Added new osgkeyboad example.
This commit is contained in:
parent
c2167be67b
commit
a03675495a
@ -97,6 +97,7 @@ EXAMPLE_DIRS = \
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osghangglide\
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osghud\
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osgimpostor\
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osgkeyboard\
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osglight\
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osglightpoint\
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osglogo\
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@ -492,6 +492,33 @@ Package=<4>
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###############################################################################
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Project: "Example osgkeyboard"=.\examples\osgkeyboard\osgkeyboard.dsp - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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Begin Project Dependency
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Project_Dep_Name Core osg
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name Core osgDB
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name Core osgGA
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name Core osgProducer
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name Core osgUtil
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End Project Dependency
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}}}
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###############################################################################
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Project: "Example osglight"=.\examples\osglight\osglight.dsp - Package Owner=<4>
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Package=<5>
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95
VisualStudio/examples/osgkeyboard/osgkeyboard.dsp
Normal file
95
VisualStudio/examples/osgkeyboard/osgkeyboard.dsp
Normal file
@ -0,0 +1,95 @@
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# Microsoft Developer Studio Project File - Name="Example osgkeyboard" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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CFG=Example osgkeyboard - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "osgkeyboard.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "osgkeyboard.mak" CFG="Example osgkeyboard - Win32 Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "Example osgkeyboard - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "Example osgkeyboard - Win32 Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "Example osgkeyboard - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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# ADD RSC /l 0x809 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgkeyboard.exe" /libpath:"../../../lib"
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!ELSEIF "$(CFG)" == "Example osgkeyboard - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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# ADD RSC /l 0x809 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgkeyboardd.exe" /pdbtype:sept /libpath:"../../../lib"
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# SUBTRACT LINK32 /incremental:no
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!ENDIF
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# Begin Target
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# Name "Example osgkeyboard - Win32 Release"
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# Name "Example osgkeyboard - Win32 Debug"
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# Begin Source File
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SOURCE=..\..\..\examples\osgkeyboard\osgkeyboard.cpp
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# End Source File
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# End Target
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# Begin Group "Resource Files"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# End Group
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# End Project
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19
examples/osgkeyboard/GNUmakefile
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19
examples/osgkeyboard/GNUmakefile
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@ -0,0 +1,19 @@
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TOPDIR = ../..
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include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgkeyboard.cpp\
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LIBS += -losgProducer -lProducer -losgText -losgGA -losgDB -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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INSTFILES = \
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$(CXXFILES)\
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GNUmakefile.inst=GNUmakefile
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EXEC = osgkeyboard
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INC += $(PRODUCER_INCLUDE_DIR)
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LDFLAGS += $(PRODUCER_LIB_DIR)
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include $(TOPDIR)/Make/makerules
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15
examples/osgkeyboard/GNUmakefile.inst
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15
examples/osgkeyboard/GNUmakefile.inst
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@ -0,0 +1,15 @@
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TOPDIR = ../..
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include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgkeyboard.cpp\
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LIBS += -losgProducer -lProducer -losgText -losgDB -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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EXEC = osgkeyboard
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INC += $(PRODUCER_INCLUDE_DIR)
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LDFLAGS += $(PRODUCER_LIB_DIR)
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include $(TOPDIR)/Make/makerules
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334
examples/osgkeyboard/osgkeyboard.cpp
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334
examples/osgkeyboard/osgkeyboard.cpp
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@ -0,0 +1,334 @@
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#include <osgProducer/Viewer>
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#include <osg/MatrixTransform>
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#include <osg/Geode>
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#include <osg/Group>
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#include <osg/Switch>
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#include <osg/Notify>
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#include <osg/Geometry>
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#include <osgText/Text>
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#include <osgDB/Registry>
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#include <osgDB/ReadFile>
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#include <osgDB/WriteFile>
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class KeyboardModel : public osg::Referenced
