Removed redundant examples, that have been moved to the applications directory

This commit is contained in:
Don BURNS 2005-03-17 18:29:56 +00:00
parent 451a27ac65
commit a06ca64061
20 changed files with 0 additions and 4522 deletions

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@ -1,18 +0,0 @@
TOPDIR = ../..
include $(TOPDIR)/Make/makedefs
CXXFILES =\
osgarchive.cpp\
LIBS += -losgDB -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
INSTFILES = \
$(CXXFILES)\
GNUmakefile.inst=GNUmakefile
EXEC = osgarchive
INC += $(X_INC)
include $(TOPDIR)/Make/makerules

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@ -1,13 +0,0 @@
TOPDIR = ../..
include $(TOPDIR)/Make/makedefs
CXXFILES =\
osgarchive.cpp\
LIBS += -losgDB losgUtil -losg $(X_LIBS) $(OTHER_LIBS)
EXEC = osgarchive
INC += $(X_INC)
include $(TOPDIR)/Make/makerules

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@ -1,184 +0,0 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This application is open source and may be redistributed and/or modified
* freely and without restriction, both in commericial and non commericial applications,
* as long as this copyright notice is maintained.
*
* This application is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*/
#include <osg/Timer>
#include <osg/ArgumentParser>
#include <osg/ApplicationUsage>
#include <osgDB/Archive>
#include <osgDB/ReadFile>
#include <osgDB/WriteFile>
#include <osgDB/FileUtils>
#include <iostream>
#include <algorithm>
int main( int argc, char **argv )
{
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv);
// set up the usage document, in case we need to print out how to use this program.
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the standard OpenSceneGraph example which loads and visualises 3d models.");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
// if user request help write it out to cout.
if (arguments.read("-h") || arguments.read("--help"))
{
arguments.getApplicationUsage()->write(std::cout);
return 1;
}
std::string archiveFilename;
while (arguments.read("-a",archiveFilename) || arguments.read("--archive",archiveFilename))
{
}
bool insert = false;
while (arguments.read("-i") || arguments.read("--insert"))
{
insert = true;
}
bool extract = false;
while (arguments.read("-e") || arguments.read("--extract"))
{
extract = true;
}
bool list = false;
while (arguments.read("-l") || arguments.read("--list"))
{
list = true;
}
typedef std::vector<std::string> FileNameList;
FileNameList files;
for(int pos=1;pos<arguments.argc();++pos)
{
if (!arguments.isOption(pos))
{
if (insert)
{
std::string filePath = osgDB::findDataFile(arguments[pos]);
osgDB::FileType fileType = osgDB::fileType(filePath);
if (fileType==osgDB::REGULAR_FILE)
{
files.push_back(arguments[pos]);
}
else if (fileType==osgDB::DIRECTORY)
{
osgDB::DirectoryContents directory = osgDB::getDirectoryContents(arguments[pos]);
files.insert(files.end(),directory.begin(),directory.end());
}
}
else
{
files.push_back(arguments[pos]);
}
}
}
// any option left unread are converted into errors to write out later.
arguments.reportRemainingOptionsAsUnrecognized();
// report any errors if they have occured when parsing the program aguments.
if (arguments.errors())
{
arguments.writeErrorMessages(std::cout);
return 1;
}
if (archiveFilename.empty())
{
std::cout<<"Please specify an archive name using --archive filename"<<std::endl;
return 1;
}
if (!insert && !extract && !list)
{
std::cout<<"Please specify an operation on the archive, either --insert, --extract or --list"<<std::endl;
return 1;
}
if (insert && extract)
{
std::cout<<"Cannot insert and extract files from the archive at one time, please use either --insert or --extract."<<std::endl;
return 1;
}
osg::ref_ptr<osgDB::Archive> archive;
if (insert)
{
archive = osgDB::openArchive(archiveFilename, osgDB::Archive::WRITE);
if (archive.valid())
{
for (FileNameList::iterator itr=files.begin();
itr!=files.end();
++itr)
{
std::cout<<"reading "<<*itr<<std::endl;
osg::ref_ptr<osg::Object> obj = osgDB::readObjectFile(*itr);
if (obj.valid())
{
std::cout<<" write to archive "<<*itr<<std::endl;
archive->writeObject(*obj, *itr);
}
}
}
}
else
{
archive = osgDB::openArchive(archiveFilename, osgDB::Archive::READ);
if (extract && archive.valid())
{
for (FileNameList::iterator itr=files.begin();
itr!=files.end();
++itr)
{
osg::Timer_t start = osg::Timer::instance()->tick();
osgDB::ReaderWriter::ReadResult result = archive->readObject(*itr);
osg::ref_ptr<osg::Object> obj = result.getObject();
std::cout<<"readObejct time = "<<osg::Timer::instance()->delta_m(start,osg::Timer::instance()->tick())<<std::endl;
if (obj.valid())
{
if (obj.valid()) osgDB::writeObjectFile(*obj, *itr);
}
}
}
}
if (list && archive.valid())
{
std::cout<<"List of files in archive:"<<std::endl;
osgDB::Archive::FileNameList fileNames;
if (archive->getFileNames(fileNames))
{
for(osgDB::Archive::FileNameList::const_iterator itr=fileNames.begin();
itr!=fileNames.end();
++itr)
{
std::cout<<" "<<*itr<<std::endl;
}
}
std::cout<<std::endl;
std::cout<<"Master file "<<archive->getMasterFileName()<<std::endl;
}
return 0;
}

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@ -1,22 +0,0 @@
TOPDIR = ../..
include $(TOPDIR)/Make/makedefs
CXXFILES =\
GeoSet.cpp\
IO_GeoSet.cpp\
OrientationConverter.cpp\
osgconv.cpp\
HEADERFILES = \
OrientationConverter.h
LIBS += -losgProducer -lProducer -losgText -losg -losgUtil -losgGA -losgDB $(GL_LIBS) $(OTHER_LIBS)
INSTFILES = \
$(CXXFILES)\
$(HEADERFILES)\
GNUmakefile.inst=GNUmakefile
EXEC = osgconv
include $(TOPDIR)/Make/makerules

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@ -1,21 +0,0 @@
TOPDIR = ../..
include $(TOPDIR)/Make/makedefs
CXXFILES =\
GeoSet.cpp\
IO_GeoSet.cpp\
OrientationConverter.cpp\
osgconv.cpp\
LIBS += -losgProducer -lProducer -losgText -losg -losgUtil -losgDB $(GL_LIBS) $(OTHER_LIBS)
EXEC = osgconv
INSTFILES =\
$(CXXFILES)\
Makefile.inst=Makefile
INC += $(PRODUCER_INCLUDE_DIR) $(X_INC)
LDFLAGS += $(PRODUCER_LIB_DIR)
include $(TOPDIR)/Make/makerules

