Added setHandled/getHandled to osgGA::GUIEventAdapter
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3c96113970
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@ -257,6 +257,12 @@ public:
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GUIEventAdapter();
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GUIEventAdapter(const GUIEventAdapter& rhs);
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/** Set whether this event has been handled by an event handler or not.*/
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void setHandled(bool handled) { _handled = handled; }
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/** Get whether this event has been handled by an event handler or not.*/
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bool getHandled() const { return _handled; }
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/** Get the Type of the GUI GUIEventAdapter.*/
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void setEventType(EventType Type) { _eventType = Type; }
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@ -393,7 +399,8 @@ public:
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/** Force users to create on heap, so that multiple referencing is safe.*/
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virtual ~GUIEventAdapter();
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bool _handled;
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EventType _eventType;
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double _time;
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@ -16,6 +16,7 @@
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using namespace osgGA;
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GUIEventAdapter::GUIEventAdapter():
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_handled(false),
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_eventType(NONE),
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_time(0.0),
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_windowX(0),
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@ -42,6 +43,7 @@ GUIEventAdapter::GUIEventAdapter():
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GUIEventAdapter::GUIEventAdapter(const GUIEventAdapter& rhs):
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osg::Referenced(),
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_handled(rhs._handled),
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_eventType(rhs._eventType),
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_time(rhs._time),
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_windowX(rhs._windowX),
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@ -28,11 +28,11 @@ void GUIEventHandler::operator()(osg::Node* node, osg::NodeVisitor* nv)
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{
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if (handle(*(*itr), *(ev->getActionAdapter()), node, nv))
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{
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return;
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(*itr)->setHandled(true);
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}
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}
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}
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traverse(node,nv);
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if (node->getNumChildrenRequiringEventTraversal()>0) traverse(node,nv);
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}
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void GUIEventHandler::event(osg::NodeVisitor* nv, osg::Drawable* drawable)
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