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{
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public:
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KeyboardModel() { createKeyboard(); }
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osg::Group* getScene() { return _scene.get(); }
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void keyChange(int key,int value);
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protected:
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~KeyboardModel() {}
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void addKey(osg::Vec3& pos, int key,const std::string& text,float width, float height);
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void createKeyboard();
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typedef std::map<int, osg::ref_ptr<osg::Switch> > KeyModelMap;
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osg::ref_ptr<osg::Group> _scene;
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KeyModelMap _keyModelMap;
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};
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void KeyboardModel::keyChange(int key,int value)
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{
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std::cout << std::hex << key << "\t"<< value << std::dec << std::endl;
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KeyModelMap::iterator itr = _keyModelMap.find(key);
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if (itr!=_keyModelMap.end())
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{
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itr->second->setSingleChildOn(value);
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}
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}
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void KeyboardModel::addKey(osg::Vec3& pos, int key,const std::string& text,float width, float height)
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{
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osg::Geode* geodeUp = new osg::Geode;
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{
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osgText::Text* textUp = new osgText::Text;
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textUp->setFont("fonts/arial.ttf");
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textUp->setColor(osg::Vec4(1.0f,1.0f,1.0f,1.0f));
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textUp->setCharacterSize(height);
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textUp->setPosition(pos);
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textUp->setDrawMode(osgText::Text::TEXT/*|osgText::Text::BOUNDINGBOX*/);
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textUp->setAlignment(osgText::Text::LEFT_CENTER);
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textUp->setAxisAlignment(osgText::Text::XZ_PLANE);
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textUp->setText(text);
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geodeUp->addDrawable(textUp);
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}
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osg::Geode* geodeDown = new osg::Geode;
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{
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osgText::Text* textDown = new osgText::Text;
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textDown->setFont("fonts/arial.ttf");
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textDown->setColor(osg::Vec4(1.0f,0.0f,1.0f,1.0f));
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textDown->setCharacterSize(height);
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textDown->setPosition(pos);
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textDown->setDrawMode(osgText::Text::TEXT/*||osgText::Text::BOUNDINGBOX*/);
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textDown->setAlignment(osgText::Text::LEFT_CENTER);
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textDown->setAxisAlignment(osgText::Text::XZ_PLANE);
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textDown->setText(text);
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geodeDown->addDrawable(textDown);
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}
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osg::Switch* model = new osg::Switch;
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model->addChild(geodeUp,true);
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model->addChild(geodeDown,false);
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_scene->addChild(model);
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_keyModelMap[key] = model;
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pos.x() += width;
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}
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void KeyboardModel::createKeyboard()
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{
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_scene = new osg::Group;
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osg::Vec3 pos(0.0f,0.0f,0.0f);
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addKey(pos,osgGA::GUIEventAdapter::KEY_Control_L,"Ctrl",2.0f,0.5f);
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addKey(pos,osgGA::GUIEventAdapter::KEY_Super_L,"Super",2.0f,0.5f);
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addKey(pos,osgGA::GUIEventAdapter::KEY_Alt_L,"Alt",2.0f,0.5f);
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addKey(pos,osgGA::GUIEventAdapter::KEY_Space,"Space",3.0f,1.0f);
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addKey(pos,osgGA::GUIEventAdapter::KEY_Mode_switch,"Switch",2.0f,0.5f);
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addKey(pos,osgGA::GUIEventAdapter::KEY_Super_R,"Super",2.0f,0.5f);
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addKey(pos,osgGA::GUIEventAdapter::KEY_Menu,"Menu",2.0f,0.5f);
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addKey(pos,osgGA::GUIEventAdapter::KEY_Control_R,"Ctrl",2.0f,0.5f);
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osg::Vec3 middle(pos.x()+1.0f,0.0f,0.0f);
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pos.x() = 0.0f;
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pos.z() += 1.0f;
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addKey(pos,osgGA::GUIEventAdapter::KEY_Shift_L,"Shift",2.0f,0.5f);
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addKey(pos,'\\',"\\",1.0f,1.0f);
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addKey(pos,'z',"Z",1.0f,1.0f);
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addKey(pos,'x',"X",1.0f,1.0f);
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addKey(pos,'c',"C",1.0f,1.0f);
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addKey(pos,'v',"V",1.0f,1.0f);
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addKey(pos,'b',"B",1.0f,1.0f);
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addKey(pos,'n',"N",1.0f,1.0f);
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addKey(pos,'m',"M",1.0f,1.0f);
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addKey(pos,',',",",1.0f,1.0f);
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addKey(pos,'.',".",1.0f,1.0f);
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addKey(pos,'/',"/",1.0f,1.0f);
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addKey(pos,osgGA::GUIEventAdapter::KEY_Shift_R,"Shift",2.0f,0.5f);