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_GEOSET
#define OSG_GEOSET 1
#include <osg/Drawable>
#include <osg/Vec2>
#include <osg/Vec3>
#include <osg/Vec4>
namespace osg {
// forward declare so that we don't need to include the header.
class Geometry;
/** Note, osg::GeoSet is now deprecated, please use osg::Geometry instead.
osg::GeoSet will be kept through to the beta release for
backwards compatability only.
Encapsulates OpenGL drawing primitives, geometry and
optional binding of normal, color and texture coordinates. Used
for representing the visible objects in the scene. State attributes
for a GeoSet are maintained in StateSet which the GeoSet maintains
a referenced counted pointer to. Both GeoSet's and StateSet's can
be shared for optimal memory usage and graphics performance.
*/
class GeoSet : public Drawable
{
public:
enum PrimitiveType {
NO_TYPE,
POINTS,
LINES,
LINE_STRIP,
FLAT_LINE_STRIP,
LINE_LOOP,
TRIANGLES,
TRIANGLE_STRIP,
FLAT_TRIANGLE_STRIP,
TRIANGLE_FAN,
FLAT_TRIANGLE_FAN,
QUADS,
QUAD_STRIP,
POLYGON
};
enum BindingType {
BIND_OFF,
BIND_OVERALL,
BIND_PERPRIM,
BIND_PERVERTEX,
BIND_DEFAULT
};
enum InterleaveArrayType {
IA_OFF,
IA_V2F,
IA_V3F,
IA_C4UB_V2F,
IA_C4UB_V3F,
IA_C3F_V3F,
IA_N3F_V3F,
IA_C4F_N3F_V3F,
IA_T2F_V3F,
IA_T4F_V4F,
IA_T2F_C4UB_V3F,
IA_T2F_C3F_V3F,
IA_T2F_N3F_V3F,
IA_T2F_C4F_N3F_V3F,
IA_T4F_C4F_N3F_V4F
};
struct IndexPointer
{
mutable unsigned int _size;
bool _is_ushort;
union _TPtr
{
GLushort* _ushort;
GLuint* _uint;
} _ptr;
IndexPointer() { _size=0;_is_ushort=true;_ptr._ushort = (GLushort*)0; }
inline bool operator == (const IndexPointer& ip) const
{
return _size == ip._size &&
_is_ushort == ip._is_ushort &&
_ptr._ushort == ip._ptr._ushort;
}
inline bool valid() const
{
return _ptr._ushort != (GLushort*)0;
}
inline bool null() const
{
return _ptr._ushort == (GLushort*)0;
}
inline void setToNull()
{
_size = 0;
_is_ushort = true;
_ptr._ushort = (GLushort*)0;
}
inline void set(unsigned int size,GLushort* data)
{
_size = size;
_is_ushort = true;
_ptr._ushort = data;
}
void set(unsigned int size,GLuint* data)
{
_size = size;
_is_ushort = false;
_ptr._uint = data;
}
inline unsigned int maxIndex() const
{
unsigned int max = 0;
if (_is_ushort)
{
for(unsigned int ai = 0; ai < _size; ai++ )
if( _ptr._ushort[ai] > max ) max = _ptr._ushort[ai];
}
else
{
for(unsigned int ai = 0; ai < _size; ai++ )
if( _ptr._uint[ai] > max ) max = _ptr._uint[ai];
}
return max;
}
inline GLint operator [] (const GLuint pos) const
{
if (_is_ushort) return _ptr._ushort[pos];
else return _ptr._uint[pos];
}
};
GeoSet();
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
GeoSet(const GeoSet& geoset,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
virtual Object* cloneType() const { return new GeoSet(); }
virtual Object* clone(const CopyOp& copyop) const { return new GeoSet(*this,copyop); }
virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const GeoSet*>(obj)!=NULL; }
virtual const char* libraryName() const { return "osg"; }
virtual const char* className() const { return "GeoSet"; }
// data access methods.
inline void setNumPrims( int n ) { _numprims = n; _numcoords=0;}
inline int getNumPrims() const { return _numprims; }
void setPrimType( PrimitiveType type );
inline PrimitiveType getPrimType() const { return _primtype; }
inline void setPrimLengths( int *lens ) { _primLengths = lens; }
inline int *getPrimLengths() { return _primLengths; }
inline int *getPrimLengths() const { return _primLengths; }
void computeNumVerts() const;
/** get the number of coords required by the defined primitives. */
inline int getNumCoords() const
{ if( _numcoords == 0 ) computeNumVerts(); return _numcoords; }
/** get a pointer to Vec3 coord array. */
inline Vec3* getCoords() { return _coords; }
/** get a const pointer to Vec3 coord array. */
inline const Vec3* getCoords() const { return _coords; }
/** get the number of indices required by the defined primitives. */
inline int getNumCoordIndices() const { return _cindex._size; }
/** get the coord index array. */
inline IndexPointer& getCoordIndices() { return _cindex; }
/** get the const coord index array. */
inline const IndexPointer& getCoordIndices() const { return _cindex; }
/** set the coords (i.e the geometry) of the geoset.*/
void setCoords( Vec3 *cp );
/** set the coords (i.e the geometry) and ushort indices of the geoset.
To reduce memory footprint and bandwidth for small datasets it is
recommended the ushort indices are used instead of unit indices.*/
void setCoords( Vec3 *cp, GLushort *ci );
/** set the coords (i.e the geometry) and unsigned int indices of the geoset.
Unless your data set exceeds 65536 indices prefer ushort indices
over unsigned int indices, only use this unit indices version if necessary.*/
void setCoords( Vec3 *cp, GLuint *ci );
/** set the coords (i.e the geometry) and indices of the geoset.*/
void setCoords( Vec3 *cp, IndexPointer& ip );
/** get the number of normals required by the defined primitives and normals binding.*/
inline int getNumNormals() const { return _numnormals; }
/** get a pointer to Vec3 normal array. */
inline Vec3* getNormals() { return _normals; }
/** get a const pointer to Vec3 normal array. */
inline const Vec3* getNormals() const { return _normals; }
/** get the number of normal indices required by the defined primitives and normals binding.*/
inline int getNumNormalIndices() const { return _nindex._size; }
/** get the normal index array. */
inline IndexPointer& getNormalIndices() { return _nindex; }
/** get the const normal index array. */
inline const IndexPointer& getNormalIndices() const { return _nindex; }
/** set the normals of the geoset.*/
void setNormals( Vec3 *np );
/** set the normals and normal indices of the geoset.*/
void setNormals( Vec3 *np, GLushort *ni );
/** set the normals and normal indices of the geoset.*/
void setNormals( Vec3 *np, GLuint *ni );
/** set the normals and normal indices of the geoset.*/
void setNormals( Vec3 *np, IndexPointer& ip );
/** set the normals binding to the vertices/primitives/overall.*/
void setNormalBinding( BindingType binding );
inline BindingType getNormalBinding() const { return _normal_binding; }
/** get the number of colors required by the defined primitives and color binding.*/
inline int getNumColors() const { return _numcolors; }
/** get a pointer to Vec4 color array. */
inline Vec4* getColors() { return _colors; }
/** get a pointer to Vec4 color array. */
inline const Vec4* getColors() const { return _colors; }
/** get the number of colors indices required by the defined primitives and color binding.*/
inline int getNumColorIndices() const { return _colindex._size; }
/** get the color index array. */
inline IndexPointer& getColorIndices() { return _colindex; }
/** get the const color index array. */
inline const IndexPointer& getColorIndices() const { return _colindex; }
/** set the colors of the geoset.*/
void setColors( Vec4 *cp );
/** set the colors and color indices of the geoset.*/
void setColors( Vec4 *cp, GLushort *li );
/** set the colors and color indices of the geoset.*/
void setColors( Vec4 *cp, GLuint *li );
/** set the colors and color indices of the geoset.*/
void setColors( Vec4 *cp, IndexPointer& ip );
/** set the color binding to the vertices/primitives/overall.*/
void setColorBinding( BindingType binding );
inline BindingType getColorBinding() const { return _color_binding; }
/** get the number of texture coords required by the defined primitives and textures binding.*/
inline int getNumTextureCoords() const { return _numtcoords; }
/** get a pointer to Vec4 color array. */
inline Vec2* getTextureCoords() { return _tcoords; }
/** get a pointer to Vec4 color array. */
inline const Vec2* getTextureCoords() const { return _tcoords; }
/** get the number of texture coord indices required by the defined primitives and texture binding.*/
inline int getNumTextureIndices() const { return _tindex._size; }
/** get the texture index array. */
inline IndexPointer& getTextureIndices() { return _tindex; }
/** get the texture index array. */
inline const IndexPointer& getTextureIndices() const { return _tindex; }
/** set the texture coords of the geoset.*/
void setTextureCoords( Vec2 *tc );
/** set the texture coords and texture coord indices of the geoset.*/
void setTextureCoords( Vec2 *tc, GLushort *ti );
/** set the texture coords and texture coord indices of the geoset.*/
void setTextureCoords( Vec2 *tc, GLuint *ti );
/** set the texture coords and texture indices of the geoset.*/
void setTextureCoords( Vec2 *tc, IndexPointer& ip );
/** set the texture coord binding to the vertices/primitives/overall.*/
void setTextureBinding( BindingType binding );
inline BindingType getTextureBinding() const { return _texture_binding; }
/** get the number of texture coords required by the defined primitives and textures binding.*/
inline int getNumInterleavedCoords() const { return _numcoords; }
/** get a pointer to interleaved float array. */
inline void* getInterleavedArray() { return _iarray; }
/** get a const pointer to interleaved float array. */
inline const void* getInterleavedArray() const { return _iarray; }
/** get the number of texture coord indices required by the defined primitives and texture binding.*/
inline int getNumInterleavedIndices() const { return _iaindex._size; }
/** get the texture index array. */
inline IndexPointer& getInterleavedIndices() { return _iaindex; }
/** get the interleaved index array. */
inline const IndexPointer& getInterleavedIndices() const { return _iaindex; }
/** get the interleaved array storage format. */
inline InterleaveArrayType getInterleavedFormat() const { return _iaformat; }
/** set the interleaved arrays of the geoset.*/
void setInterleavedArray( InterleaveArrayType format, float *ia );
void setInterleavedArray( InterleaveArrayType format, float *ia, GLushort *iai );
void setInterleavedArray( InterleaveArrayType format, float *ia, GLuint *iai );
void setInterleavedArray( InterleaveArrayType format, float *ia, IndexPointer& iai );
/** draw geoset directly ignoring an OpenGL display list which could be attached.
* This is the internal draw method which does the drawing itself,
* and is the method to override when deriving from GeoSet for user-drawn objects.
*/
virtual void drawImplementation(State&) const {}
bool check() const;
/** function object which is used to handling the clean up of attribute arrays
* associated with GeoSet's. A default is provided which assumes that all
* momory attached to the GeoSet is owned by this GeoSet and can be deleted
* using delete []. If this is not the cause derive your own AttributeDeleteFunctor
* a specify your own memory deletion operation.*/
struct AttributeDeleteFunctor : public osg::Referenced
{
// see GeoSet.cpp for implemention.
virtual void operator() (GeoSet* gset);
};
/** set an alternative AttributeDeleteFunction to handle attribute arrays attached to this Geoset.*/
void setAttributeDeleteFunctor(AttributeDeleteFunctor* adf) { _adf = adf; }
/** get the current AttributeDeleteFunction to handle attribute arrays attached to this Geoset.*/
AttributeDeleteFunctor* getAttributeDeleteFunctor() { return _adf.get(); }
/** get the current AttributeDeleteFunction to handle attribute arrays attached to this Geoset.*/
const AttributeDeleteFunctor* getAttributeDeleteFunctor() const { return _adf.get(); }
/** return true, osg::GeoSet does support accept(AttributeFunctor&).*/
virtual bool supports(AttributeFunctor&) const { return true; }
/** accept an AttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has.*/
virtual void accept(AttributeFunctor& af);
/** return true, osg::GeoSet does support accept(ConstAttributeFunctor&).*/
virtual bool supports(ConstAttributeFunctor&) const { return true; }
/** accept an ConstAttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has.*/
virtual void accept(ConstAttributeFunctor& af) const;
/** return true, osg::GeoSet does support accept(PrimitiveFunctor&) .*/
virtual bool supports(PrimitiveFunctor&) const { return true; }
/** accept a PrimtiveFunctor and call its methods to tell it about the interal primtives that this Drawable has.*/
virtual void accept(PrimitiveFunctor& pf) const;
/** convinience function for converting GeoSet's to equivilant Geometry nodes.*/
Geometry* convertToGeometry();
protected:
GeoSet& operator = (const GeoSet&) { return *this;}
virtual ~GeoSet();
virtual bool computeBound() const;
ref_ptr<AttributeDeleteFunctor> _adf;
int _numprims;
PrimitiveType _primtype;
int _needprimlen;
unsigned int _oglprimtype;
int *_primLengths;
mutable unsigned char _primlength;
unsigned char _flat_shaded_skip;
mutable int _numcoords;
Vec3 *_coords;
mutable IndexPointer _cindex;
BindingType _normal_binding;
mutable int _numnormals;
Vec3 *_normals;
IndexPointer _nindex;
BindingType _color_binding;
mutable int _numcolors;
Vec4 *_colors;
IndexPointer _colindex;
BindingType _texture_binding;
mutable int _numtcoords;
Vec2 *_tcoords;
IndexPointer _tindex;
void *_iarray;
IndexPointer _iaindex;
InterleaveArrayType _iaformat;
unsigned int _ogliaformat;
int _fast_path;
};
}
#endif

