Added suport for writing to gl_ClipVertex

This commit is contained in:
Robert Osfield 2018-03-30 15:27:35 +01:00
parent 88e8b1ede0
commit 9d5a22a0aa

View File

@ -9,5 +9,9 @@ char text_vert[] = "$OSG_GLSL_VERSION\n"
" gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n" " gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n"
" texCoord = gl_MultiTexCoord0.xy;\n" " texCoord = gl_MultiTexCoord0.xy;\n"
" vertexColor = gl_Color;\n" " vertexColor = gl_Color;\n"
"\n"
"#ifndef GL_ES\n"
" gl_ClipVertex = gl_ModelViewMatrix * gl_Vertex;\n"
"#endif\n"
"}\n" "}\n"
"\n"; "\n";