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pos.x() = 0.0f;
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pos.z() += 1.0f;
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addKey(pos,osgGA::GUIEventAdapter::KEY_Caps_Lock,"Caps",2.0f,0.5f);
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addKey(pos,'a',"A",1.0f,1.0f);
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addKey(pos,'s',"S",1.0f,1.0f);
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addKey(pos,'d',"D",1.0f,1.0f);
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addKey(pos,'f',"F",1.0f,1.0f);
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addKey(pos,'g',"G",1.0f,1.0f);
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addKey(pos,'h',"H",1.0f,1.0f);
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addKey(pos,'j',"J",1.0f,1.0f);
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addKey(pos,'k',"K",1.0f,1.0f);
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addKey(pos,'l',"L",1.0f,1.0f);
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addKey(pos,';',";",1.0f,1.0f);
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addKey(pos,'\'',"'",1.0f,1.0f);
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addKey(pos,'#',"#",1.0f,1.0f);
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addKey(pos,osgGA::GUIEventAdapter::KEY_Return,"Return",4.0f,0.5f);
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pos.x() = 0.0f;
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pos.z() += 1.0f;
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addKey(pos,osgGA::GUIEventAdapter::KEY_Tab,"Tab",2.0f,0.5f);
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addKey(pos,'q',"Q",1.0f,1.0f);
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addKey(pos,'w',"W",1.0f,1.0f);
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addKey(pos,'e',"E",1.0f,1.0f);
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addKey(pos,'r',"R",1.0f,1.0f);
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addKey(pos,'t',"T",1.0f,1.0f);
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addKey(pos,'y',"Y",1.0f,1.0f);
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addKey(pos,'u',"U",1.0f,1.0f);
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addKey(pos,'i',"I",1.0f,1.0f);
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addKey(pos,'o',"O",1.0f,1.0f);
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addKey(pos,'p',"P",1.0f,1.0f);
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addKey(pos,'[',"[",1.0f,1.0f);
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addKey(pos,']',"]",1.0f,1.0f);
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pos.x() = 0.0f;
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pos.z() += 1.0f;
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addKey(pos,'`',"`",1.0f,1.0f);
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addKey(pos,'1',"1",1.0f,1.0f);
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addKey(pos,'2',"2",1.0f,1.0f);
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addKey(pos,'3',"3",1.0f,1.0f);
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addKey(pos,'4',"4",1.0f,1.0f);
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addKey(pos,'5',"5",1.0f,1.0f);
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addKey(pos,'6',"6",1.0f,1.0f);
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addKey(pos,'7',"7",1.0f,1.0f);
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addKey(pos,'8',"8",1.0f,1.0f);
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addKey(pos,'9',"9",1.0f,1.0f);
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addKey(pos,'0',"0",1.0f,1.0f);
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addKey(pos,'-',"-",1.0f,1.0f);
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addKey(pos,'=',"=",1.0f,1.0f);
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addKey(pos,osgGA::GUIEventAdapter::KEY_BackSpace,"Backspace",3.0f,0.5f);
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pos.x() = 0.0f;
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pos.z() += 1.0f;
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float F_height = 0.5f;
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addKey(pos,osgGA::GUIEventAdapter::KEY_Escape,"Esc",2.0f,F_height);
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addKey(pos,osgGA::GUIEventAdapter::KEY_F1,"F1",1.0f,F_height);
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addKey(pos,osgGA::GUIEventAdapter::KEY_F2,"F2",1.0f,F_height);
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addKey(pos,osgGA::GUIEventAdapter::KEY_F3,"F3",1.0f,F_height);
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addKey(pos,osgGA::GUIEventAdapter::KEY_F4,"F4",1.0f,F_height);
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addKey(pos,osgGA::GUIEventAdapter::KEY_F5,"F5",1.0f,F_height);
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addKey(pos,osgGA::GUIEventAdapter::KEY_F6,"F6",1.0f,F_height);
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addKey(pos,osgGA::GUIEventAdapter::KEY_F7,"F7",1.0f,F_height);
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addKey(pos,osgGA::GUIEventAdapter::KEY_F8,"F8",1.0f,F_height);
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addKey(pos,osgGA::GUIEventAdapter::KEY_F9,"F9",1.0f,F_height);
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addKey(pos,osgGA::GUIEventAdapter::KEY_F10,"F10",1.0f,F_height);
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addKey(pos,osgGA::GUIEventAdapter::KEY_F11,"F11",1.0f,F_height);
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addKey(pos,osgGA::GUIEventAdapter::KEY_F12,"F12",1.0f,F_height);
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float cursorMoveHeight=0.5f;
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pos = middle;
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addKey(pos,osgGA::GUIEventAdapter::KEY_Left,"Left",2.0f,cursorMoveHeight);
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osg::Vec3 down = pos;
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addKey(pos,osgGA::GUIEventAdapter::KEY_Down,"Down",2.0f,cursorMoveHeight);
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addKey(pos,osgGA::GUIEventAdapter::KEY_Right,"Right",2.0f,cursorMoveHeight);
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pos = down;
|
||||
pos.z() += 1.0f;
|
||||
|
||||
addKey(pos,osgGA::GUIEventAdapter::KEY_Up,"Up",2.0f,cursorMoveHeight);
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class KeyboardEventHandler : public osgGA::GUIEventHandler
|
||||
{
|
||||
public:
|
||||
|
||||
KeyboardEventHandler(KeyboardModel* keyboardModel):
|
||||
_keyboardModel(keyboardModel) {}
|
||||
|
||||
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&)
|
||||
{
|
||||
switch(ea.getEventType())
|
||||
{
|
||||
case(osgGA::GUIEventAdapter::KEYDOWN):
|
||||
{
|
||||
_keyboardModel->keyChange(ea.getKey(),1);
|
||||
return true;
|
||||
}
|
||||
case(osgGA::GUIEventAdapter::KEYUP):
|
||||
{
|
||||
_keyboardModel->keyChange(ea.getKey(),0);
|
||||
return true;
|
||||
}
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
virtual void accept(osgGA::GUIEventHandlerVisitor& v)
|
||||
{
|
||||
v.visit(*this);
|
||||
}
|
||||
|
||||
osg::ref_ptr<KeyboardModel> _keyboardModel;
|
||||
|
||||
};
|
||||
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
|
||||
// use an ArgumentParser object to manage the program arguments.