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#include <stdio.h>
#include <osg/MatrixTransform>
#include <osgUtil/Optimizer>
#include "OrientationConverter.h"
using namespace osg;
OrientationConverter::OrientationConverter( void )
{
R.makeIdentity();
T.makeIdentity();
_trans_set = false;
S.makeIdentity();
}
void OrientationConverter::setRotation( const Vec3 &from, const Vec3 &to )
{
R = Matrix::rotate( from, to );
}
void OrientationConverter::setRotation( float degrees, const Vec3 &axis )
{
R = Matrix::rotate( osg::DegreesToRadians(degrees), axis );
}
void OrientationConverter::setTranslation( const Vec3 &trans )
{
T = Matrix::translate(trans);
_trans_set = true;
}
void OrientationConverter::setScale( const Vec3 &scale )
{
S = Matrix::scale(scale);
}
Node* OrientationConverter::convert( Node *node )
{
// Order of operations here is :
// 1. Translate to world origin (0,0,0)
// 2. Rotate to new orientation
// 3. Scale in new orientation coordinates
// 4. If an absolute translation was specified then
// - translate to absolute translation in world coordinates
// else
// - translate back to model's original origin.
BoundingSphere bs = node->getBound();
Matrix C = Matrix::translate( -bs.center() );
if( _trans_set == false )
T = Matrix::translate( bs.center() );
osg::Group* root = new osg::Group;
osg::MatrixTransform* transform = new osg::MatrixTransform;
transform->setDataVariance(osg::Object::STATIC);
transform->setMatrix( C * R * S * T );
root->addChild(transform);
transform->addChild(node);
osgUtil::Optimizer::FlattenStaticTransformsVisitor fstv;
root->accept(fstv);
fstv.removeTransforms(root);
return root->getChild(0);
}

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#ifndef _ORIENTATION_CONVERTER_H
#define _ORIENTATION_CONVERTER_H
#include <osg/Vec3>
#include <osg/Matrix>
#include <osg/Node>
#include <osg/Geode>
class OrientationConverter {
public :
OrientationConverter(void);
void setRotation( const osg::Vec3 &from,
const osg::Vec3 &to );
void setRotation( float degrees, const osg::Vec3 &axis );
void setTranslation( const osg::Vec3 &trans);
void setScale( const osg::Vec3 &trans);
/** return the root of the updated subgraph as the subgraph
* the node passed in my flatten during optimization.*/
osg::Node* convert( osg::Node* node );
private :
OrientationConverter( const OrientationConverter& ) {}
OrientationConverter& operator = (const OrientationConverter& ) { return *this; }
osg::Matrix R, T, S;
bool _trans_set;
};
#endif

