsimpleviewerSDL
endif

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@ -0,0 +1,17 @@
TOPDIR = ../..
include $(TOPDIR)/Make/makedefs
CXXFILES =\
osgsimpleviewerSDL.cpp\
LIBS += -losgGA -losgDB -losgUtil -losg `sdl-config --libs` $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
INSTFILES = \
$(CXXFILES)\
GNUmakefile.inst=GNUmakefile
EXEC = osgsimpleviewerSDL
INC += $(X_INC) `sdl-config --cflags`
include $(TOPDIR)/Make/makerules

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@ -0,0 +1,13 @@
TOPDIR = ../..
include $(TOPDIR)/Make/makedefs
CXXFILES =\
osgsimpleviewerSDL.cpp\
LIBS += -losgGA -losgDB -losgUtil -losg `sdl-config --libs` $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
EXEC = osgsimpleviewerSDL
INC += $(X_INC) `sdl-config --cflags`
include $(TOPDIR)/Make/makerules

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@ -0,0 +1,123 @@
// C++ source file - (C) 2003 Robert Osfield, released under the OSGPL.
// (C) 2005 Mike Weiblen http://mew.cx/ released under the OSGPL.
// Simple example using GLUT to create an OpenGL window and OSG for rendering.
// Derived from osgGLUTsimple.cpp and osgkeyboardmouse.cpp
#include <osgGA/SimpleViewer>
#include <osgGA/TrackballManipulator>
#include <osgDB/ReadFile>
#include <SDL.h>
#include <SDL_events.h>
#include <iostream>
int main( int argc, char **argv )
{
if (argc<2)
{
std::cout << argv[0] <<": requires filename argument." << std::endl;
return 1;
}
// init SDL
if ( SDL_Init(SDL_INIT_VIDEO) < 0 )
{
fprintf(stderr, "Unable to init SDL: %s\n", SDL_GetError());
exit(1);
}
atexit(SDL_Quit);
// load the scene.
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFile(argv[1]);
if (!loadedModel)
{
std::cout << argv[0] <<": No data loaded." << std::endl;
return 1;
}
unsigned int windowWidth = 1280;
unsigned int windowHeight = 1024;
SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 5 );
SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 5 );
SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 5 );
SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16 );
SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
// set up the surface to render to
SDL_Surface* screen = SDL_SetVideoMode(windowWidth, windowHeight, 32, SDL_OPENGL | SDL_FULLSCREEN | SDL_RESIZABLE);
if ( screen == NULL )
{
std::cerr<<"Unable to set "<<windowWidth<<"x"<<windowHeight<<" video: %s\n"<< SDL_GetError()<<std::endl;
exit(1);
}
SDL_EnableUNICODE(1);
osgGA::SimpleViewer viewer;
viewer.setSceneData(loadedModel.get());
viewer.setCameraManipulator(new osgGA::TrackballManipulator);
viewer.getEventQueue()->windowResize(0, 0, windowWidth, windowHeight );
bool done = false;
while( !done )
{
SDL_Event event;
while ( SDL_PollEvent(&event) )
{
switch (event.type) {
case SDL_MOUSEMOTION:
viewer.getEventQueue()->mouseMotion(event.motion.x, event.motion.y);
break;
case SDL_MOUSEBUTTONDOWN:
viewer.getEventQueue()->mouseButtonPress(event.button.x, event.button.y, event.button.button);
break;
case SDL_MOUSEBUTTONUP:
viewer.getEventQueue()->mouseButtonRelease(event.button.x, event.button.y, event.button.button);
break;
case SDL_KEYUP:
viewer.getEventQueue()->keyRelease( (osgGA::GUIEventAdapter::KeySymbol) event.key.keysym.unicode);
if (event.key.keysym.sym==SDLK_ESCAPE) done = true;
if (event.key.keysym.sym=='f') SDL_WM_ToggleFullScreen(screen);
break;
case SDL_KEYDOWN:
viewer.getEventQueue()->keyPress( (osgGA::GUIEventAdapter::KeySymbol) event.key.keysym.unicode);
break;
case SDL_VIDEORESIZE:
{
viewer.getEventQueue()->windowResize(0, 0, event.resize.w, event.resize.h );
std::cout<<"event.resize.w="<<event.resize.w<<" event.resize.h="<<event.resize.h<<std::endl;
break;
}
case SDL_QUIT:
done = true;
}
}
if (done) continue;
// draw the new frame
viewer.frame();
// Swap Buffers
SDL_GL_SwapBuffers();
}
return 0;
}
/*EOF*/