|
||||
osg::ArgumentParser arguments(&argc,argv);
|
||||
|
||||
// set up the usage document, in case we need to print out how to use this program.
|
||||
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getProgramName()+" [options] filename ...");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("-c","Mannually create occluders");
|
||||
|
||||
// initialize the viewer.
|
||||
osgProducer::Viewer viewer(arguments);
|
||||
|
||||
// set up the value with sensible default event handlers.
|
||||
viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS);
|
||||
|
||||
|
||||
osg::ref_ptr<KeyboardModel> keyboardModel = new KeyboardModel;
|
||||
|
||||
KeyboardEventHandler* keh = new KeyboardEventHandler(keyboardModel.get());
|
||||
viewer.getEventHandlerList().push_front(keh);
|
||||
|
||||
// get details on keyboard and mouse bindings used by the viewer.
|
||||
viewer.getUsage(*arguments.getApplicationUsage());
|
||||
|
||||
// if user request help write it out to cout.
|
||||
if (arguments.read("-h") || arguments.read("--help"))
|
||||
{
|
||||
arguments.getApplicationUsage()->write(std::cout);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// any option left unread are converted into errors to write out later.
|
||||
arguments.reportRemainingOptionsAsUnrecognized();
|
||||
|
||||
// report any errors if they have occured when parsing the program aguments.
|
||||
if (arguments.errors())
|
||||
{
|
||||
arguments.writeErrorMessages(std::cout);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
// attach the scene graph.
|
||||
viewer.setSceneData( keyboardModel->getScene() );
|
||||
|
||||
osgDB::writeNodeFile(*keyboardModel->getScene(),"test.osg");
|
||||
|
||||
|
||||
// create the windows and run the threads.
|
||||
viewer.realize(Producer::CameraGroup::ThreadPerCamera);
|
||||
|
||||
|
||||
while( !viewer.done() )
|
||||
{
|
||||
// wait for all cull and draw threads to complete.
|
||||
viewer.sync();
|
||||
|
||||
// update the scene by traversing it with the the update visitor which will
|
||||
// call all node update callbacks and animations.
|
||||
viewer.update();
|
||||
|
||||
// fire off the cull and draw traversals of the scene.
|
||||
viewer.frame();
|
||||
|
||||
}
|
||||
|
||||
//viewer.sync();
|
||||
|
||||
return 0;
|
||||
}
|
@ -53,6 +53,8 @@ public:
|
||||
|
||||
enum KeySymbol
|
||||
{
|
||||
KEY_Space = 0x20,
|
||||
|
||||
KEY_BackSpace = 0xFF08, /* back space, back char */
|
||||
KEY_Tab = 0xFF09,
|
||||
KEY_Linefeed = 0xFF0A, /* Linefeed, LF */
|
||||
@ -94,7 +96,7 @@ public:
|
||||
KEY_Help = 0xFF6A, /* Help */
|
||||
KEY_Break = 0xFF6B,
|
||||
KEY_Mode_switch = 0xFF7E, /* Character set switch */
|
||||
KEY_script_switch = 0xFF7E, /* Alias for mode_switch */
|
||||
KEY_Script_switch = 0xFF7E, /* Alias for mode_switch */
|
||||
KEY_Num_Lock = 0xFF7F,
|
||||
|
||||
/* Keypad Functions, keypad numbers cleverly chosen to map to ascii */
|
||||
|
@ -232,7 +232,7 @@ bool EventAdapter::initKeySymbolMap()
|
||||
|
||||
s_keySymbolMap[VK_MODECHANGE] = KEY_Mode_switch;
|
||||
|
||||
s_keySymbolMap[VK_SPACE] = 0x20
|
||||
s_keySymbolMap[VK_SPACE] = KEY_Space;
|
||||
s_keySymbolMap[VK_PRIOR] = KEY_Prior;
|
||||
s_keySymbolMap[VK_NEXT] = KEY_Next;
|
||||
s_keySymbolMap[VK_END] = KEY_End;
|
||||
|
Loading…
Reference in New Issue
Block a user