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#include <stdio.h>
#include <osg/ArgumentParser>
#include <osg/ApplicationUsage>
#include <osg/Group>
#include <osg/Notify>
#include <osg/Vec3>
#include <osg/Geometry>
#include <osg/Texture2D>
#include <osg/Texture3D>
#include <osg/BlendFunc>
#include <osgDB/Registry>
#include <osgDB/ReadFile>
#include <osgDB/WriteFile>
#include <osgDB/FileNameUtils>
#include <osgDB/ReaderWriter>
#include <osgUtil/Optimizer>
#include <osgUtil/SmoothingVisitor>
#include <osgProducer/Viewer>
#include <iostream>
#include "OrientationConverter.h"
#include "GeoSet.h"
typedef std::vector<std::string> FileNameList;
////////////////////////////////////////////////////////////////////////////
// Convert GeoSet To Geometry Visitor.
////////////////////////////////////////////////////////////////////////////
/** ConvertGeoSetsToGeometryVisitor all the old GeoSet Drawables to the new Geometry Drawables.*/
class ConvertGeoSetsToGeometryVisitor : public osg::NodeVisitor
{
public:
ConvertGeoSetsToGeometryVisitor():osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) {}
virtual void apply(osg::Geode& geode)
{
for(unsigned int i=0;i<geode.getNumDrawables();++i)
{
osg::GeoSet* geoset = dynamic_cast<osg::GeoSet*>(geode.getDrawable(i));
if (geoset)
{
osg::Geometry* geom = geoset->convertToGeometry();
if (geom)
{
osg::notify(osg::NOTICE)<<"Successfully converted GeoSet to Geometry"<<std::endl;
geode.replaceDrawable(geoset,geom);
}
else
{
osg::notify(osg::NOTICE)<<"*** Failed to convert GeoSet to Geometry"<<std::endl;
}
}
}
}
virtual void apply(osg::Node& node) { traverse(node); }
};
class GraphicsContext {
public:
GraphicsContext()
{
rs = new Producer::RenderSurface;
rs->setWindowRectangle(0,0,1,1);
rs->useBorder(false);
rs->useConfigEventThread(false);
rs->realize();
std::cout<<"Realized window"<<std::endl;
}
virtual ~GraphicsContext()
{
}
private:
Producer::ref_ptr<Producer::RenderSurface> rs;
};
class CompressTexturesVisitor : public osg::NodeVisitor
{
public:
CompressTexturesVisitor(osg::Texture::InternalFormatMode internalFormatMode):
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
_internalFormatMode(internalFormatMode) {}
virtual void apply(osg::Node& node)
{
if (node.getStateSet()) apply(*node.getStateSet());
traverse(node);
}
virtual void apply(osg::Geode& node)
{
if (node.getStateSet()) apply(*node.getStateSet());
for(unsigned int i=0;i<node.getNumDrawables();++i)
{
osg::Drawable* drawable = node.getDrawable(i);
if (drawable && drawable->getStateSet()) apply(*drawable->getStateSet());
}
traverse(node);
}
virtual void apply(osg::StateSet& stateset)
{
// search for the existance of any texture object attributes
for(unsigned int i=0;i<stateset.getTextureAttributeList().size();++i)
{
osg::Texture* texture = dynamic_cast<osg::Texture*>(stateset.getTextureAttribute(i,osg::StateAttribute::TEXTURE));
if (texture)
{
_textureSet.insert(texture);
}
}
}
void compress()
{
GraphicsContext context;
osg::ref_ptr<osg::State> state = new osg::State;
for(TextureSet::iterator itr=_textureSet.begin();
itr!=_textureSet.end();
++itr)
{
osg::Texture* texture = const_cast<osg::Texture*>(itr->get());
osg::Texture2D* texture2D = dynamic_cast<osg::Texture2D*>(texture);
osg::Texture3D* texture3D = dynamic_cast<osg::Texture3D*>(texture);
osg::Image* image = texture2D ? texture2D->getImage() : texture3D ? texture3D->getImage() : 0;
if (image &&
(image->getPixelFormat()==GL_RGB || image->getPixelFormat()==GL_RGBA) &&
(image->s()>=32 && image->t()>=32))
{
texture->setInternalFormatMode(_internalFormatMode);
// get OpenGL driver to create texture from image.
texture->apply(*state);
image->readImageFromCurrentTexture(0,true);
texture->setInternalFormatMode(osg::Texture::USE_IMAGE_DATA_FORMAT);
}
}
}
typedef std::set< osg::ref_ptr<osg::Texture> > TextureSet;
TextureSet _textureSet;
osg::Texture::InternalFormatMode _internalFormatMode;
};
class FixTransparencyVisitor : public osg::NodeVisitor
{
public:
enum FixTransparencyMode
{
NO_TRANSPARANCY_FIXING,
MAKE_OPAQUE_TEXTURE_STATESET_OPAQUE,
MAKE_ALL_STATESET_OPAQUE,
};
FixTransparencyVisitor(FixTransparencyMode mode=MAKE_OPAQUE_TEXTURE_STATESET_OPAQUE):
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
_numTransparent(0),
_numOpaque(0),
_numTransparentMadeOpaque(0),
_mode(mode)
{
std::cout<<"Running FixTransparencyVisitor..."<<std::endl;
}
~FixTransparencyVisitor()
{
std::cout<<" Number of Transparent StateSet "<<_numTransparent<<std::endl;
std::cout<<" Number of Opaque StateSet "<<_numOpaque<<std::endl;
std::cout<<" Number of Transparent State made Opaque "<<_numTransparentMadeOpaque<<std::endl;
}
virtual void apply(osg::Node& node)
{
if (node.getStateSet()) isTransparent(*node.getStateSet());
traverse(node);
}
virtual void apply(osg::Geode& node)
{
if (node.getStateSet()) isTransparent(*node.getStateSet());
for(unsigned int i=0;i<node.getNumDrawables();++i)
{
osg::Drawable* drawable = node.getDrawable(i);
if (drawable && drawable->getStateSet()) isTransparent(*drawable->getStateSet());
}
traverse(node);
}
virtual bool isTransparent(osg::StateSet& stateset)
{
bool hasTranslucentTexture = false;
bool hasBlendFunc = dynamic_cast<osg::BlendFunc*>(stateset.getAttribute(osg::StateAttribute::BLENDFUNC))!=0;
bool hasTransparentRenderingHint = stateset.getRenderingHint()==osg::StateSet::TRANSPARENT_BIN;
bool hasDepthSortBin = (stateset.getRenderBinMode()==osg::StateSet::USE_RENDERBIN_DETAILS)?(stateset.getBinName()=="DepthSortedBin"):false;
bool hasTexture = false;
// search for the existance of any texture object attributes
for(unsigned int i=0;i<stateset.getTextureAttributeList().size();++i)
{
osg::Texture* texture = dynamic_cast<osg::Texture*>(stateset.getTextureAttribute(i,osg::StateAttribute::TEXTURE));
if (texture)
{
hasTexture = true;
for (unsigned int im=0;im<texture->getNumImages();++im)
{
osg::Image* image = texture->getImage(im);
if (image && image->isImageTranslucent()) hasTranslucentTexture = true;
}
}
}
if (hasTranslucentTexture || hasBlendFunc || hasTransparentRenderingHint || hasDepthSortBin)
{
++_numTransparent;
bool makeNonTransparent = false;
switch(_mode)
{
case(MAKE_OPAQUE_TEXTURE_STATESET_OPAQUE):
if (hasTexture && !hasTranslucentTexture)
{
makeNonTransparent = true;
}
break;
case(MAKE_ALL_STATESET_OPAQUE):
makeNonTransparent = true;
break;
default:
makeNonTransparent = false;
break;
}
if (makeNonTransparent)
{
stateset.removeAttribute(osg::StateAttribute::BLENDFUNC);
stateset.removeMode(GL_BLEND);
stateset.setRenderingHint(osg::StateSet::DEFAULT_BIN);
++_numTransparentMadeOpaque;
}
return true;
}
else
{
++_numOpaque;
return false;
}
}
unsigned int _numTransparent;
unsigned int _numOpaque;
unsigned int _numTransparentMadeOpaque;
FixTransparencyMode _mode;
};
class PruneStateSetVisitor : public osg::NodeVisitor
{
public:
PruneStateSetVisitor():
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
_numStateSetRemoved(0)
{
std::cout<<"Running PruneStateSet..."<<std::endl;
}
~PruneStateSetVisitor()
{
std::cout<<" Number of StateState removed "<<_numStateSetRemoved<<std::endl;
}
virtual void apply(osg::Node& node)
{
if (node.getStateSet())
{
node.setStateSet(0);
++_numStateSetRemoved;
}
traverse(node);
}
virtual void apply(osg::Geode& node)
{
if (node.getStateSet())
{
node.setStateSet(0);
++_numStateSetRemoved;
}
for(unsigned int i=0;i<node.getNumDrawables();++i)
{
osg::Drawable* drawable = node.getDrawable(i);
if (drawable && drawable->getStateSet())
{
drawable->setStateSet(0);
++_numStateSetRemoved;
}
}
traverse(node);
}
unsigned int _numStateSetRemoved;
};
static void usage( const char *prog, const char *msg )
{
if (msg)
{
osg::notify(osg::NOTICE)<< std::endl;
osg::notify(osg::NOTICE) << msg << std::endl;
}
osg::notify(osg::NOTICE)<< std::endl;
osg::notify(osg::NOTICE)<<"usage:"<< std::endl;
osg::notify(osg::NOTICE)<<" " << prog << " [options] infile1 [infile2 ...] outfile"<< std::endl;
osg::notify(osg::NOTICE)<< std::endl;
osg::notify(osg::NOTICE)<<"options:"<< std::endl;
osg::notify(osg::NOTICE)<<" -O option - ReaderWriter option"<< std::endl;
osg::notify(osg::NOTICE)<< std::endl;
osg::notify(osg::NOTICE)<<" --compressed - Enable the usage of compressed textures,"<< std::endl;
osg::notify(osg::NOTICE)<<" defaults to OpenGL ARB compressed textures."<< std::endl;
osg::notify(osg::NOTICE)<<" --compressed-arb - Enable the usage of OpenGL ARB compressed textures"<< std::endl;
osg::notify(osg::NOTICE)<<" --compressed-dxt1 - Enable the usage of S3TC DXT1 compressed textures"<< std::endl;
osg::notify(osg::NOTICE)<<" --compressed-dxt3 - Enable the usage of S3TC DXT3 compressed textures"<< std::endl;
osg::notify(osg::NOTICE)<<" --compressed-dxt5 - Enable the usage of S3TC DXT5 compressed textures"<< std::endl;
osg::notify(osg::NOTICE)<< std::endl;
osg::notify(osg::NOTICE)<<" --fix-transparency - fix stateset which are curerntly declared as transprent,"<< std::endl;
osg::notify(osg::NOTICE)<<" but should be opaque. Defaults to using the "<< std::endl;
osg::notify(osg::NOTICE)<<" fixTranspancyMode MAKE_OPAQUE_TEXTURE_STATESET_OPAQUE."<< std::endl;
osg::notify(osg::NOTICE)<<" --fix-transparency-mode <mode_string> - fix stateset which are curerntly declared as"<< std::endl;
osg::notify(osg::NOTICE)<<" transprent but should be opaque. The mode_string determines"<< std::endl;
osg::notify(osg::NOTICE)<<" algorithm is used to fix the transparency, options are: "<< std::endl;
osg::notify(osg::NOTICE)<<" MAKE_OPAQUE_TEXTURE_STATESET_OPAQUE,"<<std::endl;
osg::notify(osg::NOTICE)<<" MAKE_ALL_STATESET_OPAQUE."<<std::endl;
osg::notify(osg::NOTICE)<< std::endl;
osg::notify(osg::NOTICE)<<" -l libraryName - load plugin of name libraryName"<< std::endl;
osg::notify(osg::NOTICE)<<" i.e. -l osgdb_pfb"<< std::endl;
osg::notify(osg::NOTICE)<<" Useful for loading reader/writers which can load"<< std::endl;
osg::notify(osg::NOTICE)<<" other file formats in addition to its extension."<< std::endl;
osg::notify(osg::NOTICE)<<" -e extensionName - load reader/wrter plugin for file extension"<< std::endl;
osg::notify(osg::NOTICE)<<" i.e. -e pfb"<< std::endl;
osg::notify(osg::NOTICE)<<" Useful short hand for specifying full library name as"<< std::endl;
osg::notify(osg::NOTICE)<<" done with -l above, as it automatically expands to the"<< std::endl;
osg::notify(osg::NOTICE)<<" full library name appropriate for each platform."<< std::endl;
osg::notify(osg::NOTICE)<<" -o orientation - Convert geometry from input files to output files."<< std::endl;
osg::notify(osg::NOTICE)<<
" Format of orientation argument must be the following:\n"
"\n"
" X1,Y1,Z1-X2,Y2,Z2\n"
" or\n"
" degrees-A0,A1,A2\n"
"\n"
" where X1,Y1,Z1 represent the UP vector in the input\n"
" files and X2,Y2,Z2 represent the UP vector of the\n"
" output file, or degrees is the rotation angle in degrees\n"
" around axis (A0,A1,A2). For example, to convert a model\n"
" built in a Y-Up coordinate system to a model with a Z-up\n"
" coordinate system, the argument may look like\n"
"\n"
" 0,1,0-0,0,1"
"\n"
" or\n"
" -90-1,0,0\n"
"\n" << std::endl;
osg::notify(osg::NOTICE)<<" -t translation - Convert spatial position of output files. Format of\n"
" translation argument must be the following :\n"
"\n"
" X,Y,Z\n"
"\n"
" where X, Y, and Z represent the coordinates of the\n"
" absolute position in world space\n"
<< std::endl;
osg::notify(osg::NOTICE)<<" -s scale - Scale size of model. Scale argument must be the \n"
" following :\n"
"\n"
" SX,SY,SZ\n"
"\n"
" where SX, SY, and SZ represent the scale factors\n"
" Caution: Scaling will be done in destination orientation\n"
<< std::endl;
osg::notify(osg::NOTICE)<< std::endl;
osg::notify(osg::NOTICE)<<" --smooth - Smooth the surface by regenerating surface normals on\n"
" all geometry"<< std::endl;
}
int main( int argc, char **argv )
{
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv);
// set up the usage document, in case we need to print out how to use this program.
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the standard OpenSceneGraph example which loads and visualises 3d models.");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
// if user request help write it out to cout.
if (arguments.read("-h") || arguments.read("--help"))
{
usage( arguments.getApplicationName().c_str(), 0 );
//arguments.getApplicationUsage()->write(std::cout);
return 1;
}
if (arguments.argc()<=1)
{
arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION);
return 1;
}
FileNameList fileNames;
OrientationConverter oc;
bool do_convert = false;
std::string str;
while (arguments.read("-O",str))
{
osgDB::ReaderWriter::Options* options = new osgDB::ReaderWriter::Options;
options->setOptionString(str);
osgDB::Registry::instance()->setOptions(options);
}
std::string ext;
while (arguments.read("-e",ext))
{
std::string libName = osgDB::Registry::instance()->createLibraryNameForExtension(ext);
osgDB::Registry::instance()->loadLibrary(libName);
}
std::string libName;
while (arguments.read("-l",libName))
{
osgDB::Registry::instance()->loadLibrary(libName);
}
while (arguments.read("-o",str))
{
osg::Vec3 from, to;
if( sscanf( str.c_str(), "%f,%f,%f-%f,%f,%f",
&from[0], &from[1], &from[2],
&to[0], &to[1], &to[2] )
!= 6 )
{
float degrees;
osg::Vec3 axis;
// Try deg-axis format
if( sscanf( str.c_str(), "%f-%f,%f,%f",
&degrees, &axis[0], &axis[1], &axis[2] ) != 4 )
{
usage( argv[0], "Orientation argument format incorrect." );
return 1;
}
else
{
oc.setRotation( degrees, axis );
do_convert = true;
}
}
else
{
oc.setRotation( from, to );
do_convert = true;
}
}
while (arguments.read("-s",str))
{
osg::Vec3 scale(0,0,0);
if( sscanf( str.c_str(), "%f,%f,%f",
&scale[0], &scale[1], &scale[2] ) != 3 )
{
usage( argv[0], "Scale argument format incorrect." );
return 1;
}
oc.setScale( scale );
do_convert = true;
}
while (arguments.read("-t",str))
{
osg::Vec3 trans(0,0,0);
if( sscanf( str.c_str(), "%f,%f,%f",
&trans[0], &trans[1], &trans[2] ) != 3 )
{
usage( argv[0], "Translation argument format incorrect." );
return 1;
}
oc.setTranslation( trans );
do_convert = true;
}
FixTransparencyVisitor::FixTransparencyMode fixTransparencyMode = FixTransparencyVisitor::NO_TRANSPARANCY_FIXING;
std::string fixString;
while(arguments.read("--fix-transparency")) fixTransparencyMode = FixTransparencyVisitor::MAKE_OPAQUE_TEXTURE_STATESET_OPAQUE;
while(arguments.read("--fix-transparency-mode",fixString))
{
if (fixString=="MAKE_OPAQUE_TEXTURE_STATESET_OPAQUE") fixTransparencyMode = FixTransparencyVisitor::MAKE_OPAQUE_TEXTURE_STATESET_OPAQUE;
if (fixString=="MAKE_ALL_STATESET_OPAQUE") fixTransparencyMode = FixTransparencyVisitor::MAKE_ALL_STATESET_OPAQUE;
};
bool pruneStateSet = false;
while(arguments.read("--prune-StateSet")) pruneStateSet = true;
osg::Texture::InternalFormatMode internalFormatMode = osg::Texture::USE_IMAGE_DATA_FORMAT;
while(arguments.read("--compressed") || arguments.read("--compressed-arb")) { internalFormatMode = osg::Texture::USE_ARB_COMPRESSION; }
while(arguments.read("--compressed-dxt1")) { internalFormatMode = osg::Texture::USE_S3TC_DXT1_COMPRESSION; }
while(arguments.read("--compressed-dxt3")) { internalFormatMode = osg::Texture::USE_S3TC_DXT3_COMPRESSION; }
while(arguments.read("--compressed-dxt5")) { internalFormatMode = osg::Texture::USE_S3TC_DXT5_COMPRESSION; }
bool smooth = false;
while(arguments.read("--smooth")) { smooth = true; }
// any option left unread are converted into errors to write out later.
arguments.reportRemainingOptionsAsUnrecognized();
// report any errors if they have occured when parsing the program aguments.
if (arguments.errors())
{
arguments.writeErrorMessages(std::cout);
return 1;
}
for(int pos=1;pos<arguments.argc();++pos)
{
if (!arguments.isOption(pos))
{
fileNames.push_back(arguments[pos]);
}
}
std::string fileNameOut("converted.osg");
if (fileNames.size()>1)
{
fileNameOut = fileNames.back();
fileNames.pop_back();
}
osg::ref_ptr<osg::Node> root = osgDB::readNodeFiles(fileNames);
if (pruneStateSet)
{
PruneStateSetVisitor pssv;
root->accept(pssv);
}
if (fixTransparencyMode != FixTransparencyVisitor::NO_TRANSPARANCY_FIXING)
{
FixTransparencyVisitor atv(fixTransparencyMode);
root->accept(atv);
}
if ( root.valid() )
{
// convert the old style GeoSet to Geometry
ConvertGeoSetsToGeometryVisitor cgtg;
root->accept(cgtg);
if (smooth)
{
osgUtil::SmoothingVisitor sv;
root->accept(sv);
}
// optimize the scene graph, remove rendundent nodes and state etc.
osgUtil::Optimizer optimizer;
optimizer.optimize(root.get());
if( do_convert )
root = oc.convert( root.get() );
if (internalFormatMode != osg::Texture::USE_IMAGE_DATA_FORMAT)
{
std::string ext = osgDB::getFileExtension(fileNameOut);
if (ext=="ive")
{
CompressTexturesVisitor ctv(internalFormatMode);
root->accept(ctv);
ctv.compress();
}
else
{
std::cout<<"Warning: compressing texture only supported when outputing to .ive"<<std::endl;
}
}
if (osgDB::writeNodeFile(*root,fileNameOut))
{
osg::notify(osg::NOTICE)<<"Data written to '"<<fileNameOut<<"'."<< std::endl;
}
}
else
{
osg::notify(osg::NOTICE)<<"Error no data loaded."<< std::endl;
return 1;
}
return 0;
}

View File

@ -1,18 +0,0 @@
TOPDIR = ../..
include $(TOPDIR)/Make/makedefs
CXXFILES =\
osgdem.cpp\
LIBS += -losgProducer -lProducer -losgTerrain -losgFX -losgGL2 -losgText -losgGA -losgDB -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
INSTFILES = \
$(CXXFILES)\
GNUmakefile.inst=GNUmakefile
EXEC = osgdem
INC += $(X_INC)
include $(TOPDIR)/Make/makerules

View File

@ -1,14 +0,0 @@
TOPDIR = ../..
include $(TOPDIR)/Make/makedefs
CXXFILES =\
osgdem.cpp\
LIBS += -losgProducer -lProducer -losgTerrain -losgFX -losgGL2 -losgDB -losgText -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
EXEC = osgdem
INC += $(X_INC)
include $(TOPDIR)/Make/makerules

View File

@ -1,615 +0,0 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This application is open source and may be redistributed and/or modified
* freely and without restriction, both in commericial and non commericial applications,
* as long as this copyright notice is maintained.
*
* This application is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*/
#ifdef WIN32
/////////////////////////////////////////////////////////////////////////////
// Disable unavoidable warning messages:
// 4114: same type qualifier used more than once
// 4201: nonstandard extension used : nameless struct/union
// 4237: "keyword" reserved for future use
// 4251: class needs to have dll-interface to export class
// 4275: non DLL-interface class used as base for DLL-interface class
// 4290: C++ Exception Specification ignored
// 4503: ecorated name length exceeded, name was truncated
// 4786: string too long - truncated to 255 characters
//#pragma warning(disable : 4103 4114 4201 4237 4251 4275 4290 4335 4786)
#pragma warning(disable : 4503)
#endif // WIN32
#include <osg/Texture2D>
#include <osg/Geometry>
#include <osg/State>
#include <osg/ShapeDrawable>
#include <osgDB/ReadFile>
#include <osgDB/WriteFile>
#include <osgDB/ImageOptions>
#include <osgDB/FileNameUtils>
#include <osgDB/FileUtils>
#include <osgUtil/Optimizer>
#include <osgUtil/TriStripVisitor>
#include <osgUtil/SmoothingVisitor>
#include <osgUtil/TangentSpaceGenerator>
#include <osgFX/BumpMapping>
#include <osgProducer/Viewer>
#include <osg/Switch>
#include <osgTerrain/DataSet>
class GraphicsContext {
public:
GraphicsContext()
{
rs = new Producer::RenderSurface;
rs->setWindowRectangle(0,0,1,1);
rs->useBorder(false);
rs->useConfigEventThread(false);
rs->realize();
std::cout<<"Realized window"<<std::endl;
}
virtual ~GraphicsContext()
{
}
private:
Producer::ref_ptr<Producer::RenderSurface> rs;
};
osg::Matrixd computeGeoTransForRange(double xMin, double xMax, double yMin, double yMax)
{
osg::Matrixd matrix;
matrix(0,0) = xMax-xMin;
matrix(3,0) = xMin;
matrix(1,1) = yMax-yMin;
matrix(3,1) = yMin;
return matrix;
}
void ellipsodeTransformTest(double latitude, double longitude, double height)
{
osg::ref_ptr<osg::EllipsoidModel> transform = new osg::EllipsoidModel;
double X,Y,Z;
double newLat, newLong, newHeight;
transform->convertLatLongHeightToXYZ(latitude,longitude,height,
X,Y,Z);
transform->convertXYZToLatLongHeight(X,Y,Z,
newLat,newLong,newHeight);
std::cout<<"lat = "<<osg::RadiansToDegrees(latitude)<<"\tlong="<<osg::RadiansToDegrees(longitude)<<"\t"<<height<<std::endl;
std::cout<<"X = "<<X<<"\tY="<<Y<<"\tZ="<<Z<<std::endl;
std::cout<<"lat = "<<osg::RadiansToDegrees(newLat)<<"\tlong="<<osg::RadiansToDegrees(newLong)<<"\t"<<newHeight<<std::endl;
}
void processFile(std::string filename,
osgTerrain::DataSet::Source::Type type,
std::string currentCS,
osg::Matrixd &geoTransform,
bool geoTransformSet,
bool geoTransformScale,
bool minmaxLevelSet, unsigned int min_level, unsigned int max_level,
unsigned int layerNum,
osg::ref_ptr<osgTerrain::DataSet> dataset) {
if(filename.empty()) return;
if(osgDB::fileType(filename) == osgDB::REGULAR_FILE) {
osgTerrain::DataSet::Source* source = new osgTerrain::DataSet::Source(type, filename);
if (source)
{
if (!currentCS.empty())
{
std::cout<<"source->setCoordySystem "<<currentCS<<std::endl;
source->setCoordinateSystemPolicy(osgTerrain::DataSet::Source::PREFER_CONFIG_SETTINGS);
source->setCoordinateSystem(currentCS);
}
if (geoTransformSet)
{
std::cout<<"source->setGeoTransform "<<geoTransform<<std::endl;
source->setGeoTransformPolicy(geoTransformScale ?
osgTerrain::DataSet::Source::PREFER_CONFIG_SETTINGS_BUT_SCALE_BY_FILE_RESOLUTION :
osgTerrain::DataSet::Source::PREFER_CONFIG_SETTINGS);
source->setGeoTransform(geoTransform);
}
if (minmaxLevelSet)
{
source->setMinMaxLevel(min_level, max_level);
}
source->setLayer(layerNum);
std::cout<<"Reading as layer = "<<layerNum<<std::endl;
dataset->addSource(source);
}
} else if (osgDB::fileType(filename) == osgDB::DIRECTORY) {
osgDB::DirectoryContents dirContents= osgDB::getDirectoryContents(filename);
// loop through directory contents and call processFile
std::vector<std::string>::iterator i;
std::string fullfilename;
for(i = dirContents.begin(); i != dirContents.end(); ++i) {
if((*i != ".") && (*i != "..")) {
fullfilename = filename + '/' + *i;
processFile(fullfilename, type, currentCS,
geoTransform, geoTransformSet, geoTransformScale,
minmaxLevelSet, min_level, max_level,
layerNum,
dataset);
}
}
}
}
int main( int argc, char **argv )
{
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv);
// set up the usage document, in case we need to print out how to use this program.
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the standard OpenSceneGraph example which loads and visualises 3d models.");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
arguments.getApplicationUsage()->addCommandLineOption("-d <filename>","Specify the digital elevation map input file to process");
arguments.getApplicationUsage()->addCommandLineOption("-t <filename>","Specify the texture map input file to process");
arguments.getApplicationUsage()->addCommandLineOption("-m <filename>","Specify the 3D database model input file to process");
arguments.getApplicationUsage()->addCommandLineOption("-a <archivename>","Specify the archive to place the generated database");
arguments.getApplicationUsage()->addCommandLineOption("-o <outputfile>","Specify the output master file to generate");
arguments.getApplicationUsage()->addCommandLineOption("-l <numOfLevels>","Specify the number of PagedLOD levels to generate");
arguments.getApplicationUsage()->addCommandLineOption("--levels <begin_level> <end_level>","Specify the range of lavels that the next source Texture or DEM will contribute to.");
arguments.getApplicationUsage()->addCommandLineOption("--layer <layer_num>","Specify the layer that the next source Texture will contribute to..");
arguments.getApplicationUsage()->addCommandLineOption("-e <x> <y> <w> <h>","Extents of the model to generate");
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
arguments.getApplicationUsage()->addCommandLineOption("--cs <coordinates system string>","Set the coordinates system of source imagery, DEM or destination database. The string may be any of the usual GDAL/OGR forms, complete WKT, PROJ.4, EPS");
arguments.getApplicationUsage()->addCommandLineOption("--wkt <WKT string>","Set the coordinates system of source imagery, DEM or destination database in WellKownText form.");
arguments.getApplicationUsage()->addCommandLineOption("--wkt-file <WKT file>","Set the coordinates system of source imagery, DEM or destination database by as file containing WellKownText definition.");
arguments.getApplicationUsage()->addCommandLineOption("--skirt-ratio <float>","Set the ratio of skirt height to tile size");
arguments.getApplicationUsage()->addCommandLineOption("--HEIGHT_FIELD","Create a height field database");
arguments.getApplicationUsage()->addCommandLineOption("--POLYGONAL","Create a height field database");
arguments.getApplicationUsage()->addCommandLineOption("--LOD","Create a LOD'd database");
arguments.getApplicationUsage()->addCommandLineOption("--PagedLOD","Create a PagedLOD'd database");
arguments.getApplicationUsage()->addCommandLineOption("-v","Set the vertical multiplier");
arguments.getApplicationUsage()->addCommandLineOption("--compressed","Use OpenGL compression on destination imagery");
arguments.getApplicationUsage()->addCommandLineOption("--RGB-16","Use 16bit RGB destination imagery");
arguments.getApplicationUsage()->addCommandLineOption("--RGB-24","Use 24bit RGB destination imagery");
arguments.getApplicationUsage()->addCommandLineOption("--max-visible-distance-of-top-level","Set the maximum visible distance that the top most tile can be viewed at");
arguments.getApplicationUsage()->addCommandLineOption("--radius-to-max-visible-distance-ratio","Set the maximum visible distance ratio for all tiles apart from the top most tile. The maximum visuble distance is computed from the ratio * tile radius.");
arguments.getApplicationUsage()->addCommandLineOption("--no-mip-mapping","Disable mip mapping of textures");
arguments.getApplicationUsage()->addCommandLineOption("--mip-mapping-hardware","Use mip mapped textures, and generate the mipmaps in hardware when available.");
arguments.getApplicationUsage()->addCommandLineOption("--mip-mapping-imagery","Use mip mapped textures, and generate the mipmaps in imagery.");
arguments.getApplicationUsage()->addCommandLineOption("--max-anisotropy","Max anisotropy level to use when texturing, defaults to 1.0.");
arguments.getApplicationUsage()->addCommandLineOption("--bluemarble-east","");
arguments.getApplicationUsage()->addCommandLineOption("--bluemarble-west","");
arguments.getApplicationUsage()->addCommandLineOption("--whole-globe","");
arguments.getApplicationUsage()->addCommandLineOption("--geocentric","");
arguments.getApplicationUsage()->addCommandLineOption("--range","");
arguments.getApplicationUsage()->addCommandLineOption("--xx","");
arguments.getApplicationUsage()->addCommandLineOption("--xt","");
arguments.getApplicationUsage()->addCommandLineOption("--yy","");
arguments.getApplicationUsage()->addCommandLineOption("--yt","");
arguments.getApplicationUsage()->addCommandLineOption("--zz","");
arguments.getApplicationUsage()->addCommandLineOption("--zt","");
arguments.getApplicationUsage()->addCommandLineOption("--tile-image-size","Set the tile maximum image size");
arguments.getApplicationUsage()->addCommandLineOption("--tile-terrain-size","Set the tile maximum terrain size");
arguments.getApplicationUsage()->addCommandLineOption("--comment","Added a comment/description string to the top most node in the dataset");
// create DataSet.
osg::ref_ptr<osgTerrain::DataSet> dataset = new osgTerrain::DataSet;
float x,y,w,h;
while (arguments.read("-e",x,y,w,h))
{
dataset->setDestinationExtents(osg::BoundingBox(x,y,0.0f,x+w,y+h,0.0f));
}
while (arguments.read("--HEIGHT_FIELD"))
{
dataset->setGeometryType(osgTerrain::DataSet::HEIGHT_FIELD);
}
while (arguments.read("--POLYGONAL"))
{
dataset->setGeometryType(osgTerrain::DataSet::POLYGONAL);
}
while (arguments.read("--LOD"))
{
dataset->setDatabaseType(osgTerrain::DataSet::LOD_DATABASE);
}
while (arguments.read("--PagedLOD"))
{
dataset->setDatabaseType(osgTerrain::DataSet::PagedLOD_DATABASE);
}
while (arguments.read("--compressed")) { dataset->setTextureType(osgTerrain::DataSet::COMPRESSED_TEXTURE); }
while (arguments.read("--RGB_16") || arguments.read("--RGB-16") ) { dataset->setTextureType(osgTerrain::DataSet::RGB_16_BIT); }
while (arguments.read("--RGB_24") || arguments.read("--RGB-24") ) { dataset->setTextureType(osgTerrain::DataSet::RGB_24_BIT); }
while (arguments.read("--no_mip_mapping") || arguments.read("--no-mip-mapping")) { dataset->setMipMappingMode(osgTerrain::DataSet::NO_MIP_MAPPING); }
while (arguments.read("--mip_mapping_hardware") || arguments.read("--mip-mapping-hardware")) { dataset->setMipMappingMode(osgTerrain::DataSet::MIP_MAPPING_HARDWARE); }
while (arguments.read("--mip_mapping_imagery") || arguments.read("--mip-mapping-imagery")) { dataset->setMipMappingMode(osgTerrain::DataSet::MIP_MAPPING_IMAGERY); }
float maxAnisotropy;
while (arguments.read("--max_anisotropy",maxAnisotropy) || arguments.read("--max-anisotropy",maxAnisotropy))
{
dataset->setMaxAnisotropy(maxAnisotropy);
}
unsigned int image_size;
while (arguments.read("--tile-image-size",image_size)) { dataset->setMaximumTileImageSize(image_size); }
unsigned int terrain_size;
while (arguments.read("--tile-terrain-size",terrain_size)) { dataset->setMaximumTileTerrainSize(terrain_size); }
std::string comment;
while (arguments.read("--comment",comment)) { dataset->setCommentString(comment); }
std::string archiveName;
while (arguments.read("-a",archiveName)) { dataset->setArchiveName(archiveName); }
dataset->setDestinationTileBaseName("output");
dataset->setDestinationTileExtension(".ive");
unsigned int numLevels = 10;
while (arguments.read("-l",numLevels)) {}
float verticalScale;
while (arguments.read("-v",verticalScale))
{
dataset->setVerticalScale(verticalScale);
}
float skirtRatio;
while (arguments.read("--skirt-ratio",skirtRatio))
{
dataset->setSkirtRatio(skirtRatio);
}
float maxVisibleDistanceOfTopLevel;
while (arguments.read("--max_visible_distance_of_top_level",maxVisibleDistanceOfTopLevel) ||
arguments.read("--max-visible-distance-of-top-level",maxVisibleDistanceOfTopLevel) )
{
dataset->setMaximumVisibleDistanceOfTopLevel(maxVisibleDistanceOfTopLevel);
}
float radiusToMaxVisibleDistanceRatio;
while (arguments.read("--radius_to_max_visible_distance_ratio",radiusToMaxVisibleDistanceRatio) ||
arguments.read("--radius-to-max-visible-distance-ratio",radiusToMaxVisibleDistanceRatio))
{
dataset->setRadiusToMaxVisibleDistanceRatio(radiusToMaxVisibleDistanceRatio);
}
// if user request help write it out to cout.
if (arguments.read("-h") || arguments.read("--help"))
{
arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION);
return 1;
}
unsigned int maximumPossibleLevel = 30;
// read the input data
std::string filename;
std::string currentCS;
osg::Matrixd geoTransform;
bool geoTransformSet = false;
bool geoTransformScale = false;
double xMin, xMax, yMin, yMax;
bool minmaxLevelSet = false;
unsigned int min_level=0, max_level=maximumPossibleLevel;
unsigned int currentLayerNum = 0;
int pos = 1;
while(pos<arguments.argc())
{
std::string def;
if (arguments.read(pos, "--cs",def))
{
currentCS = !def.empty() ? osgTerrain::DataSet::coordinateSystemStringToWTK(def) : "";
std::cout<<"--cs \""<<def<<"\" converted to "<<currentCS<<std::endl;
}
else if (arguments.read(pos, "--wkt",def))
{
currentCS = def;
std::cout<<"--wkt "<<currentCS<<std::endl;
}
else if (arguments.read(pos, "--wkt-file",def))
{
std::ifstream in(def.c_str());
if (in)
{
currentCS = "";
while (!in.eof())
{
std::string line;
in >> line;
currentCS += line;
}
std::cout<<"--wkt-file "<<currentCS<<std::endl;
}
}
else if (arguments.read(pos, "--geocentric"))
{
dataset->setConvertFromGeographicToGeocentric(true);
std::cout<<"--geocentric "<<currentCS<<std::endl;
}
else if (arguments.read(pos, "--bluemarble-east"))
{
currentCS = osgTerrain::DataSet::coordinateSystemStringToWTK("WGS84");
geoTransformSet = true;
geoTransformScale = true;
geoTransform = computeGeoTransForRange(0.0, 180.0, -90.0, 90.0);
// dataset->setConvertFromGeographicToGeocentric(true);
std::cout<<"--bluemarble-west"<<currentCS<<" matrix="<<geoTransform<<std::endl;
}
else if (arguments.read(pos, "--bluemarble-west"))
{
currentCS = osgTerrain::DataSet::coordinateSystemStringToWTK("WGS84");
geoTransformSet = true;
geoTransformScale = true;
geoTransform = computeGeoTransForRange(-180.0, 0.0, -90.0, 90.0);
// dataset->setConvertFromGeographicToGeocentric(true);
std::cout<<"--bluemarble-west "<<currentCS<<" matrix="<<geoTransform<<std::endl;
}
else if (arguments.read(pos, "--whole-globe"))
{
currentCS = osgTerrain::DataSet::coordinateSystemStringToWTK("WGS84");
geoTransformSet = true;
geoTransformScale = true;
geoTransform = computeGeoTransForRange(-180.0, 180.0, -90.0, 90.0);
// dataset->setConvertFromGeographicToGeocentric(true);
std::cout<<"--whole-globe "<<currentCS<<" matrix="<<geoTransform<<std::endl;
}
else if (arguments.read(pos, "--range", xMin, xMax, yMin, yMax))
{
geoTransformSet = true;
geoTransformScale = true;
geoTransform = computeGeoTransForRange( xMin, xMax, yMin, yMax);
std::cout<<"--range, matrix="<<geoTransform<<std::endl;
}
else if (arguments.read(pos, "--identity"))
{
geoTransformSet = false;
geoTransform.makeIdentity();
}
// x vector
else if (arguments.read(pos, "--xx",geoTransform(0,0)))
{
geoTransformSet = true;
geoTransformScale = false;
std::cout<<"--xx "<<geoTransform(0,0)<<std::endl;
}
else if (arguments.read(pos, "--xy",geoTransform(1,0)))
{
geoTransformSet = true;
geoTransformScale = false;
std::cout<<"--xy "<<geoTransform(1,0)<<std::endl;
}
else if (arguments.read(pos, "--xz",geoTransform(2,0)))
{
geoTransformSet = true;
geoTransformScale = false;
std::cout<<"--xz "<<geoTransform(2,0)<<std::endl;
}
else if (arguments.read(pos, "--xt",geoTransform(3,0)))
{
geoTransformSet = true;
geoTransformScale = false;
std::cout<<"--xo "<<geoTransform(3,0)<<std::endl;
}
// y vector
else if (arguments.read(pos, "--yx",geoTransform(0,1)))
{
geoTransformSet = true;
geoTransformScale = false;
std::cout<<"--yx "<<geoTransform(0,1)<<std::endl;
}
else if (arguments.read(pos, "--yy",geoTransform(1,1)))
{
geoTransformSet = true;
geoTransformScale = false;
std::cout<<"--yy "<<geoTransform(1,1)<<std::endl;
}
else if (arguments.read(pos, "--yz",geoTransform(2,1)))
{
geoTransformSet = true;
geoTransformScale = false;
std::cout<<"--yz "<<geoTransform(2,1)<<std::endl;
}
else if (arguments.read(pos, "--yt",geoTransform(3,1)))
{
geoTransformSet = true;
geoTransformScale = false;
std::cout<<"--yt "<<geoTransform(3,1)<<std::endl;
}
// z vector
else if (arguments.read(pos, "--zx",geoTransform(0,2)))
{
geoTransformSet = true;
geoTransformScale = false;
std::cout<<"--zx "<<geoTransform(0,2)<<std::endl;
}
else if (arguments.read(pos, "--zy",geoTransform(1,2)))
{
geoTransformSet = true;
geoTransformScale = false;
std::cout<<"--zy "<<geoTransform(1,2)<<std::endl;
}
else if (arguments.read(pos, "--zz",geoTransform(2,2)))
{
geoTransformSet = true;
geoTransformScale = false;
std::cout<<"--zz "<<geoTransform(2,2)<<std::endl;
}
else if (arguments.read(pos, "--zt",geoTransform(3,2)))
{
geoTransformSet = true;
geoTransformScale = false;
std::cout<<"--zt "<<geoTransform(3,2)<<std::endl;
}
else if (arguments.read(pos, "--levels", min_level, max_level))
{
minmaxLevelSet = true;
std::cout<<"--levels, min_level="<<min_level<<" max_level="<<max_level<<std::endl;
}
else if (arguments.read(pos, "--layer", currentLayerNum))
{
std::cout<<"--layer layeNumber="<<currentLayerNum<<std::endl;
}
else if (arguments.read(pos, "-d",filename))
{
std::cout<<"-d "<<filename<<std::endl;
processFile(filename, osgTerrain::DataSet::Source::HEIGHT_FIELD, currentCS,
geoTransform, geoTransformSet, geoTransformScale,
minmaxLevelSet, min_level, max_level,
currentLayerNum,
dataset);
minmaxLevelSet = false;
min_level=0; max_level=maximumPossibleLevel;
currentLayerNum = 0;
currentCS = "";
geoTransformSet = false;
geoTransformScale = false;
geoTransform.makeIdentity();
}
else if (arguments.read(pos, "-t",filename))
{
std::cout<<"-t "<<filename<<std::endl;
processFile(filename, osgTerrain::DataSet::Source::IMAGE, currentCS,
geoTransform, geoTransformSet, geoTransformScale,
minmaxLevelSet, min_level, max_level,
currentLayerNum,
dataset);
minmaxLevelSet = false;
min_level=0; max_level=maximumPossibleLevel;
currentLayerNum = 0;
currentCS = "";
geoTransformSet = false;
geoTransformScale = false;
geoTransform.makeIdentity();
}
else if (arguments.read(pos, "-m",filename))
{
std::cout<<"-m "<<filename<<std::endl;
processFile(filename, osgTerrain::DataSet::Source::MODEL, currentCS,
geoTransform, geoTransformSet, geoTransformScale,
minmaxLevelSet, min_level, max_level,
currentLayerNum,
dataset);
minmaxLevelSet = false;
min_level=0; max_level=maximumPossibleLevel;
currentLayerNum = 0;
currentCS = "";
geoTransformSet = false;
geoTransformScale = false;
geoTransform.makeIdentity();
}
else if (arguments.read(pos, "-o",filename))
{
std::cout<<"-o "<<filename<<std::endl;
std::string path = osgDB::getFilePath(filename);
std::string base = path.empty()?osgDB::getStrippedName(filename):
path +'/'+ osgDB::getStrippedName(filename);
std::string extension = '.'+osgDB::getLowerCaseFileExtension(filename);
dataset->setDestinationTileBaseName(base);
dataset->setDestinationTileExtension(extension);
if (!currentCS.empty()) dataset->setDestinationCoordinateSystem(currentCS);
minmaxLevelSet = false;
min_level=0; max_level=maximumPossibleLevel;
currentCS = "";
geoTransformSet = false;
geoTransformScale = false;
geoTransform.makeIdentity();
}
else
{
// if no argument read advance to next argument.
++pos;
}
}
// any option left unread are converted into errors to write out later.
arguments.reportRemainingOptionsAsUnrecognized();
// report any errors if they have occured when parsing the program aguments.
if (arguments.errors())
{
arguments.writeErrorMessages(std::cout);
return 1;
}
// generate the database
{
GraphicsContext context;
dataset->loadSources();
dataset->createDestination((unsigned int)numLevels);
dataset->writeDestination();
}
return 0;
}

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@ -1,17 +0,0 @@
TOPDIR = ../..
include $(TOPDIR)/Make/makedefs
CXXFILES =\
osgversion.cpp\
LIBS += -losgProducer -lProducer -losgText -losgGA -losgDB -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
INSTFILES = \
$(CXXFILES)\
GNUmakefile.inst=GNUmakefile
EXEC = osgversion
INC += $(X_INC)
include $(TOPDIR)/Make/makerules

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@ -1,14 +0,0 @@
TOPDIR = ../..
include $(TOPDIR)/Make/makedefs
CXXFILES =\
osgversion.cpp\
LIBS += -losgProducer -lProducer -losgDB -losgText -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
EXEC = osgversion
INC += $(PRODUCER_INCLUDE_DIR) $(X_INC)
LDFLAGS += $(PRODUCER_LIB_DIR)
include $(TOPDIR)/Make/makerules

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@ -1,9 +0,0 @@
#include <stdio.h>
#include <osg/Version>
int main( int, char **)
{
printf( "%s\n", osgGetVersion() );
return 0;
}

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@ -1,18 +0,0 @@
TOPDIR = ../..
include $(TOPDIR)/Make/makedefs
CXXFILES =\
osgviewer.cpp\
LIBS += -losgProducer -lProducer -losgText -losgGA -losgDB -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
INSTFILES = \
$(CXXFILES)\
GNUmakefile.inst=GNUmakefile
EXEC = osgviewer
INC += $(X_INC)
include $(TOPDIR)/Make/makerules

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@ -1,13 +0,0 @@
TOPDIR = ../..
include $(TOPDIR)/Make/makedefs
CXXFILES =\
osgviewer.cpp\
LIBS += -losgProducer -lProducer -losgDB -losgText -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
EXEC = osgviewer
INC += $(X_INC)
include $(TOPDIR)/Make/makerules

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@ -1,122 +0,0 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This application is open source and may be redistributed and/or modified
* freely and without restriction, both in commericial and non commericial applications,
* as long as this copyright notice is maintained.
*
* This application is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*/
#include <osgDB/ReadFile>
#include <osgUtil/Optimizer>
#include <osgProducer/Viewer>
#include <osg/CoordinateSystemNode>
int main( int argc, char **argv )
{
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv);
// set up the usage document, in case we need to print out how to use this program.
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the standard OpenSceneGraph example which loads and visualises 3d models.");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
arguments.getApplicationUsage()->addCommandLineOption("--image <filename>","Load an image and render it on a quad");
arguments.getApplicationUsage()->addCommandLineOption("--dem <filename>","Load an image/DEM and render it on a HeightField");
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display command line paramters");
arguments.getApplicationUsage()->addCommandLineOption("--help-env","Display environmental variables available");
arguments.getApplicationUsage()->addCommandLineOption("--help-keys","Display keyboard & mouse bindings available");
arguments.getApplicationUsage()->addCommandLineOption("--help-all","Display all command line, env vars and keyboard & mouse bindigs.");
// construct the viewer.
osgProducer::Viewer viewer(arguments);
// set up the value with sensible default event handlers.
viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS);
// get details on keyboard and mouse bindings used by the viewer.
viewer.getUsage(*arguments.getApplicationUsage());
// if user request help write it out to cout.
bool helpAll = arguments.read("--help-all");
unsigned int helpType = ((helpAll || arguments.read("-h") || arguments.read("--help"))? osg::ApplicationUsage::COMMAND_LINE_OPTION : 0 ) |
((helpAll || arguments.read("--help-env"))? osg::ApplicationUsage::ENVIRONMENTAL_VARIABLE : 0 ) |
((helpAll || arguments.read("--help-keys"))? osg::ApplicationUsage::KEYBOARD_MOUSE_BINDING : 0 );
if (helpType)
{
arguments.getApplicationUsage()->write(std::cout, helpType);
return 1;
}
// report any errors if they have occured when parsing the program aguments.
if (arguments.errors())
{
arguments.writeErrorMessages(std::cout);
return 1;
}
if (arguments.argc()<=1)
{
arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION);
return 1;
}
osg::Timer_t start_tick = osg::Timer::instance()->tick();
// read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
// if no model has been successfully loaded report failure.
if (!loadedModel)
{
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
return 1;
}
// any option left unread are converted into errors to write out later.
arguments.reportRemainingOptionsAsUnrecognized();
// report any errors if they have occured when parsing the program aguments.
if (arguments.errors())
{
arguments.writeErrorMessages(std::cout);
}
osg::Timer_t end_tick = osg::Timer::instance()->tick();
std::cout << "Time to load = "<<osg::Timer::instance()->delta_s(start_tick,end_tick)<<std::endl;
// optimize the scene graph, remove rendundent nodes and state etc.
osgUtil::Optimizer optimizer;
optimizer.optimize(loadedModel.get());
// pass the loaded scene graph to the viewer.
viewer.setSceneData(loadedModel.get());
// create the windows and run the threads.
viewer.realize();
while( !viewer.done() )
{
// wait for all cull and draw threads to complete.
viewer.sync();
// update the scene by traversing it with the the update visitor which will
// call all node update callbacks and animations.
viewer.update();
// fire off the cull and draw traversals of the scene.
viewer.frame();
}
// wait for all cull and draw threads to complete before exit.
viewer.sync();
return 